bisogenet failed to start in cytoscape 3.9.1 - startup

I am trying to use the app Biogenet 3.0 on Cytoscape 3.9.1, but after installation the Status on the app says failed to start. my interenet connection and everything is working. I have unistalled and installed it again and that didn't work.
Have anyone found the same problem and do you know how to fix it? Thanks very much.

Related

Cannot install asdf erlang on MAC OSX Mojave

I am trying to install Erlang in a Mac OS system with Mojave on it. However the installation hangs for no apparent reason:
$ asdf install erlang 22.2.8
asdf_22.2.8 is not a kerl-managed Erlang/OTP installation
The asdf_22.2.8 build has been deleted
Extracting source code
Building Erlang/OTP 22.2.8 (asdf_22.2.8), please wait...
I know the issue is not the network, as I have downloaded everything and the step that hangs forever is the Building step.
I have removed and re-installed both asdf and Erlang from scratch as well, but it didn't fix the issue.
I believe I have all necessary dependencies as well, otherwise the re-installation would have failed.
What can I do to fix this?
Go to ~/.asdf/plugins/erlang/kerl-home/builds/asdf_22.2.8 and look at the otp_build_22.2.8.log file. It should tell you what's going on.
Solution
Thanks to the post by #legoscia I went to ~/.asdf/plugins/erlang/kerl-home/builds/asdf_22.2.8 and looked at the otp_build_22.2.8.log while it was still being built.
By checking this I was actually able to find out that I had a problem with my brew installation, which in turn meant I was using a very outdated version of XCode and XTools.
By forcing an upgrade on my machine (and as a consequence fixing my broken brew installation), I was then able to smoothly run and install asdf install erlang.
I know this is the solution, but I will give credit to #legoscia, as without him/her I would not have been able to fix my issue.

Native module cannot be null is happened from?

I pull the last changes from git in my react-native project, when I run the application the process in XCode finished without errors, but when the application is opened gave me this error: "Native module cannot be null".
I have seen many issues in git and the configuration of Libraries is fine, I don't know where is came from this error.
If somebody has encountered this kind of error, please help me.
Thanks in advance

Could not resolve SDK Path while install capybara-webkit

I am trying to install capybara-webkit gem on my macbook (sierra 10.12.6) but I still have some problems. I installed Xcode, gt, I tried almost every solution but I think I made it even worse :(
Now the error is "Could not resolve SDK Path for 'macosx'". Full message is on link down.
Can someone help me? :-/
full error message

AmazonServiceExceptionUnmarshaller.h file not found

Have you ever come across this error 'AmazonServiceExceptionUnmarshaller.h file not found' after installing the AWSiOSSDK 1.7.1 cocoapods?
I never faced it ever until today which unable to compile my project with it.
I have tried these potential solutions which were all failed unfortunately.
Ref: iOS - Build fails with CocoaPods cannot find header files
It would be really good if you give me a piece of advices.
Thank you very much
I solved this issue myself. All because of the version of the cocoapods.
If your cocoapods v 0.39.0, you will face the error.
PLEASE DO NOT UPDATE THE LATEST COCOAPODS!
If you have already updated it, try this command line as follows:
pod _0.38.2_ install
You can install pods with the old version (v 0.38.2) by force.
It should be fine.
Thank you!

xcode 4.2.1 build failed Operation not permitted

I followed the steps from this website http://iphonedevwiki.net/index.php/Xcode to deploy my app to jailbroken Ipad, but I received error after compile
error: can't exec '/usr/local/bin/ldid3.py' (Operation not permitted)
I set chmod +x to that file but still the same
I tried to execute "ldid3.py" in terminal and there's an error: invalid syntax
I'm using MacOS Lion 10.7.3 with Xcode 4.2.1
Any help will be appreciated. Thanks a lot
I spent a lot of time debugging this problem myself. I don't know any Python, so it took me a while, but the solution is simple. That ldid3.py script never writes the preferences to disk. Simply add f.flush() after the f.write(...). I hope that helps.

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