I've been trying to get AllJoyn to work on iOS for quite some time now. I've tried a couple of different tutorials (obviously including the official one), but always got stuck at various errors that I've lost track of.
I am asking here if somebody knows a tutorial that I can follow exactly step-by-step and get it to compile at least or if somebody has a working (self-contained, 64 Bit if possible) XCode project template. Any help is very much appreciated.
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I am experiencing two different errors while trying to build/run my app. I tried doing a Clean, deleted the DerivedData (multiple times), looking at other possible solutions but nothing has worked.
Here is a link to a Dropbox where I put two screenshots of my the errors in my build log (Not a scam, I just can't post them here because StackOverflow is stupid and won't let me post images): https://www.dropbox.com/sh/l7l736nl2bfwcvt/AAA-e0-8FUpvqJmAEgwgA1nAa?dl=0
Please note that "Golden Words" is the name of the project (it's a campus newspaper). I have absolutely no idea what the "Golden_Words-Swift.h" file is. I never created such a thing so I don't understand why Xcode is trying to find such a file.
Note that the "MapViewController.swift" file is a View Controller where I just use some basic MapKit features. As a beginner, I truly don't understand what "MapViewController.o" is, nor why Xcode is looking for it.
I really hope one of you can help me completely fix these errors :) My app has been plagued by errors for weeks now which has made it impossible for me to make any progress. If you want more details, ask away!
I code in Javascript using the Appcelerator framework.
This AM I decided to open Xcode and turn on ARC based on some online advice.
Well it seems Xcode refactored all my original JS files into something I cannot understand or read.
This project has been something I've been working on for years. My last backup is from 6 months ago, so going back to that one is a very very painful option.
Is there any way to 'undo' the refactoring and bring back my original files. Either in Xcode, OS X or any kind of way. I'll do anything at this point, since I'm suicidal now and stepping outside to get some fresh air and relax :)
Thank you for any advice!!!!! I'll give away all my points to help fix this :)
I want to make plugin for Xcode6 but i don't know how to start and make that.Any one please share any link that explains this in detail for Xcode 6? I find for Xcode 4 but that method is not working for xcode6
I am the creator of IntelliPaste for Xcode.
Plugin development for Xcode is fun but will also be hard at times. There is no documentation that can be found, at least not from Apple. A lot is guess work and look at how other people's plugins are made.
To get started, I would recommend using this template. I haven't used it myself but I wished something like that was around when I got started.
Has anyone found tutorials for RestKits that are actually up to date? Not prerelease but something 0.20.* +. I was following along RestKits own tutorial that is suppose to be current and xcode is giving me a deprecated warning on one of their methods.
https://github.com/RestKit/RKGist/blob/master/TUTORIAL.md
Think I'm ready to jump oof the RestKit ship as if they aren't keeping their docs up to date that is a big warning sign for me. Also tried to build their latest examples from github and got a build error right away. Looks like a great project but someone who knows that library well needs to update the wiki and docs.
I've been search around how to setup panoramaGL for a whole day and none of these answers my questions. emm, maybe that's because I am new to ios developing and I start with ios5 with all ARC cool features. I did find a pretty comprehensive guide at http://www.codeproject.com/Articles/60635/Panorama-360-iPod-Touch-iPhone but it's a little bit out of date to me. I cannot follow this guide in xcode 4.3 with ios 5.0 sdk.
Emm, so here is the question, assuming panoramaGL and helloPanorama works perfectly fine in whatever xcode version and sdk version it is created in. Is there a way , without any code modification, I can import the library and using the api along with my app developed in ios5? Of course I don't mind some minor modification and I did dive into those code and comment all the retain or release stuff. but wired errors keep popping up. I really need help here.
If it finally turns out to be impossible to reuse it in ios5.0, I will probably need to write the whole thing line by line with my understand of the complicated panorama algorithm...
Thanks so much for the help!
It seems someone is working on another library based on panoramaGL. Works on IOS 5.
See http://code.google.com/p/tk-panorama/
The new version of PanoramaGL 0.1 r2 was released, please check http://code.google.com/p/panoramagl/. This version runs on iOS >= 4.x and supports Hotspots.
Please check HelloPanoramaGL example