Change ionic bundle identifier not working in IOS - ios

I hade to create a new Ionic app since the first one stopped working.
After that It got new numbers in the end of the name (i.e old name com.ionicframework.test420004, new name com.ionicframework.test122446).
I changed it everywhere (search and replace in VisualStudio 2015) I could find in the project.
IOS still looks for local (downloaded) files with the path of the wrong application name.
Does anybody know how to change it?

In this scenario you have to build it using cordova on a Apple computer. You can't build it and add the platform on a pc and the export the platform to an Apple computer.

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"Could not locate google-services.json or GoogleService-info.plist files" iOS Project, Unity, Mac Computer

I've been trying for the past two hours to figure this thing out! So I already created a project within my Firebase account; an iOS project. Downloaded the google-service-Info.plist files.
If I click Import New Asset and attempt to search for the file.. can't added it like that, I have to drag it into my folder.
I'm aware that the file must be put within the root folder (which I have done many times now), but I still encounter the same error message.
Could not locate google-services.json or GoogleService-info.plist files"
I removed all the Firebase files (SDK), re-installed them,.. same thing..
I also deleted the GoogleService-info.plist file and downloaded a brand new one, same thing!!! enter image description here
I'm currently using Unity 2018.2.1f1, My computer: macOS High Sierra, Version 10.13.6
I have same problem.
Add IOS and Android build component for Unity. Switch to the platform Android. It resolve you problem.
Check SDK status. See in screenshot below:
This happened to me right after adding a GoogleService-info.plist to a project that only had Android support before.
Doing Assets -> Reimport All also worked for me to get past this error.
In my case I missed the step where you generate those files on Firebase.
Generate them from your Firebase console by clicking the Unity icon in your project overview page. See more complete documentation here

Selected folder doesn't contain a config.xml in phonegap

I am using windows 7 .my antivirus is now disabled. I want to build a hybrid app. i downloaded phone gap. when i creating new phone gap project their shows "Selected folder doesn't contain a config.xml ". I tried lot of time but i cant able to create a project .after seeing this message selected folder contain 4 folders but it is empty. I want to built a hybrid app but i am stuck in beginning stage.so please help me to solve problem.
i am attaching screenshot of project creation and error message .1st screen shot is how i created project.2nd one is error message when i click create project.3rd one is empty folders created in selected folder for creating project.
When i select a folder with config file it show below error...
It helped me to create the project through the PhoneGap CLI and then just add the project in the Gui. That worked for me
Install phonegap Cli with npm: npm install -g phonegap#latest
Go to your project folder and create the project: phonegap create testproject
Start the PhoneGap Desktop App and add the existing project
We've pinpointed the issue, there seems to be have been a recent change to the template and it seems to have a compatibility issue with the connect-phonegap create API which is used by PhoneGap Desktop to create projects.
We're currently working on a fix.
In the mean time you can also use the PhoneGap CLI as an alternative.

Create New XCode Project With Existing Package Name

I am currently using Cordova (non CLI). I want to make a new Cordova project for the same code with CLI. If I make it with the same package name, will all the certificates transfer over and work with it? If I make an update to app on App Store will it work if I create this new project?
By package name, if you mean app ID then yes.

Sencha app with Cordova on Xcode

I am trying to build a ios package using sencha and phone gap. I followed the steps here http://vimeo.com/56673251. I am able to build and run the package on ios simulator. However, I can only see the index.html page. All the model, view and controller folders with js files created by sencha are not copied there. So, I am not able to run the app which i built using sencha.
When i click on the app/view/Main.js i get error The requested URL was not found on this server.
Any help on this would be great.
I think that the problem is that they expect you to run only the "production" version of you app inside cordova. When you set production the microloader is not used and everything is compiled into one file instead. That should solve the issue.

Two BlackBerry Webworks packagers in the same folder location

So we develop apps for Blackberry OS7 & earlier as well as of recently, apps for BB10. The problem is that BB OS7 uses a different WebWorks SDK as opposed to BB10 & yet I am to install them both in the same directory as per the documentation.
The problem comes in when attempting to sign since the executable files for both SDK's have the same name.
Hence when I attempt to sign my BB 7 app using "bbwp" it throws an error. The error output is "Cannot Sign Application - failed to find signing key file: author.p12". This is obviously the BB10 "bbwp" executable file that's running.This is because both "bbwp" executable files are in the same location and both are named "bbwp".
How does one get around this?
Solved it! And quite a simple solution too!
All I did was to give a different folder name to one of the SDK's. When I ran the command to sign, I simply navigated to the new folder name, called the bbwp.exe and ran it against my project!

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