Options for iOS 4.2.1 Development in 2015 - ios

I have an old 2G iPod Touch for which I'd like to develop a very simple application. I managed to install Xcode 3.2.5 (the first to include the 4.2 SDK) onto my Mac that runs 10.10.4, but it says it isn't compatible when I run it. Next I tried Xcode 4.4.1 (the most recent that can target iOS 4.2), but it also fails to run. So, I'm thinking that Apples tools might be a lost cause when it comes to development for 4.2.1 if I'm not willing to downgrade my Mac to an earlier OSX version.
Do I have any other options for developing an iOS 4.2.1 app using one or more of OSX 10.10.4, Windows 10, and Ubuntu 14.04? Are options like Xamarin more flexible when it comes to the iOS versions they can target? Thanks in advance for any suggestions.

Related

2011 Mac with flutter development

I am looking at purchasing a Mac mini to help with development of a flutter application. The newest versions are quite expensive and after looking on ebay the cheaper versions are the 2011 models.
The hardware is primarily 2.3 GHz i5, 8gb ram and SSD which seems fine but the OS version varies from mountain lion to High Sierra. I assume older versions can be updated?
I can't find anywhere that specifies minimum OS versions for flutter. Does anyone know whether a 2011 Mac mini with this spec would be appropriate for app development. I would like to also use the IOS emulator with newer apple device/phone models and iOS versions.
Sorry I have little experience with Mac os. Thanks a lot
(I may also want to try swift coding in xcode)
Can I update Mac OS to newer version?
Yes.
What are the minimum requirements for flutter development using Mac machine?
The latest stable version of flutter is v1.12.13+hotfix.8
This version of flutter requires a minimum Xcode version of 11.0.0. See the screen shot below.
The Xcode 11 requires a Mac running macOS 10.14.3 (macOS Mojave) or later. See more details here.
Xcode 11 includes SDKs for iOS 13, iPadOS 13, watchOS 6, macOS 10.15, tvOS 13 and Swift 5.1. Xcode 11 supports running multiple concurrent versions of the Xcode app and of any associated tools such as Simulator.
You can find more details from here.

xcode problems installing, apple keeps telling me to upgrade?

Ive just spent the best part of 3 hours updating my mac (because apple told me xcode 6 wont run unless I install 10.7.4). However, now Ive done that, apple now tells me xcode 6 wont run unless I install 10.10? Is that right? A whole new OS with no path to upgrade?
Im wondering can I use older versions of xcode? Where can I download these? Will I still be able to submit to the app store with older versions of xcode?
That's right, if you want to install the latest version of Xcode you will need OSX 10.10 or later (see "Compatibility" section here).
If you use an older version you will not be able to support newer versions of iOS/OSX.
In order to be able to install the latest Xcode 6.3.x (iOS 8.3 SDK) you need OSX Yosemite installed.
There is a grace period of a few weeks during which you can still release with the previous version of the SDK, but not older than that. You should still have a few weeks of Xcode 6.2 left...

XCode Compatibility Issue with different versions

I recently made a project using XCode 4.5.1 on iOS 10.8.
I want to run this project on a different computer using XCode 4.4.1 on iOS 10.7.5.
It is currently giving me the error:
XCode cannot run using the selected device.
No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run your application or choose an iOS simulator as the destination.
Is there a way to open the project on the other computer without having to redo all the delegations and such?
I have tried turning off AutoLayout and running it on the iOS 10.7.5 computer and it is still giving the same error.
Thanks!
Change the deployment target to the ios version you want to run the project on.

Can not test App on device with iOS 5.1.1?

