Xcode on Real Device Developer Mode disable - ios

on Real Device that has iOS versions 16 this issue its shown. it was working fine on iOS below then version 16. any solution for this;

On the latest iOS version 16.0 for security purpose new feature is introduced the is Developer Mode.
To enable Developer Mode go to Settings/Privacy & Security on the iOS device. Scroll down to the Developer Mode list item and navigate into it.
Here is the complete Article For.

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Testing webauthn in the ios simulator

Does anyone know if testing webauthn in the iOS simulator (xcode 12) with ios 14.4 is possible? I tried it with https://webauthn.io and using an iPhone 8 with fingerprint enabled and iPhone 11 with faceid enabled but in both cases it does not seem work.
How to launch iOS simulator with Safari developer tools
1.Install XCode. If you are developing on Mac, chances are you already installed XCode. You can either use the Apple App Store (easiest way) to install XCode or get the DMG/XIP file to install it if you do not use the App Store.
2.Start iPhone/iOS Simulator.app to launch the Simulator. If you have not created a simulator yet, you need to do this in XCode. You can have multiple simulators as you might want to test on different devices. I recommend creating a shortcut so you do not need to open XCode every time you want to launch a simulator.
3.Open the Safari browser in the Simulator. As mentioned above, other browsers like Chrome are not supported.
4.Open the Safari browser on your Mac device to connect it with the Safari browser in the simulator. Now you should be able to use the Safari developer tools like in any other web page: see the DOM, set breakpoints for debugging, perform network analysis and much more.

Can you test apps on iPhone without a premium dev account using beta version of Xcode 7?

We all know that Apple announced during the WWDC that with Xcode 7 anyone without a premium developer account can test their application on a real device. But the stable version of Xcode 7 is not yet released so if I download the current beta version, can I test my app on my iphone?
Yes, you can.
But you will have some capabilities disabled.
As for example: the ability to create app groups

Version Requirements for iOS development

I am an experienced developer starting on my first iOS project. I am comfortable with the hardware and software that I will be using, but confused about the dependencies between the various components to achieve what I need to do.
Here's what I have:
iMac 21.5 inch, i5 processor 2011 vintage
OSX 10.7.5
XCode 4.2.1
iOS SDK 5.0/4.3/4.2
iPhone 4 running iOS 7
I first became aware of a problem, when XCode refused to let me download the app I am developing to the device. Presumably because I am targeting iOS 5, while the phone is on iOS 7.
I am hesitant to rush off and upgrade everything, as I am aware with Apple this is often a one-way street. For example, I bought the iPhone second hand that the vender had already upgraded to iOS 7, and now I cannot downgrade.
Here's what I want to be able to do:
Use my current hardware for development
Publish new apps in the App Store
Test my app on my iPhone (and preferably older models also)
Support iOS7 plus as many older iOS versions as possible
If possible, have the app use older controls styling (-iOS6) on iOS7
Can someone help me with my thought process through the various dependencies, and what versions I am going to need to achieve these aims?
You'll still be able to develop for iOS6 and earlier if you have the latest version of XCode, just set your deployment target accordingly. With XCode 5 though Apple stopped including the iOS5 simulators and earlier, so you would have to manually download it and include it if you wanted to use that.
Note that to develop with a real device (not just on the Simulator), you need to have an Apple Developer license and have added the device through the Developer portal.

How to enable USB Debugging in IOS 7

I cant understand, how to debug? In android it in "Settings - Developer options - USB debugging". but in iphone with ios 7 I cant find it. Maybe the developer options menu is hidden, but how to show it?
I'm using Xamarin.IOS in Windows 8.
iOS does not allow any kind of USB debugging with an ordinary device. If you have paid for an Apple Developer account, then after provisioning your device, developer options will become available. However, unless you have done that, you will not be able to debug.
It's a sad fact.
Xamarin announced the new "iOS USB Remoting" feature that allows you to deploy and debug to an iOS device that is attached to your Windows pc. However, you still need a mac for building:
http://sdtimes.com/xamarin-announces-new-ways-developers-build-ios-apps-visual-studio/#ixzz47U7prhgb
The forum says that this feature is planned for cycle 8 which is in alpha at the moment:
https://forums.xamarin.com/discussion/65834/ios-usb-remoting
Btw: macincloud.com is a great alternative to having a physical mac.

iOS Device Test Mode and old iOS development

When I was signing up for development program, then in the agreement, I saw a clause which basically stated that if a pre-release software is installed on any device, then that device will be put in test mode. So, what exactly is the limitation of a test mode as compared to a device which is in "normal" mode? Also, if I install iOS7 in a device (after iOS 7 has been released), then will the device be considered to be in a test mode if I test my application on it ?
Moreover, if I submit an application which runs on iOS 6 after iOS 7 has been launched, then can that be considered grounds for app rejection ? I will develop app for iOS 7 also. However, that will take some time.
Thanks
As far as I know, there is no limitation in "test mode".
If your application is developed for iOS 6, then it should still work on iOS 7 as well, but with the iOS 6 look & feel. However, it is always best to test it on a real device with iOS 7, of course.
There's no practical difference once you start using a device for development. I use my personal iPhone for most of my testing; it has no effect whatsoever on the utility of the phone.
On your second question: your app will NOT be rejected simply for supporting iOS 6, or any older version of iOS. Apple wants you to write apps that support iOS 7, of course, but they absolutely will not reject an app for supporting older versions; that would be crazy.
If your app actually failed to work on iOS 7 (once it's released), then obviously that would be a different matter.

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