How websites recommend apps - ios

I'm wondering how websites like target.com recommend an app at the top of the page on Apple devices.
How is this done?

That is smart banners. Please check out the official documentation.
Smart App Banners vastly improve users’ browsing experience compared to other promotional methods. As banners are implemented in iOS 6, they will provide a consistent look and feel across the web that users will come to recognize.

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Apple is killing white labeled iOS apps! What should we do?

Many companies rely on white labeled apps to provide their services in a more personal way to their customers.
With a few adjustments we can set a logo and a splash screen and even pre-configure our app to our customer needs which has a great impact in their end user experience. Without this my users would need to use the app skipping a lot of configuration steps that in a generic app wouldn't be possible to skip.
According to apple: "Apps created from a commercialized template or app generation service will be rejected"
Now what can we do to to work around this?
Today I saw 4 apps being rejected and others are waiting for revision and I can anticipate that they will have the same ending.
Here's the revision result:
"4. 3 Design: Spam"
Guideline 4.3 - Design
We noticed that your app provides the same feature set as many of the
other apps you've submitted to the App Store; it simply varies in
content or language, which is considered a form of spam.
The next submission of this app may require a longer review time.
Next Steps
When creating multiple apps where content is the only varying element,
you should offer a single app to deliver differing content to
customers. Alternatively, you may consider creating a web app, which
looks and behaves similar to a native app when the customer adds it to
their Home screen. Refer to the Configuring Web Applications section
of the Safari Web Content Guide for more information.
Review the Design section of the App Store Review Guidelines.
Ensure your app is compliant with all sections of the App Store Review Guidelines and the Terms & Conditions of the Apple Developer
Program.
Once your app is fully compliant, resubmit your app for review.
Submitting apps designed to mislead or harm customers or evade the
review process may result in the termination of your Apple Developer
Program account. Review the Terms & Conditions of the Apple Developer
Program to learn more about our policies regarding termination.
If you believe your app is compliant with the App Store Review
Guidelines, you may submit an appeal. Alternatively, you may provide
additional details about your app by replying directly to this
message.
For app design information, check out the following videos: "Best
Practices for Great iOS UI Design" and "Designing Intuitive User
Experiences," available on the Apple Developer website.
You may also want to review the iOS Human Interface Guidelines for
more information on how to create a great user experience in your app.
Of course we can develop web apps, but apple can't forget that many features are only available in native or hybrid apps.
What should we do?
References:
https://blog.summitsync.com/did-apple-just-crush-white-label-apps-4aee14d00b78
https://developer.apple.com/app-store/review/guidelines/
The current answer is out of date. Apple revised their guidelines in which the customer must have their own Apple account now, paying the $99 a year. You can then submit a white labeled app under that account. We have been doing that the past three months with no problem. They wouldnt allow this approach before but now they do.
The Apple developer account can not be an individual account, but a company, educational or government type.
If you have a few apps under the same company account you can submit the apps if they can be proven to belong to the current company. We have three apps submitted under the same company account because the apps shared similar names to the company however I wouldn't do this for different companies.
We where having the same issue. We have talked to Apple, which where very kind and understanding.
Our app is one used mainly bij employees of a company and there for Apple suggested to use B2B app distribution via Volume Purchase Program.
If your app is just white labeled app that business can use for their customers then you are out of luck. Apple will not allow any white label apps in the app store any more.
Your option is to make one app which can switch between the different customers.
If you app is like web store this can be difficult, but as per Apple's example of the fan app of a football club switch per club should be in one app.
4.3 is a complete mess. With its active enforcement, Apple has indeed opened a Pandora's box. The biggest problem is that this policy is applied randomly.
My experience suggests that there are very few App Store reviewers who are paying attention to it during the review process. However, if you stumble upon such a reviewer, they will put some flag on your file, and all other reviewers will start to evaluate your apps for spam going forward. It seems like nothing is wrong with this approach, but it can lead to a distorted market.
In our case, we are waiting for years now to see Apple apply the same rules to our competition as it did to us. And the most ironic part is that throughout these years we've been ringing all the possible bells. Emails to Apple representatives, release notes, responses in resolution centre – nothing works.
For more details about our story check my Medium post. I have also written a second part which contains the timeline of my discussions with Apple representatives in which I highlighted competitors who violate 4.3, and Apple did nothing :(
So, the first problem with 4.3 is that it distorts the competition given how selective Apple is at implementing it.
The second problem is that the policy itself is too vague. Take our company, Theory Test Revolution, as an example. We build apps which help people pass their UK Driving Test.
Although we focus on theory tests, the reality is that our apps could be used as a platform to prepare for any multiple-choice test. Imagine if we wanted to release a couple of other MCQs apps. For example, to prepare for PADI diving exam and also to prepare for some pilot's licence exam.
How would 4.3 apply in this case? Would Apple demand that we bundle all of them in one app? How would we call it? :) "Any test you can imagine"? :)
There must be some limits. There are cases when marketing needs justify releasing separate apps even if their foundation is the same, as doing otherwise would simply confuse the users. Unfortunately, Apple doesn't care about fair competition enough. I guess their goal is to reduce the number of apps using this policy, with little regard to how fair this process is.
We are waiting for almost three years now to see our competitors being treated in the same way. And who knows – how much longer do we need to wait?
Had a call with Apple on July 13, 2020, 5 PM (GMT)
I had a conversation with the app review team regarding this matter today and I have concluded the following.
You can have the same codebase, same color, and same design for multiple apps but, a big BUT, is that you need to have some unique functionality in the app which provides a different experience to users.
They clearly said it's a difficult thing to do for developers and should take a longer time.
Only a way to know if some unique feature will work out is to send it for a review. It doesn't matter how long you have spent on developing that new feature. They also said they cannot help and is not permitted to insight anything beforehand.
They cleared that this is not a technical or logical issue to be resolved. For example, they are not going to check if the app icon or color is going to match with other app and decide it a spam or not spam but they care how users will be experiencing this app with the "WOW" factor or the app usefulness.
In short, the app must give another perspective to the user and the app should insist the user to use it because it has something new to give.
According to section 4.2.6 of: https://developer.apple.com/app-store/review/guidelines/#design
Apps created from a commercialized template or app generation service will be rejected unless they are submitted directly by the provider of the app’s content. These services should not submit apps on behalf of their clients and should offer tools that let their clients create customized, innovative apps that provide unique customer experiences. Another acceptable option for template providers is to create a single binary to host all client content in an aggregated or “picker” model, for example as a restaurant finder app with separate customized entries or pages for each client restaurant, or as an event app with separate entries for each client event.
So, rejoice! your apps can in fact be white labeled! they just must be:
submitted directly by the provider of the app’s content
There is nothing you can do to make Apple approve a copy of your app with only images and labels changed, it was their politics since iOS 3.
The only sure way you can do it is by creating a new developer account for the company you are selling the personalized version.
And B2B is also a viable option that also saves your client the 99$ yearly Apple bill.

