How to install Intel SGX SDK on Windows 11 - sdk

I'm trying to install Intel SGX SDK on Windows 11.
I followed Intel instruction, downloaded the executable: "Intel SGX SDK for Windows v2.17.100.2.exe", and tried to execute it.
The only thing that happens is that a zip program is opened and asks me where to unzip it. But no installation is initiated.
Somewhere in the installation guide by Intel (which has been written few years ago) it is been suggested to unzip it and install the files in "installs" directory. But from what I unzipped - there is no such a directory.
I installed the nuget package (SGX SDK) on Visual Studio - but I'm interested in the other programs that the SDK suppose to provide and specifically the code examples.
I probably missing something.
Thanks for any help!

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The Windows SDK contains header files and libraries you need when
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Windows SDK for Desktop C++ x86 Apps
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Windows SDK for Desktop C++ x86 Apps was enough (it auto selects its dependency packages as well).

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I am having a problem with installing Netbeans 8.2 on my new MacBook Pro 13 (M1). I already have Netbeans 8.2 installed on my PC desktop, but I can't install it on my Mac. It's isn't my first time that I installed it on a pc, but this time I really don't know how to install it. First thing what I did was to download the JDK 8 file to my Mac and installed it (https://www.oracle.com/java/technologies/javase/javase-jdk8-downloads.html), after that I dowloaded Netbeans 8.2 (version "All", https://netbeans.org/downloads/old/8.2/) and installed it. But now comes my problem, when begin installing it, a pop-up pops up (No Java found, NetBeans IDE cannot be installed. This software can be installed with Java 8 or newer. Please download and install the latest update of Java 8 from http://www.oracle.com/technetwork/java/javase/downloads/index.html and restart NetBeans installation.) So now I am stuck. I have looked everywhere on the internet to find the problem solve it but found nothing. I would love to get some help with my problem. Thank you./(PS. I am new in the world of Mac-os. I have tried some advise's from stack overflow to get working with the terminal, but no success.)
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go to terminal then paste this command. 'brew install --cask netbeans'

ibtogo64.dll not found in the path

Windows 10, Delphi 10.4.1, IBLite 2020
Hello all,
Getting "ibtogo64.dll not found in the path" when trying to run on any computer that does not have Interbase installed.
I have been using Advantage local server and would like to move to iblite for testing and small desktop projects.
I created a small test project using the sample data.
I copied the compiled project and supporting files, including license file and data to a USB drive.
Stopped the Interbase service and ran the project fine.
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What am I missing.
Things I checked:
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reg_iblite.txt is in the license folder
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Project is release version
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RAD Studio includes InterBase 2020 ToGo and IBLite editions for embedded application development.
Developers can deploy their multi-device applications on Windows (32-bit and 64-bit), macOS (32-bit and 64-bit), iOS (32-bit and 64-bit) or Android (32-bit and 64-bit) devices with an IBLite license, for free. Also, developers using RAD Studio 10.3 Rio Enterprise or Architect editions can deploy their iOS and Android applications with the InterBase ToGo (IBToGo) for Mobile license included. They can additionally purchase an IBToGo license for desktop platforms (Windows, macOS, and Linux).
Developers using Professional edition can purchase an IBToGo license for all platforms separately.
any help would be appreciated,
Gary
Try deploying the InterBase 64 bit client to the .EXE directory, then copy ibclient64.dll to ibtogo64.dll. If that works, we can contemplate why.
I just had this problem on 32 bit. The problem was I did not have the 32 bit Visual C++ runtime installed. So, you likely did not have the 64 bit one.

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I am attempting to build iOS apps in C# in Visual Studio with the help of the Xamarin software. My question is, is there any other solutions for resolving the build host connection between my Mac and PC? I have successfully downloaded the Xamarin software on the PC but on my mac i cant install Xamarin because it has the 10.6.8 software but Xamarin needs 10.7.0 at the least. I have already installed Xcode successfully as well.
Unfortunately you will need to update your Mac build host machine to 10.7 in order to use the cross platform building solution provided by Xamarin.
This is because one of the key requirements is that you have Xamarin.iOS installed on the Mac build host which, as you mentioned, requires 10.7.

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