How do I know if a function is tail recursive in F# - f#

I wrote the follwing function:
let str2lst str =
let rec f s acc =
match s with
| "" -> acc
| _ -> f (s.Substring 1) (s.[0]::acc)
f str []
How can I know if the F# compiler turned it into a loop? Is there a way to find out without using Reflector (I have no experience with Reflector and I Don't know C#)?
Edit: Also, is it possible to write a tail recursive function without using an inner function, or is it necessary for the loop to reside in?
Also, Is there a function in F# std lib to run a given function a number of times, each time giving it the last output as input? Lets say I have a string, I want to run a function over the string then run it again over the resultant string and so on...

Unfortunately there is no trivial way.
It is not too hard to read the source code and use the types and determine whether something is a tail call by inspection (is it 'the last thing', and not in a 'try' block), but people second-guess themselves and make mistakes. There's no simple automated way (other than e.g. inspecting the generated code).
Of course, you can just try your function on a large piece of test data and see if it blows up or not.
The F# compiler will generate .tail IL instructions for all tail calls (unless the compiler flags to turn them off is used - used for when you want to keep stack frames for debugging), with the exception that directly tail-recursive functions will be optimized into loops. (EDIT: I think nowadays the F# compiler also fails to emit .tail in cases where it can prove there are no recursive loops through this call site; this is an optimization given that the .tail opcode is a little slower on many platforms.)
'tailcall' is a reserved keyword, with the idea that a future version of F# may allow you to write e.g.
tailcall func args
and then get a warning/error if it's not a tail call.
Only functions that are not naturally tail-recursive (and thus need an extra accumulator parameter) will 'force' you into the 'inner function' idiom.
Here's a code sample of what you asked:
let rec nTimes n f x =
if n = 0 then
x
else
nTimes (n-1) f (f x)
let r = nTimes 3 (fun s -> s ^ " is a rose") "A rose"
printfn "%s" r

I like the rule of thumb Paul Graham formulates in On Lisp: if there is work left to do, e.g. manipulating the recursive call output, then the call is not tail recursive.

Related

Re-implementing List.map in OCaml/F# with correct side effect order?

According to this previous answer
You could implement List.map like this:
let rec map project = function
| [] -> []
| head :: tail ->
project head :: map project tail ;;
but instead, it is implemented like this:
let rec map project = function
| [] -> []
| head :: tail ->
let result = project head in
result :: map project tail ;;
They say that it is done this way to make sure the projection function is called in the expected order in case it has side effects, e.g.
map print_int [1;2;3] ;;
should print 123, but the first implementation would print 321. However, when I test both of them myself in OCaml and F#, they produce exactly the same 123 result.
(Note that I am testing this in the OCaml and F# REPLs--Nick in the comments suggests this might be the cause of my inability to reproduce, but why?)
What am I misunderstanding? Can someone elaborate why they should produce different orders and how I can reproduce? This runs contrary to my previous understanding of OCaml code I've written in the past so this was surprising to me and I want to make sure not to repeat the mistake. When I read the two, I read it as exactly the same thing with an extraneous intermediary binding.
My only guess is that the order of expression evaluation using cons is right to left, but that seems very odd?
This is being done purely as research to better understand how OCaml executes code, I don't really need to create my own List.map for production code.
The point is that the order of function application in OCaml is unspecified, not that it will be in some specific undesired order.
When evaluating this expression:
project head :: map project tail
OCaml is allowed to evaluate project head first or it can evaluate map project tail first. Which one it chooses to do is unspecified. (In theory it would probably be admissible for the order to be different for different calls.) Since you want a specified order, you need to use the form with let.
The fact that the order is unspecified is documented in Section 6.7 of the OCaml manual. See the section Function application:
The order in which the expressions expr, argument1, …, argumentn are evaluated is not specified.
(The claim that the evaluation order is unspecified isn't something you can test. No number of cases of a particular order prove that that order is always going to be chosen.)
So when you have an implementation of map like this:
let rec map f = function
| [] -> []
| a::l -> f a :: map f l
none of the function applications (f a) within the map calls are guaranteed to be evaluated sequentially in the order you'd expect. So when you try this:
map print_int [1;2;3]
you get the output
321- : unit list = [(); (); ()]
since by the time those function applications weren't executed in a specific order.
Now when you implement the map like this:
let rec map f = function
| [] -> []
| a::l -> let r = f a in r :: map f l
you're forcing the function applications to be executed in the order you're expecting because you explicitly make a call to evaluate let r = f a.
So now when you try:
map print_int [1;2;3]
you will get
123- : unit list = [(); (); ()]
because you've explicitly made an effort to evaluate the function applications in order.

