iOS DDMathParser get solving steps of math expression - ios

I am building a some kind of calculator for iOS using DDMathParser. I would like to know how to separate an expression (NSString) like 3+3*4 (After parsing add(3,multiply(3,4))) into its individual steps:multiply(3,4) add(3,12). I would prefer that I get these in an NSArray or other relatively useful list object.
Example: add(3,multiply(3,4))
[1] multiply(3,4)
[2] add(3,12)
[3] 15

DDMathParser author here.
This should be pretty straight forward. The parser can give you back the well-formed expression tree instead of just the numeric evaluation. With the expression tree, you'd do something like this:
Find the deepest expression in the tree. This is the first thing that will be evaluated.
Evaluate that expression manually
Substitute the evaluation back in to the tree in place of the original expression
Create a copy of the entire tree to refer to what it looked at this point.
Repeat until there's nothing more to evaluate.

Related

Evaluate already parsed duration expression

I'm writing a tool which reads go code and parses some duration expressions like: dur := 5 * time.Minute. I already have the parsing step done and got a *ast.BinaryExpr. How can I evaluate this expression and get its value?
Is there something in the toolchain/packages or do I need to go by hand?
I think parser package is the one your looking for.
go also has a package named eval (https://godoc.org/github.com/apaxa-go/eval) that evaluates expressions.
And there are two libraries that might help you down the line.
https://github.com/PaesslerAG/gval
https://github.com/Knetic/govaluate
Gval (Go eVALuate) provides support for evaluating arbitrary expressions, in particular Go-like expressions.
Good luck!

How to handle assignment and variable syntax in an interpreter

Most interpreters let you type the following at their console:
>> a = 2
>> a+3
5
>>
My question is what mechanisms are usually used to handle this syntax? Somehow the parser is able to distinguish between an assignment and an expression even though they could both start with a digit or letter. It's only when we retrieve the second token that you know if you have an assignment or not. In the past, I've looked ahead two tokens and if the second token isn't an equals I push the tokens back into the lexical stream and assume it's an expression. I suppose one could treat the assignment as an expression which I think some languages do. I thought of using left-factoring but I can't see it working.
eg
assignment = variable A
A = '=' expression | empty
Update I found this question on StackOverflow which address the same question: How to modify parsing grammar to allow assignment and non-assignment statements?
From how you're describing your approach - doing a few tokens of lookahead to decide how to handle things - it sounds like you're trying to write some sort of top-down parser along the lines of an LL(1) or an LL(2) parser, and you're trying to immediately decide whether the expression you're parsing is a variable assignment or an arithmetical expression. There are several ways that you could parse expressions like these quite naturally, and they essentially involve weakening one of those two assumptions.
The first way we could do this would be to switch from using a top-down parser like an LL(1) or LL(2) parser to something else like an LR(0) or SLR(1) parser. Those parsers work bottom-up by reading larger prefixes of the input string before deciding what they're looking at. In your case, a bottom-up parser might work by seeing the variable and thinking "okay, I'm either going to be reading an expression to print or an assignment statement, but with what I've seen so far I can't commit to either," then scanning more tokens to see what comes next. If they see an equals sign, great! It's an assignment statement. If they see something else, great! It's not. The nice part about this is that if you're using a standard bottom-up parsing algorithm like LR(0), SLR(1), LALR(1), or LR(1), you should probably find that the parser generally handles these sorts of issues quite well and no special-casing logic is necessary.
The other option would be to parse the entire expression assuming that = is a legitimate binary operator like any other operation, and then check afterwards whether what you parsed is a legal assignment statement or not. For example, if you use Dijkstra's shunting-yard algorithm to do the parsing, you can recover a parse tree for the overall expression, regardless of whether it's an arithmetical expression or an assignment. You could then walk the parse tree to ask questions like
if the top-level operation is an assignment, is the left-hand side a single variable?
if the top-level operation isn't an assignment, are there nested assignment statements buried in here that we need to get rid of?
In other words, you'd parse a broader class of statements than just the ones that are legal, and then do a postprocessing step to toss out anything that isn't valid.

