iTunesConnect always keeping app in "pre release"? - ios

I have uploaded new build(version 1.0.2) and they rejected (meta data rejection) because i didnt give test login details. After i added test login and updated then they again rejected.
Then i made some changes and uploaded a new version(version 1.0.3) itself but that version went into "Pre Release" and i tried to upload more versions like 1.0.4 etc.. but i can see every version still in pre release . Its almost 3-4 days. So just now i have uploaded one more version 1.0.6 (validation and everything was successful) now i can see 1.0.6 again come under pre release. Please help me.
If i uploaded same binary 1.0.2 then it will go to "waiting for review " state and after 5-10 minutes it showing invalid binary and rejected in red color.
Please help me... here is itunes connect screenshot:

For me, I realized my app does not support 64 bit. After Feb 1st, all new apps submitted must include 64 bit support. From looking at your upload dates, it looks like you may have come across this issue. In build settings under 'Architectures' make sure 'Standard Architectures' is set.

This is the new way of application submission apple introduced.
If you upload any new build it will go to prerelease section. Here you can add your internal testers to test this Pre-Release build..If not approved by your tester then you can add another build with same version and updated build number.This cycle can repeat..
At last if your tester approved particular build then you can go to new version in iTC and in build section if you click + button you can see all these testing build.Then you can select any of the build(probably QA approved build) to apple review.
FYI : This PreRelease is introduced after Apple acquired "TestFlight"

Related

How do I select a build in App Store Connect

I tried to publish the app to Apple Store Connect. Normally there is a "+" button but I don't see one right now because Apple have updated iTunes Connect and introduced a bug. How can I get around this bug and select a build to submit my app to the App Store.
I cannot choose the build to Submit for review.
I just uploaded a new version a few days ago, and everything seems to be working just fine on iTunes Connect. Could you please make sure you're following the steps below:
First create a build from Xcode with a specific version number (for instance 1.3.0), archive and upload to iTunes Connect. Wait a few minutes for the build to process.
Once the build has finished processing, make sure it's available on iTunes Connect by navigating to My Apps/Activity/iOS Builds. If everything is okay you should see your new build "Version 1.3.0" here.
Now before you can change the build, and this may be the step you're missing, you need to add a new version of your app for submission, via "+ Version or Platform". This number should match the build you uploaded earlier (1.3.0).
Then just select the newly created version of your app on the left menu, and you will have the option to select the new build you want to use for this version in the "Build" section.
I had the same problem. The Step 2 in #user13639548 answer confused me even more because I didn't find activity/ios builds.
What solved the problem however was changing the versin from 1.1 to 1.1.0. and then also waiting 3-5 more minutes until the + button appears again.

AppStore - iOS, impossible to publish in testflight a new build of the same version

I have a problem with fastlane when I publish on TestFlight a new bundle that uses the usual version (ex: 1.0.2):
Error This bundle is invalid. the value for key
CFBundleShortVersionString (1.0.2) in the Info.plist file must contain
a higher version than that of the previously approved version [1.0.2]
It seems like I need to publish a new version, but I want to publish a new build instead, keeping the same version ... how is that possible?
Edit Response:
ok, I understand ... although unlike Android, I don't see the usefulness of blocking a new build if there is the same approved version ... but thank you all!
There is no way to upload new build of the previously approved version. So in this situation you should have to create new version in iTunes Connect and then and then you can able to upload new build in Testflight.
Few cases arise:
If you want to keep same version, remove current app from app store and publish your current version.
Now there is already app with same version so you cannot allow to do this, either increase the version or go with point 1, how ever be careful with this point. You need to analyse cases, because it is already on appstore.
You can upload the same version to TestFlight with increased build number. Eg: 1.0.2(1) and 1.0.2(2) Simply increase the build version from Project settings.

TestFlight - Can I upload new version to TestFlight (say from 1.0.0 to 1.0.1) while 1.0 is still under Prepare for submisson?

