What is the best server stack/configuration for Rails SaaS app - ruby-on-rails

What would you suggest as the best server stack for a dedicated server which needs to host Rails SaaS application (not a lot of traffic but need to keep options open for future).

Regardless of your application, you're probably going to want certain standard components:
nginx/passenger will work for small apps or large apps. You should use it.
Unless you have a specific reason to use something else, you should use MySQL since the vast majority of the Rails community uses it and you will be able to get better support.
You should have memcached running right away, even if you don't use it for much yet. You're going to want to be able to seamlessly add caching as it's needed.
You're going to want to have a process for setting up a new server that is fully automated. That way, if you need to spin up a second server, it's trivial. If you ssh into a box to configure it, this means that if you need another server in a pinch (or the first server gets corrupted), you're going to need to remember all the things you did. Not a good place to be in an emergency.
You should be on the very latest version of Ruby on Rails, and upgrade frequently. Keep an eye on deprecations and changes and make the suggested changes as early as possible. When Rails 3 is released, use it.
Engine Yard, where I work, uses an open source tool called chef to manage our automated deployment solution. That's probably a good option.

As ever with a question that broad, it depends. Some things to think about:
What does the application do?
Does the application use any database vendor-specific SQL?
What are the availability requirements?
What are the performance requirements?
How much data will there be?
Which server stacks do you or the person who will be administering it have experience of?
What is your budget?
One thing I can say with complete certainty is that you don't want to be using Windows because Rails work best on a Linux/UNIX stack.

A lot of it depends on your needs. If the model isn't very complex and/or your traffic is fairly low, you can probably get away with apache, mongrel, and sqlite on some *nix.
If you start seeing performance issues, you can add some memcached into the mix, upgrade (relatively painlessly) to mysql, and use a different server (passenger/nginx).
There are also alternate ruby implementations that have some performance boosting changes. Rubninous and jRuby come to mind.

Related

Rails : Deploy using GoDaddy.com

I know this is a topic which is very delicate however the simple question is.... has anyone uploaded a rails app using godaddy.com and if so how did they do it. I'm literally clueless. This is my first time. I cannot use anything else due to my clients choice.
If you're looking for shared hosting, Heroku is your best bet. Although you will need to make some minor modifications to your application to fit this environment, the benefits are considerable.
I would not recommend using regular shared hosting, which is primarily intended for PHP applications, for Rails. You need a VPS at the very least, and if you're not prepared to manage this, you need a managed environment like Heroku or you'll end up in serious trouble.
For small scale or hobby projects, a 512MB VPS is usually sufficient to get started.
If your client is insisting on GoDaddy, Rails may not be a good choice for you. It does seem possible according to the documentation but you need to have the correct account type.

