Determining maximum font size for UITextView - ios

Is it possible to determine maximum font size for UITextView which keeps all texts inside without cropping, while its containing text is already set and constant.
Note: I'm using custom fonts, and Swift.

Try this:
- (void)ff
{
int minSize = 12; //define a minimum font size
int maxSize = 60; //define a maximum font size
int size = minSize;
for (size = minSize; size < maxSize; size++) {
UIFont *font = [UIFont fontWithName:#"your_font_name" size:size]; // init your font
textView.font = font;
[textView.layoutManager glyphRangeForTextContainer:textView.textContainer];
NSRange visibleRange = [self visibleRangeOfTextView:textView];
if (visibleRange.length < textView.text.length) {
size--;
break;
}
}
NSLog(#"%d", size);
return YES;
}
- (NSRange)visibleRangeOfTextView:(UITextView *)textView {
CGRect bounds = textView.bounds;
UITextPosition *start = [textView characterRangeAtPoint:bounds.origin].start;
UITextPosition *end = [textView characterRangeAtPoint:CGPointMake(CGRectGetMaxX(bounds), CGRectGetMaxY(bounds))].end;
return NSMakeRange([textView offsetFromPosition:textView.beginningOfDocument toPosition:start],
[textView offsetFromPosition:start toPosition:end]);
}
For the best results I suggest you to reset textview's paddings:
[textView setTextContainerInset:UIEdgeInsetsZero];
textView.textContainer.lineFragmentPadding = 0;

First determine Max and Min font size:-
static const CGFloat MAX_SIZE = 12.0;
static const CGFloat MIN_SIZE = 7.0;
Secondly in viewDidLoad() set maximum font size
self.txtVw.font = [UIFont systemFontOfSize:MAX_SIZE];
Thirdly in textView delegate method write the following code:-
- (void)textDidChange:(UITextView*)textView
{
// This will to adjust this sizing as per your requirement.
self.txtVw.font = [UIFont systemFontOfSize:MAX(
MAX_SIZE - textView.text.length,
MIN_SIZE
)];
}

You Can Calculate height of the content .Then resize your frame.
CGSize strSize= [textView.text sizeWithFont:[UIFont systemFontOfSize:17.0] constrainedToSize:CGSizeMake(290.0,99999.0)];
frame.size.height = strSize.height

Related

How to calculate the font size for a given NSString that exactly fits the rect width when drawn on a view?

I want to draw a string in a single line on a UIView that fits the width of the given rect(much like what adjustsFontSizeToFitWidth for a UILabel does when number of lines = 1). I'm trying to calculate the font size that will fit the rect as below.
- (UIFont *)fontforWidth:(CGFloat)width String:(NSString *)stringToFit {
CGFloat widthForIdealFontSize = [self widthForIdealFontSizeWithString:stringToFit];
CGFloat requiredFontSize = (KIdealFontSize/widthForIdealFontSize*width);
return [UIFont fontWithName:self.fontName size:(requiredFontSize)];
}
- (CGFloat)widthForIdealFontSizeWithString:(NSString *)inputString {
NSAttributedString *attrString = [[NSAttributedString alloc]initWithString:inputString attributes:#{NSFontAttributeName:[UIFont fontWithName:self.fontName size:KIdealFontSize]}];
CTLineRef line = CTLineCreateWithAttributedString((__bridge CFAttributedStringRef)attrString);
CGFloat ascent, descent, leading;
CGFloat width = CTLineGetTypographicBounds(line, &ascent, &descent, &leading);
return width;
}
where #define KIdealFontSize 1000. I'm not able to get the exact value of the font size for some fonts like Zapfino where the string gets clipped when drawn. Is there a better way to calculate the exact font size that will fit the width for all fonts?
i have indirect solution for that
- (NSString *) calculateNUmberOFCharacters:(NSString *)orignalString size:(CGSize )size andFont:(UIFont *)font {
float oneLineHeight = [self getHeightForText:#"Test" withFont:font andWidth:size.width];
NSString *outputString = #"";
if (orignalString.length) {
if ([self getHeightForText:orignalString withFont:font andWidth:size.width] > oneLineHeight) {
NSArray *arrValues = [orignalString componentsSeparatedByString:#" "];
__block NSString *oldString;
for (NSString *obj in arrValues) {
oldString = outputString;
outputString = [outputString stringByAppendingString:[NSString stringWithFormat:#"%# ",obj]];
if ([self getHeightForText:outputString withFont:font andWidth:size.width] > oneLineHeight) {
NSLog(#"%#",oldString);
return oldString;
}
}
}
return orignalString;
}
return nil;
}
Pass your string , width and font it will return you string
match your original string with value that returns
if match then you got your string match that width else pass with event small fonts in it
it is long process but working
- (float) getHeightForText:(NSString*) text withFont:(UIFont*) font andWidth:(float) width{
CGSize constraint = CGSizeMake(width , 20000.0f);
CGSize title_size;
float totalHeight;
title_size = [text boundingRectWithSize:constraint
options:NSStringDrawingUsesLineFragmentOrigin
attributes:#{ NSFontAttributeName : font }
context:nil].size;
totalHeight = ceil(title_size.height);
CGFloat height = MAX(totalHeight, 10.0f);
return height;
}

