Service worker - get push data from my server - service-worker

I'm using my server to send web notifications and display them using service worker in my client.
To send the notification. i'm using this php library
To receive them, i'm using the following code:
self.addEventListener('push', function(event) {
console.log(event);
});
The problem is that I have no idea how to send extra information such as the message title and body to my push event. I tried to add payload attribute when sending a message from my server, but the event data is empty:
Any idea what's wrong / How I can receive information sent by my server?

First use web push to generate a public key and private key.
then use the public key to register your service worker.
function urlB64ToUint8Array(base64String) {
const padding = '='.repeat((4 - base64String.length % 4) % 4);
const base64 = (base64String + padding)
.replace(/\-/g, '+')
.replace(/_/g, '/');
const rawData = window.atob(base64);
const outputArray = new Uint8Array(rawData.length);
for (var i = 0; i < rawData.length; ++i) {
outputArray[i] = rawData.charCodeAt(i);
}
return outputArray;
}
navigator.serviceWorker.register('/sw.js',{scope: '/'})
.then(function(swReg) {
swRegistration = swReg;
const applicationServerKey = urlB64ToUint8Array(applicationServerPublicKey);
swRegistration.pushManager.subscribe({
userVisibleOnly: true,
applicationServerKey: applicationServerKey
})
})
which should give you a end_point - p256dh - auth.
Use this to send the notification with web push.
Webpush.payload_send(
endpoint: registration_token["endpoint"],
message: JSON.generate(data),
p256dh: registration_token["keys"]["p256dh"],
auth: registration_token["keys"]["auth"],
vapid: {
public_key: public_key,
private_key: private_key
})

Related

How to dispatch a Paypal IPN to a Google Cloud function?

I've read here that it's possible to send an IPN directly to a Google cloud function. I have my Google Cloud functions running on Firebase on an index.js file.
I've set up my Paypal buttons to send the IPN to a page on my webapp.
Here is an example of one of the functions I'm running off Google Cloud Functions/Firebase:
// UPDATE ROOMS INS/OUTS
exports.updateRoomIns = functions.database.ref('/doors/{MACaddress}').onWrite((change, context) => {
const beforeData = change.before.val();
const afterData = change.after.val();
const roomPushKey = afterData.inRoom;
const insbefore = beforeData.ins;
const insafter = afterData.ins;
if ((insbefore === null || insbefore === undefined) && (insafter === null || insafter === undefined) || insbefore === insafter) {
return 0;
} else {
const updates = {};
Object.keys(insafter).forEach(key => {
updates['/rooms/' + roomPushKey + '/ins/' + key] = true;
});
return admin.database().ref().update(updates); // do the update}
}
return 0;
});
Now question:
1) I want to add another function to process IPN from Paypal as soon as I have a transaction. How would I go about this?
I'll mark the answer as correct if solves this first question.
2) how would that Google cloud function even look like?
I'll create another question if you can solve this one.
Note I am using Firebase (no other databases nor PHP).
IPN is simply a server that tries to reach a given endpoint.
First, you have to make sure that your firebase plan supports 3rd party requests (it's unavailable in the free plan).
After that, you need to make an http endpoint, like so:
exports.ipn = functions.http.onRequest((req, res) => {
// req and res are instances of req and res of Express.js
// You can validate the request and update your database accordingly.
});
It will be available in https://www.YOUR-FIREBASE-DOMAIN.com/ipn
Based on #Eliya Cohen answer:
on your firebase functions create a function such as:
exports.ipn = functions.https.onRequest((req, res) => {
var reqBody = req.body;
console.log(reqBody);
// do something else with the req.body i.e: updating a firebase node with some of that info
res.sendStatus(200);
});
When you deploy your functions go to your firebase console project and check your functions. You should have something like this:
Copy that url, go to paypal, edit the button that's triggering the purchase, scroll down to Step 3 and at the bottom type:
notify_url= paste that url here
Save changes.
You can now test your button and check the req.body on your firebase cloud functions Log tab.
