I'm not able to get a video to play in AR modeāhas anyone managed to make this work?
video loads and plays in preview
video is just a black rectangle in AR mode
I'm able to add a video and it plays in the preview panel, but when I test on my Quest Pro I only see a black rectangle. I'm including some code below, and here's a link to my project:
https://shrouded-blush-espadrille.glitch.me
<a-assets>
<video
id="VIDEO"
autoplay
loop="false"
src="https://cdn.glitch.global/e8fff10e-a82b-4ead-9113-ec7b3bc281e3/SW_01.mp4?v=1673674215025"
></video>
</a-assets>
<a-video src="#VIDEO" position="-.5 1.5 -1" width="1.3" height=".5" rotation="0 45 0"></a-video>
Related
I currently use the vlc for unity (libvlcsharp) for a media player project.
It performs well but when I play the 360 video it automatically shows the center viewport of the panorama video due to the metadata.
Why does the VLC do things like this? And according to the forum, I cannot disable this feature?
I can upload equirectangular video to Youtube to view 360 video.
Right now, I have created a cubemap video, however Youtube is not supported yet.
If there any viewer for cubemap 360 video?
Found the answer, Whirligig plays cubemap video very well and it's free!
A little late reply :)
GoPro VR Player 2.3 has started supporting Facebook 360 video. One has to choose the projection type of the video from Input > Projection menu option.
http://www.kolor.com/2017/03/29/360-video-player-gopro-vr-player-2-3-beta-1/
Is it possible to use live camera output (like an AVCaptureSession) as input for an SKVideoNode? All the example and docs I've found only use prerecorded video, either through an AVPlayer or file URL.
I'm able to render the video in the background by making the scene transparent but I'd like the video to be part of the scene (for screenshoting and other manipulations that are better done within the SKScene)
I need to create an application that captures a video from a webcam. Later on I need to load the video and be able to navigate around in the video freely.
When I use the videocap-demo that comes with the Sources of DSPack, the captured video is encoded in H264. When I navigate around in that video, the picture becomes blurry, with wrong colors and you can't recognize the picture. (I tried with VLC and Windows media player)
...playing the video works, but after jumping to any position in the video, it looks like this...
How can I tell DSPack to capture the video e.g. in the old MJPEG-format?
(I tried with old videos from my camera. In MJpeg the navigation seems to work flawless)
Thanks in advance, R.
I am using AV Foundation for accessing Camera Features in iOS 5.I want to implement zooming functionality while video recording.But after going a lot of search I could not find a way.I can see the native camera of the iPhone also doesn't support video zooming.
But in some applications like "ProCamera","Luma" I found zooming while video recording.So,Please give me any suggestion to get video recording zoom feature in my app.Thanks.