How to get breakpoint into NotificationServiceExtension? - ios

Is it possible to get debug point into NotificationServiceExtension when app is into killed mode.
actually what i suppose to achieved is that saved remote notification data into database but in some random cases data not saved into database.
Help will be appreciated.

Yes you can, this worked for me.
Set your breakpoint in the extension
Select Debug / Attach to Process by PID or name
Enter the name of the extension target
Trigger the push notification
Also make, sure you have set "mutable-content" : 1 in your notification payload.

Related

Firebase Analytics seemingly works perfect, but just won't show up?

In a large app which uses Firebase extensively, I'm trying analytics,
-FIRDebugEnabled is set fine.
The date/time on the devices is set correctly.
I have tried all of simulator, tethered device, and even building through to TestFlight.
The needed stuff is in app startup ..
FirebaseConfiguration.shared.setLoggerLevel(.max)
FirebaseApp.configure()
// helps Analytics get going:
AnalyticsConfiguration.shared().setAnalyticsCollectionEnabled(true)
Again, Firebase realtime and database works perfectly throughout.
So using Analytics.logEvent# ...
Note that the items appear perfectly in Xcode console:
2018-07-24 08:27:23.868 Blah[7501] <Debug> [Firebase/Analytics][I-ACS023105] Event is
not subject to real-time event count daily limit. Marking an event as
real-time. Event name, parameters: select_content, {
firebase_event_origin (_o) = app;
firebase_realtime (_r) = 1;
item_name = tapMyProfile;
firebase_screen_class (_sc) = Blah.SomeScreen;
firebase_debug (_dbg) = 1;
firebase_screen_id (_si) = 8314738347840858914;
item_id = Blah-tapMyProfile;
content_type = tapMyProfile;
}
or ...
2018-07-24 08:56:12.393306-0500 Blah[7501:135963] [Firebase/Analytics][I-ACS023073] Debug
mode is enabled. Marking event as debug and real-time. Event name,
parameters: select_content, {
firebase_event_origin (_o) = app;
firebase_screen (_sn) = MyProfile;
item_name = tapCamera;
firebase_realtime (_r) = 1;
firebase_screen_class (_sc) = Blah.OldDevDotScreen;
firebase_debug (_dbg) = 1;
firebase_screen_id (_si) = 8314738347840858915;
item_id = Blah-tapCamera;
content_type = tapCamera;
}
Notice tapMyProfile or tapCamera, one of my custom events from Analytics.logEvent#
Analytics as such does seem to be working perfectly:
so, those numbers update every few hours etc.
Again every item appears perfectly in the Xcode console ..
But no matter what, nothing will show up on the Firebase debug console!
Nothing!
What the hell could the problem be?
(Additionally I have waited a day or more and they don't show up as events either.)
How can it be that just nothing is showing up in Debug???
TL:DR - Delete your app from your device / simulator, rebuild and launch from XCode.
I faced this exact same issue even though Firebase and Firebase Analytics in particular seemed to be set up perfectly.
I cannot give the exact logical explanation yet as to why this worked, however one hint came from this Firebase events tutorial at around 5 mins 30.
He mentions that the -FIRAnalyticsDebugEnabled settings get saved to disk.
So after configuring & integrating Firebase, I ran my app which was already installed to test everything works fine and it did but the Firebase Console did not show me any messages of app events.
It's good to double check that you are not using special characters when sending your events and also not going over the character threshold, however even if you make these errors, you should see default events of screen_open, app_open, user_engagement which were not showing up for me.
My only theory is that launching the app from an already installed state does not impact the new settings of -FIRAnalyticsDebugEnabled.
So when I deleted my app, re-build and run from XCode, the events start showing up.
Finally, while testing, you might use another device and you might wonder, I was seeing my events from the previous device but nothing happens for the next one which baffled me for a few moments, remember to switch the device
However, in conclusion, I can say this behavior is far from reliable and because after a period of time (2-3 hours) when I ran my app again, nothing showed up on the Firebase Console again as if -FIRAnalyticsDebugEnabled had been disabled.
Deleting and reinstalling worked again.
Update for 2022
The above steps still applies. Just 2 more additions of why you might not see events you seem to be logging successfully:
Do a clean + build + run
There are some keywords that seem to not get logged because they are probably already in use by the Analytics framework. For example when I was trying to track a search event and one of the keys in my parameters dictionary was keyword and this never seemed to get tracked so use something else and give it a go
Check your device's time setting. Time needs to be accurate.
Did you enable Debug View for your app?
As per the docs, there is a minor difference on enabling debug events on the real-time and debug view that is embedded into Firebase Console UI.
To enable Analytics Debug mode on your development device, specify the following command line argument in Xcode :
-FIRDebugEnabled
For real-time logs on XCode console for the Arguments Passed On Launch section, add:
-FIRAnalyticsDebugEnabled.
It is been a long time since this question has been post. I have been struggling with this problem for over a week.
Everything was ok in my side, I saw it worked, like yours, in the Xcode debug mode. My issue was I did not look to the Debug View which is under the Analytics -> DebbugView in Firebase Console
Here is Debug View at the end of the analytics: Debug View
Documents in Firebase is here: In the firebase documents but the image is old.
It is in Analytics -> Debug View
Hope this will help someone!
Simply select which device you want from this "DebugDevice" dropdown menu. It's on the top left corner.
(It was driving me crazy for couple of hours! I hope Google will improve the UI of Firebase)
Make sure that the logged event name is longer than 40 characters, there is a limit for the length of the event name and parameter name.
https://support.google.com/firebase/answer/9237506?hl=en
Maybe it's not related to the question above, but I think it could help someone. Here's my case:
I was misunderstanding about when the user engagement update, I was thinking that it would be updated immediately after I've sent the event!
But it's not. You must to wait.
If you're wondering that, have you been successful sent the event to the board or not. You should check on the Debug-View section.

