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Closed 6 years ago.
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I am currently trying to find a way of how to get XCode Beta 8.2, but have not found one yet. I would like it if anyone could leave some suggestions on how to get it. I want to get 8.2 beta because I am trying to run my app on my iPhone which has ios 10.2 installed, which is not possible without having the correct XCode version corresponding with your current OS on the device.
You'll need to download the beta version of Xcode 8.2 in order to build for iOS apps that are running the iOS 10.2 beta versions.
You can download it from https://developer.apple.com/download/
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Closed 3 years ago.
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I need Google Firebase for my app. But I just realized it requires Xcode 10.1 and I currently have Xcode 9.2. I can not update Xcode with my 2018 MacBook. I have already written a large amount of code and integrated firebase into my app. How can I get Xcode 10.1 on my laptop? I need any solution. I currently have the 2018 macbook with MacOS Sierra. Tell me if you need more information.
You should be able to download it from the Mac App Store via the Software Update panel. Xcode updates will not delete existing Xcode Projects.
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After a fresh install of High Sierra 10.1, Xcode 9.0 (9A235), Simulator Version 10.0 (SimulatorApp-829.6 CoreSimulator-494.13.6), on a MBP (15-inch 2017), the simulator has been showing glitchy, corrupt rendering of the screen. It not only happens with my app, it happens with the internal simulator apps and the home screen. It flickers between normal and corrupt when the screen is updating.
So far I have tried:
Erase all content and settings
Reboot
Other devices: iPhone and iPad have these problems, whereas tvOS and watchOS do not have the problem.
Showing it on an external monitor
Any ideas?
Seems like a problem with drivers.
This should be fixed in the future Xcode release (based on the Apple staff's posts):
A workaround for the graphics driver landed in Xcode 9.1 Beta. A fix for the underlying driver issue will be in a future macOS update.
The radar report
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Closed 5 years ago.
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I've always had Windows and I just bought a Mac to upload games to the app store for iOS phones. I have read that I have to have an OS X Mac, but my Mac is macOS Sierra. Did I just waste $2k on a Mac?
You have not, macOS is the new OS X and you can upload your app to app store as long as you have an Apple Developer's account. Learn more about archiving your app and uploading it to the app store here if you are confused.
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Closed 9 years ago.
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Dumb Question:
I just downloaded the new version of Xcode Version 5.0 (5A11365j), and when I build an new Iphone app and go to
Products -> Destination -> Iphone ->
I see only iOS6 + iOS5.
Where the hell is iOS7???
I know that iPhone 4/4s are going to support iOS7, where is the simulator for it?
Thanks
UPDATE: I have attached an image for those that dont believe me
The problem I'm seeing is that you're selecting "iPhone", which I believe corresponds to the non-retina simulator which doesn't have support for iOS 7. You have to run in one of the retina simulators.
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Closed 9 years ago.
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I am using xCode 4.2 and my ipod is of version 4.1 I did not updated it because i need to know how my app works with the old ios. Recently i am having problem with the ios 4.1 so i decide to update my iPod. I have now idea how to update the device so opened the itunes and updated the device with the latest version. my iPod got the ios version 6.1.3.
now my problem start.
xCode can not recognize my ipod.
i was unable to restore my device to old version. iTunes shows me lots of different king of error message. like
The iPod "iPod" could not be restored. This device isn't eligible for the requested build.
i even tried tinyUmbrella.
can anybody help me..
i want to bill my app on my device..
The only way is upgrading your Xcode to 4.6 or Above.
For upgrading your Xcode , please refer this link