Thanks to the answers here, and especially to this gist: https://gist.github.com/dsternlicht/fdef0c57f2f2561f2c6c477f81fa348e,
.. finally worked out a solution to verify the IPN request in a cloud func:
let CONFIRM_URL_SANDBOX = 'https://ipnpb.sandbox.paypal.com/cgi-bin/webscr';
exports.ipn = functions.https.onRequest((req, res) => {
let body = req.body;
logr.debug('body: ' + StringUtil.toStr(body));
let postreq = 'cmd=_notify-validate';
// Iterate the original request payload object
// and prepend its keys and values to the post string
Object.keys(body).map((key) => {
postreq = `${postreq}&${key}=${body[key]}`;
return key;
});
let request = require('request');
let options = {
method: 'POST',
uri : CONFIRM_URL_SANDBOX,
headers: {
'Content-Length': postreq.length,
},
encoding: 'utf-8',
body: postreq
};
res.sendStatus(200);
return new Promise((resolve, reject) => {
// Make a post request to PayPal
return request(options, (error, response, resBody) => {
if (error || response.statusCode !== 200) {
reject(new Error(error));
return;
}
let bodyResult = resBody.substring(0, 8);
logr.debug('bodyResult: ' + bodyResult);
// Validate the response from PayPal and resolve / reject the promise.
if (resBody.substring(0, 8) === 'VERIFIED') {
return resolve(true);
} else if (resBody.substring(0, 7) === 'INVALID') {
return reject(new Error('IPN Message is invalid.'));
} else {
return reject(new Error('Unexpected response body.'));
}
});
});
});
Also thanks to:
https://developer.paypal.com/docs/classic/ipn/ht-ipn/#do-it
IPN listener request-response flow: https://developer.paypal.com/docs/classic/ipn/integration-guide/IPNImplementation/
To receive IPN message data from PayPal, your listener must follow this request-response flow:
Your listener listens for the HTTPS POST IPN messages that PayPal sends with each event.
After receiving the IPN message from PayPal, your listener returns an empty HTTP 200 response to PayPal. Otherwise, PayPal resends the IPN message.
Your listener sends the complete message back to PayPal using HTTPS POST.
Prefix the returned message with the cmd=_notify-validate variable, but do not change the message fields, the order of the fields, or the character encoding from the original message.
Extremely late to the party but for anyone still looking for this, PayPal have made a sample in their JS folder on their IPN samples Github repo.
You can find this at:
https://github.com/paypal/ipn-code-samples/blob/master/javascript/googlecloudfunctions.js

Send the parsed intent and slots back to the client from Amazon-Lex

Amazon Lex FAQ's mention that we can send the parsed intent and slots back to the client, so that we can place the business logic in the client. But am unable to find anything clear on this in the Lex documentation.
My use case:
Send text/voice data to Amazon lex, lex then parses the intent and slots and sends back the JSON with intent, slot and context data back the client which requested it, rather than sending it to Lambda or other backend API endpoint.
Can anyone please point out the right way/configuration for this?
Regards
If I'm understanding you correctly, you want your client to receive the LexResponse and handle it within the client rather than by Lambda or backend API. If this is correct, you can try the following implementation of Lex-Audio.
// This will handle the event when the mic button is clicked on your UI.
scope.audioClick = function () {
// Cognito Credentials for Lex Runtime Service
AWS.config.credentials = new AWS.CognitoIdentityCredentials(
{ IdentityPoolId: Settings.AWSIdentityPool },
{ region: Settings.AWSRegion }
);
AWS.config.region = Settings.AWSRegion;
config = {
lexConfig: { botName: Settings.BotName }
};
conversation = new LexAudio.conversation(config, function (state) {
scope.$apply(function () {
if (state === "Passive") {
scope.placeholder = Settings.PlaceholderWithMic;
}
else {
scope.placeholder = state + "...";
}
});
}, chatbotSuccess
, function (error) {
audTextContent = error;
}, function (timeDomain, bufferLength) {
});
conversation.advanceConversation();
};
The success function which is called after Lex has responded is as follows:
chatbotSuccess = function (data) {
var intent = data.intent;
var slots = data.slots;
// Do what you need with this data
};
Hopefully that gives you some idea of what you need to do. If you need the reference for Lex-Audio, there's a great post about it on the Amazon Blog which you should go check out:
https://aws.amazon.com/blogs/machine-learning/capturing-voice-input-in-a-browser/

Firebase Cloud Messaging push notification not being sent to device

This is what my log looks like when my push notification gets called on
I am currently working on creating push notification set up for a user to user setting for the iPhone. I am currently using Firebase, so naturally I turned to Firebase Cloud Messaging to get this done. This is my setup in the functions that I am deploying to my Firebase. Is there something that I am doing wrong in here that would result in the notification not being sent to the device? I appreciate any help, and if there is any more needed information I would be happy to supply it.
