Xamarin.iOS audio streaming not working, events not being triggered - ios

So, my problem is that I'm trying to stream audio on Xamarin.iOS with the AudioFileStream and OutputAudioQueue classes. I have added handlers for the PacketDecoded and PropertyFound events, but they are not being triggered. What's wrong? My code is below...
class AudioStreamer : IAudioStreamer // this is my dependency service interface
{
bool outputStarted;
AudioFileStream afs;
OutputAudioQueue oaq;
public void StartStreaming(string url)
{
afs = new AudioFileStream(AudioFileType.MP3);
// event handlers, these are never triggered
afs.PacketDecoded += OnPacketDecoded;
afs.PropertyFound += OnPropertyFound;
GetAudio(url);
}
void GetAudio(string url)
{
// HTTP
NSUrlSession session = NSUrlSession.FromConfiguration(
NSUrlSessionConfiguration.DefaultSessionConfiguration,
new SessionDelegate(afs),
NSOperationQueue.MainQueue);
var dataTask = session.CreateDataTask(new NSUrl(url));
dataTask.Resume();
}
// event handler - never executed
void OnPropertyFound(object sender, PropertyFoundEventArgs e)
{
if(e.Property == AudioFileStreamProperty.ReadyToProducePackets)
{
oaq = new OutputAudioQueue(afs.StreamBasicDescription);
oaq.BufferCompleted += OnBufferCompleted;
}
}
// another event handler never executed
void OnPacketDecoded(object sender, PacketReceivedEventArgs e)
{
IntPtr outBuffer;
oaq.AllocateBuffer(e.Bytes, out outBuffer);
AudioQueue.FillAudioData(outBuffer, 0, e.InputData, 0, e.Bytes);
oaq.EnqueueBuffer(outBuffer, e.Bytes, e.PacketDescriptions);
// start playing if not already
if(!outputStarted)
{
var status = oaq.Start();
if (status != AudioQueueStatus.Ok)
System.Diagnostics.Debug.WriteLine("Could not start audio queue");
outputStarted = true;
}
}
void OnBufferCompleted(object sender, BufferCompletedEventArgs e)
{
oaq.FreeBuffer(e.IntPtrBuffer);
}
}
// instantiated in GetAudio()
class SessionDelegate : NSUrlSessionDataDelegate
{
readonly AudioFileStream afs;
public SessionDelegate(AudioFileStream afs)
{
this.afs = afs;
}
// this is, too, never executed
public override void DidReceiveData(NSUrlSession session, NSUrlSessionDataTask dataTask, NSData data)
{
afs.ParseBytes((int)data.Length, data.Bytes, false);
}
}
Btw, I mostly copied the code from this screencast.

Your code looks correct...
1) I see the "http://" comment in your source. Are your streaming from a http:// source without adding an ATS exception? If so, the dataTask.Resume(); is a "silent code failure" and thus none of your delegates/events will be called, BUT iOS will log it.
Check output log for something like:
StreamingAudio[13602:591658] App Transport Security has blocked a cleartext HTTP (http://) resource load since it is insecure. Temporary exceptions can be configured via your app's Info.plist file.
Use https:// sources, but if you have to turn ATS off completely for testing:
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key><true/>
</dict>
Note: Search iOS ATS for more info or details in order to only allow non-secure http:// from the server(s) that you would be streaming from, but the iOS' future is https:// only so start preparing... ;-)
2) If the URL source provided to NSUrlSession produces a Connection refused, that is a silent failure, AND there is no logging about it and of course none of your delegates/events are called... Pre-test that your streaming web services are active, try using curl, wget, etc.. to test the stream...
3) I see your streaming MP3s, so you should be OK, but remember there are hundreds of variations to the format and iOS does not stream/play them all so try a different mp3 encoded via a different toolset just to double-check...