iOS 8 boundingRectWithSize Calculates Wrong Text Size

I have a string thats length will change. I have a textView with a fixed width and height. I want to find the maximum font size that will fit within these bounds. I use boundingRectWithSize. I assume once it gives me a value larger then my testRect I can lower the font and I should be good. But the string is too large for my textView. I always have to lower it by 2-4 points even though the testRect.size.height is lower then my textView.frame.size.height.
NSString *testString = #"This is a test string. Does it get biger?";
CGFloat height = self.textView.frame.size.height;
CGFloat width = self.textView.frame.size.width;
CGSize testSize = CGSizeMake(width, height);
CGFloat fontSize = 15;
NSDictionary *attrsDictionary;
CGRect testRect;
int i = 0;
while (i == 0) {
attrsDictionary = #{NSFontAttributeName: [UIFont fontWithName:#"Helvetica" size:fontSize]};
testRect = [testString boundingRectWithSize:testSize options:NSStringDrawingUsesLineFragmentOrigin attributes:attrsDictionary context:nil];
if (testRect.size.height < testSize.height) {
fontSize++;
} else {
fontSize--;
self.textView.font = [UIFont fontWithName:#"Helvetica" size:fontSize];
self.textView.text = testString;
i = 1;
}
}
When you have a flawless font your approach should work.
Unfortunately flawless fonts are rare, even system fonts usually aren't.
This means you have to find the required adjustments for your font yourself ...

Autoadjust content of UILabel

I have already determined the bounds of UILabel. Single line, 2-3 words. I have to change the font size. What is the best solution to adjust the content into strongly determined rectangle programmatically?
Set the minimum font scale of the label
_myLabel.adjustsFontSizeToFitWidth = YES;
_myLabel.minimumScaleFactor = 0.5f;
Use Autoshrink property in your XIB (or programmatically) and set minimum Font Size and your text will be adapted to the space. But with a minimum font.
I found the solution to check the sizes manually. The other solutions are working improperly. May be this code will help to somebody. Here the code to solve:
-(void) autoResizeLabel: (UILabel*) label withMaxWidth:(CGFloat)mw withMaxHeight:(CGFloat)mh
{
CGFloat fontSize = 1.f;
CGFloat outSize = fontSize;
CGFloat mDelta = 30.f;
CGFloat delta = 1.f;
BOOL activated = NO;
BOOL broken = NO;
for (float fSize = fontSize; fSize < fontSize + mDelta; fSize += delta)
{
CGRect r = [label.text boundingRectWithSize:label.frame.size options:NSStringDrawingUsesLineFragmentOrigin attributes:#{NSFontAttributeName:[UIFont systemFontOfSize:fSize]} context:nil];
CGFloat width = r.size.width;
CGFloat height = r.size.height;
if (mw <= width || mh <= height)
{
if (activated)
{
outSize = fSize - delta;
}
broken = YES;
break;
}
activated = YES;
//NSLog(#"%f;%f;%f",fSize,mw,mh);
}
if (activated && !broken) outSize = fontSize + mDelta - delta;
[label setFont:[UIFont systemFontOfSize:outSize]];
}