Here is my scenario:
We recently created a iTunes app record for our new app which is not yet available to public. So, by default iTunes shows an app(1.0) with status as 'Prepare for Submission'. (I assume we can change this default version number from v1.0 to v1.0.0 on the app record. but for clarity I am leaving it as default in my below explanation)
Now, I uploaded my first build with v1.0.0(0) to TestFlight and after 4 revisions/build uploads, I made the build v1.0.0(4) available for external testers. Now we got few bugs from the external testers and fixed them. Since we did the bug fixes, I want to change the version to v1.0.1(0) in TestFlight. Below are my questions struggling to find an answer for:
1) Since the app is not yet released and the default app record version is still v1.0, can I still upload a new version i.e. v1.0.1(0) on TestFlight ?
a) If I can do the above point(1), will it go through the beta review process again (or) will it simply process and appears on iTunes ?
b) If I can do the above point(1), lets say after 2 revisions again like when version is at v1.0.3(0), can I finally push this build to the AppStore as my first release....I mean will it override the default version v1.0 to v1.0.3 ?
2) If I cannot achieve the above point(1), then what would be the other approach?
Please suggest me how to proceed...
First, yes you can submit your new version (1.0.1) but it will still have to pass through the apple process to get approved for external test.
If I can do the above point(1), lets say after 2 revisions again like when version is at v1.0.3(0), can I finally push this build to the AppStore as my first release....I mean will it override the default version v1.0 to v1.0.3 ?
Yes, when you publish your app, you can specify the version displayed in the store so you can display v1.0!
Every time you want to make a new build available to your external tester, Apple need to approve it!

Can't select app version to test on iTunes Connect

I was having problem with uploading a build of my app but I was successful uploading a build (0.0.7) of version (1.0.0) while the build (0.0.6) was still processing
But when I am trying to add internal testers to test this build, the uploaded version is not showing up instead it shows the version which is still in processing.
Does it have something to do with iTunes or I am doing something wrong?
A guy from Apple contacted me after 12 hours with this e-mail
"Thank you for providing that information. In reviewing the information and screenshots you provided, I can see that you have a build that is stuck in processing and you were able to upload subsequent builds successfully, however you are unable to test the new builds.
We’ve had some reports of this issue and it should now be resolved. In order to continue testing, you will need to submit a new build with a new version. Once you submit a new build with a new version, you will have the new builds available to select from when choosing a build to test."
So, I think uploading a new build with a new version will hopefully work
I was able to resolve the issue by logging into iTunes Connect and removing myself as an internal tester (which removed the app from my TestFlight App) and then accepting the invitation again.
Try this :
1) Launch Application Loader.
2) In the top menu bar, click Application Loader > Preferences.
3) Choose Advanced.
4) Under Transfer Protocol, deselect Aspera.
5) Close the Preferences window and proceed with the delivery.
I am also facing the same issue and i change the version of my app in Xcode and then it will be shown in the internal testing. Please just change the version of your app then it will show. Just change the version to 1.0.1 or 1.1 whatever you want. Hope this will help you.
Thanks
Regards
Mandeep Singh

Getting ITMS-4238 "Redundant Binary Upload" error no mater what I change the build version or app version to

