signalr notifications based on nonweb originating events - asp.net-mvc

Our system has two servers (S1) one is running processesing and data storage (basically DB) and the other one is a webserver (WS).
There are two types of even that can happen in the system:
User A pings User B. In this case we check if user B is logged in and we push a notification to User B client throw SignalR. It works.
Services constantly running on S1 and generating new data that concenrs multiple users. My goal is as soon as a new data important for user A is generated I immediately want to dispatch a signalR notification to user A client provided he/she is logged in.
This part 2 is not quite clear for me how to design. My thought right now is to start an indefinite process on webserves that monitors our DataBase and checks if new records are generated fpr this user and then push a SignalR message.
That would be fine, but now we have 10k users logged in and I don't think the right decision would be run 10k threads monitoring activities.
Basically, my question is what would a proper way do design signalR based notification mechanism that is based on events that are not originated on our webserver.

I would use a service bus or mq, for example this Free MQ https://www.rabbitmq.com/
You can proxy the messages direcly to the Clients using this proxy library (I'm the author).
Doc's here https://github.com/AndersMalmgren/SignalR.EventAggregatorProxy/wiki
Demo https://github.com/AndersMalmgren/SignalR.EventAggregatorProxy/tree/master/SignalR.EventAggregatorProxy.Demo.MVC4

You can also set up a sql dependency that triggers a message to your signalr clients,
http://techbrij.com/database-change-notifications-asp-net-signalr-sqldependency
This link is the one that I based my code on.
couple of things to watch for, the setup of the table. You cannot use 3 part table names
"SELECT [CMRID],
[SolutionID],
[CreateDT],
[ModifyDT]
**FROM [dbo].[Case]**
WHERE [ModifyDT] > " + LastExecutionDateTime;
Also, and this is very important, you MUST reset the event handler every time the dependency triggers, if not it will work the first time and then stop working.
I hope this helps you.

Related

Accounting for users that have left website without using onunload

I have a webservice with very limited resources (I will be able to handle about 3 simultaneous users).
When users interact with my website they start a complex process server-side. (This process is the limiting factor, as my server machine will not be able to handle many in parallel, and clients cannot run this on their side.)
My question is how to make sure to end the process for users that leave, for example by closing the window.
I have considered onunload and onbeforeunload, but they are also triggered by links within the website (which I need for users to be able to interact with the process) so that does not seem like an option.
This approach seems problematic according to other questions (see this, for example), but it could work if there were a way to check if the user is still an active user when performing the action triggered by onunload (even if in a different page of the website), but I don't know how to do this.
I have also considered periodically checking the list of active users and cancelling the process for users that have left, but I don't know if this is even possible.
I have zero experience with cookies, but could this be a place to use them? Can the server access the (still living) cookies of disconnected users?
Which sounds like a reasonable approach for this problem?
Cases such as these are generally handled by heartbeats. Have your client send periodic heartbeats (which are essentially pings) to the server notifying that it is still alive and interested in the process's results. And the server automatically kills those processes for which it hasn't received client heartbeat for a configured amount of time.
I have considered onunload and onbeforeunload
You are right- you can't rely on them.
I have zero experience with cookies, but could this be a place to use them?
No. Cookies maintain client-side state that is sent to a server on HTTP calls. So, servers don't manage cookies. Instead, they only look at them to identify state.

How to check if user has bought consumable item?

First, thanks everyone.
Prerequisite:I am providing consumable items in my application.
product:
List item
User purchase the item by iap.
before my application received the updatedTrancactions(Transaction),Network is disconnected.
So my server don't have data to verify the receipt. the user also can not get the "Virtual currency".
Would anyone tell me how to solve this problem,or give me some tip. Thanks very much.
its the standard client-server problem. In case the connection between client and server is severed (due to timeout or other reasons), common way to do it is to retry the request. But if your API calls are not Idempotent and calling an API multiple times can affect the state of your system that many times then we have to resort to do something more clever. Some options you have -
Have a local database. When a purchase happens, then first update the state in you local DB. Late lazily sync the DB from client to server, I hear coredata or sqlite is excellent. User is not aware of this and since DB is local the UI will be extra snappy for the user.
Second approach is - in case of a failed HTTP call. You keep retrying till the call succeeds.
Incase the API is non-idempotent, then you need to have a concept of a token. i.e. a API call with the same token called multiple times is first checked on the server-side if the initial call was a success only if it was a failure execute again. ex. this is very important in banking solutions. Imagine multiple debits from your bank account due to timeouts and someone programmed to keep retrying!
This is all I am able to think of right now. Give it a spin and tell us what worked for you...

