I added an app in MobileCore dashboard, but I've not able to find where to download the SDK for iOS to integrate with my app.
I tried to search through Google but still cannot find a link to download the MobileCore.framework. Do they stop publishing the SDK?
Contacted to one of the managers. She told me that they'd stopped support new apps, since they're moving to Supersonic platform soon.
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As an Ionic/Cordova app developer on Windows, I've been using PhoneGap Build to create and sign my iOS apps before using MacInCloud to upload them to the App Store via App Loader. Unfortunately as of today, Apple requires iOS SDK 13 for uploading apps to the App Store. PhoneGapBuild does not support SDK 13 yet and there's no roadmap or idea of when it will start.
As I mentioned, I use MacInCloud to upload my apps and I'm curious if anyone has a way to remotely build the apps on iOS outside of uploading all of my code and using the Cordova or Ionic CLI via Remote Desktop.
Or hey, maybe you as a developer on PC have another way to build iOS apps. I've very interested in hearing how you're building apps now that PhoneGap Build is no longer an option.
Thanks in advance!
I gave the VirtualBox route a shot and wow, that was messy. I ended up just settling with logging into my MacInCloud account every time I was to create an iOS build and just dealing with that. Much cheaper solution than appflow.
We have an iOS app that uses Flurry as an analytics capture tool, which is integrated using the pods Flurry-iOS-SDK/FlurrySDK, I am getting emails from apple saying "Apple will stop accepting submissions of apps that use UIWebView APIs", I am not using any UIWewbView in my app, please suggest a solution for this.
The Analytics SDK has a mention of UIWebView in the comments, but does not actively call the API. The comment will be removed in an upcoming release.
Can someone explain how to use Chartboost sdk in unity. I've already downloaded the sdk and have in my project but I need to know how to get started and how to program with the built in methods. Also I would like to know how to test out the ads if they work on my device
Chartboost have a really detailed step by step guide that can be found here.
https://answers.chartboost.com/hc/en-us/articles/200780379-Unity-Integration
It is recommended to use Prime31 Chartboost plugin,simple and quick, you can be found here:
https://prime31.com/docs#iosChartboost
open unity
assets>import_package>select chartboost.unity
In unity Editor>click chartboost
create new scene>make settings of chartboost like android/ios
test it in real device
6.https://answers.chartboost.com/hc/en-us/articles/200780379-Unity-Integration
Adding the SDK to your games is quick and easy – you just need a few ingredients:
A Chartboost account
An app in your dashboard
The latest SDK
An active publishing campaign
Please note that Chartboost supports Android 2.3+ and iOS 6.0, so make sure to set the minimum OS versions of your Unity project accordingly.
Also, to ensure compatibility with Android 6.0 Marshmallow devices and features, you should make sure that you’re building, compiling, and targeting against the latest Google Android SDKs (at least API level 23). (However, “minimum” SDK can still target down to API Level 9.)
The Chartboost initialization call must be made during hard and soft bootups within the first few seconds of your app launching, regardless of any other actions or user interaction within your app.
As part of our mobile app development we need to work on offline maps. Recently we have registered for HERE maps iOS free evaluation sdk(90 days), however we are not able to download HERE maps sdk and explained samples since there is no download link available on website(https://developer.here.com/native-apis). We have sent several mails to support team but nobody responded to my mails.
Someone help us to proceed further like how to get this sdk, so that we can integrate this free evaluation HERE sdk in our apps. If we are happy with this maps we are ready to purchase business license also.
Note: Google Maps(no offline), Skobbler maps are giving sdks and sample programs but not Here Maps.
The native HERE Maps SDK which includes offline map support can now be evaluated by anyone, no business license required. You just need to create a HERE account and request an evaluation copy.
Go to developer.here.com > Mobile SDKs > Sign up for a 90-day free trial
https://developer.here.com/native-apis
I contacted HERE a few days ago. They said that the SDK is available only for business contracts, not for free contracts. And it's not possible to get the sdk for evaluation. We need first a business contract...
Click on the below link to download Here maps mobile SDKs for android and iOS:
https://developer.here.com/plans/mobile-sdk
Currently there are two types of mobile SDKs are available
1.Starter Evaluation(90-day free trial) : Some feature will not be available here.
For ex a).We cannot download maps with this.
b).Hybrid mode will not work here etc.
Hybrid version will work both online and offline modes whereas online version will only work in online mode. You can download the maps with Here mobile SDK and then you can navigate to the places without internet. In hybrid version app will switch to offline automatically whenever net is not available.
2.Premium Evaluation(90-day free trial) : We can download maps.
I have a small app which displays different hot offers in malls, restaurents and their details around the user location. So I have to install this app in some other applications as a plugin. Is it possible in IOS.
Well No and Yes, You as the developer of this app can not still your app in other apps as and plugin.
You might offer other developers to download you app and a framework and us it in there apps.