Google maps - is 3D view possible - ios

I've seen this screen view.
Is it possible to get a 3D map in Google Maps SDK for iOS? I've seen normal, satellite, terrain, hybrid and none here.

Modifying the camera's viewing angle is supported by the SDK. Users can use a two-finger swipe gesture, or you can set animateToViewingAngle: on GMSMapView.
https://developers.google.com/maps/documentation/ios/views?hl=de#introduction

Related

iOS Google Maps: Draw images along a polyline?

Using the Google Maps SDK for iOS (latest version), I'm trying to figure out some way to display images along a polyline on the map. I don't want the images to zoom in/out with the map, but I do want them to rotate with it -- the images are of various types of arrows, which need to be pointing in the direction of the route.
Is this something anyone knows how to do fairly straightforwardly?

How to configure the zoom level in the Map?

I'm developing a BlackBerry 10 mobile application using the Momentics IDE (native SDK).
I want to display a map using the mapview qml element which seems that it belongs to the blackberry team (it's not a google map). [ Blackberry 10 mapview ]
All I want is to configure the zoom level like google do, but it looks like the blackberry map doesn't have any attribute which can guarantee that except the "altitude" element which can assign some sort of zoom .
Any one can help on this ?
The altitude property is indeed the one you use for zooming. The paradigm is "how much area is viewable from a given altitude?"
To zoom in and zoom out from the map uses the altitude property.
To create zoom in/out animation you can use a simple javascript function that manages the animation. (For example implementing Elastic or Circular animation. See the Blackberry Stock Curves documentation for more details).
Instead, if you want determinate the viewable area from a given altitude you should work with the map scale
http://www.geog.ucsb.edu/~jeff/115a/lectures/scale_and_area_measurement.html
regards

Reproduce Google Heart with iOS7 MapKit's custom tiles

I would love to reproduce GoogleHeart-like 3D map flyover even when offline.
As of iOS 7 MapKit allows us to draw custom offline tiles. It also allows us to set a Camera in order to see the map in 3D or 2.5D as you may wish to call it.
I was wondering: can I draw a 3D shape like Apple does for its flyover feature, on my custom tiles?
I need to apply a "bump-map" to the map in order to get a GoogleHeart-like 3D view and I was wondering if Apple would allow me to do just that with iOS 7 and custom tiles rendering + camera settings.
Thanks
I have experimented pretty extensively with this, but there is no supported way to do this. Right now, Apple only offers raster tile-based overlay, albeit with automatic 2.5/3D transformation when overlaid on a map. Hopefully in the future they will support 3D API and/or custom, say, OpenGL-based augmentation to the map.

Does Google Maps SDK for iOS display 3D maps?

I have integrated Google Maps SDK to an iOS application and I would like to display 3D Satellite maps. According to the documentation this should work just directly. I can tilt the view, but the displayed map remains flat (i.e. mountains do not show up in 3D as they do in Google Earth).
I have been searching extensively for this, but found no reference or mentioning whether it actually works or does not. Does anybody know whether the 3D maps (google SDK) do work on iOS and I am just hitting some limitation/wrong switch or whether they do not work?
As of SDK v1.8, tilted layers do appear to have some 3D elevation effects, but it's more subtle than Google Earth typically is.

Google Maps for iOS SDK Marker Order (stacking) + Ground Anchor problems

Anyone figured out yet any way to control the z-order for GMSMarker markers in the Google Maps for iOS SDK? My maps look great, but I have a bad feeling that this functionality isn't supported yet...
I dug through the header files a little, hoping for some undocumented goodies... and poked through the debugger a little. Nada.
Also: I'm using marker.groundAnchor (a CGPoint property of MKMarker) to handle the fact that my custom marker images have offset ground anchors. This works great, but with the side effect that their location appears to be offset! In other words: if you place an image with a non-centered ground anchor, and don't set groundAnchor, the marker will appear to move as the map is zoomed. This is expected. However, if you do set the groundAnchor property the image will appear properly locked in place on the ground... but is now offset substantially from where it is supposed to be! I think this is a bug.
The Z-index feature is part of the google maps sdk for ios Version 1.4.0 - July 2013
Features list mentions:
Added a zIndex property on all overlays. Z-Indexes are calculated in two groups: GMSMarkers and all other overlays.

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