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp(functions.config().firebase);
// Listens for new messages added to messages/:pushId
exports.pushNotification = functions.database.ref('/messages/{pushId}').onWrite( event => {
console.log('Push notification event triggered');
// Grab the current value of what was written to the Realtime Database.
var valueObject = event.data.val();
console.log(valueObject)
if(valueObject.photoUrl != null) {
valueObject.photoUrl= "Sent you a photo!";
}
// Create a notification
const payload = {
notification: {
title:valueObject.toId,
body: valueObject.text || valueObject.photoUrl,
sound: "default"
},
};
//Create an options object that contains the time to live for the notification and the priority
const options = {
priority: "high",
timeToLive: 60 * 60 * 24
};
return admin.messaging().sendToTopic("pushNotifications", payload, options);
if(!data.changed()){
});
exports.pushNotification = functions.database.ref('/messages/{pushId}').onWrite( event => {
const data = event.data;
console.log('Push notification event triggered');
return;
}
});
I noticed that you are exposing the same function twice. That is also an issue. Also I suggest you to promisify the admin.messaging, so that you can handle and check for errors.
let topic = "pushNotifications";
admin.messaging().sendToTopic(topic, payload, options)
.then(function(response) {
console.log("Successfully sent message:", response);
console.log("Topic: " + topic);
res.status(200).send("success");
})
.catch(function(error) {
console.log("Error sending message:", error);
res.status(500).send("failure");
});
Send this jsone on your post parameter in registration_ids field you have to post array of your All device token that you want to send push notification
This is post request method body
{ "registration_ids" : [Send Array of Device Token],
"data" :
{
"image_url" : "send your image here"
"message" : "Send your message here" },
"notification" :
{
"title" : "APP Name",
"sound" : "default",
"priority" : "high"
}
}
Here is post URL
https://fcm.googleapis.com/fcm/send
and send key="Your Authorization key" in request HttpHeader field
Take reference for basic setup form here for cloud messaging
https://firebase.google.com/docs/cloud-messaging/ios/client

Send notification from web to android device using Firebase

I am trying for a while now to implement this flow: When user adds some files on server app, notification should trigger and send from server to FCM and that from there to pass message saying something like: 'New file has been added'.
Basically I want to inform mobile device user that something on server has been changed.
I have tried many things, but nothing seems to work as I would expect, at least.
On the mobile side I have set up Firebase inside my Xamarin.Android project, and when I am sending notifications directly from Firebase console, I get notifications, and everything is good.
But I don't want to send notifications via Firebase console, I would rather send notification from server (which is ASP.NET MVC project) to Firebase console and then pass it from there to android device.
My first question would be: Has anybody got an idea how can I inform web app about device_id? Is there some way that android device send this information on server? And maybe from there I can store that data and update it occasionally, since it is basically a refresh token.