How to send many emails via ASP.NET without delaying response

Following a specific action the user takes on my website, a number of messages must be sent to different emails. Is it possible to have a separate thread or worker take care of sending multiple emails so as to avoid having the response from the server take a while to return if there are a lot of emails to send?
I would like to avoid using system process or scheduled tasks, email queues.
You can definitely spawn off a background thread in your controller to handle the emails asynchronously.
I know you want to avoid queues, but another thing i have done in the past is written a windows service that pulls email from a DB queue and processes it at certain intervals. This way you can separate the 2 applications if there is a lot of email to be sent.
This can be done in many different ways, depending on how large your application is and what kind of reliability you want. Any of these ways should help you achieve what you want (in ascending order based on complexity):
If you're using IIS SMTP Server or another mail server that supports a pickup directory option, you can go with that. With this option, instead of sending the emails directly, they are saved first in the pickup directory. Your call will immediately return after the email is saved in the pickup directory, so the user won't have to wait until the email is sent. On the other hand, the server will try to send the email as soon as it's saved in the pickup directory so it's almost immediate (just without blocking the call).
You can use a background thread like described in other answers. You'll need to be careful with this option as the thread can end unexpectedly before it finishes its job. You'll need to add some code to make sure this works reliably (personally, I'd prefer not to use this option).
Using a messaging queue server like MSMQ. This is more work and you probably should only look into this if you have a large scale application or have good reasons not to use the first option with the pickup directory.
There are a few ways you could do this.
You could store enough details about the message in the database, and write a windows service to loop through them and send the email. When the user submits the form it just inserts the required data about the message and trusts the service will pick it up. Almost an email queue which you said you didn't want, but you're going to end up in a queue situation with almost any solution.
Another option would be to drop in NServiceBus. Use that for these kinds of tasks.
I typically compile the message body and store that in a table in the db along with the from and to addresses, a subject, and a timestamp indicating when the email was sent. Then I have a background task check the table periodically and pull any that haven't been sent. This task attempts to send each email and updates the timestamp accordingly. One advantage of storing the compiled message body up front is that the background task doesn't have to do any processing of context-specific data, and therefore can be pretty darn simple.
Whenever an operation like is hingent upon an event, there is always the possibility something will go wrong.
In ASP.NET you can spawn multiple threads and have those threads do the action. Make sure you tell the thread it's a background thread, otherwise ASP.NET might way for the thread to finish before rendering your page:
myThread.IsBackground = true;
I know you said you didn't want to use system process or scheduled tasks, but a windows service would be a viable approach to this as well. The approach would be to use MS Queue, or save the actions needing to be done in a DataBase table. Then have a windows service check every minute or so and do those actions.
This way, if something fails (Email server down) those emails / actions can still be done.
They will also be recorded for audit's (which is very nice to have).
This method allows you're web site to function as a website while offloading these tasks to another service. The last thing you need is for multiple ASP.NET processes to be used up waiting for emails to send. let something else handle that.

User Disconnection Detection (i.e. "Online Status") Daemon

Summary: is there a daemon that will do postbacks when a user connects/disconnects via TCP, or is it a good idea to write one?
Details:
There are a number of questions based around this already; but I believe that this is a different "twist" on it. We're writing a Ruby on Rails web application, and we would like to be able to tell if a user is "online" or "offline", where the following definitions apply:
"online" - the user's browser is open and maintaining a TCP connection to one of our servers.
"offline" - the user's browser is no longer connected to one of our servers.
What we're thinking is a convenient way of doing this is to run a completely separate "online state" server that each of our users will connect to (exactly once):
when a connection is made to the "online state" server, it will postback to our actual RoR site and let it know "this user just logged on".
when a connection is lost from the "online state" server, it will postback to our actual RoR site and let it know "this user just logged off".
This methodology seems reasonable and keeps things quite modularized (the online state server, for instance, will be quite simple, which is nice). We're able to write this online state server, but have the following questions:
Any specific problems with the above architecture that we haven't taken into account?
Is there a daemon or application out there that does this already? Why reinvent the wheel, if it has already been written?
Is there a push server out there that offers this functionality (i.e. it maintains connections to the users, but will postback or send notifications upstream to the web servers when a user connects or disconnects?)
Is this something you envisage users would install on their systems?
If you are looking for a browser based system, WebSockets are probably your only option using something like Socket.IO http://socket.io/.
The node.js socket server provided as part of this project can be found on github: http://github.com/LearnBoost/Socket.IO-node
Node.js is a great platform designed for exactly this problem domain and there are a number of WebSocket servers for node.
Unless your app is entirely ajax based and uses a single parent page, you would need to create a persistent parent frame containing the socket that wraps your application, as each time the user clicks a link the page unloads and reloads, resulting in disconnection and re-connection from the state server.

