Analytics for iMessage stickers - ios

We are going to supplement our iOS app with a sticker pack. So I created a new target (Sticker Pack Extension), and pushed a dozen of stickers into Stickers.xcassets.
Everything works great without a line of code: stickers appeared in iMessage and looks good.
The only question: can I add any analytics onto usage of our stickers? To know how popular they are, how often users insert them into their messages, etc.

As far as I know, this is not possible.

Related

Is it possible to dynamically create a sticker pack for iMessage through a companion app?

I'm looking to create a Sticker Pack for iMessage, loaded with preset images but having the ability for users to create their own custom stickers. It seems like an iMessage app wouldn't be able to give users that choice, but would a standalone app be able to do that? Everything I see seems to be based on the assumption that the developer uploads a set of stickers to the store and that these cannot be edited in any way afterwards.
Another option would be to store the edited/exported stickers from the app to a server, and then access that from the iMessage app.
Does anyone know if one of these might be possible? Thanks!

iOS/Swift: Making the source code of an app visible?

Is it possible/do you know any possibility to visualize the source code of an app? Because I'm working on something and I have got an app that does exactly what I want mine to do, just in a completely different way. Basically, every app on the AppStore has to be written in Xcode, right? So how do I visualize the code?
Thanks in advance!
The developer needs to share the code with you if you want to get the full code.
You can't extract the code from the .ipa itself (which is essentially the app)
Moreover, not every iOS app is written in Xcode - you have other SDK to write Swift and Objective-C with and more apps that you can write cross platform app with that eventually produced the .ipa file.

Add my app as an activity for images

I've created an App that analyses images based on certain criteria. Now I would like to add my App as an 'Activity' for images, so I can send this image to my App (see WhatsApp, iBooks, ...).
I've tried adding Document Types to Xcode (public.png, public.jpeg and some others) in Target -> Info and one dummy property, but I did not get my Icon to show up in the 'Share' menu on Safari.
I used this document to find out about the UTIs I most likely need. I am using Xcode 8 with Swift 3, tested on iOS 10.
I don't really know where to go from here, so any help or guidance would be appreciated!
Thanks,
Jan
Edit:
By adding 'public.image' I am now able to open image files from the Mail app with mine. It still does not work with Safari images and images from my Photo Library.

Issues Uploading Sticker Pack Extension to iMessage

I created a sticker pack extension (not the full sticker app) for iMessage using Xcode 8. I have the icons too and the project gives no errors or warnings. I registered the bundle ID, archived and uploaded the archive, and created a new app. However, I don't see anything about stickers!! iTunesConnect seems to be treating it like a normal app.
In the Apple tutorial, it says there's a category called "Stickers" that I can give it but I don't see that either:
Category. You can list your sticker pack in the Stickers category or another category that best describes your app. You can also list it in a second relevant category.
I see on appCoda that on June 16 (when the article below was written):
You cannot upload your sticker pack to the Messages App Store yet.
Is it still not available two months later, like 10 days before the expected Sep 7 launch? Or is there something in the Build Info I need to change? Or the pList? Please let me know if I'm building / archiving / uploading this incorrectly and how to remedy it!
Apple will tell you when you will be able to upload Stickers to the AppStore. This is normally right after the Keynote Event. Take into consideration that in order to upload an App to the App Store you have to use a NON Beta Distribution of Xcode.

BakerFramework outside the newsstand

I want to develop app using baker framework, but I don't want to open my app in newsstand.
I want to open my app as regular app.
In baker framework demo I added property in Plist Application presents content in Newsstand equals to NO.
Now my app is open as regular app, but the problem is downloading issue is not working, could anyone help me out what i need to do for that.
there is a lot more about this than just changing the plist. The whole download infrastructure in the Baker framework is built around Newsstand. If you disable Newsstand, this stops working.

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