My second problem is this: Even when I hard code current device_id of an active android device and try to send a message from server whit this code:
public class FirebaseService : IFirebaseService
{
public void SendMessageToClientApplication(string message, string serverApiKey, string senderId, string deviceId)
{
AndroidFCMPushNotificationStatus result = new AndroidFCMPushNotificationStatus();
try
{
result.Successful = false;
result.Error = null;
deviceId = "eMk6mD8P8Dc:APA91bG5Lmqn4Hwb4RZJ1Mkdl8Rf_uYQsQCEfDJK334tzSvIGzdao7o2X6VmtcTEp_Li0mG8iUoUT7-_RnZxQKocHosZwx6ITWdpmQyCwUv60IIIy0vxNlEaccT6RqK6c-cE1C6I3FTT";
var value = message;
WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
tRequest.Method = "post";
tRequest.ContentType = "application/x-www-form-urlencoded;charset=UTF-8";
tRequest.Headers.Add(string.Format("Authorization: key={0}", serverApiKey));
tRequest.Headers.Add(string.Format("Sender: id={0}", senderId));
string postData = "collapse_key=score_update&time_to_live=108&delay_while_idle=1&data.message="
+ value + "&data.time=" + DateTime.Now.ToString() + "&registration_id=" + deviceId + "";
Byte[] byteArray = Encoding.UTF8.GetBytes(postData);
tRequest.ContentLength = byteArray.Length;
using (Stream dataStream = tRequest.GetRequestStream())
{
dataStream.Write(byteArray, 0, byteArray.Length);
using (WebResponse tResponse = tRequest.GetResponse())
{
using (Stream dataStreamResponse = tResponse.GetResponseStream())
{
using (StreamReader tReader = new StreamReader(dataStreamResponse))
{
String sResponseFromServer = tReader.ReadToEnd();
result.Response = sResponseFromServer;
}
}
}
}
}
catch (Exception ex)
{
result.Successful = false;
result.Response = null;
result.Error = ex;
}
}
}
I get nothing both in Firebase console and of course nothing on device as well.
I have tried to implement Firebase web as javascript on my server app like this:
<script>
var config = {
apiKey: "mykey",
authDomain: "myauthdomain",
databaseURL: "mydatabaseurl",
projectId: "myprojectid",
storageBucket: "mystoragebucket",
messagingSenderId: "mysenderid"
};
window.onload = function () {
firebase.initializeApp(config);
const messaging = firebase.messaging();
messaging.requestPermission()
.then(function () {
console.log('Notification permission granted.');
return messaging.getToken()
})
.then(function (token) {
console.log(token);
})
.catch(function (err) {
console.log('Unable to get permission to notify.', err);
});
messaging.onMessage(function (payload) {
console.log('onMessage: ', payload);
});
}
</script>
But this code gets some kind of a different device_id(aka token), probably one generated for that server machine.
Does anybody has experience with sending device_id to server app and from there sending notification message to Firebase console? I would appreciate some code examples, tutorials or anything that can help, since I was unable to find something useful during my google search.
My first question would be: Has anybody got an idea how can I inform web app about device_id?
The most common approach is to store the list of device tokens (each device that uses FCM has such a token) in a database, such as the Firebase Database. There is an example of this in the Cloud Functions for Firebase documentation. In this example the devices receiving the messages are web pages, but the approach is the same for iOS and Android.
I also recommend reading Sending notifications between Android devices with Firebase Database and Cloud Messaging. In this article, instead of sending to a device token, each user subscribes to a topic. That prevents having to manage the device tokens in your code.

Push Notifications on iOS with Firebase [duplicate]

After searching the docs I could not find any info on how to send device to device messages using FCM without the use of an external server.
For example, if I was creating a chat application I would need to send push notifications to users about unread messages since they won't be online all the time and I can't have a persistent service in the background that would always be connected to the real time database because that would be too resource heavy.
So how would I send a push notification to a user "A" when a certain user "B" sends him/her a chat message? Do I need an external server for this or can it be done with just Firebase servers?
UPDATE: It is now possible to use firebase cloud functions as the server for handling push notifications. Check out their documentation here
============
According to the docs you must implement a server for handling push notifications in device to device communication.
Before you can write client apps that use Firebase Cloud Messaging, you must have an app server that meets the following criteria:
...
You'll need to decide which FCM connection server protocol(s) you want to use to enable your app server to interact with FCM connection servers. Note that if you want to use upstream messaging from your client applications, you must use XMPP. For a more detailed discussion of this, see Choosing an FCM Connection Server Protocol.
If you only need to send basic notifications to your users from the server. You can use their serverless solution, Firebase Notifications.
