setting initial viewcontroller in swift [duplicate] - ios

This question already has an answer here:
Xcode 11 & iOS13, using UIKIT can't change background colour of UIViewController
(1 answer)
Closed 3 years ago.
im trying to set the initial view controller if a user has a token in his keychain.
when I try to set it in the appDelegate like this
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let accessToken: String? = KeychainWrapper.standard.string(forKey: "accessToken")
if accessToken != nil
{
// Take user to a home page
let mainStoryboard:UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let homePage = mainStoryboard.instantiateViewController(withIdentifier: "home") as! ViewLoader
self.window.rootViewController = homePage
}
return true
}
but I get som errors saying "Value of type 'AppDelegate' has no member 'window'"
it tried to clean the project but without luck

Try this:
window = UIWindow(frame: UIScreen.main.bounds)
let mainStoryboard:UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let homePage = mainStoryboard.instantiateViewController(withIdentifier: "home") as! ViewLoader
window?.rootViewController = homePage
window?.makeKeyAndVisible()
Init window first and add the function makeKeyAndVisible.

The reason of your error is you do not declare a variable window.
Adding following code in your AppDelegate class is a solution for error:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let mainStoryboard:UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let homePage = mainStoryboard.instantiateViewController(withIdentifier: "home")
self.window?.rootViewController = homePage
self.window?.makeKeyAndVisible()
return true
}
// ..... more code ...
}

Related

new ViewController is not displaying when pushed in AppDelegate [duplicate]

This question already has an answer here:
Xcode 11 & iOS13, using UIKIT can't change background colour of UIViewController
(1 answer)
Closed 3 years ago.
Here is my code to present a ViewController from app delegate in swift 5, I have done everything the same as everyOne else But the new ViewController is not shown when app is launched.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let mainStoryboardIpad : UIStoryboard = UIStoryboard(name: "Main", bundle: Bundle.main)
let welcome = mainStoryboardIpad.instantiateViewController(withIdentifier: "Welcome") as! WelcomeScreen
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.rootViewController = welcome
self.window?.makeKeyAndVisible()
return true
}
Put it in
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
let mainStoryboardIpad : UIStoryboard = UIStoryboard(name: "Main", bundle: Bundle.main)
let welcome = mainStoryboardIpad.instantiateViewController(withIdentifier: "Welcome") as! WelcomeScreen
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.rootViewController = welcome
self.window?.makeKeyAndVisible()
return true
}
UPDATE:
If it is not working try:
if let mainStoryboardIpad : UIStoryboard = UIStoryboard(name: "Main", bundle: Bundle.main){
if let welcome = mainStoryboardIpad.instantiateViewController(withIdentifier: "Welcome") as! WelcomeScreen{
//Does it come here?
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.rootViewController = welcome
self.window?.makeKeyAndVisible()
}
}
Make sure you actually get in to the body if most inner if which is if let welcome = mainStoryboardIpad.instantiateViewController(withIdentifier: "Welcome") as! WelcomeScreen

Could not cast value of view controllers error

My app was building fine until today when all of a sudden I got the following errors after a successful build:
Could not cast value of type 'FirebaseApp.HomeViewController' (0x101ab6aa0) to 'FirebaseApp.MenuViewController' (0x101ab6d30).
Could not cast value of type 'FirebaseApp.HomeViewController' (0x101ab6aa0) to 'FirebaseApp.MenuViewController' (0x101ab6d30).
The line in my app delegate
let controller = storyboard.instantiateViewController(withIdentifier:
"mainView") as! MenuViewController
was then highlighted red within this AppDelegate Class:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
FirebaseApp.configure()
// Override point for customization after application launch.
let authListener = Auth.auth().addStateDidChangeListener { auth, user in
let storyboard = UIStoryboard(name: "Main", bundle: nil)
if user != nil {
//
let controller = storyboard.instantiateViewController(withIdentifier: "MainTabBarController") as! UITabBarController
self.window?.rootViewController = controller
self.window?.makeKeyAndVisible()
} else {
// main screen
let controller = storyboard.instantiateViewController(withIdentifier: "mainView") as! MenuViewController
self.window?.rootViewController = controller
self.window?.makeKeyAndVisible()
}
}
return true
}
I have in my storyboard the mainView identified:
And I have a HomeViewController
class HomeViewController:UIViewController, UITableViewDelegate, UITableViewDataSource {
which has the bulk of my code.
I am not sure what went wrong here, but I suspect it has something to do with misnaming in my story board.
Edit: I solved this problem by changing "mainView" to "MenuViewController"
In the storyboard for MenuViewController you need to set mainView as Storyboard ID not the Restoration ID.
Like below image:

How to Navigate another page when application launch first time in swift 3

I am implementing an iOS app. when User Launch the application first time, I need to navigate to another page and from next time onwards I need to navigate Home Page. How to do this task in iOS swift?
Updated: if you get this error: "Value of type 'AppDelegate' has no member 'window' ".
Answer is : you have to write your codes inside of SceneDelegate.swift
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
let defaults = UserDefaults.standard
guard let a=UserDefaults.standard.object(forKey: "wantOverview") else {
let storyBoard = UIStoryboard.init(name: "Main", bundle: nil)
let initialVc = storyBoard.instantiateViewController(withIdentifier: "firstTimeViewController") as! firstTimeViewController
self.window?.rootViewController = initialVc
self.window?.makeKeyAndVisible()
defaults.set(false, forKey: "wantOverview")
return
}
let storyBoard = UIStoryboard.init(name: "Main", bundle: nil)
let initialVc = storyBoard.instantiateViewController(withIdentifier: "ViewController") as! ViewController
self.window?.rootViewController = initialVc
self.window?.makeKeyAndVisible()
guard let _ = (scene as? UIWindowScene) else { return }
}
The following solution to this common problem assumes that
At the outset — in this example, that's before the "username" key has been set in the user defaults — we want to launch to the storyboard's Initial View Controller (where the user is supposed to set the "username" key).
Thereafter, we always want to launch to a different view controller in the storyboard, whose identifier in this example is "root".
It's very short and simple!
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
if let rvc = self.window?.rootViewController {
if UserDefaults.standard.object(forKey:"username") as? String != nil {
self.window!.rootViewController = rvc.storyboard!.instantiateViewControllerWithIdentifier("root")
}
}
return true
}
}
This can be achieved using userdefaults. Just make a new controller like SplashViewController which will only redirect to desired ViewController.
import UIKit
class SplashViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
decideWhichScreenToShow()
}
// This logic will do
func decideWhichScreenToShow(){
if !UserDefaults.standard.bool(forKey: "your_key"){
// This will execute first time, in that controller's viewDidLoad() make this true
}else{
}
}
}
You can write same logic in Appdelegate.
Create func for checking that if your key in UserDefaults or not using this link & Then check by if...else
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
if isKeyPresentInUserDefaults(key: "isFirstTime") {
let home = HomeVC()
window?.rootViewController = home
} else {
let login = LoginVC()
window?.rootViewController = login
UserDefaults.standard.set(true, forKey: "isFirstTime")
}
return true
}
func isKeyPresentInUserDefaults(key: String) -> Bool {
return UserDefaults.standard.object(forKey: key) != nil
}
Try this:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
if firstTime = UserDefaults.standard.object(forKey: "firstTime")
{
let storyboard = UIStoryboard(name: "SecondStoryBoard", bundle: nil)
let MainView = storyboard.instantiateViewController(withIdentifier: "SecondTimeViewController") as! SecondTimeViewController
let navController = UINavigationController.init(rootViewController: MainView)
self.window?.rootViewController = navController
}
else
{
UserDefaults.standard.set(true, forKey: "firstTime")
let storyboard = UIStoryboard(name: "FirstStoryBoard", bundle: nil)
let MainView = storyboard.instantiateViewController(withIdentifier: "FirstTimeViewController") as! FirstTimeViewController
let navController = UINavigationController.init(rootViewController: MainView)
self.window?.rootViewController = navController
}
}
You may use change the didFinishLaunchingWithOptions method in AppDelegate to achieve this.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
guard let firstTime = UserDefaults.standard.object(forKey: "IsFirstTime") else {
UserDefaults.standard.set(true, forKey: "IsFirstTime")
let storyBoard = UIStoryboard.init(name: "FirstStoryBoard", bundle: nil)
let initialVc = storyBoard.instantiateViewController(withIdentifier: "FirstControllerId") as! FirstTimeViewController
self.window?.rootViewController = initialVc
self.window?.makeKeyAndVisible()
return true
}
let storyBoard = UIStoryboard.init(name: "Main", bundle: nil)
let initialVc = storyBoard.instantiateViewController(withIdentifier: "NormalInitialController") as! ViewController
self.window?.rootViewController = initialVc
self.window?.makeKeyAndVisible()
return true
}
You check if the value for key, "IsFirstTime", exists in UserDefaults. There won't be a value if the app is launching for the first time.
In this case, you can launch your FirstTimeViewController and set a value to the key in UserDefaults.
If a value exists in UserDefaults, just initiate your normal ViewController.