Related

Solve issue POSTING to webhook for IFTTT from Arduino MKR1010

I am aiming to make a post request to trigger a IFTTT webhook action. I am using the MKR1010 board. I am able to connect to the network and turn the connected LED on and off using the cloud integration.
The code is as follows, but doesn't trigger the web hook. I can manually paste the web address in a browser and this does trigger the web hook. When the code is posted it returns a 400 bad request error.
The key has been replaced in the below code with a dummy value.
Does anybody know why this is not triggering the web hook? / Can you explain why the post request is being rejected by the server? I don't even really need to read the response from the server as long as it is sent.
Thank you
// ArduinoHttpClient - Version: Latest
#include <ArduinoHttpClient.h>
#include "thingProperties.h"
#define LED_PIN 13
#define BTN1 6
char serverAddress[] = "maker.ifttt.com"; // server address
int port = 443;
WiFiClient wifi;
HttpClient client = HttpClient(wifi, serverAddress, port);
// variables will change:
int btnState = 0; // variable for reading the pushbutton status
int btnPrevState = 0;
void setup() {
// Initialize serial and wait for port to open:
Serial.begin(9600);
// This delay gives the chance to wait for a Serial Monitor without blocking if none is found
delay(1500);
// Defined in thingProperties.h
initProperties();
// Connect to Arduino IoT Cloud
ArduinoCloud.begin(ArduinoIoTPreferredConnection);
/*
The following function allows you to obtain more information
related to the state of network and IoT Cloud connection and errors
the higher number the more granular information you’ll get.
The default is 0 (only errors).
Maximum is 4
*/
setDebugMessageLevel(2);
ArduinoCloud.printDebugInfo();
// setup the board devices
pinMode(LED_PIN, OUTPUT);
pinMode(BTN1, INPUT);
}
void loop() {
ArduinoCloud.update();
// Your code here
// read the state of the pushbutton value:
btnState = digitalRead(BTN1);
if (btnPrevState == 0 && btnState == 1) {
led2 = !led2;
postrequest();
}
digitalWrite(LED_PIN, led2);
btnPrevState = btnState;
}
void onLed1Change() {
// Do something
digitalWrite(LED_PIN, led1);
//Serial.print("The light is ");
if (led1) {
Serial.println("The light is ON");
} else {
// Serial.println("OFF");
}
}
void onLed2Change() {
// Do something
digitalWrite(LED_PIN, led2);
}
void postrequest() {
// String("POST /trigger/btn1press/with/key/mykeyhere")
Serial.println("making POST request");
String contentType = "/trigger/btn1press/with/key";
String postData = "mykeyhere";
client.post("/", contentType, postData);
// read the status code and body of the response
int statusCode = client.responseStatusCode();
String response = client.responseBody();
Serial.print("Status code: ");
Serial.println(statusCode);
Serial.print("Response: ");
Serial.println(response);
Serial.println("Wait five seconds");
delay(5000);
}
Why do you want to make a POST request and send the key in the POST body? The browser sends a GET request. It would be
client.get("/trigger/btn1press/with/key/mykeyhere");
In HttpClient post() the first parameter is 'path', the second parameter is contentType (for example "text/plain") and the third parameter is the body of the HTTP POST request.
So your post should look like
client.post("/trigger/btn1press/with/key/mykeyhere", contentType, postData);

