Unable to make ipa: Archive Failed - ios

Xcode Project works well in simulator but i am unable to make an ipa.
It showing error while archiving..
Error :Lexical or Preprocessor issue Classes/ViewControllers/QUProgramDetailsController.h:13:9: 'ProgramDetailsDTO.h' file not found and Archive gets failed
can any one please help me?

Ensure the Framework and all it's headers are imported into your project properly.
Also in your Build Settings set YES to Always search user paths, and make sure your User header paths are pointing to the Framework.
Finally, Build->Clean and Restart Xcode.

Related

Failed to import bridging header while archiving an IOS app

My Xcode project is able to successfully build and run on a simulator but when I try to archive it an issue comes up saying that the project cannot import the bridging header.
Here is the image app working on a simulator.
Now when I try to archive it onto the generic IOS device I get these errors:
This is the error I get - Failed to import bridging header.
Some of the things we tried include:
Moving the files that are not found from the pods folder to the app folder (get errors with duplicate files - even after we delete the files from the pod folder).
Adding the SDK paths to the Release search path (so its not just in the debug path) - we get the same original error.
Any help would be appreciated, thank you.
I stumbled on this since I had same issue. Here's how I solved it if anybody still interested
Go to your project's settings, "General" tab, scroll down to "Linked Frameworks and Libraries" click "plus" and add all the libraries it fails to import when archiving

Client.ipa does not contain a file

I am pulling my hair out on this error since the past few days. When I try to submit my cordova based iOS app I get an error that Symbols tool failed. This is What i have in my logs:
<IDEDistributionIssue: severity(error), error(Error Domain=ITunesSoftwareServiceErrorDomain Code=-19066 \"The path '/var/folders/sp/fhnmn9hd76vbdl523pf37krw0000gn/T/XcodeDistPipeline.8PQ/Packages/Healthpick Client.ipa' does not contain a file.\" UserInfo={NSLocalizedDescription=The path '/var/folders/sp/fhnmn9hd76vbdl523pf37krw0000gn/T/XcodeDistPipeline.8PQ/Packages/Healthpick Client.ipa' does not contain a file., NSLocalizedFailureReason=Unable to validate your application.})>
Here is a screenshot of the said error upon trying to submit to the app store:
Please help.
I had the same error because there were several static libraries (libXXX.a) erroneously included in the app's package. They were showing in the final upload confirmation box (listing Entitlements & Certificates), under the main .App.
My solution was to remove all references to those static libs from the project, adding them manually in the linker flags and library search paths.
There is certainly a better solution to prevent those files from being included. Hopefully someone more knowledgeable about Xcode can chime in.
I had the same symptoms as Benoit, and was able to remove the erroneously showing libXXX.a files from the app's package by doing the following:
Select the main project file
Select the app's target
Select "Build Phases"
Select "Copy Bundle Resources"
Remove any items related to the lib files that had been showing up in the app's target previously. In my case it was files related to Flurry.
Untick:
Include app symbols for your application on Validate and upload to App Store.
And Bitcode.
I seem to get this on XCode 8.3.1 when uploading an archive when my device is connected. When I unplug my device and try again it works.