iOS state restoration issue with DrawerController

I have an app written in Swift 3.1, using Xcode 8.3.3.
I am currently trying to implement state preservation/restoration.
To do this I have implemented shouldSaveApplicationState and willFinishLaunchingWithOptions methods in AppDelegate.swift and set to return true:
// AppDelegate.swift
// STATE RESTORATION CALLBACKS
func application(_ application: UIApplication, shouldSaveApplicationState coder: NSCoder) -> Bool {
debug_print(this: "shouldSaveApplicationState")
return true
}
func application(_ application: UIApplication, shouldRestoreApplicationState coder: NSCoder) -> Bool {
debug_print(this: "shouldRestoreApplicationState")
restoringState = true
return true
}
func application(application: UIApplication, willFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool {
debug_print(this: "willFinishLaunchingWithOptions")
return true
}
I’ve also provided restoration IDs for all involved viewcontrollers and navigationcontrollers.
I'm using a 3rd party library to handle side drawer navigation container (https://github.com/sascha/DrawerController). The initial viewcontroller is set programmatically inside the didFinishLaunchingWithOptions method, see below.
// AppDelegate.swift
var centerContainer: DrawerController?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let centerViewController = mainStoryboard.instantiateViewController(withIdentifier: "RootViewControllerNav") as! UINavigationController
let leftViewController = mainStoryboard.instantiateViewController(withIdentifier: "SideDrawerViewController") as! UITableViewController
centerContainer = DrawerController(centerViewController: centerViewController, leftDrawerViewController: leftViewController)
centerContainer?.restorationIdentifier = "DrawerControllerView"
window = UIWindow(frame: UIScreen.main.bounds)
window?.restorationIdentifier = "MainWindow"
window?.rootViewController = centerContainer
window?.makeKeyAndVisible()
return true
}
When app opens and attempts to restore state, it displays the correct viewcontroller (last controller before app closed) temporarily, then once app becomes active it reverts back to the initial viewcontroller.
For example, the following happens:
Open app Navigate to the “settings” view via the side menu
Navigate to the home screen
Stop running xcode and start it again
App will open showing settings view, then revert back to home view
Can anyone tell me what is causing this, or where I am going wrong? Let me know if you need any more code examples.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let leftSideDrawerViewController = mainStoryboard.instantiateViewController(withIdentifier: "SideDrawerViewController") as! UITableViewController
let centerViewController = mainStoryboard.instantiateViewController(withIdentifier: "RootViewControllerNav") as! UINavigationController
let navigationController = UINavigationController(rootViewController: centerViewController)
navigationController.restorationIdentifier = "navigationControllerKey"
let leftSideNavController = UINavigationController(rootViewController: leftSideDrawerViewController)
leftSideNavController.restorationIdentifier = "LeftNavigationController"
self.drawerController = DrawerController(centerViewController: navigationController, leftDrawerViewController: leftSideNavController, rightDrawerViewController: nil)
self.drawerController.openDrawerGestureModeMask = .all
self.drawerController.closeDrawerGestureModeMask = .all
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.rootViewController = self.drawerController
return true
}

iOS : getting crash while choosing that see pageviewcontroller for first time that apps loaded

hi I followed some tutorial in stack for only seeing UIPageviewcontroller running at first time I find the best one and than implement it in app delegate .... first of all I have only one storyboard with two viewcontroller which first one is my PageViewController and second one is my Loginvc
I implemented this code on appdelegate and I get crash everything looks good but I get crash this is the code that I have implement it
var window: UIWindow?
var story : UIStoryboard?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.statusBarStyle = .lightContent
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
let lunchedBefore = UserDefaults.standard.bool(forKey: "lunchedBefore")
if lunchedBefore {
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "LoginVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
} else {
UserDefaults.standard.set(true, forKey: "lunchedBefore")
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "MainVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
}
return true
}
thanks for every help
please answer as clear as you can I'm new to iOS development
It's crashing because of UserDefaults, you have to handle UserDefaults like below,
Updated: instead of Bool we can use object. So Whether the if condition satisfies, it's not a first launch. else it's first launch.
var window: UIWindow?
var story : UIStoryboard?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.statusBarStyle = .lightContent
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
if let lunchedBefore = UserDefaults.standard.object(forKey: "lunchedBefore") {
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "LoginVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
} else {
UserDefaults.standard.set(true, forKey: "lunchedBefore")
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "MainVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
}
return true
}
the problem was that I should set a storyboard ID for each view controller and than in delegate set their identifier

Resources