F#: generated IL code for seq{} vs other computational workflows

When I compare IL code that F# generates for seq{} expressions vs that for user-defined computational workflows, it's quite obvious that seq{} is implemented very differently: it generates a state machine similar to the once C# uses for its' iterator methods. User-defined workflows, on the other hand, use the corresponding builder object as you'd expect.
So I am wondering - why the difference?
Is this for historical reasons, e.g. "seq was there before workflows"?
Or, is there significant performance to be gained?
Some other reason?
This is an optimization performed by the F# compiler. As far as I know, it has actually been implemented later - F# compiler first had list comprehensions, then a general-purpose version of computation expressions (also used for seq { ... }) but that was less efficient, so the optimization was added in some later version.
The main reason is that this removes many allocations and indirections. Let's say you have something like:
seq { for i in input do
yield i
yield i * 10 }
When using computation expressions, this gets translated to something like:
seq.Delay(fun () -> seq.For(input, fun i ->
seq.Combine(seq.Yield(i), seq.Delay(fun () -> seq.Yield(i * 10)))))
There is a couple of function allocations and the For loop always needs to invoke the lambda function. The optimization turns this into a state machine (similar to the C# state machine), so the MoveNext() operation on the generated enumerator just mutates some state of the class and then returns...
You can easily compare the performance by defining a custom computation builder for sequences:
type MSeqBuilder() =
member x.For(en, f) = Seq.collect f en
member x.Yield(v) = Seq.singleton v
member x.Delay(f) = Seq.delay f
member x.Combine(a, b) = Seq.concat [a; b]
let mseq = MSeqBuilder()
let input = [| 1 .. 100 |]
Now we can test this (using #time in F# interactive):
for i in 0 .. 10000 do
mseq { for x in input do
yield x
yield x * 10 }
|> Seq.length |> ignore
On my computer, this takes 2.644sec when using the custom mseq builder but only 0.065sec when using the built-in optimized seq expression. So the optimization makes sequence expressions significantly more efficient.
Historically, computations expressions ("workflows") were a generalization of sequence expressions: http://blogs.msdn.com/b/dsyme/archive/2007/09/22/some-details-on-f-computation-expressions-aka-monadic-or-workflow-syntax.aspx.
But, the answer is certainly that there is significant performance to be gained. I can't turn up any solid links (though there is a mention of "optimizations related to 'when' filters in sequence expressions" in http://blogs.msdn.com/b/dsyme/archive/2007/11/30/full-release-notes-for-f-1-9-3-7.aspx), but I do recall that this was an optimization that made its way in at some point in time. I'd like to say that the benefit is self-evident: sequence expressions are a "core" language feature and deserving of any optimizations that can be made.
Similarly, you'll see that certain tail-recursive functions will be optimized in to loops, rather than tail calls.

Is it possible to create an unbound variable in Erlang?

I'm a completely new to erlang. As an exercise to learn the language, I'm trying to implement the function sublist using tail recursion and without using reverse. Here's the function that I took from this site http://learnyousomeerlang.com/recursion:
tail_sublist(L, N) -> reverse(tail_sublist(L, N, [])).
tail_sublist(_, 0, SubList) -> SubList;
tail_sublist([], _, SubList) -> SubList;
tail_sublist([H|T], N, SubList) when N > 0 ->
tail_sublist(T, N-1, [H|SubList]).
It seems the use of reverse in erlang is very frequent.
In Mozart/Oz, it's very easy to create such the function using unbound variables:
proc {Sublist Xs N R}
if N>0 then
case Xs
of nil then
R = nil
[] X|Xr then
Unbound
in
R = X|Unbound
{Sublist Xr N-1 Unbound}
end
else
R=nil
end
end
Is it possible to create a similar code in erlang? If not, why?
Edit:
I want to clarify something about the question. The function in Oz doesn't use any auxiliary function (no append, no reverse, no anything external or BIF). It's also built using tail recursion.
When I ask if it's possible to create something similar in erlang, I'm asking if it's possible to implement a function or set of functions in erlang using tail recursion, and iterating over the initial list only once.
At this point, after reading your comments and answers, I'm doubtful that it can be done, because erlang doesn't seem to support unbound variables. It seems that all variables need to be assigned to value.
Short Version
No, you can't have a similar code in Erlang. The reason is because in Erlang variables are Single assignment variables.
Unbound Variables are simply not allowed in Erlang.
Long Version
I can't imagine a tail recursive function similar to the one you presenting above due to differences at paradigm level of the two languages you are trying to compare.
But nevertheless it also depends of what you mean by similar code.
So, correct me if I am wrong, the following
R = X|Unbound
{Sublist Xr N-1 Unbound}
Means that the attribution (R=X|Unbound) will not be executed until the recursive call returns the value of Unbound.
This to me looks a lot like the following:
sublist(_,0) -> [];
sublist([],_) -> [];
sublist([H|T],N)
when is_integer(N) ->
NewTail = sublist(T,N-1),
[H|NewTail].
%% or
%%sublist([H|T],N)
%% when is_integer(N) -> [H|sublist(T,N-1)].
But this code isn't tail recursive.
Here's a version that uses appends along the way instead of a reverse at the end.
subl(L, N) -> subl(L, N, []).
subl(_, 0, Accumulator) ->
Accumulator;
subl([], _, Accumulator) ->
Accumulator;
subl([H|T], N, Accumulator) ->
subl(T, N-1, Accumulator ++ [H]).
I would not say that "the use of reverse in Erlang is very frequent". I would say that the use of reverse is very common in toy problems in functional languages where lists are a significant data type.
I'm not sure how close to your Oz code you're trying to get with your "is it possible to create a similar code in Erlang? If not, why?" They are two different languages and have made many different syntax choices.