Calculate NSString size to adjust UITextField frame

I have issues calculating the accurate size of a NSString displayed in a UITextField.
My goal is to update the textfield frame size according to the string size programmatically (without using sizeToFit). I am using the sizeWithFont function.
-(void)resizeTextFieldAccordingToText:(NSString*)textFieldString {
CGPoint originalCenter = self.textField.center;
UIFont* currentFont = [textField font];
CGSize newSize = [textFieldString sizeWithFont:currentFont];
//Same incorrect results with the extended version of sizeWithFont, e.g.
//[textFieldString sizeWithFont:currentFont constrainedToSize:CGSizeMake(300.0, 100.0) lineBreakMode:NSLineBreakByClipping];
[self.textField setFrame:(CGRectMake(self.textField.frame.origin.x, self.textField.frame.origin.y, newSize.width, newSize.height))];
[self.textField setCenter:originalCenter];
}
Problem: While this return correct size results at first its becomes more and more unprecise by adding characters therefore finally starts clipping the string (as seen in the right screenshot).
How do I get the accurate size of the textField string for correctly adjusting its size?
UITextField has it's own layout inside if you use borderStyle != UITextBorderStyleNone. In this case you have to increase text size dimensions by some constants.
With UITextBorderStyleNone you don't have this problem, and code below works like a charm (iOS 7 introduced new method to get text size, -sizeWithFont: is deprecated)
- (IBAction)textChanged:(UITextField *)field
{
UIFont *font = field.font;
NSString *string = field.text;
CGSize size = [string sizeWithAttributes:
[NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName]];
CGPoint center = field.center;
CGRect frame = field.frame;
frame.size = size; // or CGSizeMake(size.width + WIDTH_PADDING * 2, size.height + HEIGHT_PADDING * 2)
field.frame = frame;
field.center = center;
}
the problem is that you don't take into account the contentInset of the UITextField. Your code would be fine for a label not for a textfield.
for example: one way could be:
CGPoint originalCenter = self.textField.center;
UIFont* currentFont = [textField font];
CGSize oldSize = [self.textField.text sizeWithFont:currentFont];
CGSize newSize = [textFieldString sizeWithFont:currentFont];
CGRect finalFrame = self.textField.frame
finalFrame.size.width -= oldSize.width;
finalFrame.size.width += newSize.width;
finalFrame.size.height -= oldSize.height;
finalFrame.size.height += newSize.height;
[self.textField setFrame:finalFrame];
[self.textField setCenter:originalCenter];
ios7 deprecates sizeWithFont:currentFont so it is sizeWithAttributes:#{NSFontAttributeName:currentFont}

