I've updated XCode and still get this same error. I've installed adobe air 17 beta and adobe air SDK too.
ERROR ITMS - 90209 Invalid Segment Alignment. The app binary at 'Meteor Crash.app/Meteor Crash' does not have a proper segment alignment. Try rebuilding the app with the latest Xcode version.
Please help, thanks.
I had the same problem, which is solved now. I was building with old flex SDK that is why it was throwing this error.
I downloaded flex 4.14 SDK with AIR 16.0 version using 'Apache FLEX SDK Installer'. And also you need to build the app using 64-bit supporting system. It solved my problem. And try to download from Installer. Hope this helps.
Related
I have found similar questions in this and this articles, but neither can solve my problem.
The message given by Apple Store Connect was also "ITMS-90725: SDK Version Issue - This app was built with the iOS 14.4 SDK. All iOS apps submitted to the App Store must be built with the iOS 15 SDK or later, included in Xcode 13 or later."
However, I have checked that I am using xcode 13.2.1 which works with iOS 15.2 SDK, running on macOS Big Sur 11.6.4 (well.... a 2015 iMac, kind of old though). I believe it is capable of building a project with iOS 15.2 SDK, but I just can't find where I shall tune (if necessary) to avoid it keeping using iOS 14.4 SDK to build my project. Could you please help me solve the issue? Thank you very much!!
The figures below show the environment I mentioned above:
Looks like you have multiple Xcodes installed, please make sure you have selected the correct version for your Command Line Tools
I found that it was an embarrassing reason which caused the problem I raised above. I think I am responsible for showing what was going on to all who have read this post, and especially to those who had paused to think about this issue.
In short, Xcode 13.2.1 does build the app using iOS 15.2 SDK.
I was able to successfully archive, verify in Xcode, and uploaded the binary to app store connect. However, I was not familiar with the app store connect and did not aware that there was another binary built with iOS 14.4 SDK which was left by my predecessor.
Though I tried several times rebuild and re-upload, I kept falsely submitting the old binary to Apple's reviewer.
That's it, and no bug or secret about Xcode using older version of iOS SDK to build apps, it is just not true. Xcode does build using its latest SDK. Again my apologies to those who also worried about this issue.
I created app using Lua language using Corona SDK and when I try to
create a build or Send it to App Store, it displays these errors below
UNSUPPORTED IOS SDK Mismatch
The version of iOS SDK (10.2) that's installed on this computer does
not match the target iOS version (10.1). You may encounter issues
building or incompatibilities at runtime.
Anyone can help me with this issue? Any help will be appreciated.
Thank you!
I had the same problem. You need to download the latest daily build from Corona Labs and then build using that version. Daily builds are found here:
https://developer.coronalabs.com/downloads/daily-builds
From Corona blog
Changes to Xcode Requirements
Starting with 2015.2616, Corona
Simulator will be more stringent about the version of Xcode you have
installed (older versions work like before, in a less stringent
manner). In particular, when you select a particular target iOS
version, you must have the corresponding version of Xcode installed.
For example, if you want to target iOS 8.3, you must install Xcode 6.3
which includes iOS 8.3 SDK.
Also, from this post you can read that for iOS 10 SDK you need install Xcode 8. So I guess for iOS 10.2 SDK you need Xcode 8.2 (I'm not sure which one exactly will fit). What is more you need most recent version of Corona:
stable build (requires Xcode 8.1 or later, the macOS Simulator requires macOS 10.10 or later, more information) or
daily builds.
Note: I'm using only Win7 for Corona SDK.
i am using windows 8.0, adobe flash professional CC and AIR SDK 14 to develop my app.
I am submitting my ipa file to appstore through application loader.
i got an error message
ERROR ITMS-9000:"Inavalid segment alignment. this app does not have proper segment alignment and should be rebuilt with the latest version of Xcode Please contact Developer Technical Support if you need further assistence."
There is a solution for mac users https://forums.adobe.com/message/6763023#6763023
But how to solve this issue on windows PC.
Please update your AIR SDK and re-compile it again.
Here is the link http://labs.adobe.com/downloads/air.html. Select your version.
Actual version is 15.0.0.302 from the Labs. It contain a lot of iOS8 fixes.
Waiting for Adobe to resolve this issue too...seems like the air linker in air 15 is outdated
and no longer accepted by apple.
Getting the following error when publishing-deploying to iPad running iOS7 from the Flash IDE
Invalid input.
ld: -pie can only be used when targeting iOS 4.2 or later
Was able to publish before without issue but had to do a restore on the device and update the iOS from 6 to 7.
Wondering if perhaps this error could be a compatibility issue with one of the 2 native extensions I am using and iOS7
com.milkmangames.extensions.GoViral
eu.alebianco.air.extensions.analytics.NativeGATracker
Compiling using the latest AIR SDK 3.9, using Flash CS6 IDE.
Anyone have a clue and-or see this error before? Googling turns up nada.
Adobe AIR 3.9 have support for PIE enabled build for IOS, so you need to rebuild the ANE to support for latest SDK
You will need to change the line in platform-iphone.xml:
<option>-ios_version_min 4.0</option>
to:
<option>-ios_version_min 4.2</option>
and rebuild the ANE to make it work.
see:
Adobe Forum Post
As3GameGears Blog
I've been fixing my application to run in real iOS device. I am using Xcode organizer. Now when i use it, it gives me this error:
xcode cannot find the software image to install this version
My iPhone version is: 6.0.1
My Xcode version is: 3.2.3
Any ideas how to solve this? I've already tried re-plugging the phone, I've also check some troubleshooting that other devs provided but it won't work.
Xcode 3.2.3 was released approximately when iOS 4 was out, so it won't support iOS 6.
Actual version is (at least) 4.5.1
Download it from the Mac App Store or here.