Evaluate function inside quotation

I'm at the moment doing some very basic pattern matching with quotations.
My code:
let rec test e =
match e with
| Patterns.Lambda(v,e) -> test e
| Patterns.Call(_, mi, [P.Value(value, _); P.Value(value2, _)]) ->
printfn "Value1: %A | Value2 : %A" value value2
| Patterns.Call(_, mi, [P.Value(value, _); P.PropertyGet(_, pi, exprs)]) ->
printfn "Value1: %A | Value2 : %A" value (pi.GetValue(pi, null))
| _ -> failwith "Expression not supported"
let quot1 = <# "Name" = "MyName" #>
(* Call (None, Boolean op_Equality[String](System.String, System.String),
[Value ("Name"), Value ("lol")]) *)
let quot2 = <# "Name" = getNameById 5 #>
(* Call (None, Boolean op_Equality[String](System.String, System.String),
[Value ("Name"),
Call (None, System.String getNameById[Int32](Int32), [Value (5)])]) *)
test quot1 // Works!
test quot2 // Fails.. Dosent match any of the patterns.
Is it possible to somehow evaluate the result of the getNameById function first, so that it will match one of the patterns, or am I doomed to assign a let binding with the result of the function outside the quotation?
I've tried playing with the ExprShape patterns, but without luck..
You can use PowerPack's Eval to evaluate only the arguments to the Call expression:
match e with
| Call(_,mi,[arg1;arg2]) ->
let arg1Value, arg2Value = arg1.Eval(), arg2.Eval()
...
And similarly for Lambda expressions, etc. Noticed this frees you from enumerating permutations of Value, Property, and other argument expressions.
Update
Since you want to avoid using Eval (for good reason if you are implementing a performance conscious application), you'll need to implement your own eval function using reflection (which is still not lightening fast, but should be faster than PowerPack's Eval which involves an intermediate translation of F# Quotations to Linq Expressions). You can get started by supporting a basic set of expressions, and expand from there as needed. Recursion is the key, the following can help you get started:
open Microsoft.FSharp.Quotations
open System.Reflection
let rec eval expr =
match expr with
| Patterns.Value(value,_) -> value //value
| Patterns.PropertyGet(Some(instance), pi, args) -> //instance property get
pi.GetValue(eval instance, evalAll args) //notice recursive eval of instance expression and arg expressions
| Patterns.PropertyGet(None, pi, args) -> //static property get
pi.GetValue(null, evalAll args)
| Patterns.Call(Some(instance), mi, args) -> //instance call
mi.Invoke(eval instance, evalAll args)
| Patterns.Call(None, mi, args) -> //static call
mi.Invoke(null, evalAll args)
| _ -> failwith "invalid expression"
and evalAll exprs =
exprs |> Seq.map eval |> Seq.toArray
And then wrapping this in an Active Pattern will improve syntax:
let (|Eval|) expr =
eval expr
match e with
| Patterns.Call(_, mi, [Eval(arg1Value); Eval(arg2Value)]) -> ...
Update 2
OK, this thread got me motivated to try and implement a robust reflection based solution, and I've done so with good results which are now part of Unquote as of version 2.0.0.
It turned out not to be as difficult as I thought it would be, currently I am supporting all quotation expressions except for AddressGet, AddressSet, and NewDelegate. This is already better than PowerPack's eval, which doesn't support PropertySet, VarSet, FieldSet, WhileLoop, ForIntegerRangeLoop, and Quote for example.
Some noteworthy implementation details are with VarSet and VarGet, where I need to pass around an environment name / variable lookup list to each recursive call. It is really an excellent example of the beauty of functional programming with immutable data-structures.
Also noteworthy is special care taken with issues surrounding exceptions: striping the TargetInvokationExceptions thrown by reflection when it catches exceptions coming from methods it is invoking (this is very important for handling TryWith evaluation properly, and also makes for better user handling of exceptions which fly out of the quotation evaluation.
Perhaps the most "difficult" implementation detail, or really the most grueling, was the need to implement all of the core operators (well, as most I could discover: the numeric and conversion operators, checked versions as well) since most of them are not given dynamic implementations in the F# library (they are implemented using static type tests with no fallback dynamic implementations), but also means a serious performance increase when using these functions.
Some informal benchmarking I observe performance increases of up to 50 times over PowerPack's (not pre-compiled) eval.
I am also confident that my reflection-based solution will be less bug prone then PowerPack's, simply because it is less complicated than the PowerPack's approach (not to mention I've backed it up with about 150 unit tests, duly fortified by Unquotes additional 200+ unit tests which now is driven by this eval implementation).
If you want to peek at the source code, the main modules are Evaluation.fs and DynamicOperators.fs (I've locked the links into revision 257). Feel free to grab and use the source code for your own purposes, it licensed under Apache License 2.0! Or you could wait a week or so, when I release Unquote 2.0.0 which will include evaluation operators and extensions publicly.
You can write an interpreter that will evaluate the quotation and call the getNameById function using Reflection. However, that would be quite a lot of work. The ExprShape isn't going to help you much - it is useful for simple traversing of quotations, but to write an interpreter, you'll need to cover all patterns.
I think the easiest option is to evaluate quotations using the PowerPack support:
#r "FSharp.PowerPack.Linq.dll"
open Microsoft.FSharp.Linq.QuotationEvaluation
let getNameById n =
if n = 5 then "Name" else "Foo"
let quot1 = <# "Name" = "MyName" #>
let quot2 = <# "Name" = getNameById 5 #>
quot1.Eval()
quot2.Eval()
This has some limitations, but it is really the easiest option. However, I'm not really sure what are you trying to achieve. If you could clarify that, then you may get a better answer.

