I'm having a menuViewController and a ContentViewController using https://github.com/romaonthego/RESideMenu. The MenuViewController contain a list of different leagues retrieved from local database. This contain a league object with following vars leagueId and name. When a league is selected it should send the data to the ContentViewController. However the problem is that the MenuViewController is not presenting the viewController it is just hiding the menuViwController and therefore i can't pass data from menuViewController to contentViewController when a cell with a league is selected. i've therefore tried to save the leagueId to a NSUserDefault key, however this creates a problem when the app is exited, since it wont reset the NSUserDefaults. What is the best approach for such issue? should i rethink it?
pressing cell in menuViewController
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
NSUserDefaults.standardUserDefaults().setInteger(menuArray![indexPath.row].id, forKey: "leagueId")
self.sideMenuViewController.hideMenuViewController()
}
You can achieve this by creating a global class, First create a global class, :-
import Foundation
class User {
class var sharedInstance: User {
struct Static {
static var instance: User?
static var token: dispatch_once_t = 0
}
dispatch_once(&Static.token) {
Static.instance = User()
}
return Static.instance!
}
var leagueId: Int?
var name:String?
}
then store data in the class that you want
class ViewController: UIViewController {
let user = User.sharedInstance
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showDetails" {
self.user.leagueId = Id
self.user.name = Name
}
}
}
Then retrieve data :-
class ViewController: UIViewController {
let user = User.sharedInstance
mylabel.text = self.user.leagueId
mylabael2.text = self.user.name
}
Related
How can i insert a value of textfield texts into an array of type class?
Basically, i have two view controllers one shows the list of items and code created using the following class
class Courses {
var courseName : String
var courseCode : Int
init(courseName : String, courseCode : Int){
self.courseName = courseName
self.courseCode = courseCode
}
}
//created array from that class
var courses : [Courses] = [Courses(courseName: "Unix Linux", courseCode: 101),
Courses(courseName: "ASP.Net", courseCode: 202),
Courses(courseName: "CISCO", courseCode: 203),
Courses(courseName: "Photoshop Editing", courseCode: 306)
]
Second View Controller has two text field which will allow someone to add new courses to the existing array. How can i achieve that and reload the table view with new items from a different view controller
i added var courses : [Courses] = [] on the second view controller.swift file. not sure what else to do.
I tried something like this
#IBAction func addCourseButton(_ sender: Any) {
if courseName.text != "" {
let courseCodeString = Int(courseCode.text!)
let item = Courses(courseName: "\(courseName.text)", courseCode: courseCodeString!)
courses.append(item)
for i in courses {
print(i.courseName)
}
}
}
There are two possible solutions to your problem.
Using Protocols
Using Notification Observers
In 1st case,
Add protocol in Second ViewController.swift, just above the class definition
protocol UpdateCourseAfterAddProtocol:class {
func classListUpdated(with course: Courses)
}
class SecondViewController:UIViewController {
weak var dele:UpdateCourseAfterAddProtocol? = nil
#IBAction func addCourseButton(_ sender: Any) {
if courseName.text != "" {
let courseCodeString = Int(courseCode.text!)
let item = Courses(courseName: "\(courseName.text)", courseCode: courseCodeString!)
dele?.classListUpdated(with: item)
}
}
}
Add Segue name in Main.storyboard to "firstToSecond" or any name
In first View Controller where your table View Exists (Suppose name is FirstViewController)
class FirstViewController {
// Bar button Action
#IBAction func addCoursePressed(_ send:UIBarButton) {
self.performsegue(with:"firstToSecond")
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "firstToSecond" {
let toViewController = segue.destination as! SecondViewController
toViewController.dele = self
}
}
}
extension FirstViewController: UpdateCourseAfterAddProtocol {
func classListUpdated(with course: Courses) {
self.courses.append(course)
self.tableView.reloadData()
}
}
I want to pass data between two view controllers, but don't want the view to change when the users presses my save data button.
The users needs to fill in multiple data fields, and when finish can press another button to go to the second view controller.
I found many tutorials how to pass data using segue, but they all change view as soon as the 'save button is pressed'.
Any one can explain to me how to alter the code?
