I am using the procedure described here http://help.apple.com/deployment/ios/#/apda0e3426d7 to install an in-house app using a wireless network. As indicated in the docs, I have created a website serving a webpage containing the link to the app manifest.
A user would typically install the in-house app on his device by opening the webpage and then pressing on the link to the manifest. With iOS 7.x, the Safari browser would then go in the background and the user would see the app installation in progress (app logo + progress indicator on top of the logo).
In iOS 9.x this is no longer the case: Safari does not go in the background and there is no visible indication of the app installation except a very tiny progress indicator at the upper left corner of the device's screen. In other words there is no immediate visual clue that the app is installing, as in iOS 6.x & 7.x
However the installation completes successfully and the app logo eventually appears on the device screen.
Is there a specific way of activating the previous iOS 6.x & 7.x behaviour? Has something changed in the in-house wireless installation procedure?
Thanks
I got the same issue in my company, and it's more a bug than a feature. I hope the 9.3 version will fix this
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I’m quite new to Xcode and I’m only interested in making apps as a hobby. I would like to install my own apps that I make on my own devices without using the App Store (without paying the £99/year developer fee). So I would like to know the following:
How can I install an app through Xcode so that the app remains on my iPhone after disconnecting it from my Mac?
How long will the app remain on my iPhone i.e. how long until I have to manually reinstall it? (I’ve seen some websites that say 7 days and some that say 1 year)
This is something else really but am I right in thinking to use the TestFlight app I’d need to pay the £99/year developer fee?
If it helps all my devices are running the latest software versions.
Yes, you can use your own device for testing purposes and it will remain on your phone after you disconnect it.
To set this up, connect your device to your Mac. Then, click the simulator selection dropdown in the top left of Xcode. It might say Generic iOS Device if you haven't selected a simulator since opening Xcode. At the bottom of that dropdown menu, you should see a button that says Add additional simulators...
At the top of the window that comes up after you click Add additional simulators.. there should be a Devices tab. Select that tab and add your device via the + icon in the bottom left of the window. Once connected and paired, you can travel back to the simulator dropdown menu and scroll up. Your device should be listed there if it's plugged in and paired. Select the device and run your app - Xcode will take care of installation.
Without purchasing the Apple Developer Program, your app will function on your phone for one week after the most recent run.
Yes, you are correct. TestFlight is something that comes with the Apple Developer Program.
I have created a pwa with create react app method. I installed it to home screen of iPhone with iOS 13. Then I made an update to the app and deployed it. But app installed on iPhone home screen does not update. The home screen app updates if I open the app first in Safari. Also the app updates if I clear the cache of Safari.
In Android everything is working like it should be and the home screen installed on Android device updates automatically.
I don't know if I should provide you with some code, if you want to see some, please tell me what. I have found some talk about this and it might be something to do with new lifecycle of pwa/home screen apps updated in iOS 12. But also there was talk that it should be fixed in iOS 13. So I'm not sure where should I start to look the problem.
I just upgraded Xcode and Xamarin iOS to a newer version, and I face problem as in the image below. I am stuck in it for a long time. Can anyone help me?
You must add app icons to proceed , or either some bundle settings are not recognizing the app icons you have added already.
Application Icon - Every iOS app must define an application icon. This is the icon that the user will tap from the iOS home screen to launch the app. Additionally, this icon is used by Game Center, if applicable.
Take a look at this thread for Xamarin where all of it is included , Good Luck !
https://learn.microsoft.com/en-us/xamarin/ios/app-fundamentals/images-icons/app-icons?tabs=macos
I created an enterprise app in Xcode 4.6.3 and posted it on a website. The app succesfully downloads to iPhone5 and iPad3 (both running iOS 7). The app runs just fine. However, it created a duplicate "ghosted" app icon on both devices that cannot be removed See Screen Capture.
I tried removing it by long-pressing the app icon and touching the "X" on the device. I also tried removing it in iTunes. No luck. I updated to Xcode 5.0.1, developed for iOS 7, recompiled and repeated the process. No luck. The duplicate icon remains!
This is not an issue on devices not running iOS 7.
A similar thing happened to me while trying to delete an app that was being built at the same time with XCode.
Try restarting the phone by pressing and holding the button on the top and the circle button on the bottom.
When the OS repopulates the dashboard on the next launch, it should detect the discrepancy and either not display the bad icon or make it available for removal.
If your Apps don't includ iOS, you are surely able to delete Apps from iPhone, do all of your 3rd party apps no longer show the delete "x" when wiggling? If so, try the following steps as needed:
Restart phone
Reset phone (no data loss): press both home and power buttons for at least 10 seconds, releasing when the Apple logo appears
Settings > General > Reset > Reset All Settings
Restore iOS using iTunes, also restoring a backup
Restore iOS as new, without using a backup
On a iOS5 Newsstand application we are developing we are having a strange behavior which I wonder you know what this is about.
The application is being downloaded and installed from TestFlightApp correctly into iOS "desktop" upon finishing the installation it moves to Newsstand (which is expected behavior as this is a Newsstand app) and disappears from the location it was being downloaded. If I swipe to another section of home screen, and go back, I see again the app icon on the desktop with "Installing" message and bar at 100%. The application works perfectly on Newsstand rack, but the shadow "Installing" icon on the desktop stays there until the phone is restarted. Any ideas? Thanks
I stumbled into this same problem and believe I found the source.
On an existing project, I had changed the iOS Bundle ID from the default com.yourcompany.ClientName to com.ClientDomain.ClientName.
I published a new IPA and dropped it into our "adhoc" web directory for distribution. Meanwhile, in the .plist file, the key bundle-identifier /key and string com.yourcompany.ClientName /string was still there, so it no longer matched.
Once I updated the "yourcompany" part to ClientDomain, the shadow icon problem was resolved.
Hope that helps someone in the future!