We are building an electron application with ASP NET CORE in which we used Electron Edge to establish connection to server side.
https://github.com/agracio/electron-edge-js
We could able to run application without any issues in Windows environment but when run npm install against MAC environment we are getting an error - Edge native module not available in not available at node_modules/electron-edge-js/build/Release/edge_coreclr.node
From the below github issue thread we confirmed that in MAC VS installs a special version of Mono runtime that is incorrectly detected by Edge.Js. It will not function on a Mac with VS.
https://github.com/agracio/electron-edge-js/issues/102
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I'm trying to build a blank cordova application into my iPad Air 2 with Visual Studio 2015 Enterprise edition as i've already done it with success with the release candidate version.
I've got node.js v 4.2.2 on both machines since version 5.2.0 was hanging the build indefinitely, i've also got latest version of iTunes (12.3.1) as well as iOS 9.2 on the mobile device.
I've got the remote MAC set up and everything works fine for the building part, infact i've checked and the .ipa file is there at the end of the build into the folder ...\Documents\Visual Studio 2015\Projects\BlankCordovaApp1\BlankCordovaApp1\bin\iOS\Debug and if i launch that it will correctly install into iTunes and the iPad itself.
The problem is that the build action with Configuration "iOS" and "Local Device" with the iPad connected to the windows 7 PC will hang indefinitely after copying back said .ipa file after writing this line into the Build Output:
2>------ Deploy started: Project: BlankCordovaApp1, Configuration: Debug iOS ------
No matter how much time i wait it wont start the debug session even if i authorized the pc onto the iPad and have my web Inspector turned on onto the safari options. At this point i have to interrupt the build to be able to work again.
What really gets me is that if i connect the iPad to the MAC machine and build with "Remote Device" option the build works fine and i can debug remotely from my windows pc, unfortunately working like that isn't an option since the Apple machine isn't in the same room of my developing machine.
Any insight about this issue would be really appreciate, thanks in advance.
You are using a recent version of node and thus will also need to use a recent version of Cordova.
Specifically, you need to use Cordova 5.3.3 to be able to use Node.js 4.x.x+. The hang you are experiencing is exactly why. It's an incompatibility with a down stream node module and Node 4.x.x. You can downgrade to Node 0.12.x or upgrade your Cordova project to 5.3.3.
http://cordova.apache.org/news/2015/09/22/tools-release.html
Note that Node 5.x.x is only supported in Cordova 5.4.1.
This should be addressed in the latest VS Tools for Cordova Update 6. Deploying to local device is now available.
Take a look at http://microsoft.github.io/vstacoblog/2016/02/04/announcing-update-6.html.
I am attempting to build iOS apps in C# in Visual Studio with the help of the Xamarin software. My question is, is there any other solutions for resolving the build host connection between my Mac and PC? I have successfully downloaded the Xamarin software on the PC but on my mac i cant install Xamarin because it has the 10.6.8 software but Xamarin needs 10.7.0 at the least. I have already installed Xcode successfully as well.
Unfortunately you will need to update your Mac build host machine to 10.7 in order to use the cross platform building solution provided by Xamarin.
This is because one of the key requirements is that you have Xamarin.iOS installed on the Mac build host which, as you mentioned, requires 10.7.
I have allready build an android application using Phonegap framework, I need to develop the application for ios also using windows OS.I know that for ios we need XCode that runs only on mac machine,but is there any way to do it on windows ( as I can't afford Mac machine) ?
I searched for various options,few of them are:
1.Install mac os using VM ware.
2.Use MacinCloud Service.
I don't know what are the advantages and disadvantages of each of them, please suggest what to do?
Use PhoneGap Build. Just upload the html/js/css/config with specified plugin as zip and build it online. Unfortunatelly you will not be able to use custom plugins, only specified on the PhoneGap Build site.
Blackberry Simulator can't be loaded due to incompatible Java Virtual Machine. How to know which JVM is perfect for Blackberry QNX Momentics Native SDK?
Do you mean the Simulator used for BB10 Native Development (using C/C++ Cascades)? Presuming you do, this simulator is run as a Virtual Machine using VMware, not as a Java VM. You will find more of the requirements and installation details using this page:
BB10 Simulator Requirements
I am trying to install an application onto my device..I have compiled the application using JDK 4.5.0 and also signed it with RIM signing keys...But i am unable to install my application onto my device(8900) through desktop manager..It keeps on showing "application is not compatible with your device and cannot be loaded"... Since I have compiled my application in JDK 4.5, it must be compatible with all devices having OS > 4.5.0...What might be going wrong? Is there any version miss match?
Use javaloader.exe - it's much easier (it's in the bin directory of the JDE).