Choosing Ruby on Rails as platform for an browser based online game

I have some (I think) really great ideas for an online strategy game similar to Travian. There's some content that I haven't yet figured out and some other challenges that I don't know of yet.
This is quite a big project and perhaps too heavy for one person that isn't a skilled web developer (yet). I'd still like to give it a shot, but I'm having trouble choosing a platform. The world "scales" has been thrown around a lot lately and I've seen Ruby on Rails being bashed because it doesn't scale well, so I've come here to get some answers.
I like Ruby on Rails, both Ruby and Rails. I'm certainly no expert at it but I love working with it. I have also worked with Python + Django before and also with PHP (which I am not fond of.)
Ideally the game would have, let's say, 7000 players per server, presumably a lot of data to be processed per second. Would RoR still be a viable platform?
I'm sorry if this question is vague, I guess I'm looking for a "RoR is fine, go at it!" kind of answer. Anything you might want to add is fine.
Thanks!
So if I were you, I would be looking into non-blocking servers like node.js, just because they are MUCH more suited to keeping many connections open for long periods of time, which is what games need to do, compared to traditional web servers.
That being said
There are 3 main things to worry about when you are scaling a web app; memory, execution speed, and io (hd and network) in that order.
For memory, things are much better then they used to be. Phusion Passenger uses copy on write to fork its workers, so the rails environment will get shared among all the workers on a given slice, which is pretty significant. There have also been huge improvements to the way ruby manages memory compared to "the dark times", if you are using 1.8.7 then you want to be using the patches that make up Ruby Enterprise Edition (the difference is like night and day). 1.9.x was pretty much a total rewrite of the runtime, so if you are using that the memory issues ruby had have already been addressed.
For execution speed, 1.8.7 is typically "fast enough" (at least after tuning garbage collection settings). 1.9.2 is actually around the same speed as python, which puts it on the faster side of interpreted languages. How important this point is completely depends on the nature of your application.
Last point is IO, which isn't really a concern of rails, but more your persistence strategy. Rubyists tend to love new things, so you will find first class support for things like redis and mongodb, with loads of people talking about using them and their wins/gotchas. I would look into mongo if I were you and see if the durability trade-offs are acceptable.
I was in java/.net before going to rails, and at the end of the day you are going to pay more for infrastructure, but the amount will be completely dwarfed by what you save in development time.
build it in Rails, host it on Heroku.com - job done. Almost infinite scaling that you don't have to worry about how it works (it just does) and it hosts a lot of highly trafficked Facebook apps so can more than handle it.
I think Ruby on Rails is a good choice for what you need. Actually, we recently created a platform for an online gaming tournament, where players and their gaming bots were playing a logic game.
We used Ruby on Rails and Sidekiq on the backend, ReactJS and WebSocket on the frontend. And it worked well for a quite massive number of players. Here is the tutorial based on what we learnt while building it: How to Write a Game Engine Using Ruby on Rails
As you said yourself, you already have the answer and you are only looking for encouraging words:). I am not RoR expert myself, but I don't think scalability is still such a great issue on this platform. I would advice you to do an architecture spike (XP terminology). Write a test with 7000 clients and method which would perform similar operations to what you intend to create. For example you might load files, render views or even just wait... The point is to test only the thing you are worried about. Good luck!
This is a bit of an impossible question to answer because in order to know whether rails is suitable for what you want to do we would need to a lot more about what you are trying to do. The best advice I can give in the absence of information is for you to check out the railslab scaling videos in order to work it out for yourself.