Is my rec function tail recursive?

Is this function tail-recursive ?
let rec rec_algo1 step J =
if step = dSs then J
else
let a = Array.init (Array2D.length1 M) (fun i -> minby1J i M J)
let argmin = a|> Array.minBy snd |> fst
rec_algo1 (step+1) (argmin::J)
In general, is there a way to formally check it ?
Thanks.
This function is tail-recursive; I can tell by eyeballing it.
In general it is not always easy to tell. Perhaps the most reliable/pragmatic thing is just to check it on a large input (and make sure you are compiling in 'Release' mode, as 'Debug' mode turns off tail calls for better debugging).
Yes, you can formally prove that a function is tail-recursive. Every expression reduction has a tail-position, and if all recursions are in tail-positions then the function is tail-recursive. It's possible for a function to be tail-recursive in one place, but not in another.
In the expression let pat = exprA in exprB only exprB is in tail-position. That is, while you can go evaluate exprA, you still have to come back to evaluate exprB with exprA in mind. For every expression in the language, there's a reduction rule that tells you where the tail position is. In ExprA; ExprB it's ExprB again. In if ExprA then ExprB else ExprC it's both ExprB and ExprC and so on.
The compiler of course knows this as it goes. However the many expressions available in F# and the many internal optimizations carried out by the compiler as it goes, e.g. during pattern match compiling, computation expressions like seq{} or async{} can make knowing which expressions are in tail-position non-obvious.
Practically speaking, with some practice it's easy for small functions to determine a tail call by just looking at your nested expressions and checking the slots which are NOT in tail positions for function calls. (Remember that a tail call may be to another function!)
You asked how we can formally check this so I'll have a stab. We first have to define what it means for a function to be tail-recursive. A recursive function definition of the form
let rec f x_1 ... x_n = e
is tail recursive if all calls of f inside e are tail calls - ie. occur in a tail context. A tail context C is defined inductively as a term with a hole []:
C ::= []
| e
| let p = e in C
| e; C
| match e with p_1 -> C | ... | p_n -> C
| if e then C else C
where e is an F# expression, x is a variable and p is a pattern. We ought to expand this to mutually recursive function definitions but I'll leave that as an exercise.
Lets now apply this to your example. The only call to rec_algo1 in the body of the function is in this context:
if step = dSs then J
else
let a = Array.init (Array2D.length1 M) (fun i -> minby1J i M J)
let argmin = a|> Array.minBy snd |> fst
[]
And since this is a tail context, the function is tail-recursive. This is how functional programmers eyeball it - scan the body of the definition for recursive calls and then verify that each occurs in a tail context. A more intuitive definition of a tail call is when nothing else is done with the result of the call apart from returning it.

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