Ideas for web application with external input and realtime notification

I am to build a web application which will accept different events from external sources and present them quickly to the user for further actions. I want to use Ruby on Rails for the web application. This project is a internal development project. I would prefer simple and easy to use solutions for rapid development over high reliable and complex systems.
What it should do
The user has the web application opened in his browser. Now an phone call comes is. The phone call is registered by a PBX monitoring daemon. In this case via the Asterisk Manager Interface. The daemon sends the available information (remote extension, local extension, call direction, channel status, start time, end time) somehow to the web application. Next the user receives a notified about the phone call event. The user now can work with this. For example by entering a summary or by matching the call to a customer profile.
The duration from the first event on the PBX (e.g. the creation of a new channel) to the popup notification in the browser should be short. Given a fast network I would like to be within two seconds. The single pieces of information about an event are created asynchronously. The local extension may be supplied separate from the remote extension. The user can enter a summary before the call has ended. The end time, new status etc. will show up on the interface as soon as one party has hung up.
The PBX monitor is just one data source. There will be more monitors like email or a request via a web form. The monitoring daemons will not necessarily run on the same host as the database or web server. I do not image the application will serve thousands of logged in users or concurrent requests soon. But from the design 200 users with maybe about the same number of events per minute should not be a scalability issue.
How should I do?
I am interested to know how you would design such an application. What technologies would you suggest? How do the daemons communicate their information? When and by whom is the data about an event stored into the main database? How does the user get notified? Should the browser receive a complete dataset on behalf of a daemon or just a short note that new data is available? Which JS library to use and how to create the necessary code on the server side?
On my research I came across a lot of possibilities: Message brokers, queue services, some rails background task solutions, HTTP Push services, XMPP and so on. Some products I am going to look into: ActiveMQ, Starling and Workling, Juggernaut and Bosh.
Maybe I am aiming too hight? If there is a simpler or easier way, like just using the XML or JSON interface of Rails, I would like to read this even more.
I hope the text is not too long :)
Thanks.
If you want to skip Java and Flash, perhaps it makes sense to use a technology in the Comet family to do the push from the server to the browser?
http://en.wikipedia.org/wiki/Comet_%28programming%29
For the sake of simplicity, for notifications from daemons to the Web browser, I'd leave Rails in the middle, create a RESTful interface to that Rails application, and have all of the daemons report to it. Then in your daemons you can do something as simple as use curl or libcurl to post the notifications. The Rails app would then be responsible for collecting the incoming notifications from the various sources and reporting them to the browser, either via JavaScript using a Comet solution or via some kind of fatter client implemented using Flash or Java.
You could approach this a number of ways but my only comment would be: Push, don't pull. For low latency it's not only quicker it's more efficient, as your server now doesn't have to handle n*clients once a second polling the db/queue. ActiveMQ is OK, but Starling will probably serve you better if you're not looking for insane levels of persistence.
You'll almost certainly end up using Flash on the client side (Juggernaut uses it last time I checked) or Java. This may be an issue for your clients (if they don't have Flash/Java installed) but for most people it's not an issue; still, a fallback mechanism onto a pull notification system might be prudent to implement.
Perhaps http://goldfishserver.com might be of some use to you. It provides a simple API to allow push notifications to your web pages. In short, when your data updates, send it (some payload data) to the Goldfish servers and your client browsers will be notified, with the same data.
Disclaimer: I am a developer working on goldfish.
The problem
There is an event - either external (or perhaps internally within your app).
Users should be notified.
One solution
I am myself facing this problem. I haven't solved it yet, but this is how I intend to do it. It may help you too:
(A) The app must learn about the event (via an exposed end point)
Expose an end point by which you app can be notified about external events.
When the end point is hit (and after authentication then users need to be notified).
(B) Notification
You can notify the user directly by changing the DOM on the current web page they are on.
You can notify users by using the Push API (but you need to make sure your browsers can target that).
All of these notification features should be able to be handled via Action Cable: (i) either by updating the DOM to notify you when a phone call comes in, or (ii) via a push notification that pops up in your browser.
Summary: use Action Cable.
(Also: why use an external service like Pusher, when you have ActionCable at your disposal? Some people say scalability, and infrastructure management. But I do not know enough to comment on these issues. )

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