I am implementing a small logger, in which I am writing to a TXT file.
I wanted the last event to be at the top of the file but I'm having trouble getting this to work. All examples on the internet are using "fileHandle.seekToEndOfFile()" to write at the end of the file.
This is what I have:
private static func writeToFile(text: String) {
guard let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first else { return }
guard let writePath = NSURL(fileURLWithPath: path).appendingPathComponent(Logger.folderName) else { return }
let fileManager = FileManager.default
try? fileManager.createDirectory(atPath: writePath.path, withIntermediateDirectories: true)
let file = writePath.appendingPathComponent(Logger.fileName)
if !fileManager.fileExists(atPath: file.path) {
do {
try "".write(toFile: file.path, atomically: true, encoding: String.Encoding.utf8)
} catch _ {
}
}
let msgWithLine = text + "\n"
do {
let fileHandle = try FileHandle(forWritingTo: file)
//fileHandle.seekToEndOfFile()
fileHandle.write(msgWithLine.data(using: .utf8)!)
fileHandle.closeFile()
} catch {
print("Error writing to file \(error)")
}
}
With this code, I write in the first line but nevertheless, I am always rewriting what is on the first line.
How can I change this to whatever is in the first be taken to a line below and then write new content in the first line?
Thank you!!
This should be okay:
First, get the old data and after that append the new one and write everything.
let msgWithLine = text + "\n"
do {
let fileHandle = try FileHandle(forWritingTo: file)
fileHandle.seek(toFileOffset: 0)
let oldData = try String(contentsOf: file, encoding: .utf8).data(using: .utf8)!
var data = msgWithLine.data(using: .utf8)!
data.append(oldData)
fileHandle.write(data)
fileHandle.closeFile()
} catch {
print("Error writing to file \(error)")
}
I didn't test the code it may have some problems.
Another possible solution is to write at the end of the file and to invert the file when you read it.
Related
I have an issues in changing the file path at every launch of the app.
I have a file("AppConstant.json") in application bundle, and this file I need to copy into application document directory. I am successfully saving "AppConstant.json" file inside the created user folder "MyFolder" on Document directory.
But the problem is when I relaunch the application second time, it's not showing the same path. Also I am using relativepath, but still it not getting.
here is the code
// calling the directory
let stringAppConstant = copyFileFromBundleToDocumentDirectory(resourceFile: "AppConstant", resourceExtension: "json")
// saving or get exit file path
func copyFileFromBundleToDocumentDirectory(resourceFile: String, resourceExtension: String) -> String
{
var stringURLPath = "Error_URLPath"
let fileManager = FileManager.default
let docURL = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first!
let destFolderPath = URL(string:docURL)?.appendingPathComponent("MyFolder")
let fileName = "\(resourceFile).\(resourceExtension)"
guard let newDestPath = destFolderPath, let sourcePath = Bundle.main.path(forResource: resourceFile, ofType: ".\(resourceExtension)"), let fullDestPath = NSURL(fileURLWithPath: newDestPath.absoluteString).appendingPathComponent(fileName) else {
return stringURLPath
}
if !fileManager.fileExists(atPath: newDestPath.path) {
do {
try fileManager.createDirectory(atPath: newDestPath.path,withIntermediateDirectories: true, attributes: nil)
print("Created folder successfully in :::", newDestPath.path)
} catch {
print("Error in creating folder :::",error.localizedDescription);
}
}
else {
print("Folder is already exist!")
}
if fileManager.fileExists(atPath: fullDestPath.path) {
print("File is exist in ::: \(fullDestPath.path)")
stringURLPath = fullDestPath.path
}
else {
do {
try fileManager.copyItem(atPath: sourcePath, toPath: fullDestPath.path)
print("Saved file successfully in :::", fullDestPath.path)
stringURLPath = fullDestPath.path
} catch {
print("Error in creating file ::: \(error.localizedDescription)")
}
}
return stringURLPath
}
Please help me, where I need to save the path in Sandbox. Is this right way what I implemented.
