I have received the following rejection from Apple for my app the last couple of days. My app communicates with UDP and the remote server is always IPv4. I have used BSD sockets. Please guide me how can I solve this problem.
I have tried to create a NAT64 hotspot using an IPv4 network but I was unable to send any packets to the server. Moreover, we don't have IPv6 available at my place now.
From Apple:
2.2 Details
We discovered one or more bugs in your app when reviewed on an iPad running iOS 9.3.2 and iPhone running iOS 9.3.2 on both Wi-Fi and cellular networks.
Specifically, during review we were unable to bypass the Initializing page. We encountered an error while waiting for the app to load. We've attached a screenshot for your reference.
Next Steps
Please run your app on a device to identify the issue(s), then revise and resubmit your app for review.
Apps are reviewed on an IPv6 network. Please ensure that your app supports IPv6 networks, as IPv6 compatibility is required.
For additional information about supporting IPv6 Networks, please refer to Supporting iPv6 DNS64/NAT64 Networks.
Source Code Bellow:
UdpSocketManager.h >>
#ifndef UDP_SOCKET_MANAGER_H__
#define UDP_SOCKET_MANAGER_H__
#import "TInetAddr.h"
class UdpSocketManager
{
public:
UdpSocketManager();
~UdpSocketManager();
void getLocalAddress();
void initializeSocket();
void start();
void stop();
void sendSignal(int p_type, TInetAddr *p_destAddress, unsigned char *p_data, int p_length);
void receiveSignal();
int localPort;
int signalingSocket;
int signalSocketRecvLength;
int socketFamily;
int isIPV4Available;
int isIPV6Available;
char wifiIP[INET_ADDRSTRLEN];
char cellularIP[INET_ADDRSTRLEN];
char wifiIP_v6[INET6_ADDRSTRLEN];
char cellularIP_v6[INET6_ADDRSTRLEN];
long returnLength;
struct sockaddr_in remoteAddrForRecv;
struct sockaddr_in srcAddrV4;
struct sockaddr_in6 srcAddrV6;
struct sockaddr_in sendAddr4;
struct sockaddr_in6 sendAddr6;
bool running;
pthread_t thread;
};
#endif
UdpSocketManager.m >>
#include <string.h>
#include <pthread.h>
#include <ifaddrs.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include "UdpSocketManager.h"
#import <Foundation/Foundation.h>
unsigned int ipAddressToUnsignedInt(char *ipAddress)
{
unsigned int ipAddressLongValue = 0L;
int byteSegment = 0;
for(int i = 0; i < strlen(ipAddress); i++)
{
char ch = ipAddress[i];
if(ch == '.')
{
ipAddressLongValue <<= 8;
ipAddressLongValue |= byteSegment;
byteSegment = 0;
}
else
{
byteSegment = byteSegment * 10 + (ch - 48);
}
}
ipAddressLongValue <<= 8;
ipAddressLongValue |= byteSegment;
return ipAddressLongValue;
}
int custom_random(int max=65535)
{
int randomValue;
randomValue = arc4random_uniform(65535)%max;
return randomValue;
}
int custom_random(int min, int max)
{
int randomValue;
randomValue = arc4random_uniform(max);
if(randomValue<min)
randomValue=(min+custom_random(max-min));
return randomValue;
}
void* runUdpSocketManager(void *objRef)
{
UdpSocketManager *THIS = (UdpSocketManager *) objRef;
THIS->running=true;
while (THIS->running)
{
THIS->receiveSignal();
}
pthread_exit(NULL);
return 0;
}
UdpSocketManager::UdpSocketManager()
{
socketFamily=AF_INET;
signalingSocket=-1;
running=false;
initializeSocket();
}
UdpSocketManager::~UdpSocketManager()
{
}
void UdpSocketManager::getLocalAddress()
{
//Read local address
getLocalAddress();
struct ifaddrs *interfaces = NULL;
struct ifaddrs *temp_addr = NULL;
int success=0;
isIPV4Available=FALSE;
isIPV6Available=FALSE;
success = getifaddrs(&interfaces);
if (success == 0)
{
// Loop through linked list of interfaces
temp_addr = interfaces;
while(temp_addr != NULL)
{
if(temp_addr->ifa_addr->sa_family==AF_INET)
{
if([[NSString stringWithUTF8String:temp_addr->ifa_name] hasPrefix:#"en"])
{
isIPV4Available=TRUE;
strcpy(wifiIP, inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr));
printf("IP Address: %s\n",inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr));
}
else if([[NSString stringWithUTF8String:temp_addr->ifa_name] hasPrefix:#"pdp_ip0"])
{
