Auto Detect OTP is not working in Xamarin Android app when trying from playstore - xamarin.android

I am building Xamarin Android app with AutoDetect OTP feature referring from
https://www.c-sharpcorner.com/article/verify-otp-automatically-in-android-without-sms-read-permission-using-xamarin-fo/ and https://theconfuzedsourcecode.wordpress.com/2019/03/09/using-sms-retriever-api-in-xamarin-android/ and it is working as expected in debug mode, But when I try to use the same from the playstore version it does work. Maybe it is because the code is getting obfuscated when publishing to playstore.
Can anyone please help by providing more info on how to use proguard/r8 (preferred) with custom configurations?
Thanks

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Does flutter SDK provide any framework to develop apps for Windows phone?

I want to know whether google is planning to support any other platforms other than iOS and Android for Cross platform development using Flutter.
Like React native windows for React native does flutter have framework that would support windows phone development?
Nobody can answer this question except Google, however it seems very unlikely that anyone would put effort into Windows Phone when even Microsoft are not:
Of course we'll continue to support the platform.. bug fixes, security updates, etc. But building new features/hw aren't the focus. 😟
https://twitter.com/joebelfiore/status/917071399541391360
As for:
support any other platforms other than iOS and Android for Cross platform development using Flutter
This is not officially supported, but lots of people in the community are interested in running Flutter on desktop and have been playing around with it. Maybe in future it'll cover more platforms even if they're not official or from Google.
https://github.com/google/flutter-desktop-embedding
A job we are doing right now has windows phone compatibility as a requirement.
My suggestion is to look into exporting Flutter to Web and then making a windows app which is just a full screen webview and loading the flutter web app in the app's internal webview.

Distribute a PhoneGap compiled IOS app without the Apple's app store

i want to know if its possible to distribute a phonegap app, without the app store.
Is there any way to achieve this?
Using phonegap build is this possible?
I saw this docs by apple, using enterprise solution, but i cant see how i can use it with phonegap.
https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/DistributingEnterpriseProgramApps/DistributingEnterpriseProgramApps.html
Enterprise account works irrespective of app is built in Hybrid or native.
Yes using PhonoGap build its possible to archive, However even using terminal on mac you can generate the project and archive in regular method.

Can I debug installed hybrid ios app from windows

My phonegap app is crashing randomly in some ios devices, not happening from phonegap client.
Is there a way to debug an installed ios app with a windows pc ?
Debug a Cordova app is a pain. Since the app is running inside a browser-like, all native debuggers are unuseful. In you specific case, I can suggest you to use Weinre, a remote tool able to show you something as the app is running and you can maybe catch the bug you're seeking.
You can start reading this link or this link and maybe google WEINRE.
Since your iOS app is crashing, most probably the issue will be with the Native Code.
BTW, you can try checking this tool - GapDebug

MC40 Application UI changing when Scanner Enabled (Android OS)

I am developing RhoMobile Application for Motorola MC40 device. When I include app_type: "rhoelements" in build.yml for enabling the scanner, the UI getting shrink but scanner is working perfectly. If I am not including the app_type, UI is perfect but scanner is not working. Anybody can help me to solve this issue?
Thanks,
Augustine
It seems that you're getting the Motorola Webkit Browser rendering engine instead of the native Android browser.
Be sure to use the latest version of the RhoMobile Suite v2.2SP1 or v4.0beta59, available on Launchpad.
To be sure to get the native browser rendering engine you can add the native_browser capability to the build.yml configuration file in your project and be sure that the non_motorola_device cabability is not listed.

how to port android native apps into blackberry OS 10

I developed an native android application. Now i want to import the application in BlackBerry 10. Please help and also let me know whether i will get any functional or technical issues while importing as well as while deploying into app store.
Thanks In advance.
Here is the information you want on official BlackBerry Developer site.

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