I am running in device and simulator, both path are different while relaunch
this is the path for first time launch:
/var/mobile/Containers/Data/Application/81B568A7-0932-4C3E-91EB-9DD62416DFE8/Documents/MyFolder/AppConstant.json
relaunch the application I am getting new path:
/var/mobile/Containers/Data/Application/3DAABAC3-0DF5-415B-82A5-72B204311904/Documents/MyFolder/AppConstant.json
NOTE: I create a sample project and I use this same code and it's working. But in existing project it's not working. I am using the same bundle id and profile only for both sample and project. Checked the file added reference, settings, version all are same.
Any idea?
The behavior that the container path changes periodically is normal.
These lines
let destFolderPath = URL(string:docURL)?.appendingPathComponent("MyFolder")
let fileName = "\(resourceFile).\(resourceExtension)"
guard let newDestPath = destFolderPath, let sourcePath = Bundle.main.path(forResource: resourceFile, ofType: ".\(resourceExtension)"), let fullDestPath = NSURL(fileURLWithPath: newDestPath.absoluteString).appendingPathComponent(fileName) else {
return stringURLPath
}
contain a lot of mistakes
URL(string is the wrong API for file paths, it's URL(fileURLWithPath).
The second parameter of path(forResource:ofType:) must not have a leading dot.
The API absoluteString is wrong as parameter of URL(fileURLWithPath
Not a real mistake but don't use NSURL in Swift.
It's highly recommended to use always the URL related API to concatenate paths and get the documents folder from FileManager. Further it's good practice to make the method throw the real error rather than returning a meaningless literal string. And NSSearchPathForDirectoriesInDomains is outdated and should not be used in Swift.
func copyFileFromBundleToDocumentDirectory(resourceFile: String, resourceExtension: String) throws -> URL
{
let sourceURL = Bundle.main.url(forResource: resourceFile, withExtension: resourceExtension)!
let fileManager = FileManager.default
let destFolderURL = try fileManager.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false).appendingPathComponent("MyFolder")
let fullDestURL = destFolderURL.appendingPathComponent(resourceFile).appendingPathExtension(resourceExtension)
if !fileManager.fileExists(atPath: destFolderURL.path) {
try fileManager.createDirectory(at: destFolderURL, withIntermediateDirectories: true, attributes: nil)
print("Created folder successfully in :::", destFolderURL.path)
try fileManager.copyItem(at: sourceURL, to: fullDestURL)
print("Saved file successfully in :::", fullDestURL.path)
} else {
print("Folder already exists!")
if fileManager.fileExists(atPath: fullDestURL.path) {
print("File exists in ::: \(fullDestURL.path)")
} else {
try fileManager.copyItem(at: sourceURL, to: fullDestURL)
print("Saved file successfully in :::", fullDestURL.path)
}
}
return fullDestURL
}
Edit 1:
Hi I created the new project and use the same code I posted in main, and it's working. But in the real project it not working.
Not sure what exactly going on in your project, try to debug it. It's part of development as well. :)
If you are in hurry to fix this issue in this weekend try to use the following code snippet.
// collect data from bundle
let constFileURL = Bundle.main.url(forResource: "AppConst", withExtension: "json")!
let data = try! Data(contentsOf: constFileURL)
// try to write data in document directory
do {
let constFileURL = try saveFileInDocumentDirectory(filePath: "MyFolder/AppConst.json", data: data)
// use your `constFileURL`
} catch (let error as FileOperationError) {
switch error {
case .fileAlreadyExists(let url):
let data = try! Data(contentsOf: url)
print(String(data: data, encoding: .utf8))
case .IOError(let error):
print("IO Error \(error)")
}
} catch {
print("Unknown Error \(error)")
}
// Helpers
enum FileOperationError: Error {
case fileAlreadyExists(url: URL)
case IOError(Error)
}
func saveFileInDocumentDirectory(filePath: String, data: Data) throws -> URL {
// final destination path
let destURLPath = fullURLPathOf(filePath, relativeTo: .documentDirectory)
// check for file's existance and throw error if found
guard FileManager.default.fileExists(atPath: destURLPath.path) == false else {
throw FileOperationError.fileAlreadyExists(url: destURLPath)
}
// Create Intermidiate Folders
let intermidiateDicPath = destURLPath.deletingLastPathComponent()
if FileManager.default.fileExists(atPath: intermidiateDicPath.path) == false {
do {
try FileManager.default.createDirectory(at: intermidiateDicPath, withIntermediateDirectories: true, attributes: nil)
} catch {
throw FileOperationError.IOError(error)
}
}
// File Writing
do {
try data.write(to: destURLPath, options: .atomic)
} catch {
throw FileOperationError.IOError(error)
}
return destURLPath
}
func fullURLPathOf(_ relativePath: String, relativeTo dic:FileManager.SearchPathDirectory ) -> URL {
return FileManager.default.urls(for: dic, in: .userDomainMask).first!.appendingPathComponent(relativePath)
}
Original Answer
Why don't you just return "MyFolder/\(fileName)" on successful file operation? If you need to access the path later you can always do that using FileManager APIs.
