I'm totally newbie in Beanstalk. I'm developing a web application in which a sealed and black-box plugin is used. That plugin needs a physical path with full permission to use for cache.
Any solution?
You can use the .ebextensions files in the main project that will, for example, create a directory and change the access rights to it. It is not clear from your question how you install the plugin (e.g. is it a service that is loaded after the web application is installed or is it part of the web application).
Execute a command in the .ebextensions file such as in:
How to grant permission to users for a directory using command line in Windows?
You'll find a introduction into container customization in
http://docs.aws.amazon.com/elasticbeanstalk/latest/dg/customize-containers-windows-ec2.html
Be careful about the format of the files (ie. spaces, no tabs, the best is to edit it in a separate text editor). Experiment with simple commands first, so that you get the hang of how the commands are executed.
Note: The ebextensions commands are executed for each deployment, so your script should check if the directory exists already and only create it if it doesn't. Otherwise the execution will fail as you try to create a directory that exists already. In a second step you can add the permissions.
Related
For years I've been running a Docker container on my local machine and using it as a remote Python interpreter via SSH in PyCharm. This works great (though 2022.2.1 brought a lot of new bugs that have been slowly being ironed out) for running my code! I'm now on 2022.2.3.
However, I'm having issues running unit tests. In the past (i.e. before version 2022.2.1), I could simply right click my tests directory (a direct child of my main project directory) and click Run Python tests in test... and it would all work as expected.
Now, though, when I click this, I receive an error message about "No such file or directory."
I've tried everything I can think of- I've setup my path mappings in the Python test run config to exactly match those shown in my Python run config, and have tried every version of directory and subdirectory in the mappings and working directory, but I always receive an error about either having an empty test suite (no tests found), or that the directory "must be in the project."
It seems like no matter what I do, PyCharm is trying to create a temp directory somewhere, or is trying to read from some temp directory that I never specified, because I see errors this like:
AssertionError: /tmp/pycharm_project_405/docker/tests: No such file or directory
Yet I never created, specified, or requested a temp directory of any sort, let alone one named /tmp/pycharm_project_405/; this is a mystery to me.
PyCharm with an SSH interpreter is rapidly becoming unusable for me and my team because we cannot figure out how to set this up. Can anybody please offer some guidance on what we need to do?
Thank you all so very much!
I tried:
Changing run config for Python tests to match the working directory and path mapping of Python run configs (which work)
Directly specifying the path to the tests from the container's perspective
Setting up run config templates
Specifying one directory up/down from the actual tests
Expected:
Unit tests to be found and run as they were in previous versions of PyCharm
Answer
Create a run config for testing
In the testing run config, set Target: to Custom
Set the correct remote interpreter
Set Working directory to the test folder
Set TWO path mappings: 1) Map the code directory (in my case, the parent directory of the tests folder) and 2) Map the test directory itself
Voila!!!
I am trying to sign all executables + dll files in my application, within an Azure Pipeline, using Azure signtool for that. (doing basically the described here) - on the result of running dotnet publish.
Exception is updater.exe, because it is generated by Advanced Installer API or some other proprietary way. Signing the updater.exe file that lies inside Advanced Installer installation folder /x86/updater.exe - does not help (it will work, but the updater.exe that is deployed when installing the MSI is not signed, meaning it is generated during processing of the .AIP file, which happens after running dotnet publish)
Is there a way the updater.exe AI generates (with the custom icon, etc) to be created using AdvancedInstaller.com command line API ? How ?
The question has already been answered in the forums here:
https://www.advancedinstaller.com/forums/viewtopic.php?f=5&t=50297#p127034
I have an application packaged and signed as an MSIX, it installs and runs from the start menu. I'd like to be able to run the application from the command line too, for automated testing, but I can't see a way to do it. From powershell the docs suggest Invoke-CommandInsideDesktopPackage, but that requires developer mode which I'd rather not enable on test machines, and also is not the same as just running the app. What I'd love is a simple command line command that starts the app in the same way that the start menu does it.
By design, the binaries from an installation folder of an MSIX folder are not directly accessible through their direct path.