#Phillip Mills: here is how I used your code. (what am I doing wrong?)
code:
//////// declaring classes on FirstViewController (trying it first on only one ViewController)
class FakeVC1 {
func userInput() {
DataModel.shared.username = outbj14u.text
}
class FakeVC2 {
func viewAppears() {
if let name = DataModel.shared.username {
outbj14p.text = name
print("I have nothing to say")
}
}
}
class DataModel {
static let shared = DataModel()
var username: String?
}
////till here
//// here is where i call the functions
override func viewDidAppear(_ animated: Bool) {
FakeVC1().userInput()
FakeVC2().viewAppears()
if let xbj14p = UserDefaults.standard.object(forKey: "outbj14p") as? String
{
outbj14p.text = xbj14p
}
if let xbj14u = UserDefaults.standard.object(forKey: "outbj14u") as? String
{
outbj14u.text = xbj14u
}
////
#Phillip Mills: Below is what I have know. I think I got the code on the FirstViewController right, but the code on the Second View controller must be wrong. I don't get any errors, but the text field on the SecondViewController remains unchanged after putting input on in the FirstViewController
//// Code on the FirstViewController
class DataModel {
static let shared = DataModel()
var username: String?
}
#IBAction func savebj14p(_ sender: Any) {
outbj14p.text = inbj14p.text
DataModel.shared.username = outbj14p.text
UserDefaults.standard.set(inbj14p.text, forKey: "namebj14p")
}
//and on the SecondViewController
#IBOutlet weak var bj14u: UILabel! // connected to a label
//and
class DataModel {
static let shared = DataModel()
var username: String?
}
override func viewDidAppear(_ animated: Bool) {
if let name = DataModel.shared.username {
bj14u.text = name
}
}
In your case, don't pass data.
Create a shared object to act as your data model. When users fill in the fields, update the data model.
When the user moves to the second controller/view, that controller uses the data model object to show what it needs to.
class FakeVC1 {
func userInput() {
DataModel.shared.username = "Me"
}
}
class FakeVC2 {
func viewAppears() {
if let name = DataModel.shared.username {
print(name)
} else {
print("I have nothing to say")
}
}
}
class DataModel {
static let shared = DataModel()
var username: String?
}
FakeVC1().userInput()
FakeVC2().viewAppears()
If you need to pass value to another viewcontroller without changing the view , you can user NSNotificationCenter class
Refer this link for more details
NSNotificationCenter addObserver in Swift
what i will recommend is to use a global variable or array, you will have the info in all view controllers and you will be able to call it in your new view controller.
This question already has answers here:
Passing data between view controllers
(45 answers)
Closed 5 years ago.
I'm trying to go back to my las viewController with sending data, but it doesn't work.
When I just use popViewController, I can go back to the page, but I can't move my datas from B to A.
Here is my code :
func goToLastViewController() {
let vc = self.navigationController?.viewControllers[4] as! OnaylarimTableViewController
vc.onayCode.userId = taskInfo.userId
vc.onayCode.systemCode = taskInfo.systemCode
self.navigationController?.popToViewController(vc, animated: true)
}
To pass data from Child to parent Controller, you have to pass data using Delegate pattern.
Steps to implement delegation pattern, Suppose A is Parent viewController and B is Child viewController.
Create protocol, and create delegate variable in B
Extend protocol in A
pass reference to B of A when Push or Present viewcontroller
Define delegate Method in A, receive action.
After that, According to your condition you can call delegate method from B.
You should do it using delegate protocol
class MyClass: NSUserNotificationCenterDelegate
The implementation will be like following:
func userDidSomeAction() {
//implementation
}
And ofcourse you have to implement delegete in your parent class like
childView.delegate = self
Check this for more information
https://developer.apple.com/library/content/documentation/Swift/Conceptual/Swift_Programming_Language/Protocols.html
You have to send back to last ViewController with 2 options.
1. Unwind segue. (With use of storyboard)
You can refer this link.
2. Use of delegate/protocol.
You can refer this link.
Also this link will be useful for you.
You can use Coordinator Pattern
For example, I have 2 screens. The first displays information about the user, and from there, he goes to the screen for selecting his city. Information about the changed city should be displayed on the first screen.
final class CitiesViewController: UITableViewController {
// MARK: - Output -
var onCitySelected: ((City) -> Void)?
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
onCitySelected?(cities[indexPath.row])
}
...