isIPV4Available=TRUE;
strcpy(cellularIP, inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr));
printf("IP Address: %s\n",inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr));
}
}
else if(temp_addr->ifa_addr->sa_family==AF_INET6)
{
if([[NSString stringWithUTF8String:temp_addr->ifa_name] hasPrefix:#"en"])
{
isIPV6Available=TRUE;
inet_ntop(AF_INET6, &(((struct sockaddr_in6 *)temp_addr->ifa_addr)->sin6_addr), (char*)wifiIP_v6, INET6_ADDRSTRLEN);
printf("Interface: %s IPV6: %s\n",temp_addr->ifa_name,wifiIP_v6);
}
else if([[NSString stringWithUTF8String:temp_addr->ifa_name] hasPrefix:#"pdp_ip0"])
{
isIPV6Available=TRUE;
inet_ntop(AF_INET6, &(((struct sockaddr_in6 *)temp_addr->ifa_addr)->sin6_addr), (char*)cellularIP_v6, INET6_ADDRSTRLEN);
printf("Interface: %s IPV6: %s\n",temp_addr->ifa_name,cellularIP_v6);
}
}
temp_addr = temp_addr->ifa_next;
}
}
freeifaddrs(interfaces);
}
void UdpSocketManager::initializeSocket()
{
if(signalingSocket!=-1)
close(signalingSocket);
if (isIPV4Available)
{
if((signalingSocket=socket(AF_INET, SOCK_DGRAM, 0))==-1)
{
NSLog(#"Unable to create signaling socket of AF_INET");
}
else
{
socketFamily=AF_INET;
NSLog(#"Socket created successfully. [AF_INET]");
}
}
else if(!isIPV4Available && isIPV6Available)
{
if((signalingSocket=socket(AF_INET6, SOCK_DGRAM, 0))==-1)
{
NSLog(#"Unable to create signaling socket of AF_INET6");
}
else
{
socketFamily=AF_INET6;
NSLog(#"Socket created successfully. [AF_INET6]");
}
}
else
{
if((signalingSocket=socket(AF_INET, SOCK_DGRAM, 0))==-1)
{
NSLog(#"Unable to create signaling socket of AF_INET");
}
else
{
socketFamily=AF_INET;
NSLog(#"Socket created successfully. [AF_INET]");
}
}
int count=0;
while(true)
{
count++;
if(socketFamily==AF_INET)
{
srcAddrV4.sin_len = sizeof(srcAddrV4);
srcAddrV4.sin_family = socketFamily;
srcAddrV4.sin_addr.s_addr = INADDR_ANY;
srcAddrV4.sin_port = htons(localPort);
if (bind(signalingSocket, (struct sockaddr *) &srcAddrV4, sizeof(srcAddrV4)) < 0)
{
NSLog(#"[AF_INET] ERROR occured creating signaling port at attempt (%d) Port: %d", count, localPort);
localPort=(int)custom_random(1024, 65535);
}
else
{
int on=1;
setsockopt(signalingSocket, SOL_SOCKET, SO_NOSIGPIPE, (void *)&on, sizeof(on));
setsockopt(signalingSocket, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on));
NSLog(#"[AF_INET] SignalingSocket Created Successfully at attempt (%d) Port: %d\n", count, localPort);
break;
}
}
else
{
srcAddrV6.sin6_len = sizeof(srcAddrV6);
srcAddrV6.sin6_family = socketFamily;
srcAddrV6.sin6_addr = in6addr_any;
srcAddrV6.sin6_port = htons(localPort);
if (bind(signalingSocket, (struct sockaddr *) &srcAddrV6, sizeof(srcAddrV6)) < 0)
{
NSLog(#"[AF_INET] ERROR occured creating signaling port at attempt (%d) Port: %d", count, localPort);
localPort=(int)custom_random(1024, 65535);
}
else
{
int on=1;
setsockopt(signalingSocket, SOL_SOCKET, SO_NOSIGPIPE, (void *)&on, sizeof(on));
setsockopt(signalingSocket, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on));
NSLog(#"[AF_INET6] SignalingSocket Created Successfully at attempt (%d) Port: %d\n", count, localPort);
break;
}
}
}
}
void UdpSocketManager::start()
{
pthread_create(&thread, NULL, runUdpSocketManager, (void *) this);
}
void UdpSocketManager::stop()
{
running=false;
}
void UdpSocketManager::receiveSignal()
{
int port;
char ipAddress[16];
socklen_t fromlen;
unsigned char udpSignalRecvBuffer[1600];
fromlen = sizeof(remoteAddrForRecv);
signalSocketRecvLength = (int)recvfrom(signalingSocket, (char *)udpSignalRecvBuffer,1600,0,(struct sockaddr *)&remoteAddrForRecv,&fromlen);
if(signalSocketRecvLength>0)
{
strcpy(ipAddress, inet_ntoa(remoteAddrForRecv.sin_addr));
port = ntohs(remoteAddrForRecv.sin_port);
NSLog(#"RECEIVED %d bytes from %s:%d", signalSocketRecvLength, ipAddress, port);
}
else
{
usleep(10000);// 10 ms
}
}
void UdpSocketManager::sendSignal(int p_type, TInetAddr *p_destAddress, unsigned char *p_data, int p_length)
{
if(socketFamily==AF_INET6)
{
// Convert IPv4 address to IPv4-mapped-into-IPv6 address.
