Have started working on my first app for iOS. (Normally I'm a Python guy). The app has inspirational advice, the client has recorded speech/narration that they would like to embed and play in the app. I don't want sound files to be separate in iTunes. Is it possible to embed player functionality and sound segments so a user can simply press a button and hear the speech?
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So I'm not sure if it's possible to make the native music player on iOS flip to next song from the request of another app.
How would I call from my app for the music app to flip to the next song?
You cannot tell the music app or any other apps to skip a song.
Each app has its own instance of whatever music playing controller it may be using, and so there's no way you can interact directly with it.
I'm new to HTML coding, and i'm currently trying to build an app in iOS like snapchat, that will take a users camera and record without stopping if the user goes into the main menu or whatever. I'm looking for some HTML5 code that will allow me to have the main interface just be the back camera output, with buttons that i'll have over the front.
A few searches have led me here: http://www.html5rocks.com/en/tutorials/getusermedia/intro/
Which I have tried to make work but iOS does not support it.
I'm basically asking: How do I make an app record video with it starting on screen?
You could write a web app to do this, but not a native app (i.e. from the App Store). For that, you'll need to learn Objective-C or Swift, then take a look at the AVFoundation framework.
I'm trying to add some audio effects to an iPhone app I'm developing.
The app is a music player that allows users to choose songs from their iTunes music library. I want them to be able to carry some basic adjustments for example Bass, Middle, Treble and perhaps add some reverb. I've played around with NVDSP and looked at audio units however these don't seem to work with the iTunes library due to DRM restrictions.
Has anybody managed to achieve this? Thanks in Advance.
How can I integrate a music app in the iOS system that my own custom player can handle actions (play, pause, forward) from the unlock screen and how to integrate that is displayed as player app in the double-click-home-button menu like on this screenshot Spotify does:
EDIT: The application itself is based at the Media Player Framework, but in this documents there isn't any hint how to get the custom player in this 'double-click-home-button' menu.
If you register your application for remote control events, and if you start playing either audio or video, your application will automatically take over these controls. See Apple's documentation for more info. This API is available on iOS 4 and later.
To set the string below the controls ("The Butterfly Defect" in your screenshot), use MPNowPlayingInfoCenter, available on iOS 5 and later.
I have a Facebook application where you can create an animation and share it on your wall. Each feed has a swf player that lets users to play the animation directly on the wall. (like any shared video). As IOS does not support flash, I have also created a native IOS application for playing those animations.
These posts can't be played on IOS devices, when touched, 'Flash Player update required' placeholder is shown.
What I want to do is, to have an alternative link for iPads to play these feeds on my native IOS app (like fb://APP_ID/video_url).
Is it possible to provide a native IOS App url for inline swf feeds?
I don't think swf playing is possible on iOS, inline or not. The only thing you can do, is to convert that animation to an iOS compatible format, like QuickTime, or HTML5.