iOS custom error popup - ios

I would like to add "more info" collapsible accordion into my error alert view. So it will expand with additional information about the err after user presses it. And of course it will animate the size of error alert too. How it can be done? Maybe there is already existing solution for what I need?
Thanks a lot!

The standard UIAlertView does not allow this. You'll have to make your own view that mimicks the appearance of an alert view (using a UIVisualEffectView and possibly even a UIInterpolatingMotionEffect if you really want it to look like the real thing). Takes a fair but of work, especially if you want to support older iOS versions. And of course with every new iOS version that changes the appearance of alerts, you'll have to update the code. You might be better off just going with a completely different appearance unique to your app.
Once you have made that custom view, you can add the extra field as a hidden text field. When the triangle button is pressed, you set the height of that hidden field to 0, unhide it, then animate the height of the text field and the height of the containing view to their new values.

Try this custom alert view
https://github.com/wimagguc/ios-custom-alertview
You can add whatever animation you want.

Related

How to get square hovering over button iOS

Sorry, the question isn't really clear, but basically I want a button or a label or something like that that says "notifications" and a small red square (like Facebook) that displays the number of notifications that user has (if they have any). How would I go about doing that? I'm not too advanced with UI design in iOS yet. I'm coming from an Android background so feel free to use any comparisons if there are any.
What you are referring to is called a badge. Some native controls have them (tab bar buttons come to mind), but most do not.
If you are using a tab bar controller, you can set the badge value from the UIViewController. Something like this:
[[self tabBarItem] setBadgeValue:#"1"];
If you are looking to implement a custom one, it could be easily accomplished with a UIView and a UILabel. Add a badge view to what ever view based control you are creating, then add a label to that badge view and set its text. There are probably lots of third party ones floating around the web already though.

Editing keyboard layout in iOS

Is there a possibility to change the button layout on a pre-made ios keyboard?
I would like to add "done" and "punctuation" buttons to numeric keyboard.
There is the Decimal Pad available but in this case i would have to add a custom done button at the top.
Is there a way to move the "delete" button to the right and make it half of its current width, put next to it the "decimal" button and on the former place of "delete" locate "done"?
No, you'll have to implement your own keyboard, if you duplicate the Apple one it will get rejected.
iOS does not support making those types of changes to the keyboard, the only thing you can do is change the text associated with the Done/Enter button by changing the UIReturnKeyType of the associated UITextField.
You can make a View With the buttons you want and set the inputView to the custom view you made ,, and you got a custom keyboard :D
You cannot directly modify the keyboard other than by choosing one of apple's presets. However, it is possible to add additional keys above it using -inputAccessoryView, like WolframAlpha has done in its app.
It looks like you can replace the keyboard entirely, but the accesory view is probably the way to go. See the answer to Adding key to IPad keyboard
EDIT: For an example of how this would look, check out WolframAlpha's blog post on the subject. In your case the accessory view probably won't be quite so tall

iOS TableView Form Navigation

When using Safari and filling out a form, there are three buttons conveniently located at the top of the keyboard labeled Previous, Next, and Done. Is there a keyboard setting that can enable those or do you have to create and program these buttons manually?
I've had some success using this library:
https://github.com/simonbs/BSKeyboardControls
There is no default property of keyboard provided in ios. You need to add toolbar for that. Then you add previous , next or done UIBarButtons in the toolbar.
When keyboard appears toolbar is also displayed above it using some animation or directly same way when it hides/disappears you have to hide the toolbar also using animations or by changing it positioning in view.
Hope it helps you.
XCDFormInputAccessoryView is an accessory which contains the features you needed. It is easy to use. Here is how it looks with keyboard

AlertView with Checkbox Control in iOS

I want to display an alert view dialog in ios with usual title, message and two buttons + additionally I need a check box with message like "Always show this". In apple HIG document, they stated better to use an action sheet or view controller instead of displaying more controls in an alertview. Any alternative options are there?
Thanks in advance
You can create Custom View in which you can you all the required control and if you want to show the you can also use nice animation to show them and also you can set some good graphics as well. So the best way is to create CustomView.
All the best !!!

Curious Warning Message on UITextView

Has anyone run across this warning message building for the iPhone?
More importantly do you understand how to fix it?
"unsupported configuration data detection and editable"
It's seems to be the UITextView that is complaining.
Here's a screenshot.
The problem is that you have that textview set both to editable + to detect/autolink phone numbers, events, addresses, etc. a text area can either be editable and not detect/autolink text, or it can autolink text but not be editable.
Your settings for that textview should look like:
or
but not like:
I think in your scenario, the text input is only used to input text, nothing more. Then when it get's presented back, the "presenting text view" will take care of detecting the potential information... dates, events, etc.
To be more precise : in a simple app scenario, a user types in some text (let's say an event input text view - with no detection necessary at this point). Then when it get's eventually presented back to him or another user (let's say the detail view of the event), the text will be presented back in a "non-editable" text view that in turn will be able to have detections.
I know this question is a little old, but this is how I resolved it;
In Interface Builder I have Links Detection selected, and Editable Behaviour not selected.
Then, in my ViewController, I implemented the UITextView - (BOOL)textViewShouldBeginEditing:(UITextView *)textView { } delegate method and return NO.
It removed the warning and prevents the user from being able to edit the UITextView's content.

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