Codesign verification failed iOS in Xamarin - ios

I'm trying to submit iOS app to App store and I created a production ID and provision profile and followed the steps in in the thread :
http://developer.xamarin.com/guides/ios/deployment,_testing,_and_metrics/app_distribution_overview/publishing_to_the_app_store/
Then i built the application and it built successfully and then i did archive from Build->Archive and it is successful also.
Now when i tried to validate it gave me a message:
info:plist:The following icon is missing from your App bundle:57X57.You must reference this icon in CFBundleIcons or CFBndleIconFiles.
I already selected an icon for the App Icon in plist for the IOS7,8 120x120 since it is targeting 7.0 and later and it is there and i tested on devices and simulator but it asks me to provide 57x57.
I then added a 57x57 icon and rebuilt all and validated again ,it gave me the :
'Codesign verification failed' with no clarification.
I tried to change the app icon source to AppIcons where the icons are moved folder Resources/Images.xcassest/AppIcons.appiconset but still getting the same message .
I tried to rebuilt and checked all names and tested the app over and over again but nothing .
I also want to know if it is possible to validate in xamarin and then submit from Xcode ? I read this somewhere on the net but not steps were provided ?
Appreciate any help

Related

App stopped working after publishing to app store in adhoc for testing

My published app stopped working after xcode upgrade. My Xcode version is now 9.0.1. Publishing goes well except an error in the last stop of upload "Missing app store icon. ios apps must include a 1024x1024px app store icon in png format."
but the app quits without throwing any errors on the device. The interesting thing is that it works ok when I attach the device to my mac and runs the application. Doesn't show any errors. Please let me know how can I troubleshoot this issue?
its simple just add an icon of size 1024x1024 to your app icons folder or xcassets file whatever way you have chosen for your icons
Finally I was able to publish the app correctly. It was a mistake in renaming the app. I created a new cordova project with the new name and copied the existing code to the www directory. Now everything works ok.

Xcode 9 Alternate App Icons - Invalid Image Path

I use alternate app icons in my app (which is currently in the App Store). Since upgrading to Xcode 9, I get errors when submitting to the App Store (see screenshots). The alternate icon works properly when running on the simulator/device.
The main app icon is included in the Asset catalog, and the alternate icon is added directly to the project (which I needed to do to get it to work in Xcode 8.3). I've double checked that all the alternate app icon files are part of the app target.
I'm also getting some errors regarding missing required app icon files, which seems suspicious since they're all there as far as I can tell.
I'm using Xcode Server to create my builds, and submitting to the App Store from the integration results page.
Please let me know if you need any other information to help me solve this issue.
EDIT: I created an archive manually using Xcode, and that archive was accepted. Looks like this is an issue with archives created by Xcode Server.

iOS app build not showing up in iTunes Connect

I know there are a lot of questions about this already, but I am fairly certain my question has not been answered yet.
I uploaded a build of my iOS app via Application Loader, and that went well. I got to the end with a message of "Done", so I thought it was okay.
Then I went to check in iTunes Connect and I cannot see a build (not even under "Activity"). I waited for an hour and I retried uploading the build. In Application Loader I now get the error "Redundant Binary Upload", so that tells me that my build is somewhere in iTunes Connect, but I can't find it.
What could have gone wrong? Is this something that usually happens? How can I know when my build is "Processing", so I can continue with the release process?
If you have the email of developer account apple search emails. If you up to itunesconnect an ipa and you can´t see in 5 min Apple always send a mail with the problem some times bad missing icons on app, problems like "privacy-sensitive data without a usage description" or with push notifications disabled ... You must fix the problem, increase the build version and upload again.
Here an example:
Please be patient as it takes some time to process your build and show up on iTunes. Try checking the "Build" section from where you'll select the build in order to proceed and submit for review.
Apps built with iOS 11 or later SDK must supply app icons in an asset catalog and must also provide a value for this Info.plist key
For older projects without assets catalog there will be issues while submitting to Appstore
In Project —> Target Properties - General tab—> App Icons and Launch Image. App Icons —> Select Use Asset catalog Then it will ask to convert (migrate) with an alert and creates a .xcassets file. Check the box to convert launch images too.
When you are done the App Icons Source and the Launch Images Source will have names in the dropdown list. Add the app icons and other icons to it
This is an issue in Appstore and I was facing the same issue. I have just increased the build version and uploaded a new build on Appstore. New uploaded build start showing in the activity tab.

Can you help in App submission status "Invalid Binary" with error "Invalid Swift Support" and "Missing required icon file"?

I am getting following error in email, when i submit the binary in iTunes app store with Application loader or XCode
Dear developer,
We have discovered one or more issues with your recent delivery for
"simpleExercise". To process your delivery, the following issues must
be corrected:
Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and
resubmit it.
Missing required icon file - The bundle does not contain an app icon for iPad of exactly '167x167' pixels, in .png format .
Once these issues have been corrected, you can then redeliver the
corrected binary.
Regards,
The App Store team
For solve Invalid Swift Support i made EMBEDDED_CONTENT_CONTAINS_SWIFT flag YES and NO one by one.
I tried both and submit app to app store but not able to solve the issue.
AND
For solve Missing required icon file i added app icons files to project bundle.
Please refer below screen shot for all required icons in universal app (iPhone / iPad).
As per apple documentation in above image selected image (Icon-83.5#2x.png) size is 167 X 167.
Though iTunes team can not get this image and send me a email that Missing required icon file.
I am using XCode Version 7.3 (7D175) with Swift 2.2
Can you help me for solve the above both errors?
For "Missing required icon file", you just need to add that icon and I hope you have already done that!
And for the "Invalid Swift Support", I had the issues with Application Loader since Xcode 6.4. So, I started uploading the app from the "Organizer" (Xcode > Window > Organizer > Upload to App Store).
This solves the problem.
Follow This
Open this web site MakeAppIcon and add your 1024 Size icon for resize all size as per apple required.
Then after enter your mail id and you get all size icon with ASSET FOLDER in your mail. Download the mail.
Replace this folder with your current folder.
After expense many hours / days i am getting my answers my self.
In project Info.plist file i have to add particular file Icon-83.5#2x.png which size is 167 X 167.
That's it.
Nothing more.
Please see attached screen shot for more understanding.

Xcode - ITMS errors (90022, 90023)

I have been trying to upload my App to iTunes Connect so I can use it in testflight. I managed to do this earlier this year, but now I get the following errors:
ERROR ITMS-90022: Missing required icon file
ERROR ITMS-90023: Missing required icon file
As the error message say, I'm missing some icon files. I have tried to manually create the icons (before I've used Asset Catalog Creater), but I still get the errors.
I than generated the icons again to see if it would solve some errors.
I have used this link to learn the probably something is wrong in my info.plist. I than used a QA page from Apple to manually add the icons with out the xcassets. Still with no luck.
I'm stuck at this point and was hoping someone here could help me solve this problem.
If you want to test it, my code is available on Github
Tried the above on Xcode 7.0.1 and Xcode 7.1 Beta 3
Screenshots:
ITMS Errors
Info.plist
xcassets appicon
I think it was asking icon for iPad Pro which is 83.5#2x (167x167). I added this icon in my asset catalog and error disappeared.
I was able to solve those errors by deleting the archive from the organizer view, than preforming a clean build and recreating the archive. At this time, i noticed that my app icon was also visible in de organizer view (it was the placeholder when you don't have an app icon before).
At this time, iTunesConnect says that my build is processing so it should be available soon.

Resources