Cloud-aware programming and help choosing a good framework

How can i write a cloud-aware application? e.g. an application that takes benefit of being deployed on cloud. Is it same as an application that runs or a vps/dedicated server? if not then what are the differences? are there any design changes? What are the procedures that i need to take if i am to migrate an application to cloud-aware?
Also i am about to implement a web application idea which would need features like security, performance, caching, and more importantly free. I have been comparing some frameworks and found that django has least RAM/CPU usage and works great in prefork+threaded mode, but i have also read that django based sites stop to respond with huge load of connections. Other frameworks that i have seen/know are Zend, CakePHP, Lithium/Cake3, CodeIgnitor, Symfony, Ruby on Rails....
So i would leave this to your opinion as well, suggest me a good free framework based on my needs.
Finally thanks for reading the essay ;)
I feel a matrix moment coming on... "what is the cloud? The cloud is all around us, a prison for your program..." (what? the FAQ said bring your sense of humour...)
Ok so seriously, what is the cloud? It depends on the implementation but usual features include scalable computing resource and a charge per cpu-hour, storage area etc. So yes, it is a bit like developing on your VPS/a normal server.
As I understand it, Google App Engine allows you to consume as much as you want. The back-end resource management is done by Google and billed to you and you pay for what you use. I believe there's even a free threshold.
Amazon EC2 exposes an API that actually allows you to add virtual machine instances (someone correct me please if I'm wrong) having pre-configured them, deploy another instance of your web app, talk between private IP ranges if you wish (slicehost definitely allow this). As such, EC2 can allow you to act like a giant load balancer on the front-end passing work off to a whole number of VMs on the back end, or expose all that publicly, take your pick. I'm not sure on the exact detail because I didn't build the system but that's how I understand it.
I have a feeling (but I know least about Azure) that on Azure, resource management is done automatically, for you, by Microsoft, based on what your app uses.
So, in summary, the cloud is different things depending on which particular cloud you choose. EC2 seems to expose an API for managing resource, GAE and Azure appear to be environments which grow and shrink in the background based on your use.
Note: I am aware there are certain constraints developing in GAE, particularly with Java. In a minute, I'll edit in another thread where someone made an excellent comment on one of my posts to this effect.
Edit as promised, see this thread: Cloud Agnostic Architecture?
As for a choice of framework, it really doesn't matter as far as I'm concerned. If you are planning on deploying to one of these platforms you might want to check framework/language availability. I personally have just started Django and love it, having learnt python a while ago, so, in my totally unbiased opinion, use Django. Other developers will probably recommend other things, based on their preferences. What do you know? What are you most comfortable with? What do you like the most? I'd go with that. I chose Django purely because I'm not such a big fan of PHP, I like Python and I was comfortable with the framework when I initially played around with it.
Edit: So how do you write cloud-aware code? You design your software in such a way it fits on one of these architectures. Again, see the cloud-agnostic thread for some really good discussion on ways of doing this. For example, you might talk to some services on GAE which scale. That they are on GAE (example) doesn't really matter, you use loose coupling ideas. In essence, this is just a step up from the web service idea.
Also, another feature of the cloud I forgot to mention is the idea of CDN's being provided for you - some cloud implementations might move your data around the globe to make it more efficient to serve, or just because that's where they've got space. If that's an issue, don't use the cloud.
I cannot answer your question - I'm not experienced in such projects - but I can tell you one thing... both CakePHP and CodeIgniter are designed for PHP4 - in other words: for really old technology. And it seems nothing is going to change in their case. Symfony (especially 2.0 version which is still in heavy beta) is worth considering, but as I said on the very beginning - I can not support this with my own experience.
For designing applications for deployment for the cloud, the main thing to consider if recoverability. If your server is terminated, you may lose all of your data. If you're deploying on Amazon, I'd recommend putting all data that you need persisted onto an Elastic Block Storage (EBS) device. This would be data like user generated content/files, the database files and logs. I also use the EBS snapshot on a 5 day rotation so that's backed up itself. That said, I've had a cloud server up on AWS for over a year without any issues.
As for frameworks, I'm giving Grails a try at the minute and I'm quite enjoying it. Built to be syntactically similar to Rails but runs on the JVM. It means you can take advantage of all the Java goodness, like threading, concurrency and all the great libraries out there to build your web application.

Plugin architecture for rails cms

I'm working on a cms and wanted the ability to offer custom extentions for certain accounts. Like having a plugin with custom code that is only available or only used by that account. These custom extentions would be specific to the business needs of an account and perhaps unlikely that any other accounts would need it, but maybe. Is there a way that this could be done and to be loaded without having to restart the whole app, thereby creating downtime for the other accounts?
In terms of per-client plugin code, you could store the code in a data model and then eval() the code to dynamically execute it. (Of course you would want to do some serious sanity-checking / scrubbing on update to ensure the code does not contain malicious calls). Another approach could be to develop a custom tag library, much along the lines of what the Radiant CMS developers have built ... and then let your users "program" their behaviour using the tags provided. This gives you more control and better security at the expense of less flexibility.
In terms of the downtime question, if you are using a modern rails deployment approach I don't see how this should be an issue. The eval() approach above doesn't require a restart (unless your custom code calls "include ..." on libraries that are not installed at the time of the last boot - but getting these libraries installed is also an "out of band" problem that you would need to solve.
Passenger gives you the restart.txt file that you can touch to force a refresh. Similarly there are recipes for mongrel (like see saw) that allow you to progressively restart your mongrel stack to avoid downtime. I would pull these two issues apart mentally if I were you, as the dependencies between the two are not that great. Hope this helps.
I built a cms and added plugin support for it. Best thing you can do is have it be all database driven, the plugin exists for everyone, technically, but you can only make use of it if you've "purchased" it, or some other way of turning it on.. Which is really just a db record.
That'd be 0 downtime. :) Then again, I have no idea what the rest of your setup looks like. I'd think your solution is going to be pretty specifically tailored to your cms system design.
how long would this downtime be really? i mean running migrations and stuff would be a pain for a system that allows any tom dick or harry to upload a plugin. You'd have to verify that the migrations were set up correctly etc. if you aren't getting that 'fancy' and just allow them to do something 'neat' in js, then i guess it's a question of restarting passenger, which is what 5 secs?
I'd check out other 'famous' CMS like radiant or something to see if/how they do it, personally. good luck.
Im not if this is exactly what you are trying to achieve, but have you checked out pancake?
Pancake is a tool & framework to let you stack and loosely couple Rack-based webapps.
http://www.rubyinside.com/pancake-rack-webapps-stacking-2863.html

Can you Distribute a Ruby on Rails Application without Source?

