Today I published my first app to the iOS App Store (hooray!).
When I tested the app, push notifications worked perfectly fine (using pushbots). But after downloading the app from the App Store, I did not receive any push notifications anymore.
I'm hoping someone here knows what might be the cause of this problem.
Related
I have encountered a strange behaviour with an iOS app that my team has developed.
The users can enable notifications in the app and receives notifications from Firebase Cloud Messaging. We had complaints that the notifications were not coming through, so after some basic troubleshooting, we discovered the only solution was for the users to uninstall the app and reinstall it while allowing the notifications when they start it the first time.
Why did this happen? Did something change from Apple's side? Publishing a new version of the app fixes the problem?
Thanks
I am using Firebase to send remote notifications to my iOS app but recently my remote notifications being sent do not display on the phone. After debugging the app and studying the console log I noticed that the phone was receiving the signal from the server for the notifications but seems to encounter a TLS-related error as shown in the screenshots below.
I have updated all the certificates and profiles involved in building the app and the app builds fine with no errors, but I am not sure how to progress in solving this. Any help would be greatly appreciated.
My team and I developed an android and iOS social App and we are using firebase for push notification. On iOS when the notification is turned off in the app, we are still getting the notification ring. For example, we are getting the message from other users. However, on Android, it seems to be working fine.
Halo,
I created an app which use GCM for push notification, It works great if I just compile on a real ios device.
So I uploaded it on app store, but when I download the app from app store, the push notification fail... which means it can't get the notifications....
Same device, Same code, but the compile one success and app store one failed.... Does anyone know why? many many many thanks!!!!!
[update]
The above case is about using ios9 or later. I found a ios8.1 iphone and try to download the app via app store, the push notification works! so now the case are:
ios9+ from appstore: FAIL ios9+ from xcode: SUCCESS ios8.1 from appstore: SUCCESS ios8.1 from xcode: SUCCESS
I have an odd issue.
I recently updated my Xcode to 6.1.1 to make a change to an app I previously released with Xcode 5 (working great). Now for some reason with the new Xcode when I test my background silent push notification it only completely works when I have my iPhone connected to my Mac?
What the app does is when it gets a silent push the app retrieves data from a server. I added the default sound to the silent push for testing, and I've confirmed that the app does get the push but it does not connect to the server to get the new data. But if I plug in the lightning cable to my mac everything works great, gets data from server etc.
I'm not sure what to do? Any ideas or direction is greatly appreciated.
Thanks!
I got no problem to send silent push to my app, even if the app is not connected to Xcode BUT you have to notice that silent push notification is being delivered only if your app is running in the background. If you force quit your app using double tap on iPhone home button, the notification is ignored.
It is probably an Apple rule to let user completely kill an app and stop any outgoing/incoming connection