Dynamically changing font size of UILabel

I currently have a UILabel:
factLabel = [[UILabel alloc] initWithFrame:CGRectMake(20, 100, 280, 100)];
factLabel.text = #"some text some text some text some text";
factLabel.backgroundColor = [UIColor clearColor];
factLabel.lineBreakMode = UILineBreakModeWordWrap;
factLabel.numberOfLines = 10;
[self.view addSubview:factLabel];
Throughout the life of my iOS application, factLabel gets a bunch of different values. Some with multiple sentences, others with just 5 or 6 words.
How can I set up the UILabel so that the font size changes so that the text always fits in the bounds I defined?
Single line:
factLabel.numberOfLines = 1;
factLabel.minimumFontSize = 8;
factLabel.adjustsFontSizeToFitWidth = YES;
The above code will adjust your text's font size down to (for example) 8 trying to fit your text within the label.
numberOfLines = 1 is mandatory.
Multiple lines:
For numberOfLines > 1 there is a method to figure out the size of final text through NSString's sizeWithFont:... UIKit addition methods, for example:
CGSize lLabelSize = [yourText sizeWithFont:factLabel.font
forWidth:factLabel.frame.size.width
lineBreakMode:factLabel.lineBreakMode];
After that you can just resize your label using resulting lLabelSize, for example (assuming that you will change only label's height):
factLabel.frame = CGRectMake(factLabel.frame.origin.x, factLabel.frame.origin.y, factLabel.frame.size.width, lLabelSize.height);
iOS6
Single line:
Starting with iOS6, minimumFontSize has been deprecated. The line
factLabel.minimumFontSize = 8.;
can be changed to:
factLabel.minimumScaleFactor = 8./factLabel.font.pointSize;
iOS7
Multiple lines:
Starting with iOS7, sizeWithFont becomes deprecated.
Multiline case is reduced to:
factLabel.numberOfLines = 0;
factLabel.lineBreakMode = NSLineBreakByWordWrapping;
CGSize maximumLabelSize = CGSizeMake(factLabel.frame.size.width, CGFLOAT_MAX);
CGSize expectSize = [factLabel sizeThatFits:maximumLabelSize];
factLabel.frame = CGRectMake(factLabel.frame.origin.x, factLabel.frame.origin.y, expectSize.width, expectSize.height);
iOS 13 (Swift 5):
label.adjustsFontSizeToFitWidth = true
label.minimumScaleFactor = 0.5
minimumFontSize has been deprecated with iOS 6. You can use minimumScaleFactor.
yourLabel.adjustsFontSizeToFitWidth=YES;
yourLabel.minimumScaleFactor=0.5;
This will take care of your font size according width of label and text.
Single line- There are two ways, you can simply change.
1- Pragmatically (Swift 3)
Just add the following code
yourLabel.numberOfLines = 1;
yourLabel.minimumScaleFactor = 0.7;
yourLabel.adjustsFontSizeToFitWidth = true;
2 - Using UILabel Attributes inspector
i- Select your label- Set number of lines 1.
ii- Autoshrink- Select Minimum Font Scale from drop down
iii- Set Minimum Font Scale value as you wish , I have set 0.7 as in below image. (default is 0.5)
Based on #Eyal Ben Dov's answer you may want to create a category to make it flexible to use within another apps of yours.
Obs.: I've updated his code to make compatible with iOS 7
-Header file
#import <UIKit/UIKit.h>
#interface UILabel (DynamicFontSize)
-(void) adjustFontSizeToFillItsContents;
#end
-Implementation file
#import "UILabel+DynamicFontSize.h"
#implementation UILabel (DynamicFontSize)
#define CATEGORY_DYNAMIC_FONT_SIZE_MAXIMUM_VALUE 35
#define CATEGORY_DYNAMIC_FONT_SIZE_MINIMUM_VALUE 3
-(void) adjustFontSizeToFillItsContents
{
NSString* text = self.text;
for (int i = CATEGORY_DYNAMIC_FONT_SIZE_MAXIMUM_VALUE; i>CATEGORY_DYNAMIC_FONT_SIZE_MINIMUM_VALUE; i--) {
UIFont *font = [UIFont fontWithName:self.font.fontName size:(CGFloat)i];
NSAttributedString *attributedText = [[NSAttributedString alloc] initWithString:text attributes:#{NSFontAttributeName: font}];
CGRect rectSize = [attributedText boundingRectWithSize:CGSizeMake(self.frame.size.width, CGFLOAT_MAX) options:NSStringDrawingUsesLineFragmentOrigin context:nil];
if (rectSize.size.height <= self.frame.size.height) {
self.font = [UIFont fontWithName:self.font.fontName size:(CGFloat)i];
break;
}
}
}
#end
-Usage
#import "UILabel+DynamicFontSize.h"
