CFBundleDevelopmentRegion doesn't work while setting not supportive language - ios

I'm designing an app which supports English, German and Simple Chinese(The app default is English).
However, while I set a language (like German, supportive language) to launch my app, it's normal. Then I set another language (like Korean, not supportive) and launch the app. The app still shows German version but English.
I'm pretty sure my CFBundleDevelopmentRegion is set en.
What to do to make the app show English version in other language?

I found the solution by myself.
First, go to info.plist to see CFBundleDevelopmentRegion
Before Xcode 7, we only need to choose the language as below.
enter image description here
We want English to be default language. Then we set "en".
However, Xcode 7 update Localization choices for same language.
Like en-UK and en-US are actually English.
So just choose the Localization wiz country
enter image description here
I choose United State then the bug is solved.

Related

iTunes Connect - Primary Language question

So my apps Primary Language is currently Norwegian in iTunes Connect, but in the new version I have added localization for English language. When I test on my device and set language to Sweden (just for testing), it still shows Norwegian. But what I want is to have English language in the app in all countries, and Norwegian only for Norway. Anyone know how I can do this?
You should use a Base language in the project as default language for other localizations not supported by your app. Means, if you want Norwegian as default for other localizations, then under localizations for your Localizable.strings select "Base" which will generate Base.lproj folder and a localization file. Just make sure you have Norwegian strings in that file, Xcode may choose English in that file, just copy paste Norwegian content and replace. It should work fine.
Itunes Connect language has not effect on the language in the app.
If you want to change the app language you need to set the base localization to english as explained here: https://stackoverflow.com/a/50232581/3698961

xcode 9 localization App Problems

I'm trying to localize my app in Italian, English and Japanese language. but I've a problem. when try the localisation in iOS device to other language, the language don't change. It changes if the region be changed. E.g. The default language is English and the region of my iPhone is Italia. and if I change the language of device in Italian, app too change and become Italian. but if I change the language in Japanese or other language, like French, the language of app, don't change. remain Italian. now if I change the region to Japan, the language, change and become Japanese! just question: why?
and how can I make change the language of my app changing only the language of device?
thanks
p.s. this is the screenshot
UPDATE
I don't know why, but if I try my app in the simulator, this problem don't happen. It happen only on my physical device. why?
Solution Found!!!!
I've found the problem. I don't know why, but it solves all problem (or it seems so)
In Info.plist file I've changed Localisation native development region to Italy, as you can see in screenshot. When I restored the original value (Unite States), everything work perfectly.
Do your localization folder names contain a country as well as the language? You should have it.lproj/Localizable.strings, not it_IT.lproj/Localizable.strings, for the Italian language in any region, for example.

Localization in an iOS app

I am trying to localize my iOS app. However, I do not have translations for all the languages supported by Apple. I have translations for French and Dutch, with English as the base language. I wanted to know the common behavior in the following scenario.
Suppose I set the iPhone language to French and then navigate to the app. I am able to correctly see all the translations.
Now, I set the iPhone language to Portuguese. Now when I navigate to the app and I see the translations are still in French and not in English (the base language of my app).
Is this behavior right? Shouldn't the language be set to English?
The language fallback is in the Settings app. It defaults to languages the user has set the phone to in the past -- they can change it in iOS 9.

(Base) localization not working in iOS 7?

It seams base localization does not work on iOS7?
I have an app (its available on the app store) that has localisations for Dutch, Chinese and a base localization = English. This looks like this in xcode 6:
The plist file contains the "Localization native development region" key:
Problem:
When the app runs on on iPhone iOS7 configured for English, it
uses the Dutch localization ?! I would expect that iOS uses the base
localization since its configured as English?
I do not have a "development language" entry in the Localizations
section of Xcode, I have seen this in some posts, what is the meaning of this "development language"? And could this be a possible cause or something?
I can solve the problem by adding an localization language "English" (which then seams to become the development language, I have tested this) but this would simply be a duplicate of my "base" language. Surely this is not the way to go?
I know there are many topics on localizations already but I have read them all (I believe) and cannot find a clear answer.
1.Localization native development language states the preferred language to be use if the iOS language and your app languages doesn't match, so I'm thinking about a storyboard that has been localized in english and a strings file in english, to make your app use english language.
2.Development language is not the same of the first point, is the base language, by default is set to english and it doesn't seems to exist a clear way to change that (I've filed a radar to Apple about it asking for xcode to show a menu at the beginning of each project). To change it you need to do it manually, but appstore will always show english as language
3.This is the solution, when iOS doesn't find a suitable localization it iterates through an array of laguages until it finds an existing one, if you add an english localization you could solve the problem.
Appstore reads directories in your app bundle

How do I set the default locale in xcode 5 and ios 7?

I know this is an already asked question, but no one of the answers helped me.
I'm writing an iOS app localized in italian and english.
I've already done two storyboards and two Localizable.strings file for the texts.
Now, if I set the english language on the phone, the app picks the english files, if I set the italian language on the phone the app picks the italian files.
But if I set french language(or spanish, or german), the app picks the italian files, which is wrong, how can I set english as the default language?
An iOS device keeps track of which languages you have set the locale to. If the currently selected locale is unsupported in an app, then the device will use the last user-selected language you used that is supported by the application.
So for example, imagine you had changed your device to English, then Italian, then Spanish. The app would first try and provide a Spanish localization. If one wasn't available, it would attempt Italian. If that wasn't available, then it would finally use English.
If you view the list of languages in the device's Settings, you'll see that they're ordered by 'last used'. I'm not aware of any way to alter this (seemingly intentional) feature.

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