I believe I'm doing this correctly but it doesn't seem to be working? The text for the cell is written indicating the if statement is correct and is running, However the cell accessory is not changing.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
if (indexPath.section==0) {
if ([[tableContents objectAtIndex:indexPath.row] isEqual: #"New Time"]) {
cell.tintColor = [UIColor redColor];
cell.textLabel.text = [tableContents objectAtIndex:indexPath.row];
cell.selectionStyle = UITableViewCellSelectionStyleBlue;
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
else{
cell.textLabel.text = [tableContents objectAtIndex:indexPath.row];
}
}
else{
cell.textLabel.text = [tableContents objectAtIndex:indexPath.row];
}
return cell;
}
Thanks for any help in advance!
Okay so tried slimming the code down to try and see whats going on, now this crashes when the view is loaded, totally confused as i have another project where this is working perfectly!
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"UserCells";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
// Configure the cell...
cell.textLabel.text = #"Hello";
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
Setting the cell tint color in cellForRowAtIndexPath did work:
cell.tintColor = [UIColor redColor]; // whatever you want
I need to use UITableViewCellSelectionStyleBlue for the cell selection style. But whatever style I set it only displays UITableViewCellSelectionStylegray. I am using Xcode 5.
This is my code:
-(UITableViewCell*) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellid = #"Table1";
UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:cellid];
if (cell==Nil) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellid];
}
cell.textLabel.text = [tabledata objectAtIndex:indexPath.row];
cell.selectionStyle =UITableViewCellSelectionStyleBlue;
cell.imageView.image =[UIImage imageNamed:#"cellbgimg.png"] ;
return cell;
}
i am able to change the UITableviewSelectionStyleBlue. Please try below code:
// take a view for the cell...
UIView *cellBg = [[UIView alloc] init];
cellBg.backgroundColor = [UIColor colorWithRed:(76.0/255.0) green:(161.0/255.0) blue:(255.0/255.0) alpha:1.0]; // this RGB value for blue color
cellBg.layer.masksToBounds = YES;
Cell.selectedBackgroundView = cellBg;
Try this one ....
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:#"myCell"];
if (cell == nil)
{
cell = [self tableviewCellWithReuseIdentifier:#"myCell" ForIndexpath:indexPath];
}
[self configureCell:cell forIndexPath:indexPath];
cell.accessoryType = UITableViewCellAccessoryNone;
[cell setSelectionStyle:UITableViewCellSelectionStyleBlue]; // This one for your cell selection style.
return cell;
}
I need to add different images in UITableViewCells programmatically. How can I do that. I am trying some code. But the images are not displayed in UITableViewCells.
This is my code below.
-(void)viewDidLoad
{
arrImages=[[NSMutableArray alloc]initWithObjects:#"image.png",#"image2.png",#"image3.png",#"image4.png",#"image5.png",#"image6.png",#"image7.png",#"image8.png" nil];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *identifier=#"cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:#"identifier"];
}
imgView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 48, 48)];
cell.imageView.image = [UIImage imageNamed:[arrImages objectAtIndex:indexPath.row]];
return cell;
}
This is what you probably want:
- (void)viewDidLoad
{
self.arrImages = [[NSMutableArray alloc] initWithObjects:#"image.png",#"image2.png",#"image3.png",#"image4.png",#"image5.png",#"image6.png",#"image7.png",#"image8.png" nil];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString* CellIdentifier = #"Cell";
UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]
}
cell.imageView.image = [UIImage imageNamed:[self.arrImages objectAtIndex:indexPath.row]];
return cell;
}
P.S.: Next time, please make some effort on formatting the source code, explaining what is wrong, what have you tried, what would you like to accomplish. Thanks
Create a property of NSArray in your .h file
#property NSArray *imgArray;
synthesize in your .m file
#synthesize imgArray;
write this in your viewDidLoad
- (void)viewDidLoad
{
[super viewDidLoad];
// Initialize images...
imgArray = [NSArray arrayWithObjects:#"yourFirstImageName.png", #"yourSecondImageName.png", #"yourThirdImageName.png",....., #"yourSeventhImageName.png", nil];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
UIImageView *imgView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 48, 48)]; // your cell's height should be greater than 48 for this.
imgView.tag = 1;
[cell.contentView addSubview:imgView];
imgView = nil;
UILabel *lbl = [[UILabel alloc] initWithFrame:CGRectMake(x, y, width, height)];
lbl.backgroundColor = [UIColor clearColor];
[lbl setTag:2];
[cell.contentView addSubview:lbl];
lblDisch = nil;
}
UIImageView *_imgView = (UIImageView *)[cell.contentView viewWithTag:1];
_imgView.image = [UIImage imageNamed:[imgArray objectAtIndex:indexPath.row]];
UILabel *_lbl = (UILabel *)[cell.contentView viewWithTag:2];
_lbl.text = [arrFont objectAtIndex:indexPath.row]; // arrFont is your array
return cell;
}
Hope this will help you.