I recently upgrade iPad to iOS 5.1.1. Organizer prompted "the Xcode can not find the software and image to the install this version."
"Could not support development."
The Xcode 4.2 supports up to SDK 5.0.
The Xcode 4.3.3 supports up to the SDK 5.1, but does not support SDK 5.1.1, Is that right?
So there is no way to test on 5.1.1 device, isn't it?
p.s.
I am working on Mac OS X 10.6.8 and Xcode 4.2. According to this method I has copied "5.1 (9B176)" to the corresponding folder.
For testing on iOS 5.1 you need Mac OS 10.7 Lion and Xcode 4.3. iOS 5.1 support is only available with Xcode 4.3 so you cannot test on a 5.1 device using earlier versions.
SugarMEmE, just a thought, since u need to copy it manually, u need standalone iOS5.1.1sdk. I checked Xcodes4.2.x up to Xcode4.5, they do not have iOS5.1.1, just 5.1 and then 6.0. No intermediates. So if somebody has a Lion w Xcode4.2 or higher, that can download those intermediates automatically, you technically just could copy it from there.
Hei, just did it. You need to find a file iPad1,1_5.1.1_9B206_restore.ipsw say here: http://mytopfiles.com/other/file/iPad1,1_5-1-1_9B206_Restore/589434.htm
It was on my other Mac (that has Lion and Xcode 4.3) in Library\iTunes\iPad Software Updates\
I just copied it on my Mac (Snow Leopard w Xcode4.2) in the same Library\iTunes\iPad Software Updates.
Image immediately showed up in Xcode Organizer Library Software Images.
And right away I was able to build on my iPad1 with iOS5.1.1
Logically, if you need it for iPad2 you would look for iPad2,1_5.1.1_9B206_restore.ipsw http://mytopfiles.com/other/file/iPad2,1_5-1-1_9B206_Restore/589852.htm etc, I guess.
Regards,
B
PS after all, u do not need to pay for upgrade to Lion yet.
You can generally link to the DeviceSupport folder for a similar OS version.
I just did this for 5.1.1 and it worked:
sudo ln -s 5.1 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/5.1.1

Do I have to upgrade to Lion to test on iPad with iOS 5.1?

I recently just updated my work's iOS to 5.1. When I click run in Xcode 4.2, I get this error:
The selected scheme is my iOS device.
I am currently running Snow Leopard here, and after checking the portal I cannot run the latest Xcode unless I upgrade to Lion.
Is there any way I can test my app on this device without upgrading to Lion?
The short answer is Yes, you need to upgrade.
Some people have gone to heroic lengths to get SW to run on unsupported OS releases. Here's an example for getting iBooks Author onto Snow Leopard:
http://osxdaily.com/2012/01/20/install-ibooks-author-on-mac-os-x-10-6-8-snow-leopard/
In theory, it may be possible to run Xcode 4.3.1 on Snow Leopard or even jam iOS 5.1 support into Xcode 4.2. In practice, good luck. I would never personally do it, because development is hard enough. If Xcode or your app crashes or has issues, you have to throw out all your assumptions.
You mentioned that it is your work's iDevice. Consider getting them to upgrade your Mac OS or your hardware for you.
If you have 5.1 on a device, then Xcode needs to have the iOS SDK 5.1 installed in order for Xcode to run the app on that device.
If the device has 5.1 installed, and the latest SDK installed in Xcode is 5.0.1, then you will get this error.
I am running Xcode 4.2 with the highest SDK of 5.0 (9A334) and I can compile fine to my iPhone 4s running iOS 5.1 and my iPad 1 running iOS 5.1. I have just connected a new iPad 3 running 5.1 and Xcode says I need to upgrade to SDK 5.1. I went on a wild goose chase on this a few weeks ago after upgrading my 4s to 5.1 from 5.0.1 and installed Lion (which I detest) in a separate partition. After loads of messing around I ended up going back to Snow Leopard and the 4s running 5.1 magically worked. I do not have SDK 5.1 on the system and Base SDK in Xcode shows Latest iOS (iOS 5.0). Therefore it is NOT necessary to have SDK 5.1 in order to compile for 5.0 and run on a 5.1 device.
UPDATE 6-April-12
An update on this. I have just booted into Lion, opened Xcode, the iPad3 is recognised, re-booted back into Snow Leopard, and now I can compile to the iPad3 using Xcode 4.2 on SL. I did absolutely nothing in Lion except for opening an old project and clicking on the iPad3 in the sidebar of the Devices tab in the Organizer.

Resources