Firebase push conversion event

We have a app with 3 different flavours. We set them up to use firebase notifications with one project per flavour. So 3 apps from the same codebase each one with there own firebase project.
We also added a custom event that we enabled for conversion.
For one of the apps, when sending pushes I can select the custom event to be used as a conversion event with the push, and that works and tracks fine. For the other two I can select the custom event fine but when I try to send the notification I get a error:
"Unable to reserve a user property for Notification conversion funnel analysis for"
Anyone know why this occurs and how to resolve it?
I fixed it by adding a user property to the user properties tab in the analytics section of firebase console. The user property had nothing to do with the actual conversion event but adding at least one user property seems to have initialised something that made the conversion event selectable.

Monaca Push Debug App

I am working on an app using Monaca where I need to be able to push notifications to users of the app. I tried getting the monaca push back-end working, and that wouldn't work, the app didn't register. I then moved to using the standard cordova plugin, so I can push directly from my servers, without using monaca's back-end. when I call the init function, normally a register event will fire, this works fine when I build the app. However I very much want to get the custom debugger working, I am able to build the custom debugger, and I see the plugin properly installed. Also the init function gets called, as soon as it is called I get the standard IOS security alert to grant the app permission, however the register event is not fired, therefore I am unable to get the device ID to push to the custom debugger app. Has anyone been able to use push notifications with the custom debugger application?
Best,
Peter
(https://github.com/phonegap/phonegap-plugin-push)
P.S, i calls to set the badge count setApplicationIconBadgeNumber works fine in the debugger. I think this is something simple, maybe with the certs? I dont get any errors fired, no notifications no clues using the standard debugger, how can I hunt down what the issue is?
I can get it work using ngCordova, which is AngularJS integration.
http://ngcordova.com/docs/plugins/pushNotifications/
Then, inject it like
var app = ons.bootstrap('myApp', ['onsen', 'ngCordova']);
Get back to me if you need further clarification.