}
UserEditViewController:
final class UserEditViewController: UIViewController, UpdateableWithUser {
// MARK: - Input -
var user: User? { didSet { updateView() } }
#IBOutlet private weak var userLabel: UILabel?
private func updateView() {
userLabel?.text = "User: \(user?.name ?? ""), \n"
+ "City: \(user?.city?.name ?? "")"
}
}
And Coordinator:
protocol UpdateableWithUser: class {
var user: User? { get set }
}
final class UserEditCoordinator {
// MARK: - Properties
private var user: User { didSet { updateInterfaces() } }
private weak var navigationController: UINavigationController?
// MARK: - Init
init(user: User, navigationController: UINavigationController) {
self.user = user
self.navigationController = navigationController
}
func start() {
showUserEditScreen()
}
// MARK: - Private implementation
private func showUserEditScreen() {
let controller = UIStoryboard.makeUserEditController()
controller.user = user
controller.onSelectCity = { [weak self] in
self?.showCitiesScreen()
}
navigationController?.pushViewController(controller, animated: false)
}
private func showCitiesScreen() {
let controller = UIStoryboard.makeCitiesController()
controller.onCitySelected = { [weak self] city in
self?.user.city = city
_ = self?.navigationController?.popViewController(animated: true)
}
navigationController?.pushViewController(controller, animated: true)
}
private func updateInterfaces() {
navigationController?.viewControllers.forEach {
($0 as? UpdateableWithUser)?.user = user
}
}
}
Then we just need to start coordinator:
coordinator = UserEditCoordinator(user: user, navigationController: navigationController)
coordinator.start()
I was wondering, when passing data using prepareForSegue, can you pass data to a View Controller later in the app? For example on the first ViewController I have the user enter their name. It's not until the very end, so a few views later, do I need to display their name. Is there a way to pass their name without having to go to the end view right away?
Use a Coordinator.
It's really easy to decouple your ViewControllers:
instead of using segues give every ViewController a delegate
create a coordinator object (this object knows your screen flow, not your screens)
the coordinator creates the ViewControllers (it can use UIStoryboard instantiateViewController(withIdentifier:) so ViewController A does not have to know that ViewController B exists
instead of calling performSegue you just call your delegate and pass in the data
Benefits
Simple to use
Easy to reorder screens in a flow
Highly decoupled (easier testing)
Very nice for A/B testing
Scales a lot (you can have multiple coordinators, one for each flow)
Sample
Let's say you have 3 VCs, the first one asks for your name, the second for your age and the third displays the data. It would make no sense that AgeViewController knew that NameViewController existed, later on you may want to change their order or even merge them.
Name View Controller
protocol NameViewControllerDelegate: class {
func didInput(name: String)
}
class NameViewController: UIViewController {
weak var delegate: NameViewControllerDelegate?
#IBOutlet var nameTextField: UITextField!
//Unimportant stuff ommited
#IBAction func submitName(sender: Any) {
guard let name = nameTextField.text else {
// Do something, it's up to you what
return
}
delegate?.didInput(name: name)
}
}
Age View Controller
protocol AgeViewControllerDelegate: class {
func didInput(age: Int)
}
class AgeViewController: UIViewController {
weak var delegate: AgeViewControllerDelegate?
#IBOutlet var ageTextField: UITextField!
//Unimportant stuff ommited
#IBAction func submitAge(sender: Any) {
guard let ageString = ageTextField.text,
let age = Int(ageString) else {
// Do something, it's up to you what
return
}
delegate?.didInput(age: age)
}
}
Displayer View Controller
class DisplayerViewController: UIViewController {
var age: Int?
var name: String?
}
Coordinator
class Coordinator {
var age: Int?
var name: String?
var navigationController: UINavigationController
init(navigationController: UINavigationController) {
self.navigationController = navigationController
}
fileprivate lazy var storyboard: UIStoryboard = {
return UIStoryboard(name: "MyStoryboard", bundle: nil)
}()
//This works if you name your screns after their classes
fileprivate func viewController<T: UIViewController>(withType type: T.Type) -> T {
return storyboard.instantiateViewController(withIdentifier: String(describing: type(of: type))) as! T
}
func start() -> UIViewController {
let viewController = self.viewController(withType: NameViewController.self)
viewController.delegate = self
navigationController.viewControllers = [viewController]
return viewController
}
}
Coordinator + Name View Controller Delegate
extension Coordinator: NameViewControllerDelegate {
func didInput(name: String){
self.name = name
let viewController = self.viewController(withType: AgeViewController.self)
viewController.delegate = self
navigationController.pushViewController(viewController, animated: true)
}
}
Coordinator + Age View Controller Delegate
extension Coordinator: AgeViewControllerDelegate {
func didInput(age: Int) {
self.age = age
let viewController = self.viewController(withType: DisplayerViewController.self)
viewController.age = age
viewController.name = name
navigationController.pushViewController(viewController, animated: true)
}
}
Not really. You can pass view by view the item but it's not a proper way of doing things.
