Find out if an iOS app is compiled with Swift [closed] - ios

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Is it possible to find out if an iOS app is compiled with Swift by checking its .ipa files?

Unzip IPA file.
Open unzipped package (show content)
Open Frameworks folder
You can see swift support libraries inside. That's it!

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how to download and open a doument in myapp in ios [closed]

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I am new in IOS and making an app
1-First phase download attachment i.e. doc,ppt,and pdfs,xlsx (i hav done with that)
2-Second phase is open those attachment
Please surges me how to open those attachments
thanks in advance
You need to use UIDocumentInterationController . Tutorial for Opening the Documents

Where the architecture of iOS apps is explained? [closed]

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Could you please point me to the documentation, where the meaning and format of all files inside iOS app source is explained? I'm trying to understand the architecture of iOS applications, behind the UI of Xcode.
Change the extension on the app from ".ipa" to ".zip". Then double-clock to unzip. Examine the unzipped folder's contents.

Getting code from .ipa file [closed]

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Is it possible to get code from .ipa file ?
The .ipa file has machine code, which can be disassembled into hard-to-read assembly code, but there is no way to get the original source code from the .ipa file.

How to add the open source license acknowledgments from .md to ios app's acknowledgments [closed]

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I am working on application which use open source libraries,I am wondering that where and how should i add the open source license acknowledgments from .md to ios app's acknowledgments.
Have a look at: iOS-AcknowledgementGenerator
It's a small script I made in Ruby to help out whit displaying open source licence acknowledgements in your apps settings bundle.
There is a project on github may meet your require:
AttributedMarkdowne(Native Markdown Parsing to NSAttributedString on iOS)

XCode 4.31 crash when open my project [closed]

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XCode 4.31 crash when i try to open my project. I could open any other project except mine.
I recall I was changing some values in .plist file when the problem happened. however, I fix .plist (by text editor) but still Xcode crash.
any suggestion?
Create a new project and import your files in it. Configure it accordingly.

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