Use Parse for professional project? - ios

I'm developing an app for iOS. I'd like to connect to a database to write users, passwords, some data related to them etc, so I discovered a thing called Parse. I've integrated it to my app and it works fine but I don't know if it's any limit (e.g. limit writes, limited in daily access... -I'm not paying any amount-).
Would you consider that it's better to program by myself a web service, an api, call it whatever, and make the write and read manually?

The biggest limits with Parse are their API requests per limit. They start out at 30/s free and the it gets more expensive from there. So if you're never going to have that many users/API requests then it can remain free for some time.

Related

Cloud services to notify on a script not succeeding for a long time

I have a python script that resides on a VPS, reads (each hour) financial news from a public datafeed and emails me when certain keywords of interest appear. That can happen only a few times a week, but such events are very important and must not be missed. On any data fetching or parsing error, I should also be notified via email, and errors of course get recorded into the server's local log file.
But how do I know that my smtp credentials are not blocked by the mail provider, or my VPS is not shut down by my hoster? In that case, I would not be notified and would be unaware of important events (and the failure to fetch/deliver them itself) until I decided to log into VPS manually and take a look at the logs.
Even if I would use a backup notification channel, e.g., SMS or Telegram, it still would not protect against cloud provider service disruption, or my account being blocked due to temporary payment issues, as there would exist no instance of the script to deliver the message on any of the channels. That's why I suspect some 3rd party fault-tolerant service is needed. Especially if I'm a freelance coder having lots of similar scripts, running on a mixture of VPSes, serverless/Lambdas, possibly for different end clients.
What is the best practice you dear developers are using to be notified when some script has not succeeded for a long enough time? I would like something reliable and ready-to-use, maybe you can recommend some existing monitoring services. At least I was not able to find the ones that solve my particular problem straight away.
To clarify, I don't want to spend time on some manual checking until it's absolutely necessary (in this case, I can tolerate up to 2 hours, and if it does not self-heal within that period, then I need to be notified), and I obviously don't want to get regular annoying reports that the service is doing fine and there simply were no interesting news detected. Plus, I of course want to keep the costs reasonable.