Micronaut ReadTimeoutException

I have a Grails 4 application providing a REST API. One of the endpoints sometimes fail with the following exception:
io.micronaut.http.client.exceptions.ReadTimeoutException: Read Timeout
at io.micronaut.http.client.exceptions.ReadTimeoutException.<clinit>(ReadTimeoutException.java:26)
at io.micronaut.http.client.DefaultHttpClient$10.exceptionCaught(DefaultHttpClient.java:1917)
at io.netty.channel.AbstractChannelHandlerContext.invokeExceptionCaught(AbstractChannelHandlerContext.java:297)
at io.netty.channel.AbstractChannelHandlerContext.invokeExceptionCaught(AbstractChannelHandlerContext.java:276)
at io.netty.channel.AbstractChannelHandlerContext.fireExceptionCaught(AbstractChannelHandlerContext.java:268)
at io.netty.channel.CombinedChannelDuplexHandler$DelegatingChannelHandlerContext.fireExceptionCaught(CombinedChannelDuplexHandler.java:426)
at io.netty.channel.ChannelHandlerAdapter.exceptionCaught(ChannelHandlerAdapter.java:92)
at io.netty.channel.CombinedChannelDuplexHandler$1.fireExceptionCaught(CombinedChannelDuplexHandler.java:147)
at io.netty.channel.ChannelInboundHandlerAdapter.exceptionCaught(ChannelInboundHandlerAdapter.java:143)
at io.netty.channel.CombinedChannelDuplexHandler.exceptionCaught(CombinedChannelDuplexHandler.java:233)
at io.netty.channel.AbstractChannelHandlerContext.invokeExceptionCaught(AbstractChannelHandlerContext.java:297)
at io.netty.channel.AbstractChannelHandlerContext.invokeExceptionCaught(AbstractChannelHandlerContext.java:276)
at io.netty.channel.AbstractChannelHandlerContext.fireExceptionCaught(AbstractChannelHandlerContext.java:268)
at io.netty.handler.timeout.ReadTimeoutHandler.readTimedOut(ReadTimeoutHandler.java:98)
at io.netty.handler.timeout.ReadTimeoutHandler.channelIdle(ReadTimeoutHandler.java:90)
at io.netty.handler.timeout.IdleStateHandler$ReaderIdleTimeoutTask.run(IdleStateHandler.java:505)
at io.netty.handler.timeout.IdleStateHandler$AbstractIdleTask.run(IdleStateHandler.java:477)
at io.netty.util.concurrent.PromiseTask$RunnableAdapter.call(PromiseTask.java:38)
at io.netty.util.concurrent.ScheduledFutureTask.run(ScheduledFutureTask.java:127)
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:405)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:500)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:906)
at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.base/java.lang.Thread.run(Thread.java:834)
The endpoint uses micronaut http client to call other systems. The remote system takes a very long time to respond, causing the ReadTimeOutException.
Here is the code calling the remote Service:
class RemoteTaskService implements GrailsConfigurationAware {
String taskStepperUrl
// initializes fields from configuration
void setConfiguration(Config config) {
taskStepperUrl = config.getProperty('services.stepper')
}
private BlockingHttpClient getTaskClient() {
HttpClient.create(taskStepperUrl.toURL()).toBlocking()
}
List<Map> loadTasksByProject(long projectId) {
try {
retrieveRemoteList("/api/tasks?projectId=${projectId}")
} catch(HttpClientResponseException e) {
log.error("Loading tasks of project failed with status: ${e.status.code}: ${e.message}")
throw new NotFoundException("No tasks found for project ${projectId}")
}
}
private List<Map> retrieveRemoteList(String path) {
HttpRequest request = HttpRequest.GET(path)
HttpResponse<List> response = taskClient.exchange(request, List) as HttpResponse<List>
response.body()
}
}
I've tried resolving it using the following configuration in my application.yml:
micronaut:
server:
read-timeout: 30
and
micronaut.http.client.read-timeout: 30
...with no success. Despite my configuration, the timeout still occurs around 10s after calling the endpoint.
How can I change the read timeout duration for the http rest client?
micronaut.http.client.read-timeout takes a duration, so you should add a measuring unit to the value, like 30s, 30m or 30h.
It seems that the configuration values are not injected in the manually created http clients.
A solution is to configure the HttpClient at creation, setting the readTimeout duration:
private BlockingHttpClient getTaskClient() {
HttpClientConfiguration configuration = new DefaultHttpClientConfiguration()
configuration.readTimeout = Duration.ofSeconds(30)
new DefaultHttpClient(taskStepperUrl.toURL(), configuration).toBlocking()
}
In my case I was streaming a file from a client as
#Get(value = "${service-path}", processes = APPLICATION_OCTET_STREAM)
Flowable<byte[]> fullImportStream();
so when I got this my first impulse was to increase the read-timeout value. Though, for streaming scenarios the property that applies is read-idle-timeout as stated in the docs https://docs.micronaut.io/latest/guide/configurationreference.html#io.micronaut.http.client.DefaultHttpClientConfiguration

