having external files in an electron application - electron

I have an electron app, and when I make it, it packages and compiles everything.
Sounds like it works perfectly right?
Well, problem is I want one of the folders to not be compiled, but still be accessible by my static files, so the users can add or remove content from the folders.
I've tried making it in a seperate folder, but then it can't find the files even when it's placed in the correct relative path.
Overall, I want my app to exist next to a folder and my <script src="./folder/script.js"></script> to actually be able to access it.
I'm new to basically anything node or electron so i'm probably making some dumb mistake.
Thanks in advance.

Having your user touching files close to your Electron application may be fraught with danger. If they accidently overwrite an important file or accidently delete an important file then your application may stop working and require the user to perform a re-install.
Instead, have any default files the user may need to "touch" packaged up with your application and then upon your applications first run, copy these files (and any necessary folder structure) over to the users home, desktop, documents, downloads or even userData directory.
That way, your application will always know where to find them and the directory is a directory your user will already be comfortable adding files to and removing files from.
You can always let the use choose where these files are stored as a settings option which persists in an application setting file, using something similar to path.join(app.getPath('userData'), 'settings.json');
See Electron's app.getPath(name) for more information.

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Is it possible to gain forever access to a file imported from DocumentPicker?

I have an app that imports a file (or many files) using the DocumentPickerDelegate. This means that the files imported are likely off of iCloud, Google Drive, etc. I want the app to load any previously selected files on startup, but I'm wondering if this will be possible, since it looks like you lose access to the files once the app closes.
Does anyone know a way around this? For example, are you able to actually copy the imported files to the apps local data?
Thanks for your help!
In the delegate where it gives you the URLs of the selected files you need to make local copies of the files before the delegatecall completes. This is covered in the documentation for UIDocumentPickerController.

Recover lost Umbraco Forms files from App_Plugins

Suddenly the files inside the folder App_Plugins/UmbracoForms have vanished and I cannot seem to recover them. The files include UmbracoForms.config, version, installed as well as the most important form data inside the Data folder.
Checking the file/folder history it seems that the files were last modified by the Application Pool user identity, meaning the website deleted it's own files.
Why would this happen and how is it possible to recover these files?
I've never come across Forms/Umbraco deleting anything out of the App_Plugins folder without a user uninstalling the plugin in the back office.
Is it possible that someone has done a publish via VS or similar that's cleared the folder and replaced it?
In terms of getting the files back, if they've been deleted, you should in theory be able to recover them from your hosting company's back-ups (assuming the site is being regularly backed up).

How do I put content into the iOS Documents folder at compile time, using Xamarin?

I have a data file that I need to include with my app when I distribute it. When loading any files in the app, I prefix the file name with:
Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
This works great for anything I create within the app (and for reading back), like files I download in response to a user action. But I can't for the life of me figure out how to place files there when I build my app in Visual Studio.
I've tried making a "Documents" subdirectory in the special "Resources" folder, but that didn't work (I tried setting the "Build Action" to both BundleResource and Content). When I look at the folder for my app (from using the simulator) I can see that in the "Documents" folder there's all the files I downloaded, but I can't find my data file that I'm trying to bundle ahead of time. I even searched my entire hard drive on the Mac and still couldn't find said data file.
The data file isn't an image, if it matters. Just raw binary data. How do I set it up so that this file goes into the proper documents directory at compile time, so that I can read it using the SpecialFolder.MyDocuments prefix? Thanks.
You can't. You can include files in your app bundle, and then at startup copy them from the bundle into a user folder. But this won't happen automatically.

Why can't I view or edit Umbraco templates?

When I open the Umbraco (7.6.3) backoffice, I'm unable to view or make changes to templates. It seems like other functionality is unaffected, and I can create & edit specific pages. However, attempting to open the templates themselves just leads to a white screen. This problem exists across browsers:
Other screens render just fine:
What gives?
Checking the console when attempting to load gives an interesting error:
Error: Argument 'Umbraco.Editors.Templates.EditController' is not a function, got undefined...
Resolution:
The issue seemed to be caused by outdated files in the Umbraco folder. Copying most directories over from packages\UmbracoCms.7.6.3\UmbracoFiles\umbraco\ seems to have done the trick.
Looking at the changelog, it seems like the JS folder was the most influential in getting this fixed.
Are you sure that you're on 7.6.3? The UI appears to be pre-7.6 (I can tell because the colours haven't been updated).
If you have just upgraded, it's possible that your browser has cached the JS which is used - hard refresh your browser to see if the UI updates.
Umbraco also uses a dependency service to compile all of the used JS/CSS files together into one large one. This service will not be used if your website is in debug mode. Either:
Turn debug mode on in the Web.config
Delete any files in the \App_Data\ClientDependency\ folder as this is where the cached compiled files are kept (these will be regenerated)
My first thought would be file permissions.
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I cleaned up someone's style sheet for a Dreamweaver site, by editing the css directly, and now the secretary is having trouble using her old template.
Most of the files in her site reside in subdirectories of the 'upload' directory. For example, I would have expected to see the stylesheet in
../assets/css/ etc.
but in fact I'm finding it in
../upload/assets/css/ etc.
In addition to assets, I am also finding Templates and images as subdirectories of 'upload'.
Do you know why this 'upload' directory was used?
I am considering two possible approaches.
(1) Make sure everything needed is in ../upload/ and remove the subdirectories that are directly in the root directory
(2) Edit the template to remove all references to ../upload/
Note that (2) appeals to me because the file structure will be simpler; but I wonder if the client has some sort of extension in her Dreamweaver that causes everything she ftp's to be put into the 'upload' directory.
Note that so far I have copied my cleaned up css file over to ../upload/assets/ as a short-term solution. But they want to be able to make changes to their template, and add new pages, on their own in future.
Thanks.
The likely problem is how she has her FTP remote settings specified. It appears that it now points to the upload folder rather than the web root. Or, it could be that her FTP user account is tied to the upload folder rather than the web root.

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