iCloud + Core Data: First import and user's feeling of loss of data

I've implemented an iPhone application that has around 50k users. Switching from iOS7 to iOS8 a lot of these users have experienced a terrible feeling when they thought that they data get lost.
I've implemented the first-import behaviour that I thought was the one suggested by Apple
1) Users launch the App
2) iCloud, automatically, starts synching data previously stored on iCloud
3) At some point user get notified that data from iCloud is ready thanks to NSPersistentStoreUbiquitousTransitionTypeInitialImportCompleted
The problem is with 3) At some point:
Users that have to sync a lot of data need minutes to get the synch completed and in the meanwhile they think that their data is lost.
I really don't know how to let my users know that they have to wait to see their data synched, because I don't know when this operation starts.
I'm thinking about a possible solution:
During the first launch of the App, asking to the user if he wants to use iCloud. If he chooses to use it, building the database with iCloud options, so I know exactly that the synch is starting here (I suppose...)
I'm really not sure about how to implement this behaviour since I've always seen Core Data settings into the AppDelegate but to achieve this behaviour I suppose I need to move all the CoreData settings in a Controller.
What do you think about this solution? how are you working around this problem in you Apps?
Your idea is right, at least it is that what we do. But leave it in the appDelegate.
Differentiate between with iCloud and without iCloud when doing the "addPersistentStoreWithType". If you do it with iCloud options, it will directly start to build the local store which is a kind of a placeholder ( I'm sure you know that, but just to make my thoughts clear). As soon as this is done, the sync starts from iCloud. So this is the starting point I understood you were looking for.
You can watch that process using the notifications by NSPersistentStoreCoordinatorStoresDidChangeNotification and inform you user accordingly triggered by that notification.
If you look at "Reacting to iCloud Events" in the docs https://developer.apple.com/library/ios/documentation/DataManagement/Conceptual/UsingCoreDataWithiCloudPG/UsingSQLiteStoragewithiCloud/UsingSQLiteStoragewithiCloud.html#//apple_ref/doc/uid/TP40013491-CH3-SW5 there is a detailed desc.
To summarize, the event you're describing is part of the account transitions process. An account transition occurs when one of the following four events is triggered:
Initial import
the iCloud account used did change
iCloud is disabled
your application's data is deleted
During this event, Core Data will post the NSPersistentStoreCoordinatorStoresWillChangeNotification and NSPersistentStoreCoordinatorStoresDidChangeNotification notifications to let you know that an account transition is happening. The transition type we're interested in is NSPersistentStoreUbiquitousTransitionTypeInitialImportCompleted.
For information, I've moved all Core Data related code to my own Manager for simplicity and use it with a singleton design pattern. While setting up the singleton, I register the Manager for all relevant notifications (NSPersistentStoreDidImportUbiquitousContentChangesNotification, NSPersistentStoreCoordinatorStoresWillChangeNotification, NSPersistentStoreCoordinatorStoresDidChangeNotification, NSPersistentStoreCoordinatorWillRemoveStoreNotification).
I store several informations in my settings (NSUserDefaults or anything) like the last iCloud state (enabled, disabled, unknown), if the initial import is done or not, etc.
What I end up doing was having a prompt (UIAlertController or anything) to get a confirmation if the user wants to use iCloud or not. I have a displayICloudDialogAndForce:completion: method to do that and only do that if my iCloud state setting is unknown or I use the force parameter.
Then, after the user input, I call a setupCoreDataWithICloud: method, the iCloud boolean parameter depending on the user choice. I would then setup my Core Data stack, on the cloud or not according to the iCloud parameter.
If I'm setting up using iCloud, I would check my settings for the value of an iCloud imported key (boolean). If the value is NO, then I'm presenting a new modal to warn the user about the incoming import that could take some time.
I've registered my manager for different notifications and specially NSPersistentStoreCoordinatorStoresDidChangeNotification. In my storeDidChange: callback, I'm checking the transition type and if it's NSPersistentStoreUbiquitousTransitionTypeInitialImportCompleted, I'm changing the content of my modal to show the user that the import was successful and removing it a few seconds later, saving in my settings that the initial import is done.
- (void)storeDidChange:(NSNotification *)notification
{
NSPersistentStoreUbiquitousTransitionType transitionType = [notification.userInfo[NSPersistentStoreUbiquitousTransitionTypeKey] integerValue];
if (transitionType == NSPersistentStoreUbiquitousTransitionTypeInitialImportCompleted) {
[settings setDefaults:#(YES) forKey:kSettingsICloudImportedKey];
[ICloudModal dismissWithSuccess];
// ...
}
// Do other relevant things...
}