ActiveMQ test connection

I am trying to test ActiveMQ connection and return a value. it crashes on line:
httpResponse = client.execute(theHttpGet);
It is not my code I am trying to debug it. Can anyone help me to understand why the code is using HttpGet?
public ActivemqBrokerInfo(String serverAddress, int port, String apiUrl, int timeout) {
// Default Activemq location
this.serverAddress = String.format("http://%s:%s/%s", serverAddress, port, apiUrl);
int timeoutInMs = timeout;
HttpClientBuilder builder = HttpClientBuilder.create();
RequestConfig requestConfig = RequestConfig.custom().setConnectTimeout(timeoutInMs).build();
builder.setDefaultRequestConfig(requestConfig);
client = builder.build();
}
public ActivemqBrokerInfo(String serverAddress) {
this(serverAddress, DEFAULT_PORT, DEFAULT_API_URL, DEFAULT_TIMEOUT);
}
#Override
public boolean testConnection() {
HttpGet theHttpGet = new HttpGet(serverAddress);
theHttpGet.addHeader("test-header-name", "test-header-value");
HttpResponse httpResponse = null;
try{
httpResponse = client.execute(theHttpGet);// Code is crashing on this line
} catch (IOException ex){
LOGGER.error("Broker down: ", ex);
}
return httpResponse != null;
}
When ActiveMQ runs is normally starts an embedded web server. This web server is used to host the web admin console as well as the Jolokia endpoint which acts as an HTTP facade in front of the broker's MBeans. In other words, any client can send HTTP requests to specially formed URLs on the broker to get results from the underlying management beans. This is exactly what your bit of code appears to be doing. It appears to be sending an HTTP request to the Jolokia endpoint (i.e. api/jolokia) in order to determine if the broker is alive or not.
Based on the information provided it is impossible to determine why testConnection() is not returning successfully since you've included no information about the configuration or state of the broker.
I recommend you add additional logging to see what may be happening and also catch Exception rather than just IOException.

Solace Client Acknowledgement Replay

I'm putting together a Solace Point-to-point solution in C#.
In my subscriber/listener, I am using ClientAck mode to ensure messages are successfully processed before being removed from the queue.
My question (probably due to my limited experience in messaging) is regarding failed messages, e.g. if I cannot process the message and hence not send the Ack, how is the message replayed?
An example of what I have is as follows:
using (ISession session = context.CreateSession(sessionProperties, null, null))
{
ReturnCode returnCode = session.Connect();
if (returnCode == ReturnCode.SOLCLIENT_OK)
{
var endpointProps = new EndpointProperties()
{
Permission = EndpointProperties.EndpointPermission.Consume,
AccessType = EndpointProperties.EndpointAccessType.Exclusive
};
using (IQueue queue = ContextFactory.Instance.CreateQueue(queueName))
{
session.Provision(queue, endpointProps,
ProvisionFlag.IgnoreErrorIfEndpointAlreadyExists | ProvisionFlag.WaitForConfirm, null);
_flow = session.CreateFlow(new FlowProperties { AckMode = MessageAckMode.ClientAck }, queue, null, HandleMessageEvent, HandleFlowEvent);
_flow.Start();
do { WaitEventWaitHandle.WaitOne(); } while (!cancellationToken.IsCancellationRequested);
};
return Task.CompletedTask;
}
else
{
throw new Exception($"Connection failed, return code: {returnCode}");
}
}
and then handling incoming messages
void HandleMessageEvent(object sender, MessageEventArgs args)
{
using (IMessage message = args.Message)
{
try
{
_handler(message.ApplicationMessageType, message.BinaryAttachment);
_flow.Ack(message.ADMessageId);
}
finally
{
WaitEventWaitHandle.Set();
}
}
}
So, if I don't Ack, message remains on queue as expected (and required), however, how (best-practice) can I re-process it without manual intervention?
After a message has been delivered to a consumer from a Solace PubSub+ queue, the message will only be resent if the client unbinds before sending an acknowledgement back. The exception to this is specific to JMS clients with the session.recover() action.
If a message needs to be re-delivered to a C# application after it has already been sent but not acknowledged, the client will need to unbind and rebind to the queue. Note that if there are other clients also bound to the queue, the message may be re-sent to those clients before your client rebinds.