Develop app only to be used for in app purchases?

I am developing a free app about marine life conservation. I am working with a foundation to help them raise money. I have an paid app in the iOS store now. While i am certain of the answer, i would like to ask and hopefully be pleasantly surprised.
Is it possible to create an app that is only available via an in app purchase? I would like of offer my app with the foundations' logos throughout the app, instead of my own, but i do not want this special app to be readily available on it's own.
Possible via any creative measures?
An interesting problem, a possible solution could be:
You will have your existing application with the in-app purchases that will give the user either a promo code or a deep link to your other application.
The other application will be essentially empty if someone random opens it, then will 'unlock' when a user has a code/link opens it.
If you did want to try the deep-linking, i've used Branch before that is quite easy to use. Link: https://branch.io

Should I consider displayed ads when rating app in itunes connect?

I have made an iOS app which shows ads from multiple ad networks.
iTunes Connect asks me to give a rating of this app based on its content, and I am not sure wether I should consider the ads as a content, since they come from a third-party service and I have limited (or no) control over them.
In case the ads are considered a content, how am I supposed to know which kind of ads show up and how frequently, since the ad networks I implemented do not offer this kind of informations?
I looked both on google and stackoverflow but could not find an answer.
You're certainly going to be responsible for whatever content your own application displays. If your vendors can't provide any information on their content, you need different vendors. There should be content guideline documentation available from any reputable vendor. See Apple's, Project Wonderful's, and AdMob's for examples. Ad vendors certainly can and should be rating or restricting their content so that you can control what you serve. If they're not, you shouldn't work with them. It's just going to be trouble on you.

Can you use a weebly website for your apps feedback website?

Question pretty much is it. Can I use a website made with weebly as my feedback website? When submitting my app?
I haven't seen anything in the Developer Guidelines that talks about the use or non-use of any particular web platform for your web presence. Having said that, only Apple is able to give you a definite answer regarding it's guidelines, and you are bound to merely get opinions here, like mine.

Self-managed rich ad platform for iOS apps?

A media publishing company has an existing inventory of advertisers for their traditional media channels. Their iPad app is doing very well, and they want to use their inventory for in-app rich advertising.
I can't find any rich ad solutions that allow self-management. AdMob is the closest so far, but it's not true rich media: http://www.admob.com/marketing/ivau
I read some vague references to Medialets partners, but nothing concrete. Can someone please recommend a platform/provider who can deliver this?
(To cast this in programming terms, I need an ad provider who offers an iOS library/API serving ads in HTML5 or similar, and lets me upload my own content).
Medialets contacted me, they offer self-management for a fee per click. It's pretty expensive but I can't find anyone else who does it.
AdMob seems to allow free self-management but only for traditional ads.

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