ERROR ITMS-90644: "Missing Image Asset Xcode 8.3.1 - ios

Please refer the error below.
ERROR ITMS-90644: "Missing Image Asset. Your app is missing the Large App Icon asset 'Messages Icon' in 'Payload/StickerU.app/PlugIns/MessageExtension.appex'."
Checked all thing 9 times but every time fail to upload to App Store.

You may have not add iMessage supported image (with size 1024x768) in your image asset. Add all missing images/icons in your app (related to iMessage, if you've added support iMessage)
See, for more details: Uploading app with iMessage stickers.
Remove an emtpy Sticker Sequence in the assets, if you've any.
Common suggestion: Use latest Application Loader to upload your app on app store

Related

Not able to upload IPA after applying App thinning

I have applied App Thinning while creating IPA file in order to recuse the app size. The IPA files for iPhone, iPad are created successfully. If I try to upload the app with Transporter app, Im getting the following error.
Asset validation failed (90704) Missing App Icon. An app icon measuring 1024 by 1024 pixels in PNG format must be included in the Asset Catalog of apps built for iOS, iPadOS, or watchOS. Without this icon, apps cannot be submitted for review. For details, see https://developer.apple.com/ios/human-interface-guidelines/icons-and-images/app-icon/. (ID: 39b914bd-2d61-4bfb-a021-fd6f542867c8)
Asset validation failed (90190) Invalid Info.plist Key. The key 'UISupportedDevices' in the Info.plist file is not valid. (ID: 4094654a-c9a0-4260-b46b-7fa61d062c16)
I have my 1024*1024 images available in assets catalog.
In my entire app there is no keyword "UISupportedDevices".
Not sure what exactly is the issue. Please help.
I've faced this issue in the past and I think what you are seeing may be due to an xcode issue with images having an alpha channel.
Try to remove alpha channel (see this answer for reference) from your 1024x1024 app icon asset. Replace your asset with this new image.
See if you're able to get your build through. If not, share the outcome here and we'll see where we get to.

I can't submit my App store App because it doesn't see the assets folder. What is the solution?

I'm a rookie. I'm new to swift. that's why I can't do some things. I need your help. What should I write in my plist file so that I can access the assets folder and transfer my application to the app store store. I have a simple application on this link, it is my first attempt. I want to send this to the app store. Can you download and check my application or can you make the solution in the application and forward it to me? Very happy if you help.
Problems:
-"App Store Connect Process Error ERROR ITMS-90704:" Missing Application Icon. PNG format 1024 An app icon of x1024 pixels must be added to the Asset Catalog of apps created for iOS, iPadOS, or watchOS. Without this icon, it cannot be submitted for review
-Operation Error ERROR ITMS-90023: "Package icon is missing. .png format for iOS versions of iPad Pro, does not include an app icon exactly '167x167' pixels for iPad To support older operating systems, including icon maker.plist in the next package from Allah catalog
It seems that your project is missing the "Assets.xcassets" folder(directory). so this might be the error you are facing
Please verify the below things
Make sure the Assets.xcassets is there is project.
Verify that in your project target (under Deployment info) For App Icons and Launch Image option AppIcon is selected. Please refer the following screen shot.
Does app icon is added in Assets.xcassets?.
You need to add App icon with 1024 x1024 size with non-transparent background.
NOTE: Transparent background will not be working as it will throw error while uploading.

iOS publish errors to App Store using application loader

This is my first time publishing an iOS app. I did everything correctly as far as the app id, provision certificates and iTunes connect setup. Upon publishing using Application Loader, I keep facing these errors even though i've added the correct images.
ERROR ITMS-90000: "This bundle is invalid. The PNG file is too small to be a valid image: icon.png."
The session's status is FAILED and the error description is 'failed to open ssh session.(16)'
Launch the Application Loader from Xcode: Choose Xcode > Open Developer Tool > Application Loader from the menu bar. The last version of Application Loader is 3.7.
Change a network to have a try. If your network use a proxy, it may generate this issue too. Here's a list of Apple servers, make sure you can access to them.
ERROR ITME-90000:"This bundle is invalid. The PNG file is too small to be a valid image: ...
I realized the images they've mentioned are the default ones. Is it fine to delete them ?
If you already have the AppIcon image set in the Assets.xcassets folder, you can remove them. Make sure you have imported the required size icon image in the AppIcon image set. And you have to set the AppIcon image set as the Source of App Icons at info.plist->App Icons.
WARNING ITMS-90717:" Invalid App Store Icon. The app store icon in the asset catalog in can't be transparent nor contain an alpha channel."
If there's no alpha and transparency with your icons, it may be a bug from Apple, see the case. Changing the "Deployment Target" to 8.0 or higher may solve that according to that case.
References:
Xcode upload error: Failed to open ssh session. (16)
The session's status is FAILED and the error description is 'failed to open ssh session

iOS app build not showing up in iTunes Connect

I know there are a lot of questions about this already, but I am fairly certain my question has not been answered yet.
I uploaded a build of my iOS app via Application Loader, and that went well. I got to the end with a message of "Done", so I thought it was okay.
Then I went to check in iTunes Connect and I cannot see a build (not even under "Activity"). I waited for an hour and I retried uploading the build. In Application Loader I now get the error "Redundant Binary Upload", so that tells me that my build is somewhere in iTunes Connect, but I can't find it.
What could have gone wrong? Is this something that usually happens? How can I know when my build is "Processing", so I can continue with the release process?
If you have the email of developer account apple search emails. If you up to itunesconnect an ipa and you can´t see in 5 min Apple always send a mail with the problem some times bad missing icons on app, problems like "privacy-sensitive data without a usage description" or with push notifications disabled ... You must fix the problem, increase the build version and upload again.
Here an example:
Please be patient as it takes some time to process your build and show up on iTunes. Try checking the "Build" section from where you'll select the build in order to proceed and submit for review.
Apps built with iOS 11 or later SDK must supply app icons in an asset catalog and must also provide a value for this Info.plist key
For older projects without assets catalog there will be issues while submitting to Appstore
In Project —> Target Properties - General tab—> App Icons and Launch Image. App Icons —> Select Use Asset catalog Then it will ask to convert (migrate) with an alert and creates a .xcassets file. Check the box to convert launch images too.
When you are done the App Icons Source and the Launch Images Source will have names in the dropdown list. Add the app icons and other icons to it
This is an issue in Appstore and I was facing the same issue. I have just increased the build version and uploaded a new build on Appstore. New uploaded build start showing in the activity tab.

Phonegap 3.4: error ITM-9000 when distribute app to app store

I got an error when I was trying to upload my app to iOS app store. They show me the error like this.
Before I upload the app to store, I use command line
phonegap build ios
Then they generated new files in platforms/ios, after that, I clicked .xcodeproj file to open my project in Xcode.
I test my app on device simulator and it works fine on every iOS device. Then I archive my app to prepare it to be uploaded to app store. But during its uploading, it shows me the error ITMS-9000.
This is my config file in phonegapProject/www/config.xml
and my project in Xcode
project files structure.
any help?
Thank you.
In your product Info in Launch images section if you have "No image specified" in for some screens, please provide appropriate screens for them. Or you can use a asset catalogue to include splash screens and icons.

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