See a comparison here between FCM and Firebase Notifications:
https://firebase.google.com/support/faq/#messaging-difference
Making a HTTP POST request with the link https://fcm.googleapis.com/fcm/send with required header and data helped me. In the below code snippet
Constants.LEGACY_SERVER_KEY is a local class variable, you can find this at your Firebase Project Settings->Cloud Messaging->Legacy Server key. You need to pass device registration token i.e. regToken in below code snippet referenced HERE.
At last you need okhttp library dependency in order to get this snippet work.
public static final MediaType JSON
= MediaType.parse("application/json; charset=utf-8");
private void sendNotification(final String regToken) {
new AsyncTask<Void,Void,Void>(){
#Override
protected Void doInBackground(Void... params) {
try {
OkHttpClient client = new OkHttpClient();
JSONObject json=new JSONObject();
JSONObject dataJson=new JSONObject();
dataJson.put("body","Hi this is sent from device to device");
dataJson.put("title","dummy title");
json.put("notification",dataJson);
json.put("to",regToken);
RequestBody body = RequestBody.create(JSON, json.toString());
Request request = new Request.Builder()
.header("Authorization","key="+Constants.LEGACY_SERVER_KEY)
.url("https://fcm.googleapis.com/fcm/send")
.post(body)
.build();
Response response = client.newCall(request).execute();
String finalResponse = response.body().string();
}catch (Exception e){
//Log.d(TAG,e+"");
}
return null;
}
}.execute();
}
further if you want to send message to a particular topic, replace regToken in json like this
json.put("to","/topics/foo-bar")
and don't forget to add INTERNET permission in your AndroidManifest.xml.
IMPORTANT : - Using above code means your server key resides in the client application. That is dangerous as someone can dig into your application and get the server key to send malicious notifications to your users.
You can do it using Volly Jsonobject request....
follow this Steps first:
1 copy legacy server key and store it as Legacy_SERVER_KEY
Legacy Server key
you can see in picture how to get
2 You need Volley dependency
compile 'com.mcxiaoke.volley:library:1.0.19'
Code for send Push:-
private void sendFCMPush() {
String Legacy_SERVER_KEY = YOUR_Legacy_SERVER_KEY;
String msg = "this is test message,.,,.,.";
String title = "my title";
String token = FCM_RECEIVER_TOKEN;
JSONObject obj = null;
JSONObject objData = null;
JSONObject dataobjData = null;
try {
obj = new JSONObject();
objData = new JSONObject();
objData.put("body", msg);
objData.put("title", title);
objData.put("sound", "default");
objData.put("icon", "icon_name"); // icon_name image must be there in drawable
objData.put("tag", token);
objData.put("priority", "high");
dataobjData = new JSONObject();
dataobjData.put("text", msg);
dataobjData.put("title", title);
obj.put("to", token);
//obj.put("priority", "high");
obj.put("notification", objData);
obj.put("data", dataobjData);
Log.e("!_#rj#_##_PASS:>", obj.toString());
} catch (JSONException e) {
e.printStackTrace();
}
JsonObjectRequest jsObjRequest = new JsonObjectRequest(Request.Method.POST, Constants.FCM_PUSH_URL, obj,
new Response.Listener<JSONObject>() {
#Override
public void onResponse(JSONObject response) {
Log.e("!_##_SUCESS", response + "");
}
},
new Response.ErrorListener() {
#Override
public void onErrorResponse(VolleyError error) {
Log.e("!_##_Errors--", error + "");
}
}) {
#Override
public Map<String, String> getHeaders() throws AuthFailureError {
Map<String, String> params = new HashMap<String, String>();
params.put("Authorization", "key=" + Legacy_SERVER_KEY);
params.put("Content-Type", "application/json");
return params;
}
};
RequestQueue requestQueue = Volley.newRequestQueue(this);
int socketTimeout = 1000 * 60;// 60 seconds
RetryPolicy policy = new DefaultRetryPolicy(socketTimeout, DefaultRetryPolicy.DEFAULT_MAX_RETRIES, DefaultRetryPolicy.DEFAULT_BACKOFF_MULT);
jsObjRequest.setRetryPolicy(policy);
requestQueue.add(jsObjRequest);
}
Just Call sendFCMPush();
1) subscribe an identical topic name, for example:
ClientA.subcribe("to/topic_users_channel")
ClientB.subcribe("to/topic_users_channel")
2) send messages inside the application
GoogleFirebase : How-to send topic messages
Yes, it's possible to do it without any server. You can create a device group client side and then you exchange messages in the group. However there are limitations:
You have to use the same Google account on the devices
You can't send high priority messages
Reference: Firebase doc See the section "Managing device groups on Android client apps"
Google Cloud Functions make it now possible send push notifications from device-to-device without an app server.