I suggest you to have a Static Manager or this kind of stuff to store the information globally in your app to retrieve it later
All the solution are pretty good. Possible you can try the below model also
1. DataModel class
1.1 Should be singleton class
1.2 Declare value
Step 1 : ViewCOntroller-one
1 Create the Sharedinstance of singleton class
1.1 Assign the value
Step 3 :ViewController-two
1 Create the Sharedinstance of singleton class
1.1 Get the value
Currently working with two view controllers and a swift file dealing with the details of a store such as the phone number. There is a main ViewController and a DetailsViewController.
I currently acquire data from google places api and am able to successfully store the values in a PlaceDetails Class. Testing out the data - I am able to print to the console. However, when I try to assign a value taken from the API to a UILabel the application crashes and shows that the value of the property is nil. I am not sure why this is the case. I feel in the two view controllers I am instantiating the PlaceDetails class correctly and accessing it's properties correctly but there is something I am not aware of that is going wrong.
class ViewController: UIViewController
{
let placeDetails = PlaceDetails()
let detailsVC = DetailsViewController()
func tapLabel( sender: UITapGestureRecognizer )
{
// print statement successfully prints out the stored value as - Optional("1 888-555-5555")
print(placeDetails.phoneNumber)
// assigning value to label causes a crash stating value is nil
detailsVC.phoneNumberLabel.text = placeDetails.phoneNumber!
self.performSegueWithIdentifier("showDetailsVC", sender: self)
}
}
class DetailsViewController: UIViewController
{
#IBOutlet weak var phoneNumberLabel : UILabel!
let placeDetails = PlaceDetails()
override func viewDidLoad()
{
super.viewDidLoad()
//This approach does not cause a crash but outputs nil to the console for both the print statement and the assignment statement
print(placeDetails.phoneNumber)
phoneNumberLabel.text = placeDetails.phoneNumber!
}
}
class PlaceDetails
{
override init()
{
super.init()
}
var phoneNumber : String? //viewcontroller actions give this class property its value
}
You need to assign placeDetails to your destination view controller in prepareForSegue. I know you aren't doing this as you have created placeDetails as a let constant rather than a variable so it can't ever change from the empty PlaceDetails you originally assign.
You should declare it as an optional variable and then unwrap it properly when you use it;
class ViewController: UIViewController
{
let placeDetails = PlaceDetails()
func tapLabel( sender: UITapGestureRecognizer )
{
self.performSegueWithIdentifier("showDetailsVC", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject!) {
if (segue.identifier == "showDetailsVC") {
let destVC = segue.destinationViewController as! DetailsViewController
destVC.placeDetails = self.placeDetails
}
}
}
class DetailsViewController: UIViewController
{
#IBOutlet weak var phoneNumberLabel : UILabel!
var placeDetails: PlaceDetails?
override func viewWillAppear(animated: Bool)
{
super.viewWillAppear(animated)
if let placeDetails = self.placeDetails {
if let phoneNumber = placeDetails.phoneNumber {
self.phoneNumberLabel.text = phoneNumber
}
}
}
}
You can't use the value in viewDidLoad as this method will execute before the property has been set; the view controller is loaded before prepareForSegue is called, so viewWillAppear is a better place.
Try to cast your phoneNumber in a string.
detailsVC.phoneNumberLabel.text = String(placeDetails.phoneNumber!)
Also, the nil value could come from the encoding method of the response of the API.
EDIT
I think you have to set the text of your UILabel in the viewDidLoad() method of your showDetailsVC. Declare a string variable in showDetailVC, and then pass your placeDetails.phoneNumber variable to the string you just declare. (Instead of directly set the text in the tapLabel() method). Then in your
showDetailVC set the text to your UILabel in the viewDidLoad()