Blackberry: Make a iterative HTTP GET petition using Comms API

I want to store position coords (latitude, longitude) in a table in my MySQL DB querying a url in a way similar to this one: http://locationstore.com/postlocation.php?latitude=var1&longitude=var2 every ten seconds. PHP script works like a charm. Getting the coords in the device ain't no problem either. But making the request to the server is being a hard one. My code goes like this:
public class LocationHTTPSender extends Thread {
for (;;) {
try {
//fetch latest coordinates
coords = this.coords();
//reset url
this.url="http://locationstore.com/postlocation.php";
// create uri
uri = URI.create(this.url);
FireAndForgetDestination ffd = null;
ffd = (FireAndForgetDestination) DestinationFactory.getSenderDestination
("MyContext", uri);
if(ffd == null)
{
ffd = DestinationFactory.createFireAndForgetDestination
(new Context("MyContext"), uri);
}
ByteMessage myMsg = ffd.createByteMessage();
myMsg.setStringPayload("doesnt matter");
((HttpMessage) myMsg).setMethod(HttpMessage.POST);
((HttpMessage) myMsg).setQueryParam("latitude", coords[0]);
((HttpMessage) myMsg).setQueryParam("longitude", coords[1]);
((HttpMessage) myMsg).setQueryParam("user", "1");
int i = ffd.sendNoResponse(myMsg);
ffd.destroy();
System.out.println("Lets sleep for a while..");
Thread.sleep(10000);
System.out.println("woke up");
} catch (Exception e) {
// TODO Auto-generated catch block
System.out.println("Exception message: " + e.toString());
e.printStackTrace();
}
}
I haven't run this code to test it, but I would be suspicious of this call:
ffd.destroy();
According to the API docs:
Closes the destination. This method cancels all outstanding messages,
discards all responses to those messages (if any), suspends delivery
of all incoming messages, and blocks any future receipt of messages
for this Destination. This method also destroys any persistable
outbound and inbound queues. If Destination uses the Push API, this
method will unregister associated push subscriptions. This method
should be called only during the removal of an application.
So, if you're seeing the first request succeed (at least sometimes), and subsequent requests fail, I would try removing that call to destroy().
See the BlackBerry docs example for this here
Ok so I finally got it running cheerfully. The problem was with the transport selection; even though this example delivered WAP2 (among others) as an available transport in my device, running the network diagnostics tool showed only BIS as available. It also gave me the connection parameters that I needed to append at the end of the URL (;deviceside=false;ConnectionUID=GPMDSEU01;ConnectionType=mds-public). The code ended up like this:
for (;;) {
try {
coords.refreshCoordinates();
this.defaultUrl();
this.setUrl(stringFuncs.replaceAll(this.getUrl(), "%latitude%", coords.getLatitude() + ""));
this.setUrl(stringFuncs.replaceAll(this.getUrl(), "%longitude%", coords.getLongitude() + ""));
cd = cf.getConnection(this.getUrl());
if (cd != null) {
try {
HttpConnection hc = (HttpConnection)cd.getConnection();
final int i = hc.getResponseCode();
hc.close();
} catch (Exception e) {
}
}
//dormir
Thread.sleep(15000);
} catch (Exception e) {
} finally {
//cerrar conexiones
//poner objetos a null
}
Thanks for your help #Nate, it's been very much appreciated.

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