I have made cloud function which is trigger when new message is added in database
It is node.js code
'use strict';
const functions = require('firebase-functions');
const admin = require('firebase-admin'); admin.initializeApp();
exports.sendNotification = functions.database.ref('/conversations/{chatLocation}/{messageLocation}')
.onCreate((snapshot, context) => {
// Grab the current value of what was written to the Realtime Database.
const original = snapshot.val();
const toIDUser = original.toID;
const isGroupChat = original.isGroupChat;
if (isGroupChat) {
const tokenss = admin.database().ref(`/users/${toIDUser}/tokens`).once('value').then(function(snapshot) {
// Handle Promise
const tokenOfGroup = snapshot.val()
// get tokens from the database at particular location get values
const valuess = Object.keys(tokenOfGroup).map(k => tokenOfGroup[k]);
//console.log(' ____________ddd((999999ddd_________________ ' + valuess );
const payload = {
notification: {
title: original.senderName + " :- ",
body: original.content
}
};
return admin.messaging().sendToDevice(valuess, payload);
}, function(error) {
console.error(error);
});
return ;
} else {
// get token from the database at particular location
const tokenss = admin.database().ref(`/users/${toIDUser}/credentials`).once('value').then(function(snapshot) {
// Handle Promise
// The Promise was "fulfilled" (it succeeded).
const credentials = snapshot.val()
// console.log('snapshot ......snapshot.val().name****^^^^^^^^^^^^kensPromise****** :- ', credentials.name);
//console.log('snapshot.....****snapshot.val().token****^^^^^^^^^^^^kensPromise****** :- ', credentials.token);
const deviceToken = credentials.token;
const payload = {
notification: {
title: original.senderName + " :- ",
body: original.content
}
};
return admin.messaging().sendToDevice(deviceToken, payload);
}, function(error) {
console.error(error);
});
}
return ;
});
Google Cloud Functions make it now possible send push notifications from device-to-device without an app server.
From the relevant page on Google Cloud Functions:
Developers can use Cloud Functions to keep users engaged and up to
date with relevant information about an app. Consider, for example, an
app that allows users to follow one another's activities in the app.
In such an app, a function triggered by Realtime Database writes to
store new followers could create Firebase Cloud Messaging (FCM)
notifications to let the appropriate users know that they have gained
new followers.
Example:
The function triggers on writes to the Realtime Database path where followers are stored.
The function composes a message to send via FCM.
FCM sends the notification message to the user's device.
Here is a demo project for sending device-to-device push notifications with Firebase and Google Cloud Functions.
You can use firebase realtime database to do so. You can create data structure for storing chats and add observers for the conversation threads for both users. It still does device - server - device architecture, but in this case there is no additional server on the developers' part. This uses the firebase servers. You can check out a tutorial here (ignore the UI part, although, that is also a good starting point for chat UI frameworks).