let docDir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let constFilePath = docDir.appendingPathComponent("MyFolder/\(fileName)")
// Access const file data
do {
let fileData = try Data(contentsOf: constFilePath)
// Use you data for any further checking
} catch {
// Error in reading file data
print("Error in file data access : \(error)")
}
data coming from server is in ex.2035bytes I want to write this data in to file I am writing but data is not showing
Alamofire.request(url , method: .post, parameters: Parameters as? [String: Any] , encoding: URLEncoding.httpBody, headers: [
"Content-Type": "application/x-www-form-urlencoded"
]).responseData{ (response) in
print(response)
print(response.result.value!)
print(response.result.description)
guard let jsonData = response.result.value ,response.result.isSuccess else {
didFail(response.result.error!)
return
}
guard let id = ApplicantModel.shared.applicationId else {
return
}
let file = "application_\(id)" //this is the file. we will write to and read from it
let documentsPath1 = NSURL(fileURLWithPath: NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0])
//let logsPath = documentsPath1.appendingPathComponent("f")
let fileURL = documentsPath1.appendingPathComponent("file")
let data: Data = response.result.value!
// print(logsPath)
//writing
do {
try FileManager.default.createDirectory(at: documentsPath1 as URL, withIntermediateDirectories: true, attributes: nil)
//try data.write(to: fileURL!, atomically: false, encoding: .utf8)
// try data.write(to: fileURL!, options: Data.WritingOptions.atomic)
try data.write(to: fileURL!) )
}
catch {/* error handling here */}
let json = JSON(jsonData)
didFinish(json)
}
here I am creating file and writing data in to it but its not showing
You can use this function to write data. Code is self explanatory, but I tried to make it more clear.
func writeToFile(data: Data, fileName: String){
// get path of directory
guard let directory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).last else {
return
}
// create file url
let fileurl = directory.appendingPathComponent("\(fileName).txt")
// if file exists then write data
if FileManager.default.fileExists(atPath: fileurl.path) {
if let fileHandle = FileHandle(forWritingAtPath: fileurl.path) {
// seekToEndOfFile, writes data at the last of file(appends not override)
fileHandle.seekToEndOfFile()
fileHandle.write(data)
fileHandle.closeFile()
}
else {
print("Can't open file to write.")
}
}
else {
// if file does not exist write data for the first time
do{
try data.write(to: fileurl, options: .atomic)
}catch {
print("Unable to write in new file.")
}
}
}
You have a problem with creating the directory and naming the file you need to change it like this
let file = "application_\(id)"
let documentsPath1 = NSURL(fileURLWithPath: NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0])
let logsPath = documentsPath1.appendingPathComponent("file")
do
{
try FileManager.default.createDirectory(atPath: logsPath!.path, withIntermediateDirectories: true, attributes: nil)
let fileURL = logsPath?.appendingPathComponent(file)
try data.write(to: fileURL!)
}
catch let error as NSError
{
NSLog("Unable to create directory \(error.debugDescription)")
}
I think you create a wrong folder. It due to you can't save that file in your folder. You can look at my example. Which I create 1 folder to contain files.
