I'm experiencing a strange graphic issue (flickering) for iOS 14 widgets on the Home Screen and also in the Widget Gallery. The problem seems to occur after an app update gets installed. During development I thought this is a problem with the iOS Simulator, but now users reporting this issue, after I released an app update.
Was someone experiencing the same problems? Is there a fix for it or is it a bug from Apple?
Here are 2 videos showing the problem. Once on the Home Screen and once in the Widget Gallery. Home Screen flickering
Widget Gallery flickering
I’m having the same issue. “Color Widgets” flickers and it’s irritating at times.
This is an issue with iOS 14.0. (This issue was there in the betas, not sure why apple didn’t fix it)
I guess Apple will get it fixed it in the next iOS update since a lot of users are complaining.
Seems iOS 14 issue but while development you can avoid this by removing Widget from home screen before adding new version in simulator/device.
Related
I am facing an Apple bug (I think) that when I tap tabs of UITabBar or the item of UITableView I get white blank screen.
This issue not occurs every time. Since I do not think so It is bug of me.
Have you faced this kind of issue?
Is it possible to solve this?
I talked to Apple while App is being reviewed, they also admit it may be bug of theirs. But it is annoying.
What we should do?
We have more than 5 React Native apps published apps, and all app flashes to white between the launch screen and the first screen of the app. This creating wired behaviour and only noticeable on iOS 11.
We are using react-native-router-flux for navigation. I believe this issue is related to react-navigation because apps like UberEATS and Airbnb, which are also developed with React-Native are working fine. These apps have their own navigation library I think.
Anyone else noticed this problem? Any suggestion will be greatly appreciate.
I was able to fix this issue by adding custom splash screen, credits goes to react-native-splash-screen.
This issue is fixed in Xcode 9.2.
I am currently building an iOS objective c application and am working on the splash screen now but am running into display issues when running on a device.
This is how the layout is set up in my storyboard:
This is how the screen looks in a simulator, the correct version:
And this is how it looks on a device, the incorrect version:
Has anyone ever run into this problem and if so, how did you fix it? I'd be happy to provide any code if needed but i'm not sure what to include that would help solve the problem.
I have experienced this problem, too simple, this is an iOS BUG that can appear when you build directly from XCode, there's no specific solution, try restarting the iOS Device, I have never seen it when downloading the app from apple store after publishing, so simply ignore it, people who will download the app from apple store will not see this.
We are facing very weird issue. We have implemented the iOS8 widget and its working fine with iPhone5, iPhone5C, iPhone6 but it's not working with iPhone5S. Sometime its working with iOS 8.2 and sometimes it suddenly stop working. I am not able to figure out the exact cause.
Widget is showing only app icon & app name and doesn't show any widget content.
We set the architecture to arm64 as well but doesn't help.
Please let us know if you have any idea to resolve this issue or some faced the same issue.
If an extension takes too much time to load at start then it won't show up and would show as crash in device logs. Check device logs.
Also recheck if you are setting the widget height properly.
Recently in iOS 7.0.3, my app stays in the splash screen and was not going into the app at all.
If i kill the app and launch it again it opens up without any issues.
Can anyone help me on this issue?. I think the application -didFinishLaunchingWithOptions was not returning yes.
Note: I have a lot of stuffs like deleting database, initializing a dozen of buttons in appdelegate init function.
I know that it is a bad practice to have things in init but since its been there for more than 4 years and was working fine with previous OS versions i didn't find a good reason to change it.
Also this issue is not happening all the time.
My app size is 40 MB.
The iOS Guidelines say that you should not include anything which holds the Splash screen for much time its better if you do all the process in background so that splash screens loads up and user can play with app. But as you said your issue is not all the time so Try to reset the app and also quit simulator. Hope this helps.