Firebase Realtime Chat
If you have fcm(gcm) token of the device to whom you want to send notification. It's just a post request to send the notification.
https://github.com/prashanthd/google-services/blob/master/android/gcm/gcmsender/src/main/java/gcm/play/android/samples/com/gcmsender/GcmSender.java
In my case I use retrofit with this class Message:
public class Message {
private String to;
private String collapseKey;
private Notification notification;
private Data data;
public Message(String to, String collapseKey, Notification notification, Data data) {
this.to = to;
this.collapseKey = collapseKey;
this.notification = notification;
this.data = data;
}
}
Data
public class Data {
private String body;
private String title;
private String key1;
private String key2;
public Data(String body, String title, String key1, String key2) {
this.body = body;
this.title = title;
this.key1 = key1;
this.key2 = key2;
}
}
Notification
public class Notification {
private String body;
private String title;
public Notification(String body, String title) {
this.body = body;
this.title = title;
}
}
this the call
private void sentToNotification() {
String to = "YOUR_TOKEN";
String collapseKey = "";
Notification notification = new Notification("Hello bro", "title23");
Data data = new Data("Hello2", "title2", "key1", "key2");
Message notificationTask = new Message(to, collapseKey, notification, data);
Retrofit retrofit = new Retrofit.Builder()
.baseUrl("https://fcm.googleapis.com/")//url of FCM message server
.addConverterFactory(GsonConverterFactory.create())//use for convert JSON file into object
.build();
ServiceAPI api = new retrofit.create(ServiceAPI.class);
Call<Message> call = api .sendMessage("key=YOUR_KEY", notificationTask);
call.enqueue(new Callback<Message>() {
#Override
public void onResponse(Call<Message> call, retrofit2.Response<Message> response) {
Log.d("TAG", response.body().toString());
}
#Override
public void onFailure(Call<Message> call, Throwable t) {
Log.e("TAG", t.getMessage());
}
});
}
our ServiceAPi
public interface ServiceAPI {
#POST("/fcm/send")
Call<Message> sendMessage(#Header("Authorization") String token, #Body Message message);
}
You can use Retrofit. Subscribe devices to topic news. Send notification from one device to other.
public void onClick(View view) {
HttpLoggingInterceptor logging = new HttpLoggingInterceptor();
logging.setLevel(HttpLoggingInterceptor.Level.BODY);
OkHttpClient.Builder httpClient = new OkHttpClient.Builder();
httpClient.addInterceptor(new Interceptor() {
#Override
public okhttp3.Response intercept(Chain chain) throws IOException {
Request original = chain.request();
// Request customization: add request headers
Request.Builder requestBuilder = original.newBuilder()
.header("Authorization", "key=legacy server key from FB console"); // <-- this is the important line
Request request = requestBuilder.build();
return chain.proceed(request);
}
});
httpClient.addInterceptor(logging);
OkHttpClient client = httpClient.build();
Retrofit retrofit = new Retrofit.Builder()
.baseUrl("https://fcm.googleapis.com")//url of FCM message server
.client(client)
.addConverterFactory(GsonConverterFactory.create())//use for convert JSON file into object
.build();
// prepare call in Retrofit 2.0
FirebaseAPI firebaseAPI = retrofit.create(FirebaseAPI.class);
//for messaging server
NotifyData notifydata = new NotifyData("Notification title","Notification body");
Call<Message> call2 = firebaseAPI.sendMessage(new Message("topic or deviceID", notifydata));
call2.enqueue(new Callback<Message>() {
#Override
public void onResponse(Call<Message> call, Response<Message> response) {
Log.d("Response ", "onResponse");
t1.setText("Notification sent");
}
#Override
public void onFailure(Call<Message> call, Throwable t) {
Log.d("Response ", "onFailure");
t1.setText("Notification failure");
}
});
}
POJOs
public class Message {
String to;
NotifyData notification;
public Message(String to, NotifyData notification) {
this.to = to;
this.notification = notification;
}
}
and
public class NotifyData {
String title;
String body;
public NotifyData(String title, String body ) {
this.title = title;
this.body = body;
}
}
and FirebaseAPI
public interface FirebaseAPI {
#POST("/fcm/send")
Call<Message> sendMessage(#Body Message message);
}
Here is walk around how to get notifications without second server apart from the Firebase one. So we use Firebase only, without additional server.
At the mobile app code, we create its own notifications function by Android libraries like here, not using Firebase libraries like here, without Firebase Cloud messaging.