Step1: Get document path
let paths = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
Step2: create a destination URL. Where you would like to store
let url = paths[0].appendingPathComponent(self.fileImagejpeg)
Step 3: Write data in files
try? data.write(to: url)
You can use try catch to get log when write failure
I am trying to create a simple app that creates a csv file and saves it in a temporary directory. It seems to work but where or how can I access that file?
Below is the sample code that I use to create my csv file:
// CSV file creating
func creatCSV() -> Void {
let fileName = "Example.csv"
let path = NSURL(fileURLWithPath: NSTemporaryDirectory()).appendingPathComponent(fileName)
let csvText = "Time,Date,Heartrate(BPM)\n"
do {
try csvText.write(to: path!, atomically: true, encoding: String.Encoding.utf8)
} catch {
print("Failed to create file")
print("\(error)")
}
print(path ?? "not found")
}
To write to the file:
func createCSV() -> String? {
let fileName = "Example.csv"
let tempDir = NSTemporaryDirectory()
let fileURL = URL(fileURLWithPath: tempDir, isDirectory: true).appendingPathComponent(fileName)
let csvText = "Time,Date,Heartrate(BPM)\n"
do {
try csvText.write(to: fileURL, atomically: true, encoding: .utf8)
return fileURL.path
} catch {
print("Failed to create file: \(error)")
return nil
}
}
To read from the file:
func readCSV(path:String) throws {
let text = try String(contentsOfFile: path)
print("I read the following from the file: \(text)")
}
Example using both:
if let path = createCSV() {
print("Path was \(path)")
try readCSV(path: path)
}
I am trying to append a string into text file. I am using the following code.
let dirs : [String]? = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.AllDomainsMask, true) as? [String]
if (dirs) != nil {
let dir = dirs![0] //documents directory
let path = dir.stringByAppendingPathComponent("votes")
let text = "some text"
//writing
text.writeToFile(path, atomically: true, encoding: NSUTF8StringEncoding, error: nil)
//reading
let text2 = String(contentsOfFile: path, encoding: NSUTF8StringEncoding, error: nil)
println(text2) //prints some text
}
this does not append the string to file. Even if I call this function repeatedly.
If you want to be able to control whether to append or not, consider using OutputStream. For example:
do {
let fileURL = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
.appendingPathComponent("votes.txt")
guard let outputStream = OutputStream(url: fileURL, append: true) else {
print("Unable to open file")
return
}
outputStream.open()
let text = "some text\n"
try outputStream.write(text)
outputStream.close()
} catch {
print(error)
}
By the way, this is an extension that lets you easily write a String (or Data) to an OutputStream:
extension OutputStream {
enum OutputStreamError: Error {
case stringConversionFailure
case bufferFailure
case writeFailure
}
/// Write `String` to `OutputStream`
///
/// - parameter string: The `String` to write.
/// - parameter encoding: The `String.Encoding` to use when writing the string. This will default to `.utf8`.
/// - parameter allowLossyConversion: Whether to permit lossy conversion when writing the string. Defaults to `false`.
func write(_ string: String, encoding: String.Encoding = .utf8, allowLossyConversion: Bool = false) throws {
guard let data = string.data(using: encoding, allowLossyConversion: allowLossyConversion) else {
throw OutputStreamError.stringConversionFailure
}
try write(data)
}
/// Write `Data` to `OutputStream`
///
/// - parameter data: The `Data` to write.
func write(_ data: Data) throws {
try data.withUnsafeBytes { (buffer: UnsafeRawBufferPointer) throws in
guard var pointer = buffer.baseAddress?.assumingMemoryBound(to: UInt8.self) else {
throw OutputStreamError.bufferFailure
}
var bytesRemaining = buffer.count
while bytesRemaining > 0 {
let bytesWritten = write(pointer, maxLength: bytesRemaining)
if bytesWritten < 0 {
throw OutputStreamError.writeFailure
}
bytesRemaining -= bytesWritten
pointer += bytesWritten
}
}
}
}
For Swift 2 rendition, see previous revision of this answer.
