I'm using Delphi XE7 for developing mobile application. And some how, I have learnt how to create and test the Android mobile application using Delphi XE7 and for developing and testing Android application, just one Android mobile is enough. And I need to know the hardware requirements for developing and testing iOs mobile applications. And currently I'm having Windows 64 bit Os. Is it possible to develop and test, if I'm having Mac Os which is Virtual Os and iPhone device in my hand. And in the Virtual OS, I need to install Xcode and the required packages. Please confirm me once should I need compulsory MAC book for developing iOs mobile application using Delphi XE7.?
Please provide me the solution.
In addition to your development PC, you need the following to develop multi-device applications for iOS:
A Mac running OS X
An iOS device, connected to your Mac by USB cable
http://docwiki.embarcadero.com/RADStudio/XE7/en/IOS_Mobile_Application_Development
The Mac OS X is bound to the Apple hardware. The only way to make OS X run in a virtual machine is to hack it. There are several solutions available e.g. here and here.
I am however sure that you will end up being frustrated about spending too much time on tweaking Delphi and the hacked OS X - even with Apple hardware there can be plenty of frustrations! For example there are updates to Xcode all the time and some of them breaks things. If you also have to tweak OS X every time you need to update, you would wish you bought the hardware.
I can recommend buying a Mac Mini ($499), it is the cheapest way to get a Mac. To minimize cost, you can simply connect it to the same monitor as your windows computer and just switch input on the monitor when you are working on the Mac. I have done that and it works very well.
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Are there ways to develop IOS applications in Windows?
I am thinking of going with IONIC framework because I need to build both Android and IOS Apps. If necessary, OS X will be installed on virtualbox but not sure whether it is a good idea.
Could anyone give advice? Thank you. :)
I have researched enough and received feedback from others that to implement IOS Apps using IONIC, MAC is essential.
Virtual OS is also possible but by my own experience (installed few times with different version of OS) and hearing from others, it is NOT recommended due to its stability.
OS X on virtual machine was very laggy and OS behaved faulty so I had to reboot the OS repeatedly.
This question already has answers here:
How can I develop for iPhone using a Windows development machine?
(42 answers)
Closed 7 years ago.
Is there any ide for develop iphone app on windows computer ?
I want to start to develop a i phone app on windows xp.
But i do not have mac book. I want to develop it on my windows computer, is there any application which will help me to do this ?
To develop iOS app you need mac OS X for sure, now you can have an apple machine or you can install Mac OS in non apple machine using VM, for that you can use virtual box installed in windows and then install Mac OS X on VM, there is no other way.
you can install Hackintosh in your windows to develop iphone app
You can use any one of the available tools for cross platform development, but I seriously advise against that. You should go native - the result will be much better.
Assuming you choose to go native (which, again, I highly recommend), and decide to develop your app specifically for iOS devices, you have to do this on a mac. The reason you don't want to mess with hackintosh and its counterparts (regardless of their running slowly, hard to maintain, etc) is that if you develop an app not on a mac device, and Apple finds out, you're in big trouble and will probably end up banned from the App Store. Assuming your app is built with the goal of ending up as a successful one, this is a chance that you shouldn't be willing to take.
I am interested in analyzing the network traffic utilized by an app I found on the app store. I could just use wireshark to analyze the traffic on the network, but that would be too easy.
Instead, I would rather run the app on a virtualized instance of iOS.
Is it possible to run iOS in a virtual machine on OS X?
My initial search shows that this may be difficult because a lot of virtualization software is designed for the x86 architecture, and iOS runs on ARM architecture.
Has anybody gotten this to work before?
As you said, you cannot run regular Appstore apps on Simulator.
Instead, use jailbroken iDevice, install from Cydia tools like tcpdump, sslKillSwitch to monitor phone device traffic.
Other tricks you can find on IOS app analysis website
Good luck!
It is not possible to install iOS on VirtualBox because iOS is only for ARM-based processors, and VirtualBox does not support hardware emulation of the ARM architecture. Unlike Android, iOS isn't open source so you can't recompile it for x86 processors. Plus, you'd need to write a custom boot loader for iOS somehow.
A company called Corellium is claiming to be the first business to offer a virtualized iOS device experience to developers and testers. The company is defining this as the "future of mobile development" which will give developers instant access to run their creations on virtualized iPhones and iPads on a Mac or PC which are running actual real versions of iOS.
As a mobile app developer on all platforms, I am interested to know if it is worth it to write BlackBerry apps for the older OS now that BBX is coming out. I heard the new OS will have an Android player that will supposedly run Android apps on it. It seems that any apps written for the older OS won't be compatible with the BBX OS. Also, is using WebWorks a viable option? What do you guys think?
The road map ahead for developing for BBX announced at DevCon is:
HTML5, WebWorks, Adobe products (Air)
Native C/C++
Android Applications repackaged to run on the Android Player
BlackBerry OS is deprecated after OS 7. That said however, there are currently 70 million (according to RIM) BlackBerry smartphones in use, none of which will likely ever support BBX. RIM will continue to support those devices and the development environments for them. If you only want to work in one environment, and want to support the greatest number of devices, both BlackBerry OS and BBX, then WebWorks is the way to go. If you only want to support the PlayBook and BBX devices then you can use any of the approaches listed above. If you can't do what you want in WebWorks, or want to support devices prior to the introduction of WebWorks support then you will have to use the BlackBerry Java Environment.
At some point in every product line you will come to the end of useful life of a product and, as a developer, have to face moving on into the future. It is going to be worth while developing for BlackBerry OS as long as doing so helps you achieve your goals, what ever they are. So you have to look at your target market and decide if it includes those users who will be carrying BB OS devices, for probably at least the next 3 years, or not.
That's correct, legacy BlackBerry code will be useless:
DevCon update: BB-Java is dead, no java support for QNX.
By the way, the Android player will have several limitations too. Your best bet is C++ for BBX. Luckily, BlackBerry market share is declining and there's not a single BBX device out there yet.
Update: New BlackBerry 10 (as BBX is called now) phones have just been released. Here are the final dev options:
Native C++ API (optional libraries are available)
Android API, partial support
Adobe AIR API, partial support
HTML5 API, partial support
Hi i need to buy a blackberry to test my applications. I want to buy a device which supports more OS versions (I will be happy if it supports all versions). Which Blackberry device will supports OS 4, 5 and 6 ?? can any one help ??
BlackBerry devices only ever tend to support two major OS releases so you're out of luck trying to run all three on any one handset.
If you can only buy one handset then I suggest you buy one the later ones. This is because a phone running OS7 can also run applications written for OS6,5,4.5 etc
There are still quirks you will run into, but even the two phones running the same OS may function differently. E.g. if the internal storage is based on a microsd card or not.
RIM has done an excellent job of providing simulators for every type of phone so in the first instance you can download and try these.
If you run into a problem that's specific to one device and you cannot replicate it on the simulator then another option is to subscribe to services like DeviceAnywhere
In my opinion if you are designing a UI it's essential to be able to test touchscreen and trackball devices. Therefore I suggest the Torch or Bold 9900 as be good candidates for you as they can do both.
There is no BlackBerry device that supports all versions: OS 4.x and OS 5 and OS 6.