sendAddr6.sin6_family = AF_INET6;
sendAddr6.sin6_port = p_destAddress->m_port;
sendAddr6.sin6_addr.__u6_addr.__u6_addr32[0] = 0;
sendAddr6.sin6_addr.__u6_addr.__u6_addr32[1] = 0;
sendAddr6.sin6_addr.__u6_addr.__u6_addr32[2] = htonl(0xffff);
sendAddr6.sin6_addr.__u6_addr.__u6_addr32[3] = ntohl(ipAddressToUnsignedInt(p_destAddress->m_address));
sendAddr6.sin6_addr.__u6_addr.__u6_addr16[4] = 0;
sendAddr6.sin6_addr.__u6_addr.__u6_addr16[5] = 0xffff;
char ipV6Address[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, &sendAddr6.sin6_addr, ipV6Address, INET6_ADDRSTRLEN);
NSLog(#"ipV6Address: %s\n", ipV6Address);
sendAddr6.sin6_flowinfo = 0;
sendAddr6.sin6_scope_id = 0;
}
else
{
sendAddr4.sin_family = AF_INET;
sendAddr4.sin_port = htons(p_destAddress->m_port);
if(inet_aton((char *) p_destAddress->m_address, &sendAddr4.sin_addr)==0)
{
NSLog(#"signal message - inet_aton() failed, %s", p_destAddress->m_address);
}
}
if(socketFamily==AF_INET)
returnLength=sendto(signalingSocket, p_data, p_length, 0, (struct sockaddr *)&sendAddr4, sizeof(sendAddr4));
else
returnLength=sendto(signalingSocket, p_data, p_length, 0, (struct sockaddr *)&sendAddr6, sizeof(sendAddr6));
NSLog(#"SENT %ld bytes to %s:%d\n", returnLength,p_destAddress->m_address,p_destAddress->m_port);
}
I don't think your "Convert IPv4 address to IPv4-mapped-into-IPv6 address" is correct. Rather than trying to construct an address yourself, you should call getaddrinfo() with a string of the thing you want to connect to (which could be either a hostname or an IPv4 address literal), and it will return to you a list of sockaddrs; you should use the first one from there to pass to sendto. It will give you the appropriate IP address family to use, and if you give an IPv4 address and it is an IPv6-only network (without you having to test anything), it will automatically give you the correct IPv6 address to use for that NAT64 router (without you needing to figure this out yourself). (If you wanted to manually construct an IPv6 address from IPv4 using NAT64/DNS64 without using getaddrinfo(), you would have to follow the complicated procedure in RFC 7050.)
Also, all the things you are doing in getLocalAddress() is unnecessary and potentially leads to more problems. You don't need isIPV4Available or isIPV6Available -- you shouldn't care at that point. Just create and bind both an IPv4 and an IPv6 socket in the beginning (not needing to care which one works), and each time you need to send, you get the right sockaddr to use using getaddrinfo() as above, and then send to the socket whose address family corresponds to the sockaddr you are using. And when you want to receive, you call recvfrom on both sockets.
I see several problems with the code you have shown:
UdpSocketManager does not call getLocalAddress() before calling initializeSocket(), so the binding socket is always IPv4, never IPv6. You are also not initializing localPort before calling initializeSocket(), either.
getLocalAddress() (if ever called) calls itself, so you have an endless recursion loop.
The use of custom_random() in a loop to pick a random binding port is just plain wrong, unnecessary, and potentially unending. To pick a random port when your configured port fails, just call bind() one time with the port set to 0. The OS knows which ports are available and will pick an available random port for you. Your entire initializeSocket() is overly complicated for what it attempts to do. It can be greatly simplified.
When enabling SO_REUSEADDR, it must be enabled before calling bind(), not after. Also look at SO_REUSEPORT.
Your remoteAddrForRecv variable is declared as sockaddr_in, which is only large enough to hold an IPv4 address and will cause recvfrom() to fail if called on an IPv6 socket. Use sockaddr_storage instead. In fact. All of your sockaddr_in and sockaddr_in6 variables should be replaced with sockaddr_storage.
inet_ntoa() is likewise also IPv4-only. Use inet_ntop() instead to handle both IPv4 and IPv6 addresses.
Try something more like this instead:
UdpSocketManager.h
#ifndef UDP_SOCKET_MANAGER_H__
#define UDP_SOCKET_MANAGER_H__
#import "TInetAddr.h"
class UdpSocketManager
{
public:
UdpSocketManager();
~UdpSocketManager();
void getLocalAddresses();
void initializeSocket();
void start();
void stop();
void sendSignal(int p_type, TInetAddr *p_destAddress, unsigned char *p_data, int p_length);
void receiveSignal();
int localPort;
int signalingSocket;
int socketFamily;
int isIPV4Available;
int isIPV6Available;