Here is an example with Kotlin:
private fun notification() {
createNotificationChannel()
val intent = Intent(this, LoginActivity::class.java).apply {
flags = Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK
}
val pendingIntent: PendingIntent = PendingIntent.getActivity(this, 0, intent, 0)
val notificationBuilder = NotificationCompat.Builder(this, "yuh_channel_id")
.setSmallIcon(R.drawable.ic_send)
.setContentText("yuh")
.setContentText("yuh")
.setAutoCancel(true)
.setPriority(NotificationCompat.PRIORITY_DEFAULT)
.setContentIntent(pendingIntent)
val notificationManager =
getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
notificationManager.notify(0, notificationBuilder.build())
with(NotificationManagerCompat.from(this)) {
// notificationId is a unique int for each notification that you must define
notify(0, notificationBuilder.build())
}
}
private fun createNotificationChannel() {
// Create the NotificationChannel, but only on API 26+ because
// the NotificationChannel class is new and not in the support library
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val name = "yuh_channel"
val descriptionText = "yuh_description"
val importance = NotificationManager.IMPORTANCE_DEFAULT
val CHANNEL_ID = "yuh_channel_id"
val channel = NotificationChannel(CHANNEL_ID, name, importance).apply {
description = descriptionText
}
// Register the channel with the system
val notificationManager: NotificationManager =
getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannel(channel)
}
In the Firebase database, create collection "pending notifications". Documents should contain user name (to send notification to) and source name (where should user go upon tapping the notification).
In the app code, implement option for adding new records to the Pending Notifications collection. E. g. if user A sends message to user B, then the document with the id of user B (who will be notified) is created in the collection.
In the app code, set up background (when the app is not visible to the user) service. Like here. In the background service, set up a listener for changes in the "Notifications Pending" collection. When the new record with the user id comes to the collection, call the notification function created in the paragrath 1 supra and delete the consequent record from the collection.
So I had an idea here. See: If the FCM, as well as the GCM, has a endpoit to http request where we can send a post json with our message data, including the token (s) of devices that we want this message to be delivered.
So why not send a post to Firebase server with this notification to be delivered to user B? you understand ?
So, you send the message and chat with a call post to ensure delivery of the notification if the user is with your app in the background. I am also in need of it soon, I will test later. What do you say about?
Simplest way :
void sendFCMPush(String msg,String token) {
HttpLoggingInterceptor logging = new HttpLoggingInterceptor();
logging.setLevel(HttpLoggingInterceptor.Level.BODY);
OkHttpClient.Builder httpClient = new OkHttpClient.Builder();
httpClient.addInterceptor(new Interceptor() {
#Override
public okhttp3.Response intercept(Chain chain) throws IOException {
Request original = chain.request();
// Request customization: add request headers
Request.Builder requestBuilder = original.newBuilder()
.header("Authorization", "key="+Const.FIREBASE_LEGACY_SERVER_KEY); // <-- this is the important line
Request request = requestBuilder.build();
return chain.proceed(request);
}
});
httpClient.addInterceptor(logging);
OkHttpClient client = httpClient.build();
Retrofit retrofit = new Retrofit.Builder()
.baseUrl("https://fcm.googleapis.com/")//url of FCM message server
.client(client)
.addConverterFactory(GsonConverterFactory.create())//use for convert JSON file into object
.build();
// prepare call in Retrofit 2.0
FirebaseAPI firebaseAPI = retrofit.create(FirebaseAPI.class);
//for messaging server
NotifyData notifydata = new NotifyData("Chatting", msg);
Call<Message> call2 = firebaseAPI.sendMessage(new Message(token, notifydata));
call2.enqueue(new Callback<Message>() {
#Override
public void onResponse(Call<Message> call, retrofit2.Response<Message> response) {
Log.e("## SUCCES #E$#", response.body().toString());
}
#Override
public void onFailure(Call<Message> call, Throwable t) {
Log.e("E$ FAILURE E$#", t.getMessage());
}
});
}
Create Class to make Object:
public class Message {
String to;
NotifyData data;
public Message(String to, NotifyData data) {
this.to = to;
this.data = data;
}
}
Create Class to make Object:
public class Notification {
String title;
String message;
enter code here`enter code here`
public Notification(String title, String message) {
this.title = title;
this.message = message;
}
}

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