How can I traverse the parse tree generated by yacc?

Suppose I have given a valid arithmetic expression to my yacc file. And now I want to show how the parse tree looks by traversing it in pre or post order. Is it possible to traverse the parse tree.Just a rookie in compiler design.
Only if you build the tree yourself while you are parsing. Bison/yacc won't do that for you.
However, the reduce actions are effectively a depth-first pre-order walk, since the reductions happen bottom-up left-to-right. So you can get something very similar to a parse tree walk by putting your "visit" code in each reduction rule.
But you're really better off learning how to create ASTs.

FParsec parse unordered clauses

I want to parse some grammar like the following
OUTPUT data
GROUPBY key
TO location
USING object
the order of the GROUPBY TO USING clauses is allowed to vary, but each clause can occur at most once.
Is there a convenient or built-in way to parse this in FParsec? I read some questions and answers that mentions Haskell Parsec permute. There doesn't seem to be a permute in FParsec. If this is the way to go, what would I go about building a permute in FParsec?
I don't think there's a permutation parser in FParsec. I see a few directions you could take it though.
In general, what #FuleSnabel suggests is pretty sound, and probably simplest to implement. Don't make the parser responsible for asserting the property that each clause appears at most once. Instead parse each clause separately, allowing for duplicates, then inspect the resulting AST and error out if your property doesn't hold.
You could generate all permutations of your parsers and combine them with choice. Obviously this approach doesn't scale, but for three parsers I'd say it's fair game.
You could write your own primitive for parsing using a collection of parsers applied in any order. This would be a variant of many where in each step you make a choice of a parser, then discard that parser. So in each step you choose from a shrinking list of parsers until you can't parse anymore, finally returning the results collected along the way.
You could use user state to keep track of parsers already used and fail if a parser would be used twice within the same context. Not sure if this would yield a particularly nice solution - haven't really tried it before.

Predictive editor for Rascal grammar

I'm trying to write a predictive editor for a grammar written in Rascal. The heart of this would be a function taking as input a list of symbols and returning as output a list of symbol types, such that an instance of any of those types would be a syntactically legal continuation of the input symbols under the grammar. So if the input list was [4,+] the output might be [integer]. Is there a clever way to do this in Rascal? I can think of imperative programming ways of doing it, but I suspect they don't take proper advantage of Rascal's power.
That's a pretty big question. Here's some lead to an answer but the full answer would be implementing it for you completely :-)
Reify an original grammar for the language you are interested in as a value using the # operator, so that you have a concise representation of the grammar which can be queried easily. The representation is defined over the modules Type, ParseTree which extends Type and Grammar.
Construct the same representation for the input query. This could be done in many ways. A kick-ass, language-parametric, way would be to extend Rascal's parser algorithm to return partial trees for partial input, but I believe this would be too much hassle now. An easier solution would entail writing a grammar for a set of partial inputs, i.e. the language grammar with at specific points shorter rules. The grammar will be ambiguous but that is not a problem in this case.
Use tags to tag the "short" rules so that you can find them easily later: syntax E = #short E "+";
Parse with the extended and now ambiguous grammar;
The resulting parse trees will contain the same representation as in ParseTree that you used to reify the original grammar, except in that one the rules are longer, as in prod(E, [E,+,E],...)
then select the trees which serve you best for the goal of completion (which use the #short tag), and extract their productions "prod", which look like this prod(E,[E,+],...). For example using the / operator: [candidate : /candidate:prod(_,_,/"short") := trees], and you could use a cursor position to find candidates which are close by instead of all short trees in there.
Use list matching to find prefixes in the original grammar, like if (/match:prod(_,[*prefix, predicted, *postfix],_) := grammar) ..., prefix is your query as extracted from the #short rules. predicted is your answer and postfix is whatever would come after.
yield the predicted symbol back as a type for the user to read: "<type(predicted, ())>" (will pretty print it nicely even if it's some complex regexp type and does the quoting right etc.)

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