char wifiIP_v4[INET_ADDRSTRLEN];
char cellularIP_v4[INET_ADDRSTRLEN];
char wifiIP_v6[INET6_ADDRSTRLEN];
char cellularIP_v6[INET6_ADDRSTRLEN];
bool running;
pthread_t thread;
};
#endif
UdpSocketManager.m
#include <string.h>
#include <pthread.h>
#include <ifaddrs.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include "UdpSocketManager.h"
#import <Foundation/Foundation.h>
void* runUdpSocketManager(void *objRef)
{
UdpSocketManager *THIS = (UdpSocketManager *) objRef;
while (THIS->running)
{
THIS->receiveSignal();
}
pthread_exit(NULL);
return 0;
}
UdpSocketManager::UdpSocketManager()
{
socketFamily = AF_INET;
signalingSocket = -1;
localPort = 0; // or whatever port you actual want
srcAddrLen = 0;
sendAddrLen = 0;
running = false;
initializeSocket();
}
UdpSocketManager::~UdpSocketManager()
{
if(signalingSocket != -1)
{
close(signalingSocket);
signalingSocket = -1;
}
}
void UdpSocketManager::getLocalAddresses()
{
//Read local addresses
struct ifaddrs *interfaces = NULL;
struct ifaddrs *temp_addr = NULL;
isIPV4Available = FALSE;
isIPV6Available = FALSE;
memset(&wifiIP_v4, 0, sizeof(wifiIP_v4));
memset(&cellularIP_v4, 0, sizeof(cellularIP_v4));
memset(&wifiIP_v6, 0, sizeof(wifiIP_v6));
memset(&cellularIP_v6, 0, sizeof(cellularIP_v6));
if(getifaddrs(&interfaces) == 0)
{
// Loop through linked list of interfaces
temp_addr = interfaces;
while(temp_addr != NULL)
{
if ([[NSString stringWithUTF8String:temp_addr->ifa_name] hasPrefix:#"en"])
{
if(temp_addr->ifa_addr->sa_family == AF_INET)
{
isIPV4Available = TRUE;
inet_ntop(AF_INET, &(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr), wifiIP_v4, sizeof(wifiIP_v4));
printf("Interface: %s IPv4: %s\n", temp_addr->ifa_name, wifiIP_v4);
}
else if(temp_addr->ifa_addr->sa_family == AF_INET6)
{
isIPV6Available = TRUE;
inet_ntop(AF_INET6, &(((struct sockaddr_in6 *)temp_addr->ifa_addr)->sin6_addr), wifiIP_v6, sizeof(wifiIP_v6));
printf("Interface: %s IPv6: %s\n", temp_addr->ifa_name, wifiIP_v6);
}
}
else if([[NSString stringWithUTF8String:temp_addr->ifa_name] hasPrefix:#"pdp_ip0"])
{
if(temp_addr->ifa_addr->sa_family == AF_INET)
{
isIPV4Available = TRUE;
inet_ntop(AF_INET, &(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr), cellularIP_v4, sizeof(cellularIP_v4));
printf("Interface: %s IPv6: %s\n", temp_addr->ifa_name, cellularIP_v4);
}
else if(temp_addr->ifa_addr->sa_family == AF_INET6)
{
isIPV6Available = TRUE;
inet_ntop(AF_INET6, &(((struct sockaddr_in6 *)temp_addr->ifa_addr)->sin6_addr), cellularIP_v6, sizeof(cellularIP_v6));
printf("Interface: %s IPv6: %s\n", temp_addr->ifa_name, cellularIP_v6);
}
}
temp_addr = temp_addr->ifa_next;
}
freeifaddrs(interfaces);
}
}
void UdpSocketManager::initializeSocket()
{
struct sockaddr_storage srcAddr;
struct sockaddr_in6 *srcAddr6;
struct sockaddr_in *srcAddr4;
socklen_t srcAddrLen;
if(signalingSocket != -1)
{
close(signalingSocket);
signalingSocket = -1;
}
getLocalAddresses();
if(isIPV6Available)
{
signalingSocket = socket(AF_INET6, SOCK_DGRAM, 0);
if(signalingSocket == -1)
{
NSLog(#"Unable to create IPv6 signaling socket");
return;
}
socketFamily = AF_INET6;
NSLog(#"IPv6 Socket created successfully");
}
else
{
signalingSocket = socket(AF_INET, SOCK_DGRAM, 0);
if(signalingSocket == -1)
{
NSLog(#"Unable to create IPv4 signaling socket");
return;
}
socketFamily = AF_INET;
NSLog(#"IPv4 Socket created successfully");
}
int on = 1;
setsockopt(signalingSocket, SOL_SOCKET, SO_NOSIGPIPE, &on, sizeof(on));
setsockopt(signalingSocket, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
if(socketFamily == AF_INET6)
{
on = 0;
setsockopt(signalingSocket, IPPROTO_IPV6, IPV6_V6ONLY, &on, sizeof(on));
srcAddr6 = (struct sockaddr_in6 *) &srcAddr;
srcAddrLen = sizeof(sockaddr_in6);
srcAddr6->sin6_len = srcAddrLen;
srcAddr6->sin6_family = socketFamily;
srcAddr6->sin6_addr = in6addr_any;
srcAddr6->sin6_port = htons(localPort);
}
else
{
srcAddr4 = (struct sockaddr_in *) &srcAddr;
srcAddrLen = sizeof(sockaddr_in);
srcAddr4->sin_len = srcAddrLen;
srcAddr4->sin_family = socketFamily;
srcAddr4->sin_addr.s_addr = INADDR_ANY;
srcAddr4->sin_port = htons(localPort);
}
if (bind(signalingSocket, (struct sockaddr *) &srcAddr, srcAddrLen) < 0)
{
if (localPort == 0)
{
NSLog(#"ERROR occured binding random signaling port");
close(signalingSocket);
signalingSocket = -1;
return;
}
NSLog(#"ERROR occured binding signaling port: %d", localPort);
if(socketFamily == AF_INET6)
srcAddr6->sin6_port = 0;
else
srcAddr4->sin_port = 0;
if (bind(signalingSocket, (struct sockaddr *) &srcAddr, srcAddrLen) < 0)