You can also use FileHandle to append String to your text file. If you just want to append your string the end of your text file just call seekToEndOfFile method, write your string data and just close it when you are done:
FileHandle usage Swift 3 or Later
let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
// create a new text file at your documents directory or use an existing text file resource url
let fileURL = documentsDirectory.appendingPathComponent("simpleText.txt")
do {
try Data("Hello World\n".utf8).write(to: fileURL)
} catch {
print(error)
}
// open your text file and set the file pointer at the end of it
do {
let fileHandle = try FileHandle(forWritingTo: fileURL)
fileHandle.seekToEndOfFile()
// convert your string to data or load it from another resource
let str = "Line 1\nLine 2\n"
let textData = Data(str.utf8)
// append your text to your text file
fileHandle.write(textData)
// close it when done
fileHandle.closeFile()
// testing/reading the file edited
if let text = try? String(contentsOf: fileURL, encoding: .utf8) {
print(text) // "Hello World\nLine 1\nLine 2\n\n"
}
} catch {
print(error)
}
Please check the below code as its working for me. Just Add the code as it is:
let theDocumetFolderSavingFiles = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String
let filePath = "/theUserData.txt"
let thePathToFile = theDocumetFolderSavingFiles.stringByAppendingString(filePath)
let theFileManager = NSFileManager.defaultManager()
if(theFileManager.fileExistsAtPath(thePathToFile)){
do {
let stringToStore = "Hello working fine"
try stringToStore.writeToFile(thePathToFile, atomically: true, encoding: NSUTF8StringEncoding)
}catch let error as NSError {
print("we are geting exception\(error.domain)")
}
do{
let fetchResult = try NSString(contentsOfFile: thePathToFile, encoding: NSUTF8StringEncoding)
print("The Result is:-- \(fetchResult)")
}catch let errorFound as NSError{
print("\(errorFound)")
}
}else
{
// Code to Delete file if existing
do{
try theFileManager.removeItemAtPath(thePathToFile)
}catch let erorFound as NSError{
print(erorFound)
}
}
A simple solution that works for me. UPDATE, it looks like I must have gotten this from here, so credit where credit is due:
Append text or data to text file in Swift
Usage:
"Hello, world".appendToURL(fileURL: url)
Code:
extension String {
func appendToURL(fileURL: URL) throws {
let data = self.data(using: String.Encoding.utf8)!
try data.append(fileURL: fileURL)
}
}
extension Data {
func append(fileURL: URL) throws {
if let fileHandle = FileHandle(forWritingAtPath: fileURL.path) {
defer {
fileHandle.closeFile()
}
fileHandle.seekToEndOfFile()
fileHandle.write(self)
}
else {
try write(to: fileURL, options: .atomic)
}
}
}
Check the reading part.
The method cotentsOfFile: is a method of NSString class. And you have use it wrong way.
So replace this line
let text2 = String(contentsOfFile: path, encoding: NSUTF8StringEncoding, error: nil)
Here you have to use NSString instead of String class.
let text2 = NSString(contentsOfFile: path, encoding: NSUTF8StringEncoding, error: nil)
I already have read Read and write data from text file
I need to append the data (a string) to the end of my text file.
One obvious way to do it is to read the file from disk and append the string to the end of it and write it back, but it is not efficient, especially if you are dealing with large files and doing in often.
So the question is "How to append string to the end of a text file, without reading the file and writing the whole thing back"?
so far I have:
let dir:NSURL = NSFileManager.defaultManager().URLsForDirectory(NSSearchPathDirectory.CachesDirectory, inDomains: NSSearchPathDomainMask.UserDomainMask).last as NSURL
let fileurl = dir.URLByAppendingPathComponent("log.txt")
var err:NSError?
