iPhone simulator graphics corruption [closed] - ios

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After a fresh install of High Sierra 10.1, Xcode 9.0 (9A235), Simulator Version 10.0 (SimulatorApp-829.6 CoreSimulator-494.13.6), on a MBP (15-inch 2017), the simulator has been showing glitchy, corrupt rendering of the screen. It not only happens with my app, it happens with the internal simulator apps and the home screen. It flickers between normal and corrupt when the screen is updating.
So far I have tried:
Erase all content and settings
Reboot
Other devices: iPhone and iPad have these problems, whereas tvOS and watchOS do not have the problem.
Showing it on an external monitor
Any ideas?

Seems like a problem with drivers.
This should be fixed in the future Xcode release (based on the Apple staff's posts):
A workaround for the graphics driver landed in Xcode 9.1 Beta. A fix for the underlying driver issue will be in a future macOS update.
The radar report

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I am currently trying to find a way of how to get XCode Beta 8.2, but have not found one yet. I would like it if anyone could leave some suggestions on how to get it. I want to get 8.2 beta because I am trying to run my app on my iPhone which has ios 10.2 installed, which is not possible without having the correct XCode version corresponding with your current OS on the device.
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Closed 9 years ago.
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How to install iOS 4.3 Simulator on xCode 5? It's required to test the application on Deployment Target 4.3.
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Can we develop iOS apps for iPhone as well as iPad using iPad itself?
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Closed 9 years ago.
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Dumb Question:
I just downloaded the new version of Xcode Version 5.0 (5A11365j), and when I build an new Iphone app and go to
Products -> Destination -> Iphone ->
I see only iOS6 + iOS5.
Where the hell is iOS7???
I know that iPhone 4/4s are going to support iOS7, where is the simulator for it?
Thanks
UPDATE: I have attached an image for those that dont believe me
The problem I'm seeing is that you're selecting "iPhone", which I believe corresponds to the non-retina simulator which doesn't have support for iOS 7. You have to run in one of the retina simulators.

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