I created an app with Swift and tested it out on my iPod touch. The problem is, sometimes I accidentally rotate the screen a little while playing, which throws off everything entirely. Is there a way in Swift to make it so even if the player rotates the device sideways it never turns to landscape mode?
You will want to
Click on the top-left corner (Show the Project Navigator)
Select the name of your project
See what is under General->Deployment Info->Device Orientation.
Adjust the tickboxes accordingly.
Screenshot of Device Orientation in General settings
If you click on your project in top left corner and on the Info tab you can un-tick some of the orientation tick boxes to only allow Portrait.
It's simple.It's not on Swift though.Just swipe up on your ipod and a little tab should come up. Once there,a button with an unlocked lock with an arrow around it.Click it and it should become locked.Now,it won't turn into landscape mode when you turn it! :)
Related
I am developing an ios application, which should stay always vertical and I should disable the functions, users to rotate their screens. Would you advise me how to do it?
In Info.plist expand "Supported interface orientations" and remove Landscape items to make your application only run in portrait mode.
Taken here.
Remove 2 check marks in Deployment info landscape left and landscape right in your project.
We have a Objective C app that uses a launchScreen storyboard. The app is pinned to landscape left or right in the general settings. What we see is during the launch, when the home button is on the left, the launch screen displays upside down, then rotates around.
Does anyone know of a way to have the launch screen respect the current orientation of the device?
Im making my first app in xcode. I have set my supported interface orientation only to potrait. However, in one view I want to show an alert if the iphone is turned to the left (landscape left). Is there anyway to do that?
Is it UIInterfaceLandscapeLeft (Home button on left) or UIInterfaceLandscapeRight (Home button on right)?
Note that the need is to support only one of them.
Old question!! Anyway...
As you can read here, you should find something like this in the documentation.
A landscape-only application should support both landscape
orientationsthat is, with the Home button on the right or on the
left. If the device is already physically in a landscape orientation,
a landscape-only application should launch in that orientation.
Otherwise, a landscape-only application should launch in the
orientation with the Home button on the right by default.
If so, UIInterfaceLandscapeRight should be prefered.
Our application starts in landscape mode ... in the plist Initial Interface Orientation is set to "Landscape (left home button)".
When debugging with the iPad simulator, after the application starts, we rotate the simulated iPad using either the menu option Hardware > Rotate Left or using the keyboard command-LeftArrow.
By placing a breakpoint in the View Controller at the entry point for didRotateFromInterfaceOrientation; we observe the breakpoint being hit when rotating into all positions except portrait-upside-down.
This happens if we rotate to the right as well. The breakpoint is hit when rotating into all positions except portrait-upside down.
Is this a known issue, or is there something required to activate this capability?
Thanks in advance.
After reading the post, duh.
shouldAutorotateToInterfaceOrientation does not explicitly assert UIInterfaceOrientationPortraitUpsideDown.
So yes, there is something required to activate this capability.
Hope this helps others in the future.