Xcode 6 3.5 inch screenshots - ios

I have developed an iOS app using Xcode 6 and am now ready to submit my app to iTunes connect but I need screenshots for a 3.5 inch device.
However there isn't a simulator for a device that has that screensize.
Can someone advise how to get the required screenshots which I believe need to be 640 x 960 pixels?

The iPhone 4S is such a device. If you don't see an iPhone 4S simulator, make one (in Window > Devices).

Related

App Store Screenshots uploading 4,7-inch instead of 5.5-inch

I am planning to submit iOS app on the App Store and my app only supports devices that has eSIM capability. Since none of 5.5-inch devices support eSIM, and since iPhone SE 2 is supported, I was wondering if it's okay if I upload 4.7-inch screenshots instead of 5.5-inch. (Of course, I will upload 6.5-inch screenshots)
From the screenshot specifications from Apple, wordings seems little too vague for me to understand. https://help.apple.com/app-store-connect/#/devd274dd925
5.5 inch (iPhone 8 Plus, iPhone 7 Plus, iPhone 6s Plus) Required if app runs on iPhone
4.7 inch (iPhone SE (2nd generation), iPhone 8, iPhone 7, iPhone 6s, iPhone 6) Required if app runs on iPhone and 5.5-inch screenshots are not provided
Does this mean 4.7-inch can be replaced since 5.5-inch screenshots are not provided? Or does it mean I MUST upload 5.5-inch screenshots since it's Required?

Test app for iPad mini

I am developing application for ipad. I have tested application for ipad 9.7 inch. I want to test app for ipad-mini which is a client requirement. How can i test my app for iPad mini. Although ipad-mini and ipad 9.7 inch have same pixel ratio but according to client there is still an issue on ipad-mini.
I am currently using xcode 8.3.
There is no simulator device available for iPad mini.
You will have to download simulators for iOS 9 from the XCode-Preferences-Components as shown in the below image because iPad mini is not updatable to iOS 10. Thats why it is not showing up in the simulator list. Once you will download the components for iOS 9 you will get it in your simulator list.
There's no simulator for iPad mini. Either get one physical device or test on older version of ipad with similar resolution (or screen ratio)

how to declare app is not for 3.5inch iphone4?

I have an app and it is suited for iPhone over 3.5 inch, not for 3.5 inch screen size.
My app is for iPhone 5, 5s, 6, 6Plus, iPad.
I make a archive with development target for iOS 8.
The apple iTunes connect require 3.5 inch screenshot.
how to declare it's not for 3.5 inch iPhone 4?
Thank you.
You cannot do that.The only thing you can actually adjust is the Target iOS and the device family (iPad or iPhone). If you pick iOS8 and iPhone, your app will be inevitable available for all devices which support iOS8. This includes the iPhone 4s.

How to simulate smaller iPhone screen size without simulator?

I have an iPhone 6 Plus but I don't have an iPhone 6.
Because my app uses iPhone's music library, iPhone simulator of Xcode can not be used to run my app.
So, I want to run my app on my iPhone 6 Plus using iPhone 6's screen size.
If I can simulate iPhone 6's screen size on iPhone 6 Plus, I can test my app of iPhone 6's screen size and also I can take screenshots of iPhone 6's screen size for iTunes Connect.
Is there an easy way to simulate iPhone 6 screen on an iPhone 6 Plus device?
I guess there is no way to do it. The best thing you can do is to remove music lib from the project, comment out the related code and do some screenshots on Xcode emulator.

how to test iPhone 5S apps on simulator in iPhone

I have app which i have built for iPhone 4 and iPhone 5 it works on both iPhone 4 and iPhone 5C but it does not work on iPhone 5S. On iPhone 5S it does not show some of button at bottom of screen which is being shown fine in iPhone 5C and iPhone. Is there any way to resolve this issue. As my app does not show some images on iPhone 5S.
There's no real way to try an app just for a device. Although in the iPhone 5s case, you can ask for the 64-bits simulator. It only works on iOS7+.
The iOS 8 dev tools include device-specific simulators. They basically just switch between permutations of 64-bit, 32-bit, and different screen sizes.

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