[myUILabel adjustFontSizeToFillItsContents];
Cheers
It's 2015. I had to go to find a blog post that would explain how to do it for the latest version of iOS and XCode with Swift so that it would work with multiple lines.
set “Autoshrink” to “Minimum font size.”
set the font to the largest desirable font size (I chose 20)
Change “Line Breaks” from “Word Wrap” to “Truncate Tail.”
Source:
http://beckyhansmeyer.com/2015/04/09/autoshrinking-text-in-a-multiline-uilabel/
Swift version:
textLabel.adjustsFontSizeToFitWidth = true
textLabel.minimumScaleFactor = 0.5
Here's a Swift extension for UILabel. It runs a binary search algorithm to resize the font based off the width and height of the label's bounds. Tested to work with iOS 9 and autolayout.
USAGE: Where <label> is your pre-defined UILabel that needs font resizing
<label>.fitFontForSize()
By Default, this function searches in within the range of 5pt and 300pt font sizes and sets the font to fit its text "perfectly" within the bounds (accurate within 1.0pt). You could define the parameters so that it, for example, searches between 1pt and the label's current font size accurately within 0.1pts in the following way:
<label>.fitFontForSize(1.0, maxFontSize: <label>.font.pointSize, accuracy:0.1)
Copy/Paste the following code into your file
extension UILabel {
func fitFontForSize(var minFontSize : CGFloat = 5.0, var maxFontSize : CGFloat = 300.0, accuracy : CGFloat = 1.0) {
assert(maxFontSize > minFontSize)
layoutIfNeeded() // Can be removed at your own discretion
let constrainedSize = bounds.size
while maxFontSize - minFontSize > accuracy {
let midFontSize : CGFloat = ((minFontSize + maxFontSize) / 2)
font = font.fontWithSize(midFontSize)
sizeToFit()
let checkSize : CGSize = bounds.size
if checkSize.height < constrainedSize.height && checkSize.width < constrainedSize.width {
minFontSize = midFontSize
} else {
maxFontSize = midFontSize
}
}
font = font.fontWithSize(minFontSize)
sizeToFit()
layoutIfNeeded() // Can be removed at your own discretion
}
}
NOTE: Each of the layoutIfNeeded() calls can be removed at your own discretion
Its a little bit not sophisticated but this should work,
for example lets say you want to cap your uilabel to 120x120, with max font size of 28:
magicLabel.numberOfLines = 0;
magicLabel.lineBreakMode = NSLineBreakByWordWrapping;
...
magicLabel.text = text;
for (int i = 28; i>3; i--) {
CGSize size = [text sizeWithFont:[UIFont systemFontOfSize:(CGFloat)i] constrainedToSize:CGSizeMake(120.0f, CGFLOAT_MAX) lineBreakMode:NSLineBreakByWordWrapping];
if (size.height < 120) {
magicLabel.font = [UIFont systemFontOfSize:(CGFloat)i];
break;
}
}
Just send the sizeToFit message to the UITextView. It will adjust its own height to just fit its text. It will not change its own width or origin.
[textViewA1 sizeToFit];
Swift 2.0 Version:
private func adapteSizeLabel(label: UILabel, sizeMax: CGFloat) {
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.ByWordWrapping
let maximumLabelSize = CGSizeMake(label.frame.size.width, sizeMax);
let expectSize = label.sizeThatFits(maximumLabelSize)
label.frame = CGRectMake(label.frame.origin.x, label.frame.origin.y, expectSize.width, expectSize.height)
}
This solution works for multiline:
After following several articles, and requiring a function that would automatically scale the text and adjust the line count to best fit within the given label size, I wrote a function myself. (ie. a short string would fit nicely on one line and use a large amount of the label frame, whereas a long strong would automatically split onto 2 or 3 lines and adjust the size accordingly)
Feel free to re-use it and tweak as required. Make sure you call it after viewDidLayoutSubviews has finished so that the initial label frame has been set.
+ (void)setFontForLabel:(UILabel *)label withMaximumFontSize:(float)maxFontSize andMaximumLines:(int)maxLines {
int numLines = 1;
float fontSize = maxFontSize;
CGSize textSize; // The size of the text
CGSize frameSize; // The size of the frame of the label
CGSize unrestrictedFrameSize; // The size the text would be if it were not restricted by the label height
