alternative for macOS popUpButton in iOS? - ios

What is the alternative UI element for Pop Up Button (existed for macOS) in iOS? I use Xcode 12.4.
I am looking for something similar to the picture but in iOS.

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Qt QML Native iOS Keyboard with Number Row

Is there a possibility to get this native iOS keyboard with QML?
I have seen that some apps use this. But I could not find something in the Qt docs.

ionic 3 iPhone X hide status bar when open camera

Basically I'm native iOS developer but I'm developing ionic app with version ionic 3.
In my App issue is that when I open default photo gallery in iPhone X for choose photo then statusBar is hide and looking so bad so how can I show statusBar when open default photo gallery.
Look at below screenshot so you will get more clear.
My App - ionic 3
Actually I want statusBar look like as below that is default in simulator.
After Googling I fixed my issue. Actually for solve this type of issue we need to go on relevant plug-in that has issue and choose your platform and need to fix there.
In my case I had to go on Camera Plug-in with iOS platform.
In the CDVCamera.m prefersStatusBarHidden method need to just pass NO like below
- (BOOL)prefersStatusBarHidden
{
return NO;
}
and my issue solved.
Hope this answer will be helpful to you.

What does the iOS Simulator’s “Motion Control” menu item do?

In the iOS Simulator that ships with Xcode 5, there is a menu item Window → Motion Control. Clicking it seems to have no effect. Does anyone know what it does? Is it related to either the M7 coprocessor on recent iOS devices, or the “Switch Control” accessibility feature?
I can’t be sure what it does, but I disassembled the iOS Simulator MainMenu.nib using NibUnlocker, and that menu item sends a method called -showMotionControl: to the GuiController class. My best guess is that it is related to an Apple internal feature that never shipped. Perhaps a way to simulate gyro and/or accelerometer values?
This menu item was only visible in early beta versions of Xcode 5.1 and has been dropped in Xcode 5.1 beta 4.
So I presume that this feature won't be shipped with the final version of Xcode 5.1 and that's why we never got to use it.

iOS keyboard is part of development sdk?

I have compiled an iOS application using iOS 6 sdk. When i run this application in iOS7 it shows iOS7 default UIAlertView and UIActionSheet i.e. of white color. But the keyboard displayed is of traditional Grey color i.e. of iOS6.
It seems that UIAlertView and UIActionSheet is part of iOS and code just trigger them to display while keyboard is part of development sdk since i compile with sdk7 it shows white keyboard and when i compile with sdk6 it displays grey keyboard in device running iOS7. Please tell is that the case or i am mistaken somewhere
Is there is anyway that i compile code using iOS6 sdk and display white keyboard in iOS7.
No there is not way to get the new iOS 7 keyboard with the iOS 6 SDk.
For compatibility reasons the old keyboard is shown, in iOS 7 the keyboards is translucent and show the underlying view thru it.
To make sure old apps don't break iOS 7 will show the old keyboard when the app is not compiled with the iOS 7 SDK.
As you said, external views that you use like UIAlertView are part of the operative system, so calling them will call the new ones, while the keyboard depends on the SDK you use to compile.
I don't think there's any way of showing the new keyboard without compiling with iOS7

iOS system icons

Is there a way to access iOS icons? Eg. some hidden folder in the SDK?
In Android, it is possible to access drawables straight from the code, and there is even a folder in the SDK. Is this possible on iOS?
I guess you are looking for https://github.com/0xced/UIKit-Artwork-Extractor

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