What happens when an youtube swf file is buffered - youtube

Whenever a youtube or any other flash content is buffered on the browser, isn't it true that is downloaded to the client computer ? So my assumption is that, any completely buffered youtube file should be found on my client right ?
For example, when i view this video on youtube, i see that it is actually referring to this swf location 'http://s.ytimg.com/yt/swf/watch_as3-vfl144654.swf'. How does youtube actually buffer this video on my computer then ?
Note: My objective is NOT to download youtube videos as i know there are extensions available for it. I just want to know how it works :) .
Thank you in advance..

Your browser downloads the video. Look into the cache for suspiciously big files. These are flvs.

Related

Show video composition

I'm trying to show on my webpage a video from twilio that was recorded.
The REST call that I made from twilio (get composition) returns a binary file and I want to use it to show the video.
I can't use the url from twilio directly to the video src because it needs authentication and I do it on the back-end.
I can do it using the binary and encoding it to base64, the problem is that for large videos the webpage has a lazy load due to the download of the large file.
Also, I don't have the binary locally in my server, and therefore I'm getting the binary each time I need to see the video.
Can anyone help me to know how is the best way to show the video and to make it possible to be load by chunks with buffering? Because I can create a webpage that only downloads the binary and use it directly on the src of the video too, but with that I can't return x seconds back on the video or foward, I can only see it from the beggining to the end without missing anything.
Many thanks for the help :)
Twilio developer evangelist here.
I'd recommend that you download the video and store it yourself under a URL that you can set in a <video> element. That will save you downloading the video from Twilio each time and give you the control over the playback.

Swift: How to play the video and download at the same time

Currently in our iOS Application, we are downloading the video and then playing it, which is indeed taking a lot of time and killing the user experience. Now, we want to shift to directly stream the video or play the video while it is downloading.
I have tried using AVAssetResourceLoaderDelegate. I doesn't play the video at all and displays the mime type as text/html. Maybe because I am loading from a secured URL with headers.
Can someone suggest me a good way where I can stream or Play the video while downloading it. Would be glad if someone suggest a way to Stream the video's directly from the URL.

How to download a m3u8 video file chunk by chunk?

I'm not sure whether this question is eligible to ask in this forum. I just want to know how the video streaming applications like,
Hotstar
Youtube
Spuul
and all developed a downloading manager which handle a video downloading process smoothy. How can we develop the same in my application? What are all the things i need to check for developing this? How should i develop it properly?
Any suggestions?
There now exists a Chrome extension which unites segments from m3u8 list and combines them in a video which then is saved to your computer.
Here's the link HLS Video Saver.
Your best shot is HLS. Segment your video file on server side with lets say
apple segmenter. Then create m3u8 playlist with these files. Next open the playlist file with the media player of your choice.

Get streaming URL from any YouTube video

I know about how to play video in device. But Here I just want to know that is it possible to get streaming URL from any YouTube Video? Then how can I do it, I tried to search on google but I can not able to find my solution.
Generally I does not want to play direct stream from video, actually I want to save this URL (stream) in my buffer memory OR whatever temporary file and whenever user click on particular button then particular URL Stream is play.
Al Last I got YouTube APIs + iPhone = Cool mobile apps. But I am not sure that it's helpful in my case or not ? If anybody who worked on this API then please suggest me, Otherwise How can I get streaming URL.
Your suggestion will be appreciated.
Thanks in advance.
http://www.youtube.com/get_video_info?&video_id={VIDEO_ID}
This will not work on all files, some will display the message "This+video+contains+content+from.....". But many will work.
Is it possible to get streaming URL from any YouTube Video? - No, it is not possible without hurting the terms of service of youtube. Google has built the business model of youtube around the advertisements all over youtube, in-video banners and video ads and they want your user to see their ads. This is the reason they completely hide the video stream and would ban your app if you anyway access and stream it directly.
The only consented way to play youtube videos on iOS is to embed it into an iframe of a web view.

Blackberry, QRs, and video

I've been asked to create a QR image that, on being scanned by a smartphone, will play a short 2-minute video. The video is currently in .mp4 format, but the format can change. The video playback works fine on iPhone however I'm having some problems with the BlackBerry Bold.
When the user scans the QR code the phone directs them to a URL. Right now the URL they are directed to is http://domain.com/video.mp4. However when the user attempts to access this page they get a 413 Error "Entity too large". Basically, too much is being pushed to the client.
Reading the BlackBerryForums.com.au thread titled "Request Entity Too Large", I see you need to increase the allowed request size. But the user is able to play YouTube videos perfectly fine on their blackberry! WHY? is the youtube video size smaller? What format is YouTube using? Why does YouTube work, when my method doesn't?
I know the obvious solution here is to use YouTube as a hoster and embed the video but I am told I cannot use this quick and easy solution.
The problem is that YouTube streams the video. What you're trying to do is get the user to download the whole video file.
You may need to get a streaming server so that the video can be played.
Alternatively, reduce the filesize of the file by reducing the video resolution and bitrate, make sure the sound is mono and low bitrate as well.

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