// until we find a way to append stuff to files
if let current_content_of_file = NSString(contentsOfURL: fileurl, encoding: NSUTF8StringEncoding, error: &err) {
"\(current_content_of_file)\n\(NSDate()) -> \(object)".writeToURL(fileurl, atomically: true, encoding: NSUTF8StringEncoding, error: &err)
}else {
"\(NSDate()) -> \(object)".writeToURL(fileurl, atomically: true, encoding: NSUTF8StringEncoding, error: &err)
}
if err != nil{
println("CANNOT LOG: \(err)")
}
Here's an update for PointZeroTwo's answer in Swift 3.0, with one quick note - in the playground testing using a simple filepath works, but in my actual app I needed to build the URL using .documentDirectory (or which ever directory you chose to use for reading and writing - make sure it's consistent throughout your app):
extension String {
func appendLineToURL(fileURL: URL) throws {
try (self + "\n").appendToURL(fileURL: fileURL)
}
func appendToURL(fileURL: URL) throws {
let data = self.data(using: String.Encoding.utf8)!
try data.append(fileURL: fileURL)
}
}
extension Data {
func append(fileURL: URL) throws {
if let fileHandle = FileHandle(forWritingAtPath: fileURL.path) {
defer {
fileHandle.closeFile()
}
fileHandle.seekToEndOfFile()
fileHandle.write(self)
}
else {
try write(to: fileURL, options: .atomic)
}
}
}
//test
do {
let dir: URL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).last! as URL
let url = dir.appendingPathComponent("logFile.txt")
try "Test \(Date())".appendLineToURL(fileURL: url as URL)
let result = try String(contentsOf: url as URL, encoding: String.Encoding.utf8)
}
catch {
print("Could not write to file")
}
Thanks PointZeroTwo.
You should use NSFileHandle, it can seek to the end of the file
let dir:NSURL = NSFileManager.defaultManager().URLsForDirectory(NSSearchPathDirectory.CachesDirectory, inDomains: NSSearchPathDomainMask.UserDomainMask).last as NSURL
let fileurl = dir.URLByAppendingPathComponent("log.txt")
let string = "\(NSDate())\n"
let data = string.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)!
if NSFileManager.defaultManager().fileExistsAtPath(fileurl.path!) {
var err:NSError?
if let fileHandle = NSFileHandle(forWritingToURL: fileurl, error: &err) {
fileHandle.seekToEndOfFile()
fileHandle.writeData(data)
fileHandle.closeFile()
}
else {
println("Can't open fileHandle \(err)")
}
}
else {
var err:NSError?
if !data.writeToURL(fileurl, options: .DataWritingAtomic, error: &err) {
println("Can't write \(err)")
}
}
A variation over some of the posted answers, with following characteristics:
based on Swift 5
accessible as a static function
appends new entries to the end of the file, if it exists
creates the file, if it doesn't exist
no cast to NS objects (more Swiftly)
fails silently if the text cannot be encoded or the path does not exist
class Logger {
static var logFile: URL? {
guard let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first else { return nil }
let formatter = DateFormatter()
formatter.dateFormat = "dd-MM-yyyy"
let dateString = formatter.string(from: Date())
let fileName = "\(dateString).log"
return documentsDirectory.appendingPathComponent(fileName)
}
static func log(_ message: String) {
guard let logFile = logFile else {
return
}
let formatter = DateFormatter()
formatter.dateFormat = "HH:mm:ss"
let timestamp = formatter.string(from: Date())
guard let data = (timestamp + ": " + message + "\n").data(using: String.Encoding.utf8) else { return }
if FileManager.default.fileExists(atPath: logFile.path) {
if let fileHandle = try? FileHandle(forWritingTo: logFile) {
fileHandle.seekToEndOfFile()
fileHandle.write(data)
fileHandle.closeFile()
}
} else {
try? data.write(to: logFile, options: .atomicWrite)
}
}
}
Here is a way to update a file in a much more efficient way.
let monkeyLine = "\nAdding a šµ to the end of the file via FileHandle"
if let fileUpdater = try? FileHandle(forUpdating: newFileUrl) {
// Function which when called will cause all updates to start from end of the file
fileUpdater.seekToEndOfFile()
// Which lets the caller move editing to any position within the file by supplying an offset
fileUpdater.write(monkeyLine.data(using: .utf8)!)
// Once we convert our new content to data and write it, we close the file and thatās it!
fileUpdater.closeFile()
}
Here's a version for Swift 2, using extension methods on String and NSData.