{
NSLog(#"ERROR occured binding random signaling port");
close(signalingSocket);
signalingSocket = -1;
return;
}
getsockname(signalingSocket, (struct sockaddr *) &srcAddr, &srcAddrLen);
if(socketFamily == AF_INET6)
localPort = ntohs(srcAddr6->sin6_port);
else
localPort = ntohs(srcAddr4->sin_port);
}
NSLog(#"SignalingSocket bound successfully on Port: %d\n", localPort);
}
void UdpSocketManager::start()
{
if(signalingSocket != -1)
{
running = true;
pthread_create(&thread, NULL, runUdpSocketManager, this);
}
}
void UdpSocketManager::stop()
{
running = false;
}
void UdpSocketManager::receiveSignal()
{
int port;
char ipAddress[INET6_ADDRSTRLEN];
unsigned char udpSignalRecvBuffer[1600];
ssize_t signalRecvLength;
struct sockaddr_storage remoteAddr;
socklen_t fromlen;
fromlen = sizeof(remoteAddr);
signalRecvLength = recvfrom(signalingSocket, udpSignalRecvBuffer, sizeof(udpSignalRecvBuffer), 0, (struct sockaddr *) &remoteAddr, &fromlen);
if(signalRecvLength >= 0)
{
if(remoteAddrForRecv.ss_family == AF_INET6)
{
struct sockaddr_in6 *remoteAddr6 = (struct sockaddr_in6 *) &remoteAddr;
inet_ntop(AF_INET6, &(remoteAddr6->sin6_addr), ipAddress, sizeof(ipAddress));
port = ntohs(remoteAddr6->sin6_port);
}
else
{
struct sockaddr_in *remoteAddr4 = (struct sockaddr_in4 *) &remoteAddr;
inet_ntop(AF_INET, &(remoteAddr4->sin_addr), ipAddress, sizeof(ipAddress));
port = ntohs(remoteAddr4->sin_port);
}
NSLog(#"RECEIVED %d bytes from %s:%d", signalRecvLength, ipAddress, port);
}
else
{
usleep(10000);// 10 ms
}
}
void UdpSocketManager::sendSignal(int p_type, TInetAddr *p_destAddress, unsigned char *p_data, int p_length)
{
struct sockaddr_storage sendAddr;
socklen_t sendAddrLen;
ssize_t returnLength;
char ipAddress[INET6_ADDRSTRLEN];
if(socketFamily == AF_INET6)
{
struct sockaddr_in6 *sendAddr6 = (struct sockaddr_in6 *) &sendAddr;
sendAddrLen = sizeof(sockaddr_in6);
sendAddr6->sin6_family = AF_INET6;
sendAddr6->sin6_port = htons(p_destAddress->m_port);
// Convert IPv4 address to IPv4-mapped IPv6 address.
sendAddr6->sin6_addr.__u6_addr.__u6_addr32[0] = 0;
sendAddr6->sin6_addr.__u6_addr.__u6_addr32[1] = 0;
sendAddr6->sin6_addr.__u6_addr.__u6_addr16[4] = 0;
sendAddr6->sin6_addr.__u6_addr.__u6_addr16[5] = 0xffff;
sendAddr6->sin6_addr.__u6_addr.__u6_addr32[3] = inet_addr(p_destAddress->m_address);
sendAddr6->sin6_flowinfo = 0;
sendAddr6->sin6_scope_id = 0;
inet_ntop(AF_INET6, &(sendAddr6->sin6_addr), ipAddress, sizeof(ipAddress));
}
else
{
struct sockaddr_in *sendAddr4 = (struct sockaddr_in *) &sendAddr;
sendAddrLen = sizeof(sockaddr_in);
sendAddr4->sin_family = AF_INET;
sendAddr4->sin_port = htons(p_destAddress->m_port);
if(inet_aton((char *) p_destAddress->m_address, &(sendAddr4->sin_addr)) == 0)
{
NSLog(#"signal message - inet_aton() failed, %s", p_destAddress->m_address);
return;
}
inet_ntop(AF_INET, &(sendAddr4->sin_addr), ipAddress, sizeof(ipAddress));
}
returnLength = sendto(signalingSocket, p_data, p_length, 0, (struct sockaddr *) &sendAddr, sendAddrLen);
if(returnLength >= 0)
NSLog(#"SENT %ld bytes to %s:%d\n", returnLength, ipAddress, p_destAddress->m_port);
}
Solution for AFNetworking for reachability in IPv6 and IPv4
change the following code in class AFNetworkReachabilityManager
+ (instancetype)sharedManager {
static AFNetworkReachabilityManager *_sharedManager = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
struct sockaddr_in6 address;
bzero(&address, sizeof(address));
address.sin6_len = sizeof(address);
address.sin6_family = AF_INET6;
_sharedManager = [self managerForAddress:&address];
});
return _sharedManager;
}
How to get Wi-Fi encryption mode in iOS without private libraries?
The code from the answer above has been posted originally on this website: http://www.codeproject.com/Articles/621213/Non-Standard-Way-to-Get-Inaccessible-Data-from-iOS
By the way, for this code to work you need to include the appropriate header files with #include <mach/mach.h> so that your compiler recognizes NDR_record_t ndr.
However, this whole setup did not actually return me the encryption mode of the current WiFi, but rather the configuration of AirPort (the variable key in the code from above needs to be set to NSString *key = #"Setup:/Network/Interface/en0/AirPort"; before). I tried different values instead of AirPort which I got from running $scutil in the Terminal of my Mac (such as Setup:/Network/Interface/en0/IPv4 or Setup:/Network/Interface/en0/Modem or from this website)
Hope that helps someone having similar issues...
