Casting Powerapps to Chromecast - ios

I'm using Powerapps to link different O365 features together per meeting to help aggregate notes. I'd like to put an iPad in the conference room and be able to display different drawings and meeting notes on the TV screen. I can make the app, but is there any way I can have the ability to add a "Cast" button to cast the app to the TV screen?
Thanks!
(Here's a concept of what I'm looking for)

I don't think this is possible. A potential work around for you might be:
Install Chrome on the iPad
Setup Chromecast
Open the browser version of your app in Chrome
Then cast from the browser
The experience won't be the same as the app version, but it just might work.

Related

How to control an app prototype on iphone/ipad from Mac

I would like to create a prototype to show an app concept. It would be a voice-based cooking assistant, utilizing voice recognition.
User would speak to iPhone/iPad, and navigate through a recipe which would be spoken back to him. This prototype will be shown at student exhibition – there will be space to hide a mac, and possibility of connecting the iphone by cable to it as well.
I have no experience in XCode, I have some experience in programming and coding. I made some prototypes in flinto/invision, but I guess that for this project, native programming is a must - or am I wrong?
How hardcore would I need to go to be able to make this work?
Is there any way to fake it – for example use the voice detection in OS X/Web Speech Api in Chrome and make a webapp which would be streamed to iphone/ipad as to a secondary monitor?
Thank you for all suggestions.
You can have a "script", and follow it, you don't have to develop a functional app, just something able to show the concept.
There is a WWDC video to show some concepts of prototyping, highly recommended.
https://developer.apple.com/videos/play/wwdc2014-223/

Playing flash file on iphone

I have small flash games, for now I want to create App which will pay the existing flash. I know Apple is not supporting flash, but is there any way to run flash in iPhone/iPad App?
I am pretty sure that iOS doesn't support Flash and that there is not any way to get flash running on iOS, this technology is getting depreciated and old-fashion.
I know that if you jailbreak your iOS device there was possibilities to run flash but I guess you want to share your games so this is not the right way to proceed.
A good way could be to translate your flash games to another compatible language for iOS like HTML5 (and with using something like Phonegap you could share it on multiple mobile platforms):
http://www.cnet.com/news/how-to-quickly-convert-flash-games-into-mobile-apps/
or
https://pixelplant.com/
I've never tried those solutions so they are maybe not the best one, I advise you to look for the best way to port your flash games to make it compatible with iPhone/iPad.
As i know if you have jailbreaked your iPhone you can give a try to find some package like Frash(not flash here) from Cydia. but frash package can be used only for iphone iOS 3.2,3.2.1, 4.0, 4.0.1.

Printing from mobile device from browser

We are in the process of creating a web app that has print capabilities, and would like to be able to support this functionality on as many devices as possible. Our users are specifically using iPads, but we will eventually want to support other devices. I've seen that iOS now uses AirPrint, but what about printers that don't support this? Is there any way to cover that from a web app standpoint or are other measures necessary?
Check out this App: https://itunes.apple.com/de/app/printer-pro/id393313223?mt=8
If it's an option you could use it, or come up with something on your own, but it is possible.

Method for demonstrating iPad application in online meetings

We have recently developed an iPad application and now need to start demonstrating it to customers and prospects as part of our overall product suite during webinars. As part of our Agile methodology, we also need to periodically review the application with key customers without having to distribute it since the application is not a standalone application and requires a connection to web services installed at each customer site.
We have searched high and low for any solution that doesn't involve rooting the device but have been unable to find one. The most common suggestion seems to be to point a webcam at the device, but that comes across as very unprofessional.
I know that there are VGA out adapters that can be plugged into the iPad and we have used these to present through a projector when the customer is physically present, but this is a relatively rare occurrence. Perhaps there are solutions that we are unaware of that can be used to send VGA output back into a desktop device for screen sharing?
Put a Slingbox on your LAN and connect the iPad video to the Slingbox video input. Then use a web browser on your computer to view the Slingbox feed and share your screen with WebEx as usual.
EDIT - BTW, there are other gadgets besides the Slingbox to get composite video into a computer such as Elgato Video Capture to name one.
A better option would be to use http://www.reflectionapp.com/
(Im not affiliated with the company).
I use this app.
http://www.airserverapp.com
It can be used with Windows or Mac.
Easy to use -- the only trouble I have is I keep poking my PC instead of the iPad.

Can Appcelerator Titanium be used to develop iPad apps?

I'm trying to find out whether Appcelerator's Titanium is good for iPad app development, or if it can even be used as such?
There seemed to be an announcement in April 2010 of a 'Titanium Tablet' package, although I can find no further mention of this. From the forums (where I've also asked this question, but have yet to receive any responses) it sounds like people are developing iPad apps, but I've yet to receive a definitive answer.
Any help would be greatly appreciated!
Cheers,
Toby
Yes, you can use Titanium to develop iPad apps. There are a few iPad only UI elements in the API: here
Yup, Titanium works for iPad apps. Like Dave said above, there are some (two to be exact, as of today) iPad specific API's, other than those you would just use all the other existing APIs and when you create your project in Titanium Developer, you would choose iPad as the project type.
The API documentation (linked to the iPad specific APIs but the list on the left has all available ones for Mobile Dev):
http://developer.appcelerator.com/apidoc/mobile/latest/Titanium.UI.iPad-module
To get an idea of what you can do, take a look at the Kitchen Sink Apps. There are two, one for the iPad, which is basic and really only shows the iPad specific API usage for the most part. The other is for the iPhone which has nearly every available API on display. They are ugly apps but they do the job of showing you what's possible and give some decent reference code. You can find the kitchen sink apps on Git hub (link below) and go here (http://developer.appcelerator.com/doc/kitchensink) to see how to run them in them the simulator (requires xCode which is free from Apple).
Also, you can find some showcased iPad apps built with titanium on the Appcelerator website (link Below), just search the page for the word iPad.
Kitchen Sink Apps : github.com/appcelerator/KitchenSink
Appcelerator Showcase : appcelerator.com/showcase/applications-showcase/
(sorry for the non linked URLs but Github will not let you post more than one link unless you have more than 10 reputation points)
Currently you can build iPod, iPad, Android. BlackBerry is also available if your a paying member.
Source is also on Github if you want to have a look first.
http://github.com/appcelerator/titanium_mobile

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