dyld: Library not loaded: #rpath/libswiftCore.dylib / Image not found

I am running my app from xcode to my iOS device and I get this and black screen on iOS device.
Console text:
dyld: Library not loaded: #rpath/libswiftCore.dylib
Referenced from: /private/var/mobile/Containers/Bundle/Application/10DB2FE8-EF09-4857-B4AC-0DB2E4419D6F/App-Name.app/App-Name
Reason: image not found
(lldb)
Try adding the following line to Runpath Search Paths of your target.
#executable_path/Frameworks
your_target -> Build Settings -> Linking -> Runpath Search Paths
I had this same issue. I ended up adding the framework in the following locations:
General > Embedded Binaries
General > Linked Frameworks and Libraries
Build Phases > Link Binaries with Libraries
The embedded binaries seemed to be the key for me.
For me helps adding #executable_path/Frameworks to the project Runpath Search Paths, not target.
your_project -> Build Settings -> Linking -> Runpath Search Paths
None of the other solutions helped me, but everything was fixed by deleting Xcode's Derived Data directory.
Oh yes. I've faced with that problem spending hours on solution.
You may try to set "Always Embed Swift Standard Libraries" to "Yes" under your Build Settings > Build Options
(don't forget to shift+cmd+K your project after)
I had to switch 'Embedded Content Contains Swift Code' to 'Yes' to get my Obj-C app to work after updating the Obj-C embedded framework with a Swift object.
In the Framework Target (not the app target), go to Build Settings > Build Options > Always Embed Standard Swift Libraries to YES.
This solved the issue for me!
I had this error in a command line project (Xcode 10.2 and macOS 10.14.3)
The solution was to update to macOS 10.14.4
Swift command line projects won’t run on macOS 10.14.3 and earlier unless you install the Swift 5 Runtime Support for Command Line Tools package. Without that package, Swift command line projects crash on launch with “dyld: Library not loaded” errors. (46824656)
From Swift 5 Release Notes for Xcode 10.2
In my case, This issue is coming in Objective-c project in which I am using a Swift framework (AirWatch SDK).
Solutions:
I have resolved this issue with Xcode 9.3 and 11.0.1 iOS as mentioned bellow steps :
Drag and drop your swift framework in your project and move in default Framework folder of your project.
Then add them as Embedded binaries as shown in screenshot.
Change your framework status from Required to Optional as shown in screenshot. (Build Phases > Link Binary with Library)
Set Always Embed Swift Standard Libraries to Yes in your build settings.
Set Subpath and select destination as Framework for your added framework in Build Phases> Embed frameworks
as shown in screenshot.
Hope it will help someone.
I have faced the same issue, setting the right code sign identity solved the problem(Build settings->Code Signing Identity).
As per Apple technical questions "All Enterprise and standard iOS developer certificates that are created after iOS 8 was released have the new Team ID field in the proper place to allow Swift language apps to run"
I fixed by deleting all from Xcode Derived Data directory:
~/Library/Developer/Xcode/DerivedData
Good luck all!
This error message can also occur when using a framework build in a different Swift version then the one currently being used, e.g. if you upgrade Xcode.
I had the same error message, that is how I solved it :
The issue came from the certificates generated automatically by Xcode. I had to revoke these certificates dans generate them back from developer.apple.com
The solution is then :
- Go to developer.apple.com / certificates --> Revoke certificates
OR go in Xcode > preferences > accounts > View details > select Sigining identities > clic setting whell > revoke
- Got to developper.apple.com and follow instructions to generate new certificates
- In Xcode in my project : go to Code Signing Identity and sign both Debug lines with the generated certificate
- Both release lines are set to "iOS Developer"
- Then project > clean
- Build and run on device
#Saikiran's answered worked.
My certificates were generated before iOS 8 was released. I revoked all my certificates and regenerated all provisioning profiles and it solved my problems immediately.
I don't have enough reputation to vote up #Saikiran's answer, but that definitely helped solving the problem.
For me has worked set the option
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES
to YES in Project -> Build Settings -> Build Options
(Namirial framework through Cocoapods)
None of the above solutions worked for me. I changed the iPhone Developer Certificate trust settings in Keychain. It should be Always Trust. Change it to Use System Defaults. Double click the certificate in Keychain to open the option screen
Discovered that from this blog
I had the same error message, this is how I solved it :
This is happening because i changed bundle identifier, so i just put old bundle id and it started to work again