CGRect originalLabelFrame = label.frame;
frameSize = label.frame.size;
textSize = [label.text sizeWithAttributes:#{NSFontAttributeName:[UIFont systemFontOfSize: fontSize]}];
// Work out the number of lines that will need to fit the text in snug
while (((textSize.width / numLines) / (textSize.height * numLines) > frameSize.width / frameSize.height) && (numLines < maxLines)) {
numLines++;
}
label.numberOfLines = numLines;
// Get the current text size
label.font = [UIFont systemFontOfSize:fontSize];
textSize = [label.text boundingRectWithSize:CGSizeMake(frameSize.width, CGFLOAT_MAX)
options:(NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading)
attributes:#{NSFontAttributeName : label.font}
context:nil].size;
// Adjust the frame size so that it can fit text on more lines
// so that we do not end up with truncated text
label.frame = CGRectMake(label.frame.origin.x, label.frame.origin.y, label.frame.size.width, label.frame.size.width);
// Get the size of the text as it would fit into the extended label size
unrestrictedFrameSize = [label textRectForBounds:CGRectMake(0, 0, label.bounds.size.width, CGFLOAT_MAX) limitedToNumberOfLines:numLines].size;
// Keep reducing the font size until it fits
while (textSize.width > unrestrictedFrameSize.width || textSize.height > frameSize.height) {
fontSize--;
label.font = [UIFont systemFontOfSize:fontSize];
textSize = [label.text boundingRectWithSize:CGSizeMake(frameSize.width, CGFLOAT_MAX)
options:(NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading)
attributes:#{NSFontAttributeName : label.font}
context:nil].size;
unrestrictedFrameSize = [label textRectForBounds:CGRectMake(0, 0, label.bounds.size.width, CGFLOAT_MAX) limitedToNumberOfLines:numLines].size;
}
// Set the label frame size back to original
label.frame = originalLabelFrame;
}
Here is the fill code of a UILabel subclass that implements animated font size change:
#interface SNTextLayer : CATextLayer
#end
#implementation SNTextLayer
- (void)drawInContext:(CGContextRef)ctx {
// We override this to make text appear at the same vertical positon as in UILabel
// (otherwise it's shifted tdown)
CGFloat height = self.bounds.size.height;
float fontSize = self.fontSize;
// May need to adjust this somewhat if it's not aligned perfectly in your implementation
float yDiff = (height-fontSize)/2 - fontSize/10;
CGContextSaveGState(ctx);
CGContextTranslateCTM(ctx, 0.0, yDiff);
[super drawInContext:ctx];
CGContextRestoreGState(ctx);
}
#end
#interface SNAnimatableLabel ()
#property CATextLayer* textLayer;
#end
#interface SNAnimatableLabel : UILabel
- (void)animateFontToSize:(CGFloat)fontSize withDuration:(double)duration;
#end
#implementation SNAnimatableLabel
- (void)awakeFromNib {
[super awakeFromNib];
_textLayer = [SNTextLayer new];
_textLayer.backgroundColor = self.backgroundColor.CGColor;
_textLayer.foregroundColor = self.textColor.CGColor;
_textLayer.font = CGFontCreateWithFontName((CFStringRef)self.font.fontName);
_textLayer.frame = self.bounds;
_textLayer.string = self.text;
_textLayer.fontSize = self.font.pointSize;
_textLayer.contentsScale = [UIScreen mainScreen].scale;
[_textLayer setPosition: CGPointMake(CGRectGetMidX(_textLayer.frame), CGRectGetMidY(_textLayer.frame))];
[_textLayer setAnchorPoint: CGPointMake(0.5, 0.5)];
[_textLayer setAlignmentMode: kCAAlignmentCenter];
self.textColor = self.backgroundColor;
// Blend text with background, so that it doens't interfere with textlayer text
[self.layer addSublayer:_textLayer];
self.layer.masksToBounds = NO;
}
- (void)setText:(NSString *)text {
_textLayer.string = text;
super.text = text;
}
- (void)layoutSubviews {
[super layoutSubviews];
// Need to enlarge the frame, otherwise the text may get clipped for bigger font sizes
_textLayer.frame = CGRectInset(self.bounds, -5, -5);
}
- (void)animateFontToSize:(CGFloat)fontSize withDuration:(double)duration {
[CATransaction begin];
[CATransaction setAnimationDuration:duration];
_textLayer.fontSize = fontSize;
[CATransaction commit];
}

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