For iOS 5:
aslmsg asl, message;
aslresponse searchResult;
int i;
const char *key, *val;
NSMutableArray *result_dicts = [NSMutableArray array];
asl = asl_new(ASL_TYPE_QUERY);
if (!asl)
{
DDLogCError(#"Failed creating ASL query");
}
asl_set_query(asl, "Sender", "kernel", ASL_QUERY_OP_EQUAL);
asl_set_query(asl, "Message", "AppleBCMWLAN Joined BSS:", ASL_QUERY_OP_PREFIX|ASL_QUERY_OP_EQUAL);
searchResult = asl_search(NULL, asl);
while (NULL != (message = aslresponse_next(searchResult)))
{
NSMutableDictionary *tmpDict = [NSMutableDictionary dictionary];
for (i = 0; (NULL != (key = asl_key(message, i))); i++)
{
NSString *keyString = [NSString stringWithUTF8String:(char *)key];
val = asl_get(message, key);
NSString *string = [NSString stringWithUTF8String:val];
[tmpDict setObject:string forKey:keyString];
}
[result_dicts addObject:tmpDict];
}
aslresponse_free(searchResult);
asl_free(asl);
For iOS 6:
#define kMachPortConfigd "com.apple.SystemConfiguration.configd"
-(NSDictionary *)getSCdata:(NSString *)key
{
if(SYSTEM_VERSION_LESS_THAN(#"6.0"))
{
// It does not work on iOS 5.*
return nil;
}
struct send_body {mach_msg_header_t header; int count; UInt8 *addr; CFIndex size0; int flags; NDR_record_t ndr; CFIndex size; int retB; int rcB; int f24; int f28;};
mach_port_t bootstrapport = MACH_PORT_NULL;
mach_port_t configport = MACH_PORT_NULL;
mach_msg_header_t *msg;
mach_msg_return_t msg_return;
struct send_body send_msg;
// Make request
CFDataRef extRepr;
extRepr = CFStringCreateExternalRepresentation(NULL, (__bridge CFStringRef)(key), kCFStringEncodingUTF8, 0);
// Connect to Mach MIG port of configd
task_get_bootstrap_port(mach_task_self(), &bootstrapport);
bootstrap_look_up2(bootstrapport, kMachPortConfigd, &configport, 0, 8LL);
// Make request
send_msg.count = 1;
send_msg.addr = (UInt8*)CFDataGetBytePtr(extRepr);
send_msg.size0 = CFDataGetLength(extRepr);
send_msg.size = CFDataGetLength(extRepr);
send_msg.flags = 0x1000100u;
send_msg.ndr = NDR_record;
// Make message header
msg = &(send_msg.header);
msg->msgh_bits = 0x80001513u;
msg->msgh_remote_port = configport;
msg->msgh_local_port = mig_get_reply_port();
msg->msgh_id = 20010;
// Request server
msg_return = mach_msg(msg, 3, 0x34u, 0x44u, msg->msgh_local_port, 0, 0);
if(msg_return)
{
if (msg_return - 0x10000002u >= 2 && msg_return != 0x10000010 )
{
mig_dealloc_reply_port(msg->msgh_local_port);
}
else
{
mig_put_reply_port(msg->msgh_local_port);
}
}
else if ( msg->msgh_id != 71 && msg->msgh_id == 20110 && msg->msgh_bits <= -1 )
{
if ((send_msg.flags & 0xFF000000) == 0x1000000)
{
CFDataRef deserializedData = CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, send_msg.addr,send_msg.size0, kCFAllocatorNull);
CFPropertyListRef proplist = CFPropertyListCreateWithData(kCFAllocatorDefault, deserializedData, kCFPropertyListImmutable, NULL, NULL);
mig_dealloc_reply_port(msg->msgh_local_port);
mach_port_deallocate(mach_task_self(), bootstrapport);
mach_port_deallocate(mach_task_self(), configport);
mach_msg_destroy(msg);
NSDictionary *property_list = (__bridge NSDictionary*)proplist;
if(proplist)
CFRelease(proplist);
CFRelease(deserializedData);
CFRelease(extRepr);
return property_list;
}
}
mig_dealloc_reply_port(msg->msgh_local_port);
mach_port_deallocate(mach_task_self(), bootstrapport);
mach_port_deallocate(mach_task_self(), configport);
mach_msg_destroy(msg);
CFRelease(extRepr);
return nil;
}
How to get Wi-Fi encryption mode in iOS without private libraries?
The code from the answer above has been posted originally on this website: http://www.codeproject.com/Articles/621213/Non-Standard-Way-to-Get-Inaccessible-Data-from-iOS
By the way, for this code to work you need to include the appropriate header files with #include <mach/mach.h> so that your compiler recognizes NDR_record_t ndr.
However, this whole setup did not actually return me the encryption mode of the current WiFi, but rather the configuration of AirPort (the variable key in the code from above needs to be set to NSString *key = #"Setup:/Network/Interface/en0/AirPort"; before). I tried different values instead of AirPort which I got from running $scutil in the Terminal of my Mac (such as Setup:/Network/Interface/en0/IPv4 or Setup:/Network/Interface/en0/Modem or from this website)
Hope that helps someone having similar issues...