Firebase Analytics events from iOS not showing up

I am testing the new Google-powered Firebase, and have implemented remote notifications and crash reporting. I am, however, having massive problems with getting Analytics to work.
I track events with FIRAnalytics.logEventWithName(...) and save user pproperties with FIRAnalytics.setUserPropertyString(...). However, no matter what I do, no data shows up in the Firebase Analytics Console.
Well, I do receive some events, but those are not sent by me (like first_open and session_start). Also, this data seems to drop in after a very long time.
Furthermore, when I track events and save user data, I receive the following:
Upload task scheduled to be executed in approx. (s): 3102.294599890709
This seems really strange - Firebase waiting almost an hour before trying to send the next batch of data must be a bug, or is it configurable? When I waited that extremely long delay out, data was sent...but does not show up.
Firebase events are batched together and uploaded once every hour in order to prevent excessive battery drain on the devices. On iOS when you background the app before the 1h upload target the events will be dispatched at this time in the background.
You can enable debug logging for iOS (https://firebase.google.com/docs/analytics/ios/events#view_events_in_the_xcode_debug_console) to see when events are uploaded in debug console.
Once the events are uploaded there is delay at about 3h before the data will show up in the Firebase Analytics dashboard. Also the default day range excludes "today" so you only see events from yesterday. You can switch the date picker to include Today if you like to see the latest events.
The main reason to delay/batch data uploading is to save battery. Each time the network is used the device mobile network modem is put in hi power mode and stay in this mode for a while. If network is used regularly it has sever impact on the battery life. By batching the uploads together and delaying the upload the impact on the battery is significantly reduced.
In Swift it should be like:
FIRAnalytics.logEvent(withName: "SignUp", parameters: ["user_id": userid, "user_name": username])
To view this event in Firebase:
Go to Firebase console → Analytics tab
Click on DebugView tab; your Events are shown there
To view this event in Xcode:
In Xcode, select Product → Scheme → EditScheme
Select Run from left Menu
Select Arguments tab
In the Arguments Passed on Launch, add -FIRAnalyticsDebugEnabled
One dash only!!
Note that -FIRAnalyticsDebugEnabled has only ONE dash in front of it.
If you are not receiving events in console, it may be because you are not following naming convention, as I experienced if there is a space in event name it will never show up in the console like following:
mFirebaseAnalytics.logEvent("Add Camera", bundle);
But when you remove the space like following:
mFirebaseAnalytics.logEvent("Add_Camera", bundle);
Now you will see events in console, after approximately 3 hours.
Application will dispatch the data to console in following cases:
1- Data is more than an hours old
2- App goes into the background
You can watch this tutorial for more information:
Getting Started with Firebase Analytics on iOS: Events - Firecasts
Another thing to check is making sure your logging entries in the Arguments Passed on Launch are correct. They should start with a - e.g
-FIRAnalyticsDebugEnabled
and not
FIRAnalyticsDebugEnabled
I wasted an hour the other day wondering why nothing gets logged.
React-Native App (IOS/Android)
I had the same problem, debugView wasn't working, and streamView glitches a few times, the best way ive found to test my events was to logEvents with my createPageEvent() and then
the important thing is to put the app into background after logging the events, they will show up almost in realtime on firebase events or in streamView (check this article to see when events are sent to firebase)
events are only sent after 1 hour since they have been logged or immediately if you put your app in background.
import firebase, { RNFirebase } from 'react-native-firebase';
export default class AnalyticsService {
static async initialize() {
firebase.analytics().setAnalyticsCollectionEnabled(true);
}
static async createPageEvent(screen: string) {
firebase.analytics().setCurrentScreen(screen)
firebase.analytics().logEvent(`open_${screen}`)
}
}
the result is this in streamView almost realtime ->
Now you can start building funnels and stuff
first_open, session_start are listed by Firebase as Automatically collected events.
I can not help you with the extreme upload task delay you encounter on your custom events.. but Firebase Analytics is less than a week old and it may be just a bug on their side.
I found this StackOverflow question which mention the same debug lines but related to Google App Measurement or old Google Mobile Analytics SDK.
Also, be aware that Firebase Console won't show events in real-time (source):
You can view aggregrated statistics about your events in the Firebase console dashboards. These dashboards update periodically throughout the day. For immediate testing, use the logcat output as described in the previous section.
Just a simple note here: according to this little video https://www.youtube.com/watch?v=5pYdTgSkW5E after playing with your simulator you must press the home button on the Xcode, otherwise the data will not be sent to the server.
The most common problem most of the people are facing is the firebase is not logging events even though everything is working perfectly fine
This is what i found in there docs
If you need to deactivate Analytics collection permanently in a version of your app, set FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED to YES in your app's Info.plist file. Setting FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED to YES takes priority over any values for FIREBASE_ANALYTICS_COLLECTION_ENABLED in your app's Info.plist as well as any values set with setAnalyticsCollectionEnabled.
To re-enable collection, remove FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED from your Info.plist. Setting FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED to NO has no effect and results in the same behavior as not having FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED set in your Info.plist file.
So you have to remove FIREBASE_ANALYTICS_COLLECTION_DEACTIVATED from your google-servicesinfo.plist file to make analytics work
Make sure your device is not set to battery save mode. In this mode events may be accumulated and sent only once in a while, even if you run firebase in debug mode as explained by others.
It takes too much time to update events in Firebase. Probably it is done once a day. See iOS or Android logging of Firebase events.
You can enable verbose logging to monitor logging of events by the SDK
to help verify that events are being logged properly. This includes
both automatically and manually logged events.
You can enable verbose logging as follows:
In Xcode, select Product > Scheme > Edit scheme...
Select Run from the left menu.
Select the Arguments tab.
In the Arguments Passed On Launch section, add
-FIRAnalyticsDebugEnabled.
The next time you run your app, your events will display in the Xcode
debug console, helping you immediately verify that events are being
sent.

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