I already had the Runpath Search Paths set correctly, but it still didn't work. #Justin Domnitz's answer put me on the right track: Setting "Always Embed Swift Standard Libraries" to Yes in my target's build settings did the trick for me.
Seems this issue was caused by the inclusion of Swift file into objective-c custom framework. Also unsure if related but my app target was built in objective-c as well. Also building to simulator in debug. Haven't verified for release or archive build yet.
Additionally Runpath Search Settings for the project target were set to "#executable_path/Frameworks", within the target settings for the framework they were set to: "#executable_path/Frameworks" and "#loader_path/Frameworks".
After having tried rebuilding custom framework and reattaching to app target, clearing derived data folder and a couple other suggestions, what ultimately worked for me was changing the build setting within Project target for the custom framework project (not app target): "Always Embed Swift Standard Libraries" to "YES". It appeared not to matter what the setting for the app target was set to. I verified this by resetting the simulator and rebuilding. This is similar to Daniele Ceglia's answer but I wasn't able to add a comment and wanted to provide more clarity.
For me Cleaning the project solve the issue!
I got such issue, too
All other ways could not help me,
so I have done it on stupid way
created new project and pod install from scratch
and after confirmed it is working correctly, I copied all class files and storyboard files, at last done!
I think it is the last way for it, maybe could help you
I had a similar problem in an Objective-C project where I started to include Swift files.
In my case, I created two targets in the main project, and I added a Swift empty file, that creates a bridging header file and some configurations, but I only marked it as a member of one target. The first target works properly, but the second not, and I noticed that the differences in build settings were this setting:
Runpath Search Paths -> $(inherited) and #executable_path/Frameworks
And I also needed to reference Objective-C Bridging Header to the file that was created before:
Objective-C Bridging Header -> pathTo/Target-Bridging-Header.h
After adding this two settings, the second target started to work properly.
Try cleaning the build folder, I was having the same problem and I solved it this way:
Product -> Clean Build Folder
For Me restart simulator solved this problem.
I tried a bunch of the cases above and it didn't seem to solve my issue. I use git and cocoapods for a project, and the error went away as soon as I made a new commit.
I had this problem before in iPod touch iOS 9.3. And I used all the methods mentioned in this post, but none of them worked.
I checked my project setting. And in the other link flag, I found I added -Wl,-sectcreate,__RESTRICT,__restrict,/dev/null.
This flag prevents dyld insert in the jailbroken phone. When I delete this flag, the app can be launched again. I am not sure why it worked. Because in iPhone se iOS 10 I don't have to delete this line. But it did work in iPod touch iOS 9.3. So check it if you have the same situation like me.
Please check the *.framework If there is a _CodeSignature signature framework directory.
If there is no _CodeSignature folder,
Navigate to the Build Phases ,click + to add New Copy File Phase to create Copy Files.
after that, reference *.framework and choose Code Sign On Copy

iPhone Application runs on device connected, but unable to generate an IPA

I have an Application that uses private Frameworks of Apple.
I have set the Build settings as screenshot. and placed all private frameworks' headers etc at that path.
When I try to run, It runs perfectly on a device.
But when I try to generate an IPA (archive the app) It gives errors like :
Lexical or preprocessor issue 'IOSurface/IOSurfaceAPI.h' file not found.
Parse issue - Could not build module 'Quartzcore'
Parse issue - Could not build module 'UIKit' Please Help.
Edit : Also Added the screenshot for the errors generated.
'
I just got it resolved. In Build settings of the project--> Always search User paths Debug and Release modes, Both needed to be set to YES.

Added Apple's code KeychainItemWrapper.h &.m files into my app and can not run with an error

I want save the username and password when user login, and I added the two Apple's file
in my app, but there is an error and build failed, maybe something about i386 cause this failed.
I using Xcode 4.3.2 and iPhone 5.1 simulator.I dont know what should I do with this error.
Help me, thanks in advance!
You probably have not marked KeychainItemWrapper.m as part of the target, so it's not being compiled. Select the file in the filelist, Open the inspector (the right-hand pane), and make sure that it's assigned to the current target.
Don't forget that you will also need to link Security.framework.

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