For iOS 5:
aslmsg asl, message;
aslresponse searchResult;
int i;
const char *key, *val;
NSMutableArray *result_dicts = [NSMutableArray array];
asl = asl_new(ASL_TYPE_QUERY);
if (!asl)
{
DDLogCError(#"Failed creating ASL query");
}
asl_set_query(asl, "Sender", "kernel", ASL_QUERY_OP_EQUAL);
asl_set_query(asl, "Message", "AppleBCMWLAN Joined BSS:", ASL_QUERY_OP_PREFIX|ASL_QUERY_OP_EQUAL);
searchResult = asl_search(NULL, asl);
while (NULL != (message = aslresponse_next(searchResult)))
{
NSMutableDictionary *tmpDict = [NSMutableDictionary dictionary];
for (i = 0; (NULL != (key = asl_key(message, i))); i++)
{
NSString *keyString = [NSString stringWithUTF8String:(char *)key];
val = asl_get(message, key);
NSString *string = [NSString stringWithUTF8String:val];
[tmpDict setObject:string forKey:keyString];
}
[result_dicts addObject:tmpDict];
}
aslresponse_free(searchResult);
asl_free(asl);
For iOS 6:
#define kMachPortConfigd "com.apple.SystemConfiguration.configd"
-(NSDictionary *)getSCdata:(NSString *)key
{
if(SYSTEM_VERSION_LESS_THAN(#"6.0"))
{
// It does not work on iOS 5.*
return nil;
}
struct send_body {mach_msg_header_t header; int count; UInt8 *addr; CFIndex size0; int flags; NDR_record_t ndr; CFIndex size; int retB; int rcB; int f24; int f28;};
mach_port_t bootstrapport = MACH_PORT_NULL;
mach_port_t configport = MACH_PORT_NULL;
mach_msg_header_t *msg;
mach_msg_return_t msg_return;
struct send_body send_msg;
// Make request
CFDataRef extRepr;
extRepr = CFStringCreateExternalRepresentation(NULL, (__bridge CFStringRef)(key), kCFStringEncodingUTF8, 0);
// Connect to Mach MIG port of configd
task_get_bootstrap_port(mach_task_self(), &bootstrapport);
bootstrap_look_up2(bootstrapport, kMachPortConfigd, &configport, 0, 8LL);
// Make request
send_msg.count = 1;
send_msg.addr = (UInt8*)CFDataGetBytePtr(extRepr);
send_msg.size0 = CFDataGetLength(extRepr);
send_msg.size = CFDataGetLength(extRepr);
send_msg.flags = 0x1000100u;
send_msg.ndr = NDR_record;
// Make message header
msg = &(send_msg.header);
msg->msgh_bits = 0x80001513u;
msg->msgh_remote_port = configport;
msg->msgh_local_port = mig_get_reply_port();
msg->msgh_id = 20010;
// Request server
msg_return = mach_msg(msg, 3, 0x34u, 0x44u, msg->msgh_local_port, 0, 0);
if(msg_return)
{
if (msg_return - 0x10000002u >= 2 && msg_return != 0x10000010 )
{
mig_dealloc_reply_port(msg->msgh_local_port);
}
else
{
mig_put_reply_port(msg->msgh_local_port);
}
}
else if ( msg->msgh_id != 71 && msg->msgh_id == 20110 && msg->msgh_bits <= -1 )
{
if ((send_msg.flags & 0xFF000000) == 0x1000000)
{
CFDataRef deserializedData = CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, send_msg.addr,send_msg.size0, kCFAllocatorNull);
CFPropertyListRef proplist = CFPropertyListCreateWithData(kCFAllocatorDefault, deserializedData, kCFPropertyListImmutable, NULL, NULL);
mig_dealloc_reply_port(msg->msgh_local_port);
mach_port_deallocate(mach_task_self(), bootstrapport);
mach_port_deallocate(mach_task_self(), configport);
mach_msg_destroy(msg);
NSDictionary *property_list = (__bridge NSDictionary*)proplist;
if(proplist)
CFRelease(proplist);
CFRelease(deserializedData);
CFRelease(extRepr);
return property_list;
}
}
mig_dealloc_reply_port(msg->msgh_local_port);
mach_port_deallocate(mach_task_self(), bootstrapport);
mach_port_deallocate(mach_task_self(), configport);
mach_msg_destroy(msg);
CFRelease(extRepr);
return nil;
}
This question already has answers here:
How can I programmatically get the MAC address of an iphone
(12 answers)
Closed 9 years ago.
I have an application that uses rest to communicate to a server, i would like to obtain the iphones either mac address or device ID for uniqueness validation, how can this be done?
[[UIDevice currentDevice] uniqueIdentifier] is guaranteed to be unique to each device.
uniqueIdentifier (Deprecated in iOS 5.0. Instead, create a unique identifier specific to your app.)
The docs recommend use of CFUUIDCreate instead of [[UIDevice currentDevice] uniqueIdentifier]
So here is how you generate an unique id in your app
CFUUIDRef uuidRef = CFUUIDCreate(kCFAllocatorDefault);
NSString *uuidString = (NSString *)CFUUIDCreateString(NULL,uuidRef);
CFRelease(uuidRef);
Note that you have to save the uuidString in user defaults or in other place because you can not generate the same uuidString again.
You can use UIPasteboard to store your generated uuid. And if the app will be deleted and reinstalled you can read from UIPasteboard the old uuid. The paste board will be wiped out when the device will be erased.
In iOS 6 they have introduced the NSUUID Class that is designed to create UUIDs strings
Also they added in iOS 6 #property(nonatomic, readonly, retain) NSUUID *identifierForVendor to the UIDevice class
The value of this property is the same for apps that come from the
same vendor running on the same device. A different value is returned
for apps on the same device that come from different vendors, and for
apps on different devices regardless of vendor.
The value of this property may be nil if the app is running in the
background, before the user has unlocked the device the first time
after the device has been restarted. If the value is nil, wait and get
the value again later.
Also in iOS 6 you can use ASIdentifierManager class from AdSupport.framework. There you have
#property(nonatomic, readonly) NSUUID *advertisingIdentifier
Discussion Unlike the identifierForVendor property of the UIDevice,
the same value is returned to all vendors. This identifier may
change—for example, if the user erases the device—so you should not
cache it.
The value of this property may be nil if the app is running in the
background, before the user has unlocked the device the first time
after the device has been restarted. If the value is nil, wait and get
the value again later.