I'm wondering if it's possible to distribute a RoR app for production use without source code? I've seen this post on SO, but my situation is a little different. This would be an app administered by people with some clue, so I'm cool with still requiring an Apache/Mongrel/MySQL setup on the customer end. All I really want is for the source to be protected. Encoding seems a popular way to go for distributing PHP apps (eg: Helpspot).
I've found these potential solutions:
Zenobfuscate - not all types of Ruby code is supported however, so that counts that out
Ruby Encoder - may be the best option, as their PHP encoder looks alright (I haven't tried it however) but it's not available yet. I've used IONcube for PHP before and it worked well, but it doesn't seem that IONcube is interested yet.
Slingshot - it was mentioned in the other SO post, but it solves a different problem to mine and the source is still visible.
RubyScript2Exe - from the doco, it's not production ready, so that counts that out.
I've heard that potentially using JRuby and distributing bytecode might be a way to achieve this, but I've never used JRuby so I'm not sure what's involved.
Can anyone offer any ideas and/or known examples? Ideally I'd love to have some kind of automated build scenario as well.
Your best option right now is to use JRuby. A little bit of background: My company (BitRock) works with many proprietary and commercial open source vendors. We help them package their server software, which is typically based on PHP, Java or Ruby together with a web server or application server (Apache, Tomcat), the language runtime and a database (typically Postgres, MySQL) into a self-contained, easy to use installer. We have a large number of PHP-based customers (including HelpSpot, which you mention) but also several Rails-based ones. In the case of the RoR customers the norm is to use JRuby together with Tomcat or Glassfish although in some cases we also bundle a native Ruby interpreter to run specific scripts that rely on libraries not yet ported to JRuby (usually not core to the application). JRuby has matured quickly and in many cases it actually runs their code faster than regular Ruby. You will need to also consider that although porting your code to JRuby is fairly straightforward, you will need to invest some time on that. You may want to check JRuby Stack which is a free installer of everything you need to get started. Good luck!
If you release the source, obfuscated or otherwise, your app will be pirated. See, for example, Mint. It depends on what you're building, but you may find that you're better off releasing the app as a hybrid of sorts: A hosted app with a well-defined API, and a component that runs on the customer's server. As long as the true value of your product lives on the server side, you don't need to obfuscate your code, and you can just release the source code unmodified. Additionally, this may also give you the opportunity to reach clients running, say, PHP rather than Ruby. See, for example, Google Analytics, HopToad, Scout, etc, etc.
You can, but it wouldn't do anything to prevent somebody from reverse-engineering or modifying it. I remember there was an article about similar attempts to obfusticate Perl and how they could be effectively bypassed by a debugger and 5 minutes of effort.
If you can't wait for the delivery of RubyEncoder, then I think ZenObfuscate is the most promising. Though it may require some modifications to your source code, they do say this on their site:
ZenObfuscate costs $2500 for a site license or is individually negotiable for other licensing schemes. Yes, that is expensive. That was on purpose. But don't let that thwart you too much. If your product is really cool and we want to see it succeed, we'll make it work. "Really cool" is not freecell.
Of course, for $2500 (or more), you'd hope to get a few tweaks to the compiler that'd make your codebase fully supported. It might be worth engaging them in the conversation.
You can also take a look at Mingle from ThoughtWorks studios as an example of using JRuby for this.
It's a Ruby on Rails app, they run it using JRuby. They've customized jruby to load encrypted .rb files.
Take a look at JumpBox.
I've had conversations with them on the topic, and they seem to have a solution that will work soon for Rails apps.
I'm wondering if you could just "compile" the ruby code into an executable using something like RubyScript2Exe ?
To be honest I haven't used it but it seems like it could be what you want, even if it just packages up the scripts with the interpreter into a single executable.

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