The correct way to run an app from the command line from an MSIX package is with the use of an execution alias. The following article contains more details about how an execution alias works and how you can define it in your package, no matter the tool you use to build the MSIX package.
- App Execution Alias
Also, here is a related question on SO.
I completed the integration of the latest Google Tag Manager (v5) for iOS together with Firebase (https://developers.google.com/tag-manager/ios/v5/).
The big change here is that the default container file is not binary anymore, it is plain JSON.
The integration requires that you have a folder (not group!) with the name "container" inside your app workspace. Within this folder the container file should be located. This raises my issue: We have two different GTM Containers, one for the testing/development app and one for production.
By using a folder it is not possible for me to add a different container file and set target references.
I can not create an additional folder since GTM requires the folder on root level and with the exact name "container"
Does anybody have an idea how this can be solved?
Thanks,
Fahim
You should be able to configure an XCode "run script" build step that clears the container directory and copies the correct container into place.
Sample Run Script (if somebody has the same issue):
rm -vf ${SRCROOT}/root_folder/container/*
cp "${SRCROOT}/root_folder/target/test/GTM-XXXXX.json" "${SRCROOT}/root_folder/container/"
It is important that this copy job is done at first within Build Phases, otherwise some other precompiling stuff of GTM does not recognize the container.
I'd like to know if there is any way to develop continuously with Trigger.io and avoid the forge build step with every file change I want to test in my browser or simulator.
I was faced with the same problem and I've got a working solution that uses watchr and watch to automatically rebuild each time I make a change to a source file. If you are running a "web" version of your app you can make a change to a source file and go directly to your browser and see the effect of your changes fairly quickly depending on how long the build takes.
Prerequisites: Ruby, watchr, Unix 'watch', and a terminal.
gem install watchr.
create a new ruby file for watchr to know what files to monitor and what to do when it sees a change. I named my file 'my_watch.rb': https://gist.github.com/3153167
open two terminals. Terminal 1 will run watchr and Terminal two will run 'forge build ...'.
In terminal 1 run 'watchr my_watch.rb' making sure the path to my_watch.rb is correct and make sure you've edited my_watch.rb according to your setup so that the path inside watch(...) reflects the files to be watched. My example watches all files in the same directory (and beneath) as the my_watch.rb script. You can place my_watch.rb in the 'src' folder of your Trigger.io app if you want to match my example and run watchr my_watch.rb directly from the src folder. Also not the shell command and path in the block need to be updated to reflect your environment. Again, in my example 'my_watch.rb' is inside 'src/' so when a change is detected we go up one directory and call 'forge build'.
I tend to develop actively with the 'web' version of my app so I can just open terminal 2 to my forge project directory and 'forge run web'. When I am testing in simulators and on devices, yes I have to run forge build every time I want to see a change. However, I typically don't have to wait for forge build to finish because watchr kicked off the build as soon as I made a change and it happens pretty quickly.
I know this is not an ideal solution but so far developing new features in the 'web' version first and then implementing in mobile versions has been very smooth for me. I've never needed to kill the 'web' version after a build but I maybe just lucky. As for running build each time you want to test the mobile versions if you are good with your keyboard shortcuts it really isn't bad at all. XCode makes you build and run after changes are made to source code when creating native iOS apps so I don't think Trigger is unique in requiring this build step.
I hope this helps and that my answer isn't too specific to me and my setup.
The build phase makes some changes to your source to enable the forge.* APIs - therefore, trying to just use the raw files in your src directory won't work.
You may be tempted to change files directly in the development directory, but this is a pretty bad idea: we delete those files with impunity when we need to!
We have plans on our medium-term roadmap to add a file-system watcher to start builds automatically when changes have occurred.
In the meantime, I just use forge build && forge run PLATFORM which tends to only take a few seconds...
while not perfect... this works for me.
go into development/web
rm src
link to your root src, ie ln -s ../../src src
copy the all.js from the web/forge and add to your index.html
ie
start nodemon web.js
open in browser.
note you will need to comment out the all.js script tag for non web builds.