System replacement technology

I have some questions that I am hoping someone out there will be able to answer for me.
Our situation is that we are considering a ground up replacement for an existing system. Firstly I will describe the existing system that we have.
We are currently operating on a pure object stack. The enviroment is OO and the database is OO. We currently have 3-4 million lines of code which was developed by 2-3 people, and we currently have a development team of 6, which continues to develop. The initial development started in 1997, and we have many clients installed. The environment is 64-bit, language and database, mulit-lingual, and is UNICODE. The operatiung system we use is Windows (latest versions). We have a number of modules which are delivered via a thin client (not browser), and the bandwidth usage is very low (Operates on 64KB WAN network performance level which is still prevalent in some countries in which we operate, i.e. the infrastructure is poor). Our biggest implementation is for one of the biggest companies in the world, and the target is to deliver the functionality for 30+ countries from one system instance (one physical db) for that client, and deliver the functionality using thin client to all countries from one set of application servers (the application servers are located with the db server and perform all of the processing), the thin client deals with the interactions with the users and the display of the data and collection of the data only. The system is used by 1000s of users, on the thin client. We also have mobile and portal components also, which are developed in C#, they are a small segment of the overall system and connect using APis. There are maybe 1000 mobile application users, with a final number expected to be 5000 mobile users. Within the system there will be 500000-1000000 vendors, with each vendor expected to have at least two transactions every single day.
The DB itself is partitioned, and replicated to a number of locations in real time. The final size of the DB when implementation is complete is expected to be in the 2TB range, and the current system will deal with that, no problem. The way the replication works is that there are mutiple replicated enviroments on hot-standy, i,e. all application servers and API servers are replicated. Our largest client routinely (once per month) performs scheduled windows updates, and when this occurs the primary environments are automatically rolled over to the secondaries, so the system remains available all of the time. In subsequent months, the system is rolled back to the primaries, this transition is very fast, i.e. real time.
At our largest client, the system was installed in 2014, and since that time it has not experienced any outage, except for planned outages because of server maintenace of whateveer in that time period, i.e. it has not crashed or faulted in the first three years of operation. For the purposes of providing updates and enhanced functionality to the target organisation or specifically one of their subsiduries in the countries in which they operate we are able to make changes to the system, via the loading of functional updates on-line. This is a very important component of my question, as for many years we have been able to update at one central location and have the new functionality immeadiately available to all users in all countries whilst they are continuosly using the application. This is without change to any .EXE or .DLL or whatever files that the end user is operating. This is a huge advantage for us currently, as many of the organisations we provide services to do NOT allow any change to EXE or DLL files on end user devices, and there is generally some approval process which takes some days and requires manual intervention by the users to make this process happen.
For further information, we have a support team of 6 providing support services to all of our clients in all of these countries, we operate three shifts of 2 people to provide these services. So this should give you some background to the stability of the system and the level of support we provide. Our service level is described as outstanding. We do have of course SLA agreements in place and we have not violated any SLA term ever.
So, now for my question. What technology would people choose to replace such a system, and how many people would it take to replace ? It has been recommended to me that C# and SQL server be used to replace this, and that it would take a couple of good people a year or two to re-develop from the ground up (we have all of the functional specifications from the last 20 years to work from). However, without having in depth knowledge of this technology stack I am quite concerned about the time period (I think it is very optimistic), I am concerned about the scaleability of the SQL server, and most importantly I am deeply concerned that we will loose this advantage that we have enjoyed that allows us to change the functionality of the current system via updates online without effecting logged on users. I am told that this sort of thing is just not possible in C# and if we have to provide an update to fix a bug, or provide new functionality then all users will have to replace the effected EXE and DLL files, i.e. all of them, 1000s of users would have to do this each and every time we update. This would be done automatically via a process called OneClick, but I am assuming if there is a company policy within our client environment that EXE changes are not allowed, then OneClick will not be viable. I am told if we took a browser approach to the new development then any updates would be server side (which is better), but, would still require an outage to apply updates.
Finally, more information on the online updates that are now possible. Currently all of the systems are replicated for disaster recovery and 100% uptime during update purposes. When we currently update our systems (at one central location) those logical updates are automatically applied at all replicated systems also without user intervention. Another concern that I have is that as well as the problem we face with updating multiple locations with the same update, which it seems is a requirement in C# or so I am being told, we will also have all of the replicated systems to update manually as well. As you can see our support team is small, so I am worried about a future blowout in maintenance resources required to maintain all of this, and then the cost in terms of times fixing mistakes that may creep in with all these additional tasks that may be required to perform the same exercise that we currently do only once.
Finally, a final peice of information on how we currently do updates. If the update is structural in nature, i.e. changes the physical structure of the database, then an outage is required, a full system down outage. When we apply the update the structural change is made, and this is automatically replicated across all secondary (standby enviroments). The users are not effected in terms of the software for the thin client or browsers. They simply log back on after the outage is complete. We currently have a window at a set time, once per month to perform these updates, however, it is rarely required. Once per week, we have a window for functional changes to be applied, and these are appled on line whilst the users are all on line performing their daily and periodic tasks.
So, if anyone out there can give me some insight into what technologies are available for such a system replacement or whether C# and SQL server can provide the necessary services and performance we actually need, i.e. I would be particularly interested to know whether in fact C# applications can be updated in real time, then that would be fantastic. We are obviously in the very early stages of this process in terms of how this should be done, so any information you can provide would be greatly appreciated and will save many hours of research.
Thank you in advance.
From the basic requirements you describe, my first thought is that you should probably adopt a full Web-based solution for your system, that way all updates can be done centrally without too much negative effect on your client access.
But if I understand correctly your question, one aspect you're requiring is to have executable code ready at the client-side (so a pure Web-solution won't work).
In that case, something that can quickly & easily update at the client side is needed.
We've been using the node.js and MongoDB stack for a few years now, there are some quite interesting effects of using pure scripts for your business logic: besides being easy to develop, the scripts themselves, when designed with certain guidelines, can perform "hot reload" on the fly to update your business logic. So this is what I'd recommend trying / looking at.
Efficiency of node.js and the flexibility provided by NoSQL DB such as MongoDB is well described in many places if you do a simple Google search.

iOS chat app design

I'm building a simple chat app on iOS for fun (and to have projects to gain experience from), using socketsIO and a node backend. I am trying to figure out the best design for messages. I was planning to use a mongoDB database where each conversation would have its message data stored. Whenever the client sends a new message to the server, the server adds it to the appropriate conversation in the database.
I was also hoping to create a user Sign Up/Log In system which would add you to the database.
However, I've googled around quite a bit and I am really not sure if creating a database made up of conversations (that get updated whenever a sentMessage event is triggered) and user data is the right way to go.
Additionally, I've seen some people talk about saving the chats on the actual devices themselves, not in a database? What is the common design pattern for a chat app like this?
for the design I would use socket.io for emitting messages as well. It has a great community behind it, I woul also use MongoDb because everything is using JSON format and it's integrated so well with Node due to it using JavaScript.
Now the part you are interested about, is REDIS. Redis is a database that sits in RAM on the web and should be used with mongodb if you're going to be having higher traffic / need quick speed / less hanging and waiting.
REDIS would be your temporary save for the chat with a session because doing disk write/read/querying is a lot on the machine (looking at you MongoDB), If you plan on saving the chat with every message. Doing so MongoDb would just not scale all the well in the long run and is not as fast as REDIS. Mind you REDIS database will only hold the temporary chat log of let's say the last 1 million chat session or some limit (it's all in RAM so the size is limited can't have Terabytes or hundreds of Gigabytes of RAM on 1 server).
so the data flow would look something like
user sends message
server receives messsage via HTTP(S) post/put - Ajax/Observable
Server will use socket.io to emit the message to the designated user while saving the message to REDIS with a specific key/session/message.
designated user get's the update on their screen via io event.
-- inbetween there should be a check on the REDIS db of whether it is getting full. if it's full remove the last 10,000 inactive messages (could be from 1 year ago if the server hasn't gotten full yet) to make some space.
Saving the chat on the phone is an okay idea as it would save the users data/bandwidth and they could potentially look at their message while offline.
a solution is using SQL Lite which is a lightweight library that will sit inside your app acting as a database which you can perform queries on if your familiar with RDBMS you will have no problem implementing it. But now you gotta find a good way to manage saving data to REDIS/SQL-LITE/MongoDb.