I rejected a binary i had which was 1.0 (1.0).
The status went into Rejected by developer.
I went to upload a new binary and ran into this issue, i then saw that i needed to increment my build.
I increased both the app version and build to 1.1, this was a mistake.
I got some error about the app version not matching, understood.
Then i tried app version 1.0 and many different build numbers.
1.1, 1.0.1, 1.2, 1.3, 1.0.3..nothing works.
I keep getting this error. There is only one build listed on itunes connect (1.0)
I tried submitting with no binary and it says i need one.
I even tried changing the app version to 1.1 in itunes connected and then uploading
1.1 (1.0) and that fails as well with the same duplicate issue.
Anyone ever have this issue?
The workaround of changing the build number is working for me, with the following context:
the app version status is "Prepare for submission"
the new version number is well saved in iTunesConnect (pressing the save button on version page in iTunesConnect)
the CFBundleShortVersionString is matching the version number in iTunesConnect (e.g. "1.2")
the CFBundleVersion in the Info.plist is incremented (e.g. 1.2.1)
In this way, several build are associated to the iTunesConnect version.
Here is how it looks like in iTunesConnect (1.2 is the short version number, 1.2 and 1.2.1 are the bundle versions):
I was trying for hours with no luck, after waiting a few more hours i got a reply from apple support asking for more info.
When i went to replicate the issue again for screenshots i decided to use a build number of 2.0, i was hoping maybe it wanted the major version to be higher.
This worked!
Everywhere online that i read said that 1.0 to 1.1 would work fine...or 1.0.0 to 1.0.1.
I, for some reason, had to go from 1.0 to 2.0.
Or there is always the possibility that waiting a few more hours did something.
Solved this issue by incrementing build version by 1 instead of sub-version. i.e. 1.0 to 2.0 instead of 1.0 to 1.1
I experienced this also, just increase the build number fixed it for me. I changed the build version to 1.0.1 and it worked. This can be found in the 'General' Tab in Xcode. Make sure you archive and validate again before submitting to App Store.
You need not to change the version number ,just change the Build number. But you should know that the Build number must be higher than last version you had uploaded. For example, your version number is 2.6.8 and Build number is 2.6.8 then you can change the Build number to 2.6.9. If you change the Build number to 2.6.8.0 it will occur a error say that the Build number(2.6.8.0) must be higher than the exist one(2.6.8) . So the key point is Build number.
#Jayprakash Dubey
#Tenaciousd93
Tried many different build numbers myself. The only option that worked for me was to give a 4 figures build number : 1.1.0.1 (1.1 being my app version number on iTunes Connect).
Hope it helps!
I guess, since Apple has integrated test flight into itunesconnect, there is a difference between version and Build (which is the wording they use in project-settings->target->generalScreen) and in info.plist its equivalent is "Bundle Version String short" and "Bundle Version". Here the wording has never made real sense to me.
I have gotten the error with version 2.2 and build 2.2. I changed it to version 2.2 and build 1 (because it was my first upload) and it worked.
For certain reason, Apple provided the build field on the General Tab in Xcode.
I have also encountered this issue and as much as you do, I am getting the same error over and over again even if I was changing the version numbers.
What is suppose to be done here is to update the build number only even using the same version number.
In my case, I have an App version 0.0.1, every time I upload a binary I need to change the build number eg:
Upload build 0.0.0 - Reject Binary and
Upload build 0.0.1 - Reject Binary and
Upload build 0.0.2
I tried ApplicationLoader 2.9.1, it's working for me.
ApplicationLoader 2.9.1 can download from itunes connect.
I've had this problem before and have solved it like you have, by upping my build number every time. It has always worked.
Now however, I am completely stuck. I have just added the Today Extension to my app, and now when I try to upload it always comes back with a 4238, no matter what version / build combination I put in. It's crazy, been at it for 2 hours now.
I'm wondering if there is any way certain build settings could make the uploader think there are 2 binaries?
I have a separate distribution profile for the main app and the extension, I also have 'Build Active Architectures Only' set to NO. That is all I can think of that would mess this up.
Any thoughts?
My issue was that the build number that I was updating in the General tab of Xcode wasn't changing the bundle version in the app's plist - so the uploader thought I was uploading the same build every time no matter what build number I was using. Once I changed the bundle version in the plist, everything worked fine.
I solved same problem...I uploaded a version 1.01 and build 1.1 then I decided to reject this compilation. I Changed on i-tunes version to 1.1 and tried to upload new version 1.1 build 1.1 and I got error. Then I change on xcode to build 1.2 and upload ok.
In my case I had to make build numer higher that last build number I uploaded. I had on iTunes Connect app with build number 3, then rewrote app from scratch and tried to upload new app with build number 1 I got same error, after changing to build number 4 it worked fine.
Check if you have used the run script:
if the answer is yes, then you have to submit your changes to your git server, then the script will increase your build version number automatically!
Solved this problem by Modifying the Build Number under General -> Identity in the Target build of the Xcode project. Afterwards go to the Product menu, select Clean and Build your app.
From Build : 1
To Build : 1.2
Finally, repeat the app submission process by running Product -> Archive and follow the screen prompts.
I have uploaded the app, but for missing screenshots for 3.5", I got the same error.
And could not upload again from xcode.
(So I make an ipa file, in xcode organizer and export as ipa).
But when I press the upload build in the itunesconnect then it take the old uploaded file (give me an option to choose).
And then after saving this, I got the option for submit for review.
(If you go to the pre release tab in itunesconnect, you can see the previously uploaded app.)

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