Create a #property of NSMutableArray in your .h file.
NSMutableArray *data;
Write This Code your .m file.
- (void)viewDidLoad
{
data = [[NSMutableArray alloc]initWithObjects:#"1.jpg",#"2.jpg",#"3.jpg",#"4.jpg",#"5.jpg",#"6.jpg",#"7.jpg",#"8.jpg",#"9.jpg",#"10.jpg",#"11.jpg",#"12.jpg",#"13.jpg",nil];
[super viewDidLoad];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [data count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"cellID";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
}
cell.imageView.image = [UIImage imageNamed:[data objectAtIndex:indexPath.row]];
return cell;
}
this is my problem. I would to create a custom cell without create a custom cell class.
I know that this is possible. I've created in storyboard a tableviewcontroller with a prototype cell with a label. In the attibutes I've set the cell name "mycell". And the code that I used is:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{ static NSString *CellIdentifier = #"mycell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{ cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];}
UILabel *title = (UILabel*) [cell viewWithTag:1];
title.text = #"Hi";
return cell;
}
But when my app run I see only a empty table without a cell with my label.
Your UILabel title is nil. First create a UILabel and add as a subview to your cell. You can do this like below
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"mycell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
UILabel *title = (UILabel*) [cell viewWithTag:1];
if (title == nil) {
title = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 300, 15)];
title.tag = 1;
[cell.contentView addSubview:title];
}
title.text = #"Hi";
return cell;
}
I've subclassed the UITableViewCell to add custom appearance to it. At the init level of the MYTableViewCell I added 4 subviews: UIImageView, and three UILabel(s). All 4 subviews have a different Tag assigned to them.
Inside the cellForRowAtIndexPath method I either create a new cell if it wasn't available at first, or reuse available one and assign the proper text to the ui labels.
The problem I am having is that if I try to scroll super fast, then the data gets messed up, however if I scroll up and down more slowly, then everything works fine.
Any thoughts??
Below is the code:
- (MyTableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"itemListTableViewCell";
MyTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
DisplayableEntity *displayableEntity = [self.fetchedResultsController objectAtIndexPath:indexPath];
if( ! cell ) {
cell = [[MyTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
[self tableView:tableView appearanceForCell:cell withEntity:displayableEntity];
} else {
UIImageView *imageView = (UIImageView *) [cell viewWithTag:IMAGEVIEW_TAG];
imageView.image = [UIImage imageNamed:displayableEntity.displayImageName];
UILabel *titleLabel = (UILabel *) [cell viewWithTag:TITLEVIEW_TAG];
titleLabel.text = displayableEntity.entityName;
UILabel *itemDescription = (UILabel *) [cell viewWithTag:DESCRIPTION_TAG];
itemDescription.text = displayableEntity.entityDesctiption;
}
}
// some code removed to make it brief
- (void)tableView:(UITableView *)tableView appearanceForCell:(MyTableViewCell *)cell withEntity:(DisplayableEntity *)entity {
// cell image view
UIImageView *cellImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:[entity displayImageName]]];
[cellImageView setTag:IMAGEVIEW_TAG];
[cell addSubview:cellImageView];
// adding entity name label
UILabel *itemTitleName = [self itemTitleNameLabelWithFrame:itemNameLabelRect itemName:[entity entityName]];
[itemTitleName setTag:TITLEVIEW_TAG];
[cell addSubview:itemTitleName];
// adding 'assigned to' label right under the item name label
UILabel *itemDescriptionLabel = [self itemDescriptionLabelWithFrame:descriptionLabelFrame itemDescription:[entity entityDesctiption]];
[itemDescriptionLabel setTag:DESCRIPTION_TAG];
[cell addSubview:itemDescriptionLabel];
}
I see some troubles in tableView:cellForRowAtIndexPath: logic
It should be:
Dequeue cell
If cell cannot be dequeued - create the new one
Set all cell properties
I mean something like this:
- (MyTableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"itemListTableViewCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
} // <-- Note there is no else, we should reset properties in both cases
NSManagedObject *managedObject = [_fetchedResultsController objectAtIndexPath:indexPath];
cell.textLabel.text = [managedObject valueForKey:#"text"];
cell.imageView.image = [managedObject valueForKey:#"image"];
return cell;
}