Respond with large amount of objects through a Rails API

I currently have an API for one of my projects and a service that is responsible for generating export files as CSVs, archive and store them somewhere in the cloud.
Since my API is written in Rails and my service in plain Ruby, I use the Her gem in the service to interact with the API. But I find my current implementation less performant, since I do a Model.all in my service, which in turn triggers a request that may contain way too many objects in the response.
I am curious on how to improve this whole task. Here's what I've thought of:
implement pagination at API level and call Model.where(page: xxx) from my service;
generate the actual CSV at API level and send the CSV back to the service (this may be done sync or async).
If I were to use the first approach, how many objects should I retrieve per page? How big should a response be?
If I were to use the second approach, this would bring quite an overhead to the request (and I guess API requests shouldn't take that long) and I also wonder whether it's really the API's job to do this.
What approach should I follow? Or, is there something better that I'm missing?
You need to pass a lot of information through a ruby process, that's always not simple, I don't think you're missing anything here.
If you decide to generate CSVs at the API level then what do you get with maintaining the service? You could just ditch the service altogether because replacing your service with an nginx proxy would do the same thing better (if you're just streaming the response from API host)?
If you decide to paginate, there will be a performance reduction for sure, but nobody can tell you exactly how much you should paginate - bigger pages will be faster and consume more memory (reducing throughput by being able to run less workers), smaller pages will be slower and consume less memory but demand more workers because of IO wait times,
exact numbers will depend on the IO response times of your API app and the cloud and your infrastructure, I'm afraid no one can give you a simple answer you can follow without experimentation with a stress test, and once you set up a stress test, you will get a number of your own anyway - better than anybody's estimate.
A suggestion, write a bit more about your problem, constraints you are working under etc and maybe someone can help you with a bit more radical solution. For some reason I get the feeling that what you're really looking for is a background processor like sidekiq or delayed job, or maybe connect your service to the DB directly through a DB view if you are anxoius to decouple your apps, or an nginx proxy for API responses, or nothing at all... but I really can't tell without more information.
I think it really depends how you want do define 'performance' and what your goal for your API is. Do you want to make sure no request to your API takes longer than 20msec to respond, than adding pagination would be a reasonable approach. Especially if the CSV generation is just an edge case, and the API is really built for other services. The number of items per page would then be limited by the speed at which you can deliver them. Your service would not be particularly more performant (even less so), since it needs to call the service multiple times.
Creating an async call (maybe with a webhook as callback) would be worth adding to your API if you think it is a valid use case for services to dump the whole record set.
Having said that, I think strictly speaking it is the job of the API to be quick and responsive. So maybe try to figure out how caching can improve response times, so paging through all the records is reasonable. On the other hand it is the job of the service to be mindful of the amount of calls to the API, so maybe store old records locally and only poll for updates instead of dumping the whole set of records each time.

Is it possible to have a stateless timed function

I'm trying to set a reminder in a system to fire at a certain time.
This is a web based app, so it's not like it will be in memory all the time.
Ideally I'd like to avoid using a service or job on the server(mainly out of curiosity, to see if there is a more efficient way to do it)
For example, imagine how many Ebay bids are constantly ending all the times, and emails being sent out seemingly perfectly in time.
Do people recon there is just a big loop going over and over, moving items into a queue etc... Or is there something lower level helping out (stored procedures, triggers etc)
Thanks everyone.
What you have to realize about eBay - and most large database-backed websites - is that the interactions between humans and the database that come through the web server are only a part (sometimes a very small part) of the functionality of the system.
To use eBay as an example, the email that goes out when auctions expire is not handled by a web server. They are far more likely to have that scripted. In other words, there is another program running on a number of their systems that look at the database for ended auctions, do some processing on them, send emails, etc.
If I were doing something similar (albeit on a much smaller scale,) I'd have my web services built in the usual way, but have a job that is run automatically every few minutes to do the maintenance work. It would start up, look at the database for work, process anything that was required, then exit.

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