I ve just update to xcode 8. I have strange issue when trying to install ios 9 simulator (together with IOS 10 simulator). The only 1/4 screen is display. The rest is all black. Any one know what the error is any how we can make xcode 8 work with both IOS 9 and IOS 10 simulator? Thanks
Can you just try to reset you simulator once.
Related
EDIT : note that this issue is now resolved in Xcode 9.3, hourrah !
OK, it's a Xcode bug, but does anyone has a workaround for this ?
Since I made the update to Xcode 9 and compile my app, I get a bug with my images. All images in my app get distorted, only on iOS 8. I have to point out that when recompiling the exact same project with Xcode 8, every image shows well !
Here is my launch screen when my app is run on iOS 8, then on iOS 9 (or 10 or 11), both with Xcode 9.
I know that some people encounter this bug with Xcode 8 beta 6 (Xcode 8 simulator ios 8 image get distorted and Xcode 8 beta 6 - App image broken in iOS 8) but they say this was a Xcode bug that was resolved in Xcode 8 GM. I can't find anybody having this issue in Xcode 9.
Xcode 9 brings many changes to images assets, so I've tried to play with them (ticking "Preserve Vector Data", changing to "Individual scales" etc) but it didn't helped.
I'm using Xcode 9.2 (9C40b), which I think is the last Xcode version available.
Does anybody has a clue for this ?
Can refer on Xcode 9 Release Notes https://developer.apple.com/library/content/releasenotes/DeveloperTools/RN-Xcode/Chapters/Introduction.html#//apple_ref/doc/uid/TP40001051-CH1-SW936
Two workarounds :
Build the app using Xcode 9.1 (official download link)
OR use Xcode 9.2 and set the deployment target to iOS 8.4 or later.
It works for me.
The first one is recommended as the second will only allow iOS 8.4 support.
I found move the image from assets to bundle can fix this bug
EDIT : note that this issue is now resolved in Xcode 9.3, hourrah !
OK, it's a Xcode bug, but does anyone has a workaround for this ?
Since I made the update to Xcode 9 and compile my app, I get a bug with my images. All images in my app get distorted, only on iOS 8. I have to point out that when recompiling the exact same project with Xcode 8, every image shows well !
Here is my launch screen when my app is run on iOS 8, then on iOS 9 (or 10 or 11), both with Xcode 9.
I know that some people encounter this bug with Xcode 8 beta 6 (Xcode 8 simulator ios 8 image get distorted and Xcode 8 beta 6 - App image broken in iOS 8) but they say this was a Xcode bug that was resolved in Xcode 8 GM. I can't find anybody having this issue in Xcode 9.
Xcode 9 brings many changes to images assets, so I've tried to play with them (ticking "Preserve Vector Data", changing to "Individual scales" etc) but it didn't helped.
I'm using Xcode 9.2 (9C40b), which I think is the last Xcode version available.
Does anybody has a clue for this ?
Can refer on Xcode 9 Release Notes https://developer.apple.com/library/content/releasenotes/DeveloperTools/RN-Xcode/Chapters/Introduction.html#//apple_ref/doc/uid/TP40001051-CH1-SW936
Two workarounds :
Build the app using Xcode 9.1 (official download link)
OR use Xcode 9.2 and set the deployment target to iOS 8.4 or later.
It works for me.
The first one is recommended as the second will only allow iOS 8.4 support.
I found move the image from assets to bundle can fix this bug
EDIT : note that this issue is now resolved in Xcode 9.3, hourrah !
OK, it's a Xcode bug, but does anyone has a workaround for this ?
Since I made the update to Xcode 9 and compile my app, I get a bug with my images. All images in my app get distorted, only on iOS 8. I have to point out that when recompiling the exact same project with Xcode 8, every image shows well !
Here is my launch screen when my app is run on iOS 8, then on iOS 9 (or 10 or 11), both with Xcode 9.
I know that some people encounter this bug with Xcode 8 beta 6 (Xcode 8 simulator ios 8 image get distorted and Xcode 8 beta 6 - App image broken in iOS 8) but they say this was a Xcode bug that was resolved in Xcode 8 GM. I can't find anybody having this issue in Xcode 9.
Xcode 9 brings many changes to images assets, so I've tried to play with them (ticking "Preserve Vector Data", changing to "Individual scales" etc) but it didn't helped.
I'm using Xcode 9.2 (9C40b), which I think is the last Xcode version available.
Does anybody has a clue for this ?
Can refer on Xcode 9 Release Notes https://developer.apple.com/library/content/releasenotes/DeveloperTools/RN-Xcode/Chapters/Introduction.html#//apple_ref/doc/uid/TP40001051-CH1-SW936
Two workarounds :
Build the app using Xcode 9.1 (official download link)
OR use Xcode 9.2 and set the deployment target to iOS 8.4 or later.
It works for me.
The first one is recommended as the second will only allow iOS 8.4 support.
I found move the image from assets to bundle can fix this bug
I am using MFMailComposer in my iOS 8 application but after updating my Xcode to XCode 7 and iOS to iOS 9 it stopped working and automatically closed. I tried on iOS Simulator and real device also but having the same problem.
Is any has the solution for that?
This question already has answers here:
Install iOS 6 simulator on Xcode 6
(3 answers)
Closed 8 years ago.
Preferences -> Downloads only shows ios 7.1 Simulator and ios 7.0 simulator.
My Deployment Target is 5.0.
Why can I no longer get at least the ios 6 simulator?
Running Xcode 6.0 (6A313)
Mac 10.9.4
And why does is only show "iPhone 5" as an option for the simulator? The 4S can run iOS 7...
To get the iOS 6 simulator you need to download an older version of Xcode. Log into developer.apple.com and you will see this link:
That will take you to:
https://developer.apple.com/downloads/index.action?name=Xcode
You will then download Xcode 5 and have access to the old iOS 6 simulator. You can have both Xcode 5 and Xcode 6 installed on your machine at the same time.
To add the iPhone 4S as a simulator: In xCode go to Windows -> Devices and press the plus in the bottom corner and add the devices that you wish.