Edit:
Pay attention that the advertisingIdentifier may return
00000000-0000-0000-0000-000000000000
because there seems to be a bug in iOS. Related question: The advertisingIdentifier and identifierForVendor return "00000000-0000-0000-0000-000000000000"
For a Mac Adress you could use
#import <Foundation/Foundation.h>
#interface MacAddressHelper : NSObject
+ (NSString *)getMacAddress;
#end
implentation
#import "MacAddressHelper.h"
#import <sys/socket.h>
#import <sys/sysctl.h>
#import <net/if.h>
#import <net/if_dl.h>
#implementation MacAddressHelper
+ (NSString *)getMacAddress
{
int mgmtInfoBase[6];
char *msgBuffer = NULL;
size_t length;
unsigned char macAddress[6];
struct if_msghdr *interfaceMsgStruct;
struct sockaddr_dl *socketStruct;
NSString *errorFlag = NULL;
// Setup the management Information Base (mib)
mgmtInfoBase[0] = CTL_NET; // Request network subsystem
mgmtInfoBase[1] = AF_ROUTE; // Routing table info
mgmtInfoBase[2] = 0;
mgmtInfoBase[3] = AF_LINK; // Request link layer information
mgmtInfoBase[4] = NET_RT_IFLIST; // Request all configured interfaces
// With all configured interfaces requested, get handle index
if ((mgmtInfoBase[5] = if_nametoindex("en0")) == 0)
errorFlag = #"if_nametoindex failure";
else
{
// Get the size of the data available (store in len)
if (sysctl(mgmtInfoBase, 6, NULL, &length, NULL, 0) < 0)
errorFlag = #"sysctl mgmtInfoBase failure";
else
{
// Alloc memory based on above call
if ((msgBuffer = malloc(length)) == NULL)
errorFlag = #"buffer allocation failure";
else
{
// Get system information, store in buffer
if (sysctl(mgmtInfoBase, 6, msgBuffer, &length, NULL, 0) < 0)
errorFlag = #"sysctl msgBuffer failure";
}
}
}
// Befor going any further...
if (errorFlag != NULL)
{
NSLog(#"Error: %#", errorFlag);
return errorFlag;
}
// Map msgbuffer to interface message structure
interfaceMsgStruct = (struct if_msghdr *) msgBuffer;
// Map to link-level socket structure
socketStruct = (struct sockaddr_dl *) (interfaceMsgStruct + 1);
// Copy link layer address data in socket structure to an array
memcpy(&macAddress, socketStruct->sdl_data + socketStruct->sdl_nlen, 6);
// Read from char array into a string object, into traditional Mac address format
NSString *macAddressString = [NSString stringWithFormat:#"%02X:%02X:%02X:%02X:%02X:%02X",
macAddress[0], macAddress[1], macAddress[2],
macAddress[3], macAddress[4], macAddress[5]];
//NSLog(#"Mac Address: %#", macAddressString);
// Release the buffer memory
free(msgBuffer);
return macAddressString;
}
#end
Use:
NSLog(#"MAC address: %#",[MacAddressHelper getMacAddress]);
Use this:
NSUUID *id = [[UIDevice currentDevice] identifierForVendor];
NSLog(#"ID: %#", id);
In IOS 5 [[UIDevice currentDevice] uniqueIdentifier] is deprecated.
It's better to use -identifierForVendor or -identifierForAdvertising.
A lot of useful information can be found here:
iOS6 UDID - What advantages does identifierForVendor have over identifierForAdvertising?
Here, We can find mac address for IOS device using Asp.net C# Code...
.aspx.cs
-
var UserDeviceInfo = HttpContext.Current.Request.UserAgent.ToLower(); // User's Iphone/Ipad Info.
var UserMacAdd = HttpContext.Current.Request.UserHostAddress; // User's Iphone/Ipad Mac Address
GetMacAddressfromIP macadd = new GetMacAddressfromIP();
if (UserDeviceInfo.Contains("iphone;"))
{
// iPhone
Label1.Text = UserDeviceInfo;
Label2.Text = UserMacAdd;
string Getmac = macadd.GetMacAddress(UserMacAdd);
Label3.Text = Getmac;
}
else if (UserDeviceInfo.Contains("ipad;"))
{
// iPad
Label1.Text = UserDeviceInfo;
Label2.Text = UserMacAdd;
string Getmac = macadd.GetMacAddress(UserMacAdd);
Label3.Text = Getmac;
}
else
{
Label1.Text = UserDeviceInfo;
Label2.Text = UserMacAdd;
string Getmac = macadd.GetMacAddress(UserMacAdd);
Label3.Text = Getmac;
}
.class File
public string GetMacAddress(string ipAddress)
{
string macAddress = string.Empty;
if (!IsHostAccessible(ipAddress)) return null;
try
{
ProcessStartInfo processStartInfo = new ProcessStartInfo();
Process process = new Process();
processStartInfo.FileName = "arp";
processStartInfo.RedirectStandardInput = false;
processStartInfo.RedirectStandardOutput = true;
processStartInfo.Arguments = "-a " + ipAddress;
processStartInfo.UseShellExecute = false;
process = Process.Start(processStartInfo);
int Counter = -1;
while (Counter <= -1)
{
Counter = macAddress.Trim().ToLower().IndexOf("mac address", 0);
if (Counter > -1)
{
break;
}
macAddress = process.StandardOutput.ReadLine();
if (macAddress != "")
{
string[] mac = macAddress.Split(' ');
if (Array.IndexOf(mac, ipAddress) > -1)
{
if (mac[11] != "")
{
macAddress = mac[11].ToString();
break;
}
}
}
}
process.WaitForExit();
macAddress = macAddress.Trim();
}
catch (Exception e)
{
Console.WriteLine("Failed because:" + e.ToString());
}
return macAddress;
}