//: Playground - noun: a place where people can play
import UIKit
extension String {
func appendLineToURL(fileURL: NSURL) throws {
try self.stringByAppendingString("\n").appendToURL(fileURL)
}
func appendToURL(fileURL: NSURL) throws {
let data = self.dataUsingEncoding(NSUTF8StringEncoding)!
try data.appendToURL(fileURL)
}
}
extension NSData {
func appendToURL(fileURL: NSURL) throws {
if let fileHandle = try? NSFileHandle(forWritingToURL: fileURL) {
defer {
fileHandle.closeFile()
}
fileHandle.seekToEndOfFile()
fileHandle.writeData(self)
}
else {
try writeToURL(fileURL, options: .DataWritingAtomic)
}
}
}
// Test
do {
let url = NSURL(fileURLWithPath: "test.log")
try "Test \(NSDate())".appendLineToURL(url)
let result = try String(contentsOfURL: url)
}
catch {
print("Could not write to file")
}
In order to stay in the spirit of #PointZero Two.
Here an update of his code for Swift 4.1
extension String {
func appendLine(to url: URL) throws {
try self.appending("\n").append(to: url)
}
func append(to url: URL) throws {
let data = self.data(using: String.Encoding.utf8)
try data?.append(to: url)
}
}
extension Data {
func append(to url: URL) throws {
if let fileHandle = try? FileHandle(forWritingTo: url) {
defer {
fileHandle.closeFile()
}
fileHandle.seekToEndOfFile()
fileHandle.write(self)
} else {
try write(to: url)
}
}
}
Update: I wrote a blog post on this, which you can find here!
Keeping things Swifty, here is an example using a FileWriter protocol with default implementation (Swift 4.1 at the time of this writing):
To use this, have your entity (class, struct, enum) conform to this protocol and call the write function (fyi, it throws!).
Writes to the document directory.
Will append to the text file if the file exists.
Will create a new file if the text file doesn't exist.
Note: this is only for text. You could do something similar to write/append Data.
import Foundation
enum FileWriteError: Error {
case directoryDoesntExist
case convertToDataIssue
}
protocol FileWriter {
var fileName: String { get }
func write(_ text: String) throws
}
extension FileWriter {
var fileName: String { return "File.txt" }
func write(_ text: String) throws {
guard let dir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first else {
throw FileWriteError.directoryDoesntExist
}
let encoding = String.Encoding.utf8
guard let data = text.data(using: encoding) else {
throw FileWriteError.convertToDataIssue
}
let fileUrl = dir.appendingPathComponent(fileName)
if let fileHandle = FileHandle(forWritingAtPath: fileUrl.path) {
fileHandle.seekToEndOfFile()
fileHandle.write(data)
} else {
try text.write(to: fileUrl, atomically: false, encoding: encoding)
}
}
}
All answers (as of now) recreate the FileHandle for every write operation. This may be fine for most applications, but this is also rather inefficient: A syscall is made, and the filesystem is accessed each time you create the FileHandle.
To avoid creating the filehandle multiple times, use something like:
final class FileHandleBuffer {
let fileHandle: FileHandle
let size: Int
private var buffer: Data
init(fileHandle: FileHandle, size: Int = 1024 * 1024) {
self.fileHandle = fileHandle
self.size = size
self.buffer = Data(capacity: size)
}
deinit { try! flush() }
func flush() throws {
try fileHandle.write(contentsOf: buffer)
buffer = Data(capacity: size)
}
func write(_ data: Data) throws {
buffer.append(data)
if buffer.count > size {
try flush()
}
}
}
// USAGE
// Create the file if it does not yet exist
FileManager.default.createFile(atPath: fileURL.path, contents: nil)
let fileHandle = try FileHandle(forWritingTo: fileURL)
// Seek will make sure to not overwrite the existing content
// Skip the seek to overwrite the file
try fileHandle.seekToEnd()
let buffer = FileHandleBuffer(fileHandle: fileHandle)
for i in 0..<count